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{{role
{{role
|alias=
|alias= Hunter
|align= Third-party
|align= Third-party
|type= Linked
|type= Linked
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The '''Lyncher''' is a [[third-party]] role whose [[win condition]] is to get a specific person (the [[Lynchee]]) lynched. The Lynchee is usually, but not always, a [[townie]].  If the Lynchee is lynched while the Lyncher is alive, the latter wins. If the Lyncher dies first, he loses. If the Lynchee is [[nightkilled]], typically the Lyncher assumes the [[pro-Town]] win condition.
The '''Lyncher''' is a [[third-party]] role whose [[win condition]] is to get a specific person (the [[Lynchee]]) lynched. If the [[Lynchee]] is lynched while the [[Lyncher]] is alive and on the [[Lynchee]]'s wagon, the [[Lyncher]] wins. If the Lyncher dies first, he loses. Mods have differing policies in regard to what happens if a Lynchee is [[nightkilled]]: the Lyncher may gain the [[pro-Town]] [[Win Condition]], may become a [[Survivor]], may change their [[Lynchee]] to whoever made that kill, or may win as if that player had gotten lynched.  This decision is made based on game balance and role mechanics.


If a Lynchee is lynched before any other faction has won, the game generally continues to determine other winners, although in very small games, the game is generally over. If the game does continue, the lyncher exits the game with an independent victory.
If a Lynchee is lynched before any other faction has won, the game generally continues to determine other winners, although in very small games the [[Lyncher]]'s success ends the game. If the game does continue, the lyncher exits the game with an independent victory.




:''for the Lyncher Mafia Setup, see: [[Lyncher Mafia]]''
:''for the Lyncher Mafia Setup, see: [[Lyncher Mafia]]''
===Variations on Lynchees===
While Lynchers are not told the alignment of their [[Lynchee]], in practice they tend to be Town-aligned.<br>
If there are multiple Lynchers in a game, they tend to be each others' Lynchees (that is, one Lyncher is told to hunt another Lyncher).<br>
[[Town]] or [[Mafia]] roles may include a [[Lyncher]] [[Win Condition]] in addition to their normal one.  Their Lynchees are often of a different alignment for obvious reasons.  These roles are sometimes called [[Hunter|Hunters]].

Revision as of 12:09, 20 July 2010

Condemner
Alias:
  • Hunter
Alignment:
Role type:
  • Linked
Choice: none
Notes: linked to Lynchee

The Lyncher is a third-party role whose win condition is to get a specific person (the Lynchee) lynched. If the Lynchee is lynched while the Lyncher is alive and on the Lynchee's wagon, the Lyncher wins. If the Lyncher dies first, he loses. Mods have differing policies in regard to what happens if a Lynchee is nightkilled: the Lyncher may gain the pro-Town Win Condition, may become a Survivor, may change their Lynchee to whoever made that kill, or may win as if that player had gotten lynched. This decision is made based on game balance and role mechanics.

If a Lynchee is lynched before any other faction has won, the game generally continues to determine other winners, although in very small games the Lyncher's success ends the game. If the game does continue, the lyncher exits the game with an independent victory.


for the Lyncher Mafia Setup, see: Lyncher Mafia

Variations on Lynchees

While Lynchers are not told the alignment of their Lynchee, in practice they tend to be Town-aligned.
If there are multiple Lynchers in a game, they tend to be each others' Lynchees (that is, one Lyncher is told to hunt another Lyncher).
Town or Mafia roles may include a Lyncher Win Condition in addition to their normal one. Their Lynchees are often of a different alignment for obvious reasons. These roles are sometimes called Hunters.