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{{Setups
{{SetupPage
|Title=My Name Is Earl (MNIE)
|Setup Size=Micro
|type=Semi-Open
|Players=9
|Players=9
|Designer=mith
|Type1=Semi-Open
|Type2=
|Designer1=mith
|Designer2=
|Designer2=
|Designer3=
|InfoBoxNotes=
|Notes=
}}
 
My Name is Earl is a 9-player modified [[C9]] setup using a [[Day Start]] and one of four possible setups.


==Setup==
|Introduction=My Name is Earl is a 9-player modified [[C9]] setup using a [[Day Start]] and one of four possible setups.


The moderator randomly selects one of the four following setups;
|Setup= The moderator randomly selects one of the four following setups;


*1 Mafia [[Goon]], 1 Mafia [[Roleblocker]], 1 [[Cop]], 1 [[Doctor]], 5 [[Townie]]s<br>
*1 Mafia [[Goon]], 1 Mafia [[Roleblocker]], 1 [[Cop]], 1 [[Doctor]], 5 [[Townie]]s<br>
Line 21: Line 16:
*1 Mafia [[Goon]], 1 Mafia [[Roleblocker]], 2 Earls, 5 [[Townie]]s
*1 Mafia [[Goon]], 1 Mafia [[Roleblocker]], 2 Earls, 5 [[Townie]]s


==Mechanics==
|Mechanics=*Daystart
*Daystart
*"Earl" is a [[Named Townie]] - it is functionally the equivalent of a [[Vanilla Townie]], in the sense it has no powers. However, they are semi-confirmable given only so many Earls exist in the game, so they are technically classified as a powerrole.
*"Earl" is a [[Named Townie]] - it is functionally the equivalent of a [[Vanilla Townie]], in the sense it has no powers. However, they are semi-confirmable given only so many Earls exist in the game, so they are technically classified as a powerrole.


==Role PM's==
|Notes=


===<div style="color:red">Mafia Goon</div>===
|Variations=
* Welcome, [Player Name]. You are a '''Mafia Goon''', along with your partner, [Player Name].


'''Abilities:'''
|Stats=
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
|Version2=
*Factional kill: Each night phase, one of you or your partner may perform the factional kill.
|Version3=
'''Win condition:'''
|Version4=
*You win when all members of the town have been eliminated or nothing can prevent this from occurring.


 
|RolePM1=MGoon
===<div style="color:red">Mafia Roleblocker</div>===
|RolePM2=MRoleblocker
* Welcome, [Player Name]. You are a '''Mafia Roleblocker''', along with your partner, [Player Name].
|RolePM3=Vanilla Townie
 
|RolePM4=TCop
'''Abilities:'''
|RolePM5=TDoctor
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
|RolePM6=Custom
*Factional kill: Each night phase, one of you or your partner may perform the factional kill.
|CustomPM4Color=green
*Roleblock: Each night phase, you individually may choose to roleblock a player. You may not roleblock and kill in the same night.
|CustomPM4Role=Earl
'''Win condition:'''
|CustomPM4Wincon=Town
*You win when all members of the town have been eliminated or nothing can prevent this from occurring.
|CustomPM4Ability1=Vanilla
 
}}
 
===<div style="color:green">Vanilla Townie</div>===
* Welcome, [Player Name], you are a '''Vanilla Townie'''.
 
'''Abilities:'''
*Your weapon is your vote, you have no night actions.
 
'''Win condition:'''
*You win when all threats to the town have been eliminated.
 
 
===<div style="color:green">Town Cop</div>===
* Welcome, [Player Name], you are a '''Town Cop'''.
 
'''Abilities:'''
*Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town, Mafia or No Result.
*You know you are guaranteed to be sane.
 
'''Win condition:'''
*You win when all threats to the town have been eliminated.
 
 
===<div style="color:green">Town Doctor</div>===
* Welcome, [Player Name], you are a '''Town Doctor'''.
 
'''Abilities:'''
*Each night phase, you may protect one player in the game from being nightkilled.
 
'''Win condition:'''
*You win when all threats to the town have been eliminated.
 
 
===<div style="color:green">Town Earl</div>===
* Welcome, [Player Name], you are a '''Town Earl'''.
 
'''Abilities:'''
*Your weapon is your vote, you have no night actions.
 
'''Win condition:'''
*You win when all threats to the town have been eliminated.
 
==History==
{{SetupHistory/Database}}

Revision as of 23:15, 11 April 2018

Name:
  • My Name is Earl
Setup Size:
Players:
  • 9
Setup Type:
Designer:

My Name is Earl is a 9-player modified C9 setup using a Day Start and one of four possible setups.

Setup

The moderator randomly selects one of the four following setups;

Mechanics

  • Daystart
  • "Earl" is a Named Townie - it is functionally the equivalent of a Vanilla Townie, in the sense it has no powers. However, they are semi-confirmable given only so many Earls exist in the game, so they are technically classified as a powerrole.

Role PM's

Mafia Goon

Welcome, [Player]! You are a Mafia Goon.

Abilities:

  • Factional Communication: Each night phase, you may talk to your group here [Link].
  • Factional Kill: Each night phase, you may send a member of your group to target another player in the game, attempting to kill them.

Win Conditions:

  • You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

Mafia Roleblocker

Welcome, [Player]! You are a Mafia Roleblocker.

Abilities:

  • Factional Communication: Each night phase, you may talk to your group here [Link].
  • Factional Kill: Each night phase, you may send a member of your group to target another player in the game, attempting to kill them.
  • Roleblock: Each night phase, you may target another player in the game to attempt to block them from performing any night actions.

Win Conditions:

  • You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

Vanilla Townie

Welcome, [Player]! You are a Vanilla Townie.

Abilities:

  • You have no abilities other than your voice and your vote.

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Town Cop

Welcome, [Player]! You are a Town Cop.

Abilities:

  • Investigate: Each night phase, you may target one player in the game to investigate them. You will receive a result of "Town", "Anti-town", or "No Result".

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Town Doctor

Welcome, [Player]! You are a Town Doctor.

Abilities:

  • Heal: Each night phase, you may target one player in the game to heal them. They will be protected from a single kill. You may not target yourself.

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Welcome, [Player]! You are a .

Abilities:

Win Conditions:



History

History
Open 231 - (Town Win)
Open 341 - (Town Win)