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<noinclude>{{Template |Designer=Mathdino |Name={{PAGENAME}} |Type=Utility |Sub=No}}</noinclude>{{#ifeq:{{{1|}}}|Town|You win if all threats to the town are eliminated and at least one town-aligned player is alive.|}}{{#ifeq:{{{1|}}}|Town1|You win if all threats to the town are eliminated and at least one town-aligned player is alive.|}}{{#ifeq:{{{1|}}}|Town2|You win if all mafia members are eliminated and at least one town-aligned player is alive.|}}{{#ifeq:{{{1|}}}|Town3|You win if all threats to the town are eliminated.|}}
<noinclude>{{Template |Designer=Mathdino |Name={{PAGENAME}} |Type=Utility |Sub=No}}</noinclude>{{#ifeq:{{{1|}}}|Town|You win if all threats to the town are eliminated and at least one town-aligned player is alive.|}}{{#ifeq:{{{1|}}}|Town1|You win if all threats to the town are eliminated and at least one town-aligned player is alive.|}}{{#ifeq:{{{1|}}}|Town2|You win if all mafia members are eliminated and at least one town-aligned player is alive.|}}{{#ifeq:{{{1|}}}|Town3|You win if all threats to the town are eliminated.|}}{{#ifeq:{{{1|}}}|Scum|You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Scum1|You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Scum2|You win if your group controls at least half of the living players (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Scum3|You win if all members of the town are eliminated (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Mafia|You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Mafia1|You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Mafia2|You win if at least half of the living players are mafia (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Mafia3|You win if all members of the town are eliminated (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Werewolf|You win if at least one werewolf is alive and all other players are dead (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Werewolf1|You win if at least one werewolf is alive and all other players are dead (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Werewolf2|You win if at least half of the living players are werewolves (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Werewolf3|You win if all members of the town are eliminated (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Multiball|You win when the other scum team is eliminated and you control at least half of the living players (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Multiball1|You win when the other scum team is eliminated and you control at least half of the living players (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|SerialKiller|You win if you are the last player alive (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|SerialKiller1|You win if you are the last player alive (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|SerialKiller2|You win if you control at least half of the living players (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Survivor|You win if you are alive when the game ends.|}}{{#ifeq:{{{1|}}}|Jester|You win if you are lynched at any time.|}}{{#ifeq:{{{1|}}}|Jester1|You win if you are lynched at any time.|}}{{#ifeq:{{{1|}}}|Jester2|You win if you are lynched at any time. You lose if you die by any other means.|}}{{#ifeq:{{{1|}}}|Mime|You win if all members of your group are lynched.|}}{{#ifeq:{{{1|}}}|Mime1|You win if all members of your group are lynched.|}}{{#ifeq:{{{1|}}}|Mime2|You win if all members of your group are dead.|}}{{#ifeq:{{{1|}}}|Lyncher|[Player] is your lynchee. You win if you are alive and [Player] is lynched at any time.|}}{{#ifeq:{{{1|}}}|Lyncher1|[Player] is your lynchee. You win if you are alive and [Player] is lynched at any time.|}}{{#ifeq:{{{1|}}}|Lyncher2|[Player] is your lynchee. You win if [Player] is lynched at any time.|}}{{#ifeq:{{{1|}}}|Lyncher3|[Player] is your lynchee. You win if you are alive and [Player] is lynched at any time. You lose if [Player] dies by other means.|}}{{#ifeq:{{{1|}}}|Custom|You win if {{{2|}}}|}}<noinclude>This template is for inserting standardized win conditions into role PMs.
{{#ifeq:{{{1|}}}|Scum|You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Scum1|You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Scum2|You win if your group controls at least half of the living players (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Scum3|You win if all members of the town are eliminated (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Mafia|You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Mafia1|You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Mafia2|You win if at least half of the living players are mafia (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Mafia3|You win if all members of the town are eliminated (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Werewolf|You win if at least one werewolf is alive and all other players are dead (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Werewolf1|You win if at least one werewolf is alive and all other players are dead (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Werewolf2|You win if at least half of the living players are werewolves (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Werewolf3|You win if all members of the town are eliminated (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Multiball|You win when the other scum team is eliminated and you control at least half of the living players (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Multiball1|You win when the other scum team is eliminated and you control at least half of the living players (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|SerialKiller|You win if you are the last player alive (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|SerialKiller1|You win if you are the last player alive (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|SerialKiller2|You win if you control at least half of the living players (or if nothing can prevent the same).|}}{{#ifeq:{{{1|}}}|Survivor|You win if you are alive when the game ends.|}}{{#ifeq:{{{1|}}}|Jester|You win if you are lynched at any time.|}}{{#ifeq:{{{1|}}}|Jester1|You win if you are lynched at any time.|}}{{#ifeq:{{{1|}}}|Jester2|You win if you are lynched at any time. You lose if you die by any other means.|}}{{#ifeq:{{{1|}}}|Mime|You win if all members of your group are lynched.|}}{{#ifeq:{{{1|}}}|Mime1|You win if all members of your group are lynched.|}}{{#ifeq:{{{1|}}}|Mime2|You win if all members of your group are dead.|}}{{#ifeq:{{{1|}}}|Lyncher|[Player] is your lynchee. You win if you are alive and [Player] is lynched at any time.|}}{{#ifeq:{{{1|}}}|Lyncher1|[Player] is your lynchee. You win if you are alive and [Player] is lynched at any time.|}}{{#ifeq:{{{1|}}}|Lyncher2|[Player] is your lynchee. You win if [Player] is lynched at any time.|}}{{#ifeq:{{{1|}}}|Lyncher3|[Player] is your lynchee. You win if you are alive and [Player] is lynched at any time. You lose if [Player] dies by other means.|}}{{#ifeq:{{{1|}}}|Custom|You win if {{{2|}}}|}}<noinclude>This template is for inserting standardized win conditions into role PMs.


==Syntax==
==Syntax==

Revision as of 20:10, 10 April 2018

Name:
  • WinCon
Type:
Sub-Template:
  • No
Designer:

This template is for inserting standardized win conditions into role PMs.

Syntax

For existing win conditions:

{{WinCon |(Faction Name)}}

For custom role PM's:

{{WinCon |Custom |(Win Conditions)}}

Catalog

See Template:WinCon/Catalog