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Voting is the primary mechanism by which [[Pro-Town]] [[player]]s eliminate [[Scum]] during the [[day]].  
[[Image:Vote.jpg|200px|right|thumb|An example of a vote being cast in {{plink|p|8770767|Mini Normal 1873}}.]]
A vote is simply a quantifiable expression of the desire to [[lynch]] a player.  Each player (barring exceptions like [[Doublevoter]]) has one vote, which they may cast for players at will.


Every role, either [[Town|pro-]] or [[Anti-Town]], has the ability to cast one vote per [[day]] (except for [[voteless]] or [[doublevoter]] roles).
As a general rule, the moderator will not process a [[lynch]] on a player until the majority of the living players are voting for that player.


Generally speaking, a majority of votes by the group (which does include anti-Town elements, but they may be forced to vote for teammates to hide themselves, or may vote against another type of scum with impunity) will cause the [[lynch]] of a player, and the [[Game Moderator]] will post a [[Death Scene]] that (usually) includes that player's role and/or [[faction]]. Sometimes, the mod will choose to keep part or all of that information secret (for instance, they may have included a [[Forensic Expert]] who can examine corpses at night to determine [[roles]], or there may be some [[Game Balance]] issue to not revealing everyone's role immediately. Players may also choose to [[No Lynch]] and go directly to [[night]] with the same players all still alive. Sometimes this is done to allow [[Information Roles]] to gather more information for a more informed decision the next day.
Players have also been known to vote for [[No Lynch]]; that is, the desire to not lynch anyone during that [[Day]].


Occasionally, if a game drags on interminably, a moderator will post a [[deadline]] and a reduced requirement for lynch - the usual figure is half of the previous requirement, rounded up (thus if there were 13 players alive, 7 votes would cause a lynch normally, and 4 would cause a lynch at deadline).
When roles such as [[Doublevoter]] enter the game, the moderator may or may not take the extra vote into consideration when deciding the quota needed to lynch a player.  If not, the quota needed to lynch a player is decided based on the number of players alive instead of the number of votes in the game.
 
A vote typically is cast either by bolding the word "Vote" followed by the player's name(ex. '''Vote: PlayerName''') or by using the [vote] tag(ex. [vote]PlayerName[/vote]).
 
See also [[Unvote]].


[[Category:Glossary]]
[[Category:Glossary]]
[[Category:How to Play]]
[[Category:Voting]]

Revision as of 12:55, 1 April 2018

An example of a vote being cast in Mini Normal 1873.

A vote is simply a quantifiable expression of the desire to lynch a player. Each player (barring exceptions like Doublevoter) has one vote, which they may cast for players at will.

As a general rule, the moderator will not process a lynch on a player until the majority of the living players are voting for that player.

Players have also been known to vote for No Lynch; that is, the desire to not lynch anyone during that Day.

When roles such as Doublevoter enter the game, the moderator may or may not take the extra vote into consideration when deciding the quota needed to lynch a player. If not, the quota needed to lynch a player is decided based on the number of players alive instead of the number of votes in the game.

A vote typically is cast either by bolding the word "Vote" followed by the player's name(ex. Vote: PlayerName) or by using the [vote] tag(ex. [vote]PlayerName[/vote]).

See also Unvote.