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===Death Timeline===
===Death Timeline===
{{#ifeq: {{{n0|}}} | yes | * '''Night Zero'''
{{#ifeq: {{{n0|}}} | yes | * Night Zero
** {{#if: n0p | {{Player|{{{n0p|}}}}} (<span style="color:{{#ifeq: {{{n0a|}}} | town | green}}{{#ifeq: {{{n0a|}}} | scum | red}}{{#ifeq: {{{n0a|}}} | other | gray}}">{{{n0r|}}}</span>) {{{n0k|}}}
{{#if: {{{n0p|}}} | ** {{Player|{{{n0p|}}}}} (<span style="color:{{#ifeq: {{{n0a|}}} | town | green}}{{#ifeq: {{{n0a|}}} | scum | red}}{{#ifeq: {{{n0a|}}} | other | gray}}">{{{n0r|}}}</span>) {{{n0k|}}} | No deaths}}}}                                                                        {{#if: {{{n0pp|}}} | ** {{Player|{{{n0pp|}}}}} (<span style="color:{{#ifeq: {{{n0aa|}}} | town | green}}{{#ifeq: {{{n0aa|}}} | scum | red}}{{#ifeq: {{{n0aa|}}} | other | gray}}">{{{n0rr|}}}</span>) {{{n0kk|}}}}}                                                                             {{#ifeq: {{{d1|}}} | yes | * Day One                                                               {{#if: {{{d1p|}}} | ** {{Player|{{{d1p|}}}}} (<span style="color:{{#ifeq: {{{d1a|}}} | town | green}}{{#ifeq: {{{d1a|}}} | scum | red}}{{#ifeq: {{{d1a|}}} | other | gray}}">{{{d1r|}}}</span>) {{{d1k|}}} | No deaths}}}}                                                                        {{#if: {{{d1pp|}}} | ** {{Player|{{{d1pp|}}}}} (<span style="color:{{#ifeq: {{{d1aa|}}} | town | green}}{{#ifeq: {{{d1aa|}}} | scum | red}}{{#ifeq: {{{d1aa|}}} | other | gray}}">{{{d1rr|}}}</span>) {{{d1kk|}}}}}                                                                             {{#ifeq: {{{n1|}}} | yes | * Night One                                                             {{#if: {{{n1p|}}} | ** {{Player|{{{n1p|}}}}} (<span style="color:{{#ifeq: {{{n1a|}}} | town | green}}{{#ifeq: {{{n1a|}}} | scum | red}}{{#ifeq: {{{n1a|}}} | other | gray}}">{{{n1r|}}}</span>) {{{n1k|}}} | No deaths}}}}                                                                        {{#if: {{{n1pp|}}} | ** {{Player|{{{n1pp|}}}}} (<span style="color:{{#ifeq: {{{n1aa|}}} | town | green}}{{#ifeq: {{{n1aa|}}} | scum | red}}{{#ifeq: {{{n1aa|}}} | other | gray}}">{{{n1rr|}}}</span>) {{{n1kk|}}}}}                                                                             {{#ifeq: {{{d2|}}} | yes | * Day Two                                                               {{#if: {{{d2p|}}} | ** {{Player|{{{d2p|}}}}} (<span style="color:{{#ifeq: {{{d2a|}}} | town | green}}{{#ifeq: {{{d2a|}}} | scum | red}}{{#ifeq: {{{d2a|}}} | other | gray}}">{{{d2r|}}}</span>) {{{d2k|}}} | No deaths}}}}                                                                        {{#if: {{{d2pp|}}} | ** {{Player|{{{d2pp|}}}}} (<span style="color:{{#ifeq: {{{d2aa|}}} | town | green}}{{#ifeq: {{{d2aa|}}} | scum | red}}{{#ifeq: {{{d2aa|}}} | other | gray}}">{{{d2rr|}}}</span>) {{{d2kk|}}}}}                                                                             {{#ifeq: {{{n2|}}} | yes | * Night Two                                                             {{#if: {{{n2p|}}} | ** {{Player|{{{n2p|}}}}} (<span style="color:{{#ifeq: {{{n2a|}}} | town | green}}{{#ifeq: {{{n2a|}}} | scum | red}}{{#ifeq: {{{n2a|}}} | other | gray}}">{{{n2r|}}}</span>) {{{n2k|}}} | No deaths}}}}                                                                        {{#if: {{{n2pp|}}} | ** {{Player|{{{n2pp|}}}}} (<span style="color:{{#ifeq: {{{n2aa|}}} | town | green}}{{#ifeq: {{{n2aa|}}} | scum | red}}{{#ifeq: {{{n2aa|}}} | other | gray}}">{{{n2rr|}}}</span>) {{{n2kk|}}}}}                                                                             {{#ifeq: {{{d3|}}} | yes | * Day Three                                                             {{#if: {{{d3p|}}} | ** {{Player|{{{d3p|}}}}} (<span style="color:{{#ifeq: {{{d3a|}}} | town | green}}{{#ifeq: {{{d3a|}}} | scum | red}}{{#ifeq: {{{d3a|}}} | other | gray}}">{{{d3r|}}}</span>) {{{d3k|}}} | No deaths}}}}                                                                        {{#if: {{{d3pp|}}} | ** {{Player|{{{d3pp|}}}}} (<span style="color:{{#ifeq: {{{d3aa|}}} | town | green}}{{#ifeq: {{{d3aa|}}} | scum | red}}{{#ifeq: {{{d3aa|}}} | other | gray}}">{{{d3rr|}}}</span>) {{{d3kk|}}}}}                                                                             {{#ifeq: {{{n3|}}} | yes | * Night Three                                                           {{#if: {{{n3p|}}} | ** {{Player|{{{n3p|}}}}} (<span style="color:{{#ifeq: {{{n3a|}}} | town | green}}{{#ifeq: {{{n3a|}}} | scum | red}}{{#ifeq: {{{n3a|}}} | other | gray}}">{{{n3r|}}}</span>) {{{n3k|}}} | No deaths}}}}                                                                        {{#if: {{{n3pp|}}} | ** {{Player|{{{n3pp|}}}}} (<span style="color:{{#ifeq: {{{n3aa|}}} | town | green}}{{#ifeq: {{{n3aa|}}} | scum | red}}{{#ifeq: {{{n3aa|}}} | other | gray}}">{{{n3rr|}}}</span>) {{{n3kk|}}}}}                                                                            {{#ifeq: {{{d4|}}} | yes | * Day Four                                                              {{#if: {{{d4p|}}} | ** {{Player|{{{d4p|}}}}} (<span style="color:{{#ifeq: {{{d4a|}}} | town | green}}{{#ifeq: {{{d4a|}}} | scum | red}}{{#ifeq: {{{d4a|}}} | other | gray}}">{{{d4r|}}}</span>) {{{d4k|}}} | No deaths}}}}                                                                        {{#if: {{{d4pp|}}} | ** {{Player|{{{d4pp|}}}}} (<span