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{{role
{{RolePage
|alias=  
| Name = Cultist
|align= Third-party
| Align = Cult
|type= Alignment-Changing
| Alias = Zombie
|choice=  
| Type = Unpowered
|notes=  
| Normal = Known
 
| Introduction = A '''Cultist''' is a player that has been recruited into a [[Cult]] by a [[Cult Leader]].  They have since lost the abilities they had before recruitment.
| Standard = Since their conversion, they are now exclusively allied with the [[Cult]]; however, before recruitment they were very often pro-Town or at the very least neutral.
| Variations = Not all moderators take away recruits' previous abilities upon recruitment.  For instance, it is possible for the Cult to have a [[Doctor]] in these types of games.
| See Also = * [[Cult]]
}}
}}
A '''Cultist''' is a player that has been recruited into a [[Cult]] by a [[Cult Leader]].  They have since lost the abilities they had before recruitment.
Since their conversion, they are now exclusively allied with the [[Cult]]; however, before recruitment they were very often pro-Town or at the very least neutral.
For more information, see the [[Cult]] page.
==Variations==
Not all moderators take away recruits' previous abilities upon recruitment.  For instance, it is possible for the Cult to have a [[Doctor]] in these types of games.
[[Category:Third-party roles]]

Latest revision as of 22:00, 28 March 2024

Cultist
Alias:
  • Zombie
Alignment:
Role type:
  • Unpowered
Choice: none
Status: Known

A Cultist is a player that has been recruited into a Cult by a Cult Leader. They have since lost the abilities they had before recruitment.

Standard version

Since their conversion, they are now exclusively allied with the Cult; however, before recruitment they were very often pro-Town or at the very least neutral.

Variations

Not all moderators take away recruits' previous abilities upon recruitment. For instance, it is possible for the Cult to have a Doctor in these types of games.



Sample Role PMs

This part of a role name serves merely to denote that the role is vanilla, and does not add any special powers that would be visible in a role PM.

See also