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A [[Motivator]], also called a [[Monolith]] on [[IRC]], is a role which can cause the target's role to temporarily/permanently 'evolve'. In designing the game setup, the [[Game Moderator]] determines what each role will become when it is targeted by the monolith - for example, a [[Tracker]] may become a [[Cop]].
A [[Motivator]], also called a [[Monolith]] on [[IRC]], is a role which can cause the target's role to temporarily/permanently 'evolve'. In designing the game setup, the [[Game Moderator]] determines what each role will become when it is targeted by the monolith - for example, a [[Tracker]] may become a [[Cop]].


The name 'Motivator' also refers to a role which can target another player and give them the ability to use their [[role]]'s actions twice in the same [[Night]]. This role variant is also commonly known as an [[Enhancer]].
The name 'Motivator' also refers to a role which can target another player and give them the ability to use their [[role]]'s actions twice in the same [[Night]]. This role variant is also commonly known as an [[Enhancer]]. Some variants of the [[Enhancer]] delay the buff to the target's ability until the following night; some take effect on the same night.

Revision as of 04:14, 23 July 2011

Motivator
Alias:
  • Monolith
Alignment:
Role type:
  • Manipulative
Choice:
  • Night Action

A Motivator, also called a Monolith on IRC, is a role which can cause the target's role to temporarily/permanently 'evolve'. In designing the game setup, the Game Moderator determines what each role will become when it is targeted by the monolith - for example, a Tracker may become a Cop.

The name 'Motivator' also refers to a role which can target another player and give them the ability to use their role's actions twice in the same Night. This role variant is also commonly known as an Enhancer. Some variants of the Enhancer delay the buff to the target's ability until the following night; some take effect on the same night.