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Pitoli

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22, recent architecture grad. I have the bad habit of signing up for too many games at once so if I lurk/replace out of yours, please don't take it personally. I don't really have a handle on my playstyle and it changes a lot with every game I play, but here's a wiki anyway.


Completed Games

Newbie

Newbie 1176 (Lost in crash)

Mod Entry Role Status Outcome
Crazy Started Mafia Rolecop (partner: Mattman/Fionnabhair) Lynched, Day 3 Town win, Day 3
My first game of forum mafia contains a lot of fumbling around as I figured out how to fake reads and press players. Day 1 was cake - sitting back as a belligerent townie got himself lynched. We noticed Praetyre playing cautiously and killed him, thinking he was a PR (he was Cop!). My partner had plenty of experience from another site and looked super town to everyone until she made a BAD slip and got lynched for it. Implosion was then able to lead a lynch on me via Process of Elimination. I'm not proud of this game because I kind of just rolled over once my lynch gained traction. Still, I think I got to learn some aspects of basic scumplay.

Newbie 1354: Pirate Mafia

Modded by Entry Role Status Outcome
quadz08 Started Mafia Goon (partner: BebbZ/Diabolik) Survived Scum win, Day 3
I wasn't happy about rolling scum again. This game was an experiment for me as I'd noticed a lot of MS players got townread by being bullish/aggressive - so that's what I attempted, though it's very far out of my comfort zone. At game start, Notscience's odd newbie play generated a lot of confusing noise. I tunneled him, picking up on inconsistencies in his play, but he didn't get hammered and we had to wait until his Day 2 lynch. I had a general strategy to either eliminate the most experienced players or get them on my side. We rolecopped the IC, The Acting Method, then killed him the next night (he was Cop) before he could completely confirm his clear. The final day I played closely to Ms Marangal by letting her develop a confirmation bias towards DoctorPepper and following her movements. We convinced town to lynch during 6-P MYLO by saying a no-lynch would result in the same situation the next day, only with Autti (our presumed clear) gone. I was pretty proud of my play this game since I managed to stay completely out of the line of fire, being townread by most. TAM even said I was the scum MVP!

Newbie 1379

Mod Entry Role Status Outcome
Messiah/Zaicon Replaced in Day 3 Vanilla Townie Survived Town Win, Day 3
My first replacement game and also my first town win! This game was severely disrupted by replacements (even the mod!) and I inherited a slot that, despite leading the lynch on scum Day 1, wasn't confirmed. Luckily, going into Day 3 we had two clears and one universally-read town. It was a unique situation because all three possible-scum players were replacements, unable to answer for their Day 1 actions (and our clears weren't being of any help to discussion). At first town seemed to be in agreement that Sakura deserved rope, but then I got paranoid and started to see everything Ffery did through a scum lens, doing a lot of back-and-forth guesswork. When Sakura self-voted, Ffery also started to see everything I did through a scum lens. Sakura could have nearly pulled off a lynch on me until she got tired of the day dragging on and self-hammered. This game showed me I like playing town over scum, even though I'm tragically indecisive and need more confidence in my gut reads.

Newbie 1382

Mod Entry Role Status Outcome
Zaicon Started Town Cop Killed Night 2 Town Win, Day 5
Pretty interesting game. I rolled Cop and was pleasantly surprised that my play seemed to be transparent enough to get townread by everyone. Then I found out: a near-universal townread, while great for making friends, can be problematic for survival. I ended up investigating people who I thought could competently lead town in an endgame situation (also I was paranoid of the IC, and wanted to check him to make cooperation possible the next day). Too bad I was killed before I could confirm Xiao and Flay as town results - I was clueless as to how breadcrumbs work, and omitted them altogether. Kattaze was a pretty awesome Doctor who correctly chose to save me Night 1, but WIFOM'd and let me die Night 2; Night 3 he saved Xiao. He afforded town enough time to find scum, even after several bad mislynches. Scumteam started brilliantly - I couldn't even name half the team till I was dead. I'm glad the right people were around at endgame.

Newbie 1386: Junior Noir

Modded by Entry Role Status Outcome
Maestro Started In Progress

Newbie 1398: Can You Spot The Scum?

Mod Entry Role Status Outcome
yabbaguy Started In Progress

Micro

Micro 152: Battlestar Galactica

Mod Entry Role Status Outcome
AngryPidgeon Started John Cavil, Mafia Goon (partner: Buldermar) Lynched Day 4 Town win
My first foray outside of the Newbie forum, which showed me I still had a ways to go in learning the ropes. AngryPidgeon came up with a cool flavor setup! Overall I had a really difficult time faking my reads or pursuing leads on anybody, and I think I hid behind the "I'm a newbie" wall too often for it to feel genuine. I lurked a lot :(. Buldermar and I fell for Nero's fakecrumbing and nearly fell for Malakitten's too. I think our mistake was not killing Orcinus when he was obvtown right out of the gate; unfortunately for us he was a Role Cop. I observed some great scum play from my partner and town play from the others. Buld advised me early on: "Don't do anything drastically different as scum, but just play town and try to forget what your wincon is"... which I've since tried to incorporate into my games. ***As a side note, this game caused me to watch all 4 seasons of BSG in about 2 weeks right before finals, so there's that LOL.***

Mini

Mini 1469

Mod Entry Role Status Outcome
GuyInFreezer Started In Progress

Mini 1477

Mod Entry Role Status Outcome
JasonWazza Started In Progress


As Salt n Pepper (Hydra with DoctorPepper)

Mini 1475

Mod Entry Role Status Outcome
Majiffy Started In Progress

Modded Games

Hopefully coming soon!

Statistics

Win Loss Draw % Faction
3 2 0 60%  as All Factions
2 0 0 100%  as Town
1 2 0 33.33%  as Mafia / Werewolves
0 0 0 0%  as Cult
0 0 0 0%  as Self-Aligned