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The Oracle

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The Oracle
Alias: none
Alignment:
Role type:
  • Investigative
  • Communicative
Choice: none
Status: Untested

The Oracle was a role created for the large theme game Werewolf: Wisborg Asylum, which was moderated by Knight of Cydonia and backup modded by Starbuck. This role was able to reveal the alignment of player X to player Y through a dream, but could not send dreams to themselves or about themselves.

The two Oracle roles Werewolf: Wisborg Asylum were drawn by the players ReaperCharlie and Lowell. The role description was as follows:

"The interpretation of dreams is a great art." ~ Paracelsus

You are the Oracle, a former patient at this very asylum. Years ago you left this place, and swore you would never return. However, your visions have come back, and you find yourself drawn to Wisborg for reasons you can only hope to understand in the future.

Each night, you may reveal one person's identity to a second person, which they will receive in a dream. You will cannot choose yourself, however, and must rely on working through other people. Your PM each night should contain the target of the dream, and whose role will be revealed.

Standard version

The Oracle may choose two players at Night. The alignment of the first will be revealed to the second. Neither of them can be the Oracle.

Variations

An Amnesiac Cop functions similarly, except that the player that receives the investigation result is random.



Sample Role PMs

The standardized Role PM for "The Oracle" describes the action as follows:

  • As an active action: you may choose two players. Assuming no interference with your action, the alignment of the first will be revealed to the second. You may not choose yourself. (edit)

Example (simplest form)

Welcome to game! You are a Town The Oracle.

You have the following active ability:

  • Each Night, you may choose two players. Assuming no interference with your action, the alignment of the first will be revealed to the second. You may not choose yourself.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (with modifiers)

Welcome to game! You are a Town 1-shot The Oracle.

You have the following active ability:

  • Once in the game at Night, you may choose two players. Assuming no interference with your action, the alignment of the first will be revealed to the second. You may not choose yourself.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.