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'''Donner Party Mafia''' is an [[Open Setup]] which is mainly characterized by the mass amount of Cannibals, hence the name. The original idea was created by [[Adel]].
__NOTOC__
{{Setups
|Title=Donner Party
|Setup Size=Mini
|Players=12
|Designer=
|Designer2=
|Designer3=
|type=Mini Open
|type2=
|type3=
|type4=
|type5=
|type6=
|Notes=}}


==Donner Party==
'''Donner Party Mafia''' is an [[Open Setup]] that features a unique Cannibal mechanic that temporarily hides the role and alignment of a nightkilled player.
1 [[Mafia]] [[Goon]]<br>
1 [[Cannibal]] [[Mafia]] [[Goon]]<br>
1 [[Cannibal]] [[Serial Killer]]<br>
1 [[Cannibal]] [[Vig]]<br>
1 [[Cop]]<br>
2 [[Masons]]<br>
5 [[Townies]]<br>
<br>
Day Start
<br><br>


Each body (which reveals alignment and role) from a NK goes to the cannibal that kills the the victim.  The Mafia NK goes to the Mafia Cannibal.  If the Mafia Cannibal is dead, the body from the Mafia NK will go to a surviving Cannibal determined by the Moderator. If a Cannibal kills another Cannibal that Cannibal will take all of the bodies belonging the victim Cannibal. When a Cannibal is lynched the town will also find all of the bodies belonging to that Cannibal, revealing the alignments and roles of those victims.
==Setup==


Also, because everyone needs to eat, a vote of no lynch is not allowed.  
*2 [[Cannibal]] [[Mafia Goon|Mafia Goons]]
[[Category:Open Games]]
*1 [[Cannibal]] [[Serial Killer]]
[[Category:Variations]]
*1 [[Cannibal]] [[Vigilante]]
*1 [[Gunsmith]] (Dietician)
*1 [[Roleblocker]]
*6 [[Townies]]
 
 
==Mechanics==
*Daystart
*Mafia have daytalk
*The Serial Killer has 1-shot NK immunity and a 1-shot roleblocker immunity
*Dietician is a flavour cop that produces results of Cannibal/Not Cannibal
*The town cannot no-eliminate.
 
 
*When a Cannibal night-kills someone, they take the body and put it in their larder, resulting in no role/alignment reveal to the town for that kill. The Cannibal who performed the kill learns the role/alignment reveal via their result PM.
*If a Cannibal night-kills another Cannibal, they take all of the bodies their target had, learning all the role/alignment information their target knew. This will include their target's night-kill target from that same night, if applicable.
*If more than one Cannibal night-kills the same target, they will all learn the target's role/alignment information. They will not learn that their target was killed multiple times.
*If two Cannibals night-kill eachother, and are not in turn night-killed by yet another Cannibal, their role/alignment information, and that of all the bodies they possessed, is revealed to the town.
*The Cannibal mechanic has no effect on eliminations. The role/alignment of the eliminated is always revealed to the town. If a Cannibal is eliminated, the role/alignment information of all their bodies is also revealed.
 
 
==Role PM's==
 
===<div style="color:red">Cannibal Mafia Goon</div>===
* Welcome, [Player Name]. You are a '''Cannibal Mafia Goon''', along with your partner, [Player Name].
 
'''Abilities:'''
*Factional communication: At any time in the game, you may talk with your partner here [QuickTopic link].
*Cannibal nightkill: Each night phase, one of you or your partner may perform the factional nightkill. You will receive back either a PM indicating that the target did not die, or a PM containing their role/alignment information, and if they were a Cannibal, the role/alignment of all bodies they possessed when they were killed.
*The role/alignment of your night-kill targets is not shared with the town
'''Win condition:'''
*You win when all other killers are dead and you control 50% of the town or nothing can prevent this from occurring.
 
 
===<div style="color:purple">Cannibal Serial Killer</div>===
* Welcome, [Player Name]. You are a '''Cannibal Serial Killer'''.
 
'''Abilities:'''
*Cannibal nightkill: Each night phase, you may perform your nightkill. You will receive back either a PM indicating that the target did not die, or a PM containing their role/alignment information, and if they were a Cannibal, the role/alignment of all bodies they possessed when they were killed.
*The role/alignment of your night-kill targets is not shared with the town
*One-shot Night-kill Immunity: The first night you are targeted for a night-kill (even if you're targeted more than once), you will not die. You are not notified that this has occurred.
*One-shot Roleblocker Immunity: The first night you are targeted by the Roleblocker, the roleblock on you will fail. You are not notified that this has occurred.
'''Win condition:'''
*You win when you are the last player alive or nothing can prevent this from occurring.
 
 
===<div style="color:green">Cannibal Vigilante</div>===
* Welcome, [Player Name]. You are a '''Cannibal Vigilante'''.
 
'''Abilities:'''
*Cannibal nightkill: Each night phase, you may perform your nightkill. You will receive back either a PM indicating that the target did not die, or a PM containing their role/alignment information, and if they were a Cannibal, the role/alignment of all bodies they possessed when they were killed.
*The role/alignment of your night-kill targets is not shared with the town
'''Win condition:'''
*You win when all threats to the town are eliminated and there is at least one town-aligned player alive.
 
 
===<div style="color:green">Town Dietician</div>===
* Welcome, [Player Name], you are a '''Town Dietician'''.
 
'''Abilities:'''
*Each night phase, you may investigate one player by PM'ing the mod. You will receive results in the form of Cannibal, Not Cannibal or No Result.
 
'''Win condition:'''
*You win when all threats to the town are eliminated and there is at least one town-aligned player alive.
 
