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{{Setups | |||
|Title=Vengeball | |||
|Setup Size=Micro | |||
|type=Multiball | |||
|type2=Micro Open | |||
|type3= | |||
|type4= | |||
|type5= | |||
|type6= | |||
|Players=9 | |||
|Designer=Cheery Dog | |||
|Designer2= | |||
|Designer3= | |||
|Notes= | |||
}} | |||
Vengeball is a 9-player [[Open Setup]] adapted from [[Vengeful Mafia]] by [[Cheery Dog]]. | Vengeball is a 9-player [[Open Setup]] adapted from [[Vengeful Mafia]] by [[Cheery Dog]]. | ||
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The following roles are used: | The following roles are used: | ||
* 1 [[ | * 1 [[Flagbearer|Red Flagbearer]] | ||
* 1 [[Mafia Goon|Red Mafia Goon]] | * 1 [[Mafia Goon|Red Mafia Goon]] | ||
* 1 [[ | * 1 [[Flagbearer|Blue Flagbearer]] | ||
* 1 [[Mafia Goon|Blue Mafia Goon]] | * 1 [[Mafia Goon|Blue Mafia Goon]] | ||
* 5 | * 5 [[Vengeful (role)|Vengeful Townie]] | ||
===Rules=== | ===Rules=== | ||
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* The mafias can't kill at all. There is essentially no [[Night]] phase. | * The mafias can't kill at all. There is essentially no [[Night]] phase. | ||
* If a | * If a flagbearer is [[Eliminate]]d at any point, the mafia goon of the same colour unavoidably dies. | ||
* If, before a | * If, before a eLo day, one of the townies is eliminated, this townie may choose to take a [[Vigilante|vigilante]] kill. | ||
* The same-coloured mafia goon '''does not''' automatically | * The same-coloured mafia goon '''does not''' automatically die by having the flagbearer killed ''in this way''. | ||
* Due to town possibly still having a shot at winning, the townie may elect to not kill after being | * Due to town possibly still having a shot at winning, the townie may elect to not kill after being eliminated. | ||
* Mafia | * If a Mafia team has 50% or more of the vote, the game has ended. | ||
* If both Mafia teams meet their win condition at the same time, the game will be a mafia draw, unless there is only a | * If both Mafia teams meet their win condition at the same time, the game will be a mafia draw, unless there is only a flagbearer and a mafia goon remaining, in which case the flagbearer's team will win. | ||
===Sample PMs=== | |||
====<div style="color:green">Vengeful Townie</div>==== | |||
* Welcome, [Player Name]. You are a '''Vengeful Townie'''. | |||
'''Abilities:''' | |||
*Upon your elimination, you may choose to kill another player from the game. | |||
*If you are in a ELo stage of the game, you will not have that choice. | |||
'''Win condition:''' | |||
*You win when threats to the town have been eliminated or nothing can prevent this from occurring. | |||
====<div style="color:red">Red Mafia Goon</div>==== | |||
* Welcome, [Player Name]. You are a '''Red Mafia Goon''', [Player Name] is your godfather. | |||
'''Abilities:''' | |||
*Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link] | |||
*Flag Borne: If your flagbearer is eliminated, you will unavoidably die. | |||
'''Win condition:''' | |||
*You win when all members of the town have been eliminated or nothing can prevent this from occurring. | |||
====<div style="color:red">Red Mafia Flagbearer</div>==== | |||
* Welcome, [Player Name]. You are a '''Red Mafia Flagbearer''', [Player Name] is your goon. | |||
'''Abilities:''' | |||
*Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link] | |||
*Flagbearer: If you are eliminated, your goon will unavoidably die. | |||
'''Win condition:''' | |||
*You win when all members of the town have been eliminated or nothing can prevent this from occurring. | |||
====<div style="color:blue">Blue Mafia Goon</div>==== | |||
* Welcome, [Player Name]. You are a '''Blue Mafia Goon''', [Player Name] is your godfather. | |||
'''Abilities:''' | |||
*Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link] | |||
*Flag Borne: If your flagbearer is eliminated, you will unavoidably die. | |||
'''Win condition:''' | |||
*You win when all members of the town have been eliminated or nothing can prevent this from occurring. | |||
====<div style="color:blue">Blue Mafia Flagbearer</div>==== | |||
* Welcome, [Player Name]. You are a '''Blue Mafia Flagbearer''', [Player Name] is your goon. | |||
'''Abilities:''' | |||
*Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link] | |||
*Flagbearer: If you are eliminated, your goon will unavoidably die. | |||
'''Win condition:''' | |||
*You win when all members of the town have been eliminated or nothing can prevent this from occurring. | |||
===History=== | ===History=== | ||
{{SetupHistory/Database}} |
Latest revision as of 05:48, 29 September 2023
|
Vengeball is a 9-player Open Setup adapted from Vengeful Mafia by Cheery Dog.
Roles
The following roles are used:
Rules
The game uses standard mafia rules, with the following exceptions and details:
- The mafias can't kill at all. There is essentially no Night phase.
- If a flagbearer is Eliminated at any point, the mafia goon of the same colour unavoidably dies.
- If, before a eLo day, one of the townies is eliminated, this townie may choose to take a vigilante kill.
- The same-coloured mafia goon does not automatically die by having the flagbearer killed in this way.
- Due to town possibly still having a shot at winning, the townie may elect to not kill after being eliminated.
- If a Mafia team has 50% or more of the vote, the game has ended.
- If both Mafia teams meet their win condition at the same time, the game will be a mafia draw, unless there is only a flagbearer and a mafia goon remaining, in which case the flagbearer's team will win.
Sample PMs
Vengeful Townie
- Welcome, [Player Name]. You are a Vengeful Townie.
Abilities:
- Upon your elimination, you may choose to kill another player from the game.
- If you are in a ELo stage of the game, you will not have that choice.
Win condition:
- You win when threats to the town have been eliminated or nothing can prevent this from occurring.
Red Mafia Goon
- Welcome, [Player Name]. You are a Red Mafia Goon, [Player Name] is your godfather.
Abilities:
- Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link]
- Flag Borne: If your flagbearer is eliminated, you will unavoidably die.
Win condition:
- You win when all members of the town have been eliminated or nothing can prevent this from occurring.
Red Mafia Flagbearer
- Welcome, [Player Name]. You are a Red Mafia Flagbearer, [Player Name] is your goon.
Abilities:
- Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link]
- Flagbearer: If you are eliminated, your goon will unavoidably die.
Win condition:
- You win when all members of the town have been eliminated or nothing can prevent this from occurring.
Blue Mafia Goon
- Welcome, [Player Name]. You are a Blue Mafia Goon, [Player Name] is your godfather.
Abilities:
- Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link]
- Flag Borne: If your flagbearer is eliminated, you will unavoidably die.
Win condition:
- You win when all members of the town have been eliminated or nothing can prevent this from occurring.
Blue Mafia Flagbearer
- Welcome, [Player Name]. You are a Blue Mafia Flagbearer, [Player Name] is your goon.
Abilities:
- Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link]
- Flagbearer: If you are eliminated, your goon will unavoidably die.
Win condition:
- You win when all members of the town have been eliminated or nothing can prevent this from occurring.
History
History |
---|
Micro 186 - (Town Win) |
Micro 201 - (Red Mafia Win) |
Micro 304 - (Red Mafia Win) |
Micro 366 - (Blue Mafia Win) |
Micro 377 - (Red Mafia Win) |
Micro 1047 - (Town Win) |