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*If one mafia is lynched d1, that mafia vengekills one of the players from his group.
*If one mafia is lynched d1, that mafia vengekills one of the players from his group.
*If no mafia are lynched d1, the town players who were lynched must agree on a vig kill. If the kill is on mafia, the game continues in LYLO. Otherwise, mafia wins.
*If no mafia are lynched d1, the town players who were lynched must agree on a vig kill. If the kill is on mafia, the game continues in LYLO. Otherwise, mafia wins.
*If for whatever reason the two town players can not come to a consensus on who to shoot, each submits a target.  The mafia then choose from the two which one dies.  ''(This ideally prevents undecisions)''


|Stats=
|Stats=

Revision as of 04:03, 21 March 2016

Name:
  • Shortnight
Setup Size:
Players:
  • 6
Setup Type:
Designer:

This setup was designed by BBmolla for the Open Setup Design Contest 2015.

Setup

  • 2 Mafia Goons
  • 4 Vanilla Townies


Mechanics

  • Daystart
  • Players are split into two groups of three, with one mafia in each group.
  • Day 1, players must lynch amongst the people in their group.
  • If both mafia are lynched d1 in both groups, town wins.
  • If one mafia is lynched d1, that mafia vengekills one of the players from his group.
  • If no mafia are lynched d1, the town players who were lynched must agree on a vig kill. If the kill is on mafia, the game continues in LYLO. Otherwise, mafia wins.
  • If for whatever reason the two town players can not come to a consensus on who to shoot, each submits a target. The mafia then choose from the two which one dies. (This ideally prevents undecisions)

Role PM's

Vanilla Townie

Welcome, [Player]! You are a Vanilla Townie.

Abilities:

  • You have no abilities other than your voice and your vote.

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

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History

History
Micro 580 - (Mafia Win)