You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.

Difference between revisions of "Role modifier"

From MafiaWiki
Jump to: navigation, search
(fix link back to modifier category)
 
Line 3: Line 3:
 
Some common modifier/role combinations are [[Macho]] [[Cop]], [[Weak]] [[Doctor]], [[1-Shot]] [[Vig]], [[Even-Night]] [[Vig]], [[Non-Consecutive Night]] [[Commuter]], and [[Backup]] Cop/Doctor (often simplified to [[Deputy]]/[[Nurse]]).
 
Some common modifier/role combinations are [[Macho]] [[Cop]], [[Weak]] [[Doctor]], [[1-Shot]] [[Vig]], [[Even-Night]] [[Vig]], [[Non-Consecutive Night]] [[Commuter]], and [[Backup]] Cop/Doctor (often simplified to [[Deputy]]/[[Nurse]]).
  
For a list of role modifiers, see [[:Category:Role Modifiers|this category]].
+
For a list of role modifiers, see [[:Category:Role modifiers|this category]].
  
[[Category:Role Modifiers|*]] [[Category:Glossary]]
+
[[Category:Role modifiers|*]] [[Category:Glossary]]

Latest revision as of 22:40, 23 June 2019

A role modifier is an additional ability or property that alters a role's normal operation or adds a new element altogether. Generally, only one modifier is given to a role (if at all), but some theme games have given a role two or more modifiers in effective and creative ways. There are many reasons why mods use modifiers; balancing strong roles, improving/altering the dynamic of role combinations, creativity and other meta reasons. Strictly speaking, any type of trait can be attached to an existing role.

Some common modifier/role combinations are Macho Cop, Weak Doctor, 1-Shot Vig, Even-Night Vig, Non-Consecutive Night Commuter, and Backup Cop/Doctor (often simplified to Deputy/Nurse).

For a list of role modifiers, see this category.