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A '''[role]-Locked''', or '''Locked''', role is unusable until a specific power role dies. | A '''[role]-Locked''', or '''Locked''', role is unusable until a specific power role or role modifier dies. | ||
== Standard version == | == Standard version == | ||
Locked is a modular modifier. Locked needs to be linked to a specific role to be usable. For example, [[Doctor]]-Locked is a valid version of the Locked modifier, which would make the modified role unusable until a [[Doctor]] dies. A [role]-Locked player is not considered to have [role] as their base role. | Locked is a modular modifier. Locked needs to be linked to a specific role or modifier to be usable. For example, [[Doctor]]-Locked is a valid version of the Locked modifier, which would make the modified role unusable until a [[Doctor]] dies. A [role]-Locked player is not considered to have [role] as their base role. | ||
A Locked role is unusable and does nothing until someone with the role or modifier locking that role dies. | A Locked role is unusable and does nothing until someone with the role or modifier locking that role dies. |
Revision as of 06:18, 27 July 2023
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A [role]-Locked, or Locked, role is unusable until a specific power role or role modifier dies.
Standard version
Locked is a modular modifier. Locked needs to be linked to a specific role or modifier to be usable. For example, Doctor-Locked is a valid version of the Locked modifier, which would make the modified role unusable until a Doctor dies. A [role]-Locked player is not considered to have [role] as their base role.
A Locked role is unusable and does nothing until someone with the role or modifier locking that role dies.
It is possible for a Locked role to exist without the corresponding role existing, in which case the Locked role will never become usable.