style="color:{{#ifeq: {{{d4aa|}}} | town | green}}{{#ifeq: {{{d4aa|}}} | scum | red}}{{#ifeq: {{{d4aa|}}} | other | gray}}">{{{d4rr|}}}</span>) {{{d4kk|}}}}}                                                                            {{#ifeq: {{{n4|}}} | yes | * Night Four                                                            {{#if: {{{n4p|}}} | ** {{Player|{{{n4p|}}}}} (<span style="color:{{#ifeq: {{{n4a|}}} | town | green}}{{#ifeq: {{{n4a|}}} | scum | red}}{{#ifeq: {{{n4a|}}} | other | gray}}">{{{n4r|}}}</span>) {{{n4k|}}} | No deaths}}}}                                                                        {{#if: {{{n4pp|}}} | ** {{Player|{{{n4pp|}}}}} (<span style="color:{{#ifeq: {{{n4aa|}}} | town | green}}{{#ifeq: {{{n4aa|}}} | scum | red}}{{#ifeq: {{{n4aa|}}} | other | gray}}">{{{n4rr|}}}</span>) {{{n4kk|}}}}}                                                                            {{#ifeq: {{{d5|}}} | yes | * Day Five                                                              {{#if: {{{d5p|}}} | ** {{Player|{{{d5p|}}}}} (<span style="color:{{#ifeq: {{{d5a|}}} | town | green}}{{#ifeq: {{{d5a|}}} | scum | red}}{{#ifeq: {{{d5a|}}} | other | gray}}">{{{d5r|}}}</span>) {{{d5k|}}} | No deaths}}}}                                                                        {{#if: {{{d5pp|}}} | ** {{Player|{{{d5pp|}}}}} (<span style="color:{{#ifeq: {{{d5aa|}}} | town | green}}{{#ifeq: {{{d5aa|}}} | scum | red}}{{#ifeq: {{{d5aa|}}} | other | gray}}">{{{d5rr|}}}</span>) {{{d5kk|}}}}}                                                                            {{#ifeq: {{{n5|}}} | yes | * Night Five                                                            {{#if: {{{n5p|}}} | ** {{Player|{{{n5p|}}}}} (<span style="color:{{#ifeq: {{{n5a|}}} | town | green}}{{#ifeq: {{{n5a|}}} | scum | red}}{{#ifeq: {{{n5a|}}} | other | gray}}">{{{n5r|}}}</span>) {{{n5k|}}} | No deaths}}}}                                                                        {{#if: {{{n5pp|}}} | ** {{Player|{{{n5pp|}}}}} (<span style="color:{{#ifeq: {{{n5aa|}}} | town | green}}{{#ifeq: {{{n5aa|}}} | scum | red}}{{#ifeq: {{{n5aa|}}} | other | gray}}">{{{n5rr|}}}</span>) {{{n5kk|}}}}}
{{#if: {{{n0pp|}}} | ** {{Player|{{{n0pp|}}}}} (<span style="color:{{#ifeq: {{{n0aa|}}} | town | green}}{{#ifeq: {{{n0aa|}}} | scum | red}}{{#ifeq: {{{n0aa|}}} | other | gray}}">{{{n0rr|}}}</span>) {{{n0kk|}}} | No deaths}}}}}}}}
{{#ifeq: {{{d1|}}} | yes | * '''Day One'''
** {{#if: d1p | {{Player|{{{d1p|}}}}} (<span style="color:{{#ifeq: {{{d1a|}}} | town | green}}{{#ifeq: {{{d1a|}}} | scum | red}}{{#ifeq: {{{d1a|}}} | other | gray}}">{{{d1r|}}}</span>) {{{d1k|}}}
{{#if: {{{d1pp|}}} | ** {{Player|{{{d1pp|}}}}} (<span style="color:{{#ifeq: {{{d1aa|}}} | town | green}}{{#ifeq: {{{d1aa|}}} | scum | red}}{{#ifeq: {{{d1aa|}}} | other | gray}}">{{{d1rr|}}}</span>) {{{d1kk|}}} | No deaths}}}}}}}}
