You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.

Weak Doctor

From MafiaWiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Weak Doctor
Alias: none
Alignment:
Role type:
  • Protective
  • Investigative
Choice:
  • Night
Status: Regular Normal

Weak Doctor is a somewhat common variation of the Doctor role. The Weak Doctor protects its patient from a single kill at Night, but if it targets scum with this protection, the Weak Doctor will also die that Night.

This role became popular enough that Weak became used as a standalone modifier.

Normal version

This role is allowed in Regular Normal games.

A Weak Doctor may target a player at Night. That player is protected from one kill that Night, and if that player can't win with the Town, the Weak Doctor will unavoidably die.

Variations

The Weak Doctor dies if it targets scum, which is a vague term. In games with third-party roles, the moderator should note before the game exactly who the Weak Doctor should be able to target without dying.

Use & Balance

The real power of a Weak Doctor is not its protection. Its use is in confirming innocents like a Cop - if the Weak Doctor targets someone and is still alive the next Day, barring outside interference this implies that the Weak Doctor's patient was Town. Thus, it should be balanced like a Cop.

Note that the Weak Doctor's death should be counted when considering possible worst-case scenarios in regards to how many players can be alive.

Weak Doctors are virtually always aligned with the Town.

Play Advice

Weak Doctor should avoid directly claiming where possible. As there are usually not any other protective roles in the game, claiming Weak Doctor is essentially an invitation to eat the next Night-kill so as to prevent the Weak Doctor from reliably determining the alignment of the next person it protects.

With that in mind, the safest way to play Weak Doctor is to try to confirm as many innocents with it as possible. However, given that scum are known for appearing pro-Town, this is not completely reliable. Other players will try to deliberately die by protecting possible scum with it. Either way, the Weak Doctor should make it a point to clearly breadcrumb its previous targets in the event of its death. It is easy to tell when a Weak Doctor protected scum, because the Weak Doctor dies as an extra kill. It's more difficult to identify who the scum the Weak Doctor targeted was without some kind of clear direction.

Sample Role PMs

The standardized Role PM for "Weak Doctor" describes the action as follows:

  • As a targeted action: that player will be protected from one kill that night. If you use this action on a player who cannot win with the Town, you will die. (edit)

Example (simplest form)

Welcome to game! You are a Town Weak Doctor.

You have the following active ability:

  • Each Night, you may target a player. Assuming no interference with your action, that player will be protected from one kill that night. If you use this action on a player who cannot win with the Town, you will die.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (with modifiers)

Welcome to game! You are a Town 1-shot Loud Weak Doctor.

You have the following active ability:

  • Once in the game at Night, you may target a player. Assuming no interference with your action, that player will be protected from one kill that night. If you use this action on a player who cannot win with the Town, you will die. Your target will learn that you targeted them (but not what action you targeted them with).

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.