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Nightless Vanilla
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An Open Game format, suggested by Kelly Chen of the MafiaScum Forums. Its EV is calculated by (Number of Townies - Number of Mafia)/(Number of Townies + Number of Mafia). This means that in the classic version the EV is 1/3.
Across many years and many games, the empirical result and general consensus of the community is that Nightless games strongly favor town, even when run at setup numbers which put the EV heavily in mafia's favor. The commonly proposed explanation for this is that the mafia's lack of a nightkill renders them unable to eliminate strong scumhunters or obvious townies, and that this ends up far more impactful than EV numbers would suggest.
Setup
- 4 Mafia Goons
- 8 Townies
Mechanics
- Nightless
- Daytalk
Standard Role PMs
Mafia Goon
- Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name], [Player Name] and [Player Name].
Abilities:
- Factional communication: At any time during the game, you may talk with your partners here [QuickTopic link].
Win condition:
- You win when all members of the town have been eliminated or nothing can prevent this from occurring.
Vanilla Townie
- Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
- Your weapon is your vote, you have no night actions.
Win condition:
- You win when all threats to the town have been eliminated.
History
| History |
|---|
| Open 6 - (Town Win) |
| Open 19 - (Town Win) |
| Open 41 - (Town Win) |
| Open 79 - (Town Win) |
| Open 131 - (Mafia Win) |
| Open 702 - (Town Win) |
| Open 778 - (Town Win) |
| Mini 1157 - (Town Win) |