{{#ifeq: {{{n1|}}} | yes | * '''Night One'''
** {{#if: n1p | {{Player|{{{n1p|}}}}} (<span style="color:{{#ifeq: {{{n1a|}}} | town | green}}{{#ifeq: {{{n1a|}}} | scum | red}}{{#ifeq: {{{n1a|}}} | other | gray}}">{{{n1r|}}}</span>) {{{n1k|}}}
{{#if: {{{n1pp|}}} | ** {{Player|{{{n1pp|}}}}} (<span style="color:{{#ifeq: {{{n1aa|}}} | town | green}}{{#ifeq: {{{n1aa|}}} | scum | red}}{{#ifeq: {{{n1aa|}}} | other | gray}}">{{{n1rr|}}}</span>) {{{n1kk|}}} | No deaths}}}}}}}}
{{#ifeq: {{{d2|}}} | yes | * '''Day Two'''
** {{#if: d2p | {{Player|{{{d2p|}}}}} (<span style="color:{{#ifeq: {{{d2a|}}} | town | green}}{{#ifeq: {{{d2a|}}} | scum | red}}{{#ifeq: {{{d2a|}}} | other | gray}}">{{{d2r|}}}</span>) {{{d2k|}}}
{{#if: {{{d2pp|}}} | ** {{Player|{{{d2pp|}}}}} (<span style="color:{{#ifeq: {{{d2aa|}}} | town | green}}{{#ifeq: {{{d2aa|}}} | scum | red}}{{#ifeq: {{{d2aa|}}} | other | gray}}">{{{d2rr|}}}</span>) {{{d2kk|}}} | No deaths}}}}}}}}
{{#ifeq: {{{n2|}}} | yes | * '''Night Two'''
** {{#if: n2p | {{Player|{{{n2p|}}}}} (<span style="color:{{#ifeq: {{{n2a|}}} | town | green}}{{#ifeq: {{{n2a|}}} | scum | red}}{{#ifeq: {{{n2a|}}} | other | gray}}">{{{n2r|}}}</span>) {{{n2k|}}}
{{#if: {{{n2pp|}}} | ** {{Player|{{{n2pp|}}}}} (<span style="color:{{#ifeq: {{{n2aa|}}} | town | green}}{{#ifeq: {{{n2aa|}}} | scum | red}}{{#ifeq: {{{n2aa|}}} | other | gray}}">{{{n2rr|}}}</span>) {{{n2kk|}}} | No deaths}}}}}}}}
{{#ifeq: {{{d3|}}} | yes | * '''Day Three'''
** {{#if: d3p | {{Player|{{{d3p|}}}}} (<span style="color:{{#ifeq: {{{d3a|}}} | town | green}}{{#ifeq: {{{d3a|}}} | scum | red}}{{#ifeq: {{{d3a|}}} | other | gray}}">{{{d3r|}}}</span>) {{{d3k|}}}
{{#if: {{{d3pp|}}} | ** {{Player|{{{d3pp|}}}}} (<span style="color:{{#ifeq: {{{d3aa|}}} | town | green}}{{#ifeq: {{{d3aa|}}} | scum | red}}{{#ifeq: {{{d3aa|}}} | other | gray}}">{{{d3rr|}}}</span>) {{{d3kk|}}} | No deaths}}}}}}}}
{{#ifeq: {{{n3|}}} | yes | * '''Night Three'''
** {{#if: n3p | {{Player|{{{n3p|}}}}} (<span style="color:{{#ifeq: {{{n3a|}}} | town | green}}{{#ifeq: {{{n3a|}}} | scum | red}}{{#ifeq: {{{n3a|}}} | other | gray}}">{{{n3r|}}}</span>) {{{n3k|}}}
{{#if: {{{n3pp|}}} | ** {{Player|{{{n3pp|}}}}} (<span style="color:{{#ifeq: {{{n3aa|}}} | town | green}}{{#ifeq: {{{n3aa|}}} | scum | red}}{{#ifeq: {{{n3aa|}}} | other | gray}}">{{{n3rr|}}}</span>) {{{n3kk|}}} | No deaths}}}}}}}}
* '''Endgamed'''
* '''Endgamed'''
