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{{role
{{RolePage
|alias=  
| Align = Town
|align= Pro-town
| Align2 = Mafia
|type= Protective
| Type = Protective
|type2= Killing
| Type2 = Killing
|choice= Night
| Choice = Night
|notes=  
|notes=  
}}


A variant of the [[Doctor]] role typically seen in games that play with the various types of Doctors. '''CPR Doctor''' is a Doctor that protects its target from a single kill at Night, but if the patient is not actually saved from a kill by this protection, the CPR Doctor will kill its patient.  (No, the CPR Doctor does not protect from its own kill.)
| Introduction = A variant of the [[Doctor]] role typically seen in games that play with the various types of Doctors. '''CPR Doctor''' is a Doctor that protects its target from a single kill at Night, but if the patient is not actually saved from a kill by this protection, the CPR Doctor will kill its patient.  (No, the CPR Doctor does not protect from its own kill.)


It is particularly rare for someone to survive a CPR Doctor protection, barring outside interference such as other Doctors protecting the patient from the CPR Doctor's kill.
It is particularly rare for someone to survive a CPR Doctor protection, barring outside interference such as other Doctors protecting the patient from the CPR Doctor's kill.


==Use and Power==
| Standard = A CPR Doctor may protect a player from kills during the night. If a CPR Doctor protects someone who wasn't actually targeted by a kill, the CPR Doctor will kill their target instead.
As a [[Doctor]], CPR Doctor is very poor. It is far better to treat CPR Doctor as a slightly more powerful [[Vigilante]].


Like most killing elements, CPR Doctors are almost always Town.
| Use = As a [[Doctor]], CPR Doctor is very poor.  It is far better to treat CPR Doctor as a slightly more powerful [[Vigilante]].
 
Like most killing elements, CPR Doctors are almost always Town.}}

Revision as of 07:52, 22 November 2023

CPR Doctor
Alias: none
Alignment:
Role type:
  • Protective
  • Killing
Choice:
  • Night

A variant of the Doctor role typically seen in games that play with the various types of Doctors. CPR Doctor is a Doctor that protects its target from a single kill at Night, but if the patient is not actually saved from a kill by this protection, the CPR Doctor will kill its patient. (No, the CPR Doctor does not protect from its own kill.)

It is particularly rare for someone to survive a CPR Doctor protection, barring outside interference such as other Doctors protecting the patient from the CPR Doctor's kill.

Standard version

A CPR Doctor may protect a player from kills during the night. If a CPR Doctor protects someone who wasn't actually targeted by a kill, the CPR Doctor will kill their target instead.


Use & Balance

As a Doctor, CPR Doctor is very poor. It is far better to treat CPR Doctor as a slightly more powerful Vigilante.

Like most killing elements, CPR Doctors are almost always Town.


Sample Role PMs

The standardized Role PM for "CPR Doctor" describes the action as follows:

  • As a targeted action: that player will be protected from one kill that night. If you target someone who wasn't targeted by a kill that night, that player will die. (edit)

Example (simplest form)

Welcome to game! You are a Town CPR Doctor.

You have the following active ability:

  • Each Night, you may target a player. Assuming no interference with your action, that player will be protected from one kill that night. If you target someone who wasn't targeted by a kill that night, that player will die.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (with modifiers)

Welcome to game! You are a Town 1-shot Loud CPR Doctor.

You have the following active ability:

  • Once in the game at Night, you may target a player. Assuming no interference with your action, that player will be protected from one kill that night. If you target someone who wasn't targeted by a kill that night, that player will die. Your target will learn that you targeted them (but not what action you targeted them with).

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.