You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.

Nano-Multiball: Difference between revisions

From MafiaWiki
Jump to navigation Jump to search
No edit summary
(Took "Micro Open" out of setup types since that's actually a list of officially approved micro open setups.)
Line 6: Line 6:
|Designer2=
|Designer2=
|Designer3=
|Designer3=
|type=Micro Open
|type=Multiball
|type2=Multiball
|type2=
|type3=
|type3=
|type4=
|type4=

Revision as of 16:46, 3 August 2018

Name:
  • Nano-Multiball
Setup Size:
Players:
  • 5
Setup Type:
Designer:

Nano-Multiball is a 5-player open multiball setup designed by BTD6_maker.

Roles

Mechanics

  • Day start.
  • Plurality lynching mechanics.
  • Night 1 occurs only if a Townie is lynched on Day 1; the setup is otherwise Nightless.
  • Night kills are compulsive for both Mafia and Werewolf; if no target is selected, one will be chosen randomly.
  • If the Mafia Goon is killed at night, their own kill will fail unless it targets the Werewolf, and vice-versa.
  • If both Mafia and Werewolf are alive at the start of Day 2, they draw and the Town loses (even if they both killed the same Townie).

Role PMs

Vanilla Townie

Welcome, [Player]. You are a Vanilla Townie.

  • You have no special abilities.
  • You win when the Mafia and Werewolf are eliminated.

Mafia Goon

Welcome, [Player]. You are a Mafia Goon.

  • If a Townie is lynched on Day 1, you must kill one other player. (If you do not submit a kill, one will be selected randomly.)
  • You win when the Werewolf is eliminated and you control half the Town.
  • You draw immediately on Day 2 if the Werewolf is still alive.

Werewolf

Welcome, [Player]. You are a Werewolf.

  • If a Townie is lynched on Day 1, you must kill one other player. (If you do not submit a kill, one will be selected randomly.)
  • You win when the Mafia is eliminated and you control half the Town.
  • You draw immediately on Day 2 if the Mafia Goon is still alive.