** {{#if: {{{eg1|}}} | {{{eg1|}}} (<span style="color:{{#ifeq: {{{eg1a|}}} | town | green}}{{#ifeq: {{{eg1a|}}} | scum | red}}{{#ifeq: {{{eg1a|}}} | other | gray}}">{{{eg1r|}}}</span>) | None}}
** {{#if: {{{eg1|}}} | {{{eg1|}}} (<span style="color:{{#ifeq: {{{eg1a|}}} | town | green}}{{#ifeq: {{{eg1a|}}} | scum | red}}{{#ifeq: {{{eg1a|}}} | other | gray}}">{{{eg1r|}}}</span>) | None}}
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{{#if: {{{eg3|}}} | ** {{{eg3|}}} (<span style="color:{{#ifeq: {{{eg3a|}}} | town | green}}{{#ifeq: {{{eg3a|}}} | scum | red}}{{#ifeq: {{{eg3a|}}} | other | gray}}">{{{eg3r|}}}</span>)}}
{{#if: {{{eg3|}}} | ** {{{eg3|}}} (<span style="color:{{#ifeq: {{{eg3a|}}} | town | green}}{{#ifeq: {{{eg3a|}}} | scum | red}}{{#ifeq: {{{eg3a|}}} | other | gray}}">{{{eg3r|}}}</span>)}}
* '''Survived'''
* '''Survived'''
** {{#if: {{{surv1|}}} | {{{surv1|}}} (<span style="color:{{#ifeq: {{{surv1a|}}} | town | green}}{{#ifsurv: {{{surv1a|}}} | scum | red}}{{#ifeq: {{{surv1a|}}} | other | gray}}">{{{surv1r|}}}</span>) | None}}
** {{#if: {{{surv1|}}} | {{{surv1|}}} (<span style="color:{{#ifeq: {{{surv1a|}}} | town | green}}{{#ifeq: {{{surv1a|}}} | scum | red}}{{#ifeq: {{{surv1a|}}} | other | gray}}">{{{surv1r|}}}</span>) | None}}
{{#if: {{{surv2|}}} | ** {{{surv2|}}} (<span style="color:{{#ifeq: {{{surv2a|}}} | town | green}}{{#ifeq: {{{surv2a|}}} | scum | red}}{{#ifeq: {{{surv2a|}}} | other | gray}}">{{{surv2r|}}}</span>)}}
{{#if: {{{surv2|}}} | ** {{{surv2|}}} (<span style="color:{{#ifeq: {{{surv2a|}}} | town | green}}{{#ifeq: {{{surv2a|}}} | scum | red}}{{#ifeq: {{{surv2a|}}} | other | gray}}">{{{surv2r|}}}</span>)}}
{{#if: {{{surv3|}}} | ** {{{surv3|}}} (<span style="color:{{#ifeq: {{{surv3a|}}} | town | green}}{{#ifeq: {{{surv3a|}}} | scum | red}}{{#ifeq: {{{surv3a|}}} | other | gray}}">{{{surv3r|}}}</span>)}}
{{#if: {{{surv3|}}} | ** {{{surv3|}}} (<span style="color:{{#ifeq: {{{surv3a|}}} | town | green}}{{#ifeq: {{{surv3a|}}} | scum | red}}{{#ifeq: {{{surv3a|}}} | other | gray}}">{{{surv3r|}}}</span>)}}
</includeonly><noinclude>{{TOCright}}
</includeonly><noinclude>{{Template
|Name=CJGame
|Type=Utility
|Type2=
|Type3=
|Sub=No
|Designer=cjdrum
|Designer2=
|Designer3=
|Notes=
}}
{{TOCright}}
== Summary ==
== Summary ==
A template by [[cjdrum]] for his [[cjdrum/Games]] page, to speed up the results-writing process some amount.
A template by [[cjdrum]] for his [[cjdrum/Games]] page, to speed up the results-writing process some amount.

Latest revision as of 21:37, 21 November 2014

Name:
  • CJGame
Type:
Sub-Template:
  • No
Designer:

Summary

A template by cjdrum for his cjdrum/Games page, to speed up the results-writing process some amount.

Syntax

{{CJGame|topic= |game= | winlose= |mod= |setup= |align= |role= |win= }}

Parameter(s)

Coming soon when I have the time :D

{{{1}}}

Examples

Example Syntax Result