 
===<div style="color:green">Town Roleblocker</div>===
* Welcome, [Player Name], you are a '''Town Roleblocker'''.
 
'''Abilities:'''
*Each night you may choose to roleblock a player, which will prevent them from using an action. The only exception to this is if you target the Serial Killer - they will bypass your block the first time this happens.
 
'''Win condition:'''
*You win when all threats to the town are eliminated and there is at least one town-aligned player alive.
 
 
===<div style="color:green">Vanilla Townie</div>===
* Welcome, [Player Name], you are a '''Vanilla Townie'''.
 
'''Abilities:'''
*Your weapon is your vote, you have no night actions.
 
'''Win condition:'''
*You win when all threats to the town are eliminated and there is at least one town-aligned player alive.
 
 
==History==
{{SetupHistory/Database}}
 
 
===Statistics:===
*Town Win Percentage: 44.44%
*Mafia Win Percentage: 22.22%
*SK Win Percentage: 22.22%
*Mafia/SK Draw Percentage: 11.11%

Latest revision as of 07:59, 4 July 2020

Name:
  • Donner Party
Setup Size:
Players:
  • 12
Setup Type:
Designer:
  • Anonymous

Donner Party Mafia is an Open Setup that features a unique Cannibal mechanic that temporarily hides the role and alignment of a nightkilled player.

Setup


Mechanics

  • Daystart
  • Mafia have daytalk
  • The Serial Killer has 1-shot NK immunity and a 1-shot roleblocker immunity
  • Dietician is a flavour cop that produces results of Cannibal/Not Cannibal
  • The town cannot no-eliminate.


  • When a Cannibal night-kills someone, they take the body and put it in their larder, resulting in no role/alignment reveal to the town for that kill. The Cannibal who performed the kill learns the role/alignment reveal via their result PM.
  • If a Cannibal night-kills another Cannibal, they take all of the bodies their target had, learning all the role/alignment information their target knew. This will include their target's night-kill target from that same night, if applicable.
  • If more than one Cannibal night-kills the same target, they will all learn the target's role/alignment information. They will not learn that their target was killed multiple times.
  • If two Cannibals night-kill eachother, and are not in turn night-killed by yet another Cannibal, their role/alignment information, and that of all the bodies they possessed, is revealed to the town.
  • The Cannibal mechanic has no effect on eliminations. The role/alignment of the eliminated is always revealed to the town. If a Cannibal is eliminated, the role/alignment information of all their bodies is also revealed.


Role PM's

Cannibal Mafia Goon

  • Welcome, [Player Name]. You are a Cannibal Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: At any time in the game, you may talk with your partner here [QuickTopic link].
  • Cannibal nightkill: Each night phase, one of you or your partner may perform the factional nightkill. You will receive back either a PM indicating that the target did not die, or a PM containing their role/alignment information, and if they were a Cannibal, the role/alignment of all bodies they possessed when they were killed.
  • The role/alignment of your night-kill targets is not shared with the town

Win condition:

  • You win when all other killers are dead and you control 50% of the town or nothing can prevent this from occurring.


Cannibal Serial Killer

  • Welcome, [Player Name]. You are a Cannibal Serial Killer.

Abilities:

  • Cannibal nightkill: Each night phase, you may perform your nightkill. You will receive back either a PM indicating that the target did not die, or a PM containing their role/alignment information, and if they were a Cannibal, the role/alignment of all bodies they possessed when they were killed.
  • The role/alignment of your night-kill targets is not shared with the town
  • One-shot Night-kill Immunity: The first night you are targeted for a night-kill (even if you're targeted more than once), you will not die. You are not notified that this has occurred.
  • One-shot Roleblocker Immunity: The first night you are targeted by the Roleblocker, the roleblock on you will fail. You are not notified that this has occurred.

Win condition:

  • You win when you are the last player alive or nothing can prevent this from occurring.


Cannibal Vigilante

  • Welcome, [Player Name]. You are a Cannibal Vigilante.

Abilities:

  • Cannibal nightkill: Each night phase, you may perform your nightkill. You will receive back either a PM indicating that the target did not die, or a PM containing their role/alignment information, and if they were a Cannibal, the role/alignment of all bodies they possessed when they were killed.
  • The role/alignment of your night-kill targets is not shared with the town

Win condition:

  • You win when all threats to the town are eliminated and there is at least one town-aligned player alive.


Town Dietician

  • Welcome, [Player Name], you are a Town Dietician.

Abilities:

  • Each night phase, you may investigate one player by PM'ing the mod. You will receive results in the form of Cannibal, Not Cannibal or No Result.

Win condition:

  • You win when all threats to the town are eliminated and there is at least one town-aligned player alive.


Town Roleblocker

  • Welcome, [Player Name], you are a Town Roleblocker.

Abilities:

  • Each night you may choose to roleblock a player, which will prevent them from using an action. The only exception to this is if you target the Serial Killer - they will bypass your block the first time this happens.

Win condition:

  • You win when all threats to the town are eliminated and there is at least one town-aligned player alive.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town are eliminated and there is at least one town-aligned player alive.


History

History
Open 293 - (Town Win)
Open 340 - (Serial Killer Win)
Open 403 - (Mafia - Serial Killer Draw)
Open 440 - (Town Win)
Open 468 - (Serial Killer Win)
Open 490 - (Mafia Win)
Open 524 - (Mafia Win)
Open 648 - (Town Win)
Open 700 - (Town Win)
Open 730 - (Town Win)
Open 752 - (Serial Killer Win)
Open 800 - (Town Win)


Statistics:

  • Town Win Percentage: 44.44%
  • Mafia Win Percentage: 22.22%
  • SK Win Percentage: 22.22%
  • Mafia/SK Draw Percentage: 11.11%