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{{Setups
|Title=California
|Setup Size=Micro
|type=Unbalanced Open
|type2=
|type3=
|type4=
|type5=
|type6=
|Players=7
|Designer=
|Designer2=
|Designer3=
|Notes=
}}
'''California''' is a 7-player [[Open Setup]]. It was once being tested as a possible default newbie setup when [[C9]] was still in circulation. It has since been deemed unbalanced on the back of mafia-sided statistics in the [[C9]] setup.  
'''California''' is a 7-player [[Open Setup]]. It was once being tested as a possible default newbie setup when [[C9]] was still in circulation. It has since been deemed unbalanced on the back of mafia-sided statistics in the [[C9]] setup.  


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*'''{{plink|t|4098|Open 4}}''' - (Mafia Win)
*'''{{plink|t|4098|Open 4}}''' - (Mafia Win)
[[Category:Unbalanced Open Setups]]

Revision as of 15:20, 21 November 2014

Name:
  • California
Setup Size:
Players:
  • 7
Setup Type:
Designer:
  • Anonymous

California is a 7-player Open Setup. It was once being tested as a possible default newbie setup when C9 was still in circulation. It has since been deemed unbalanced on the back of mafia-sided statistics in the C9 setup.

Setup

Mechanics

  • Daystart

Role PM's

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when all members of the town have been eliminated or nothing can prevent this from occurring.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town have been eliminated.


Town Cop

  • Welcome, [Player Name], you are a Town Cop.

Abilities:

  • Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town/Mafia.
  • You know you are guaranteed to be sane.

Win condition:

  • You win when all threats to the town have been eliminated.

History