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A [[Motivator]], also called a [[Monolith]] on [[irc]], is a role which can cause the target's role to temporarily/permanently 'evolve'. In designing the game setup, the [[Game Moderator]] determines what each role will become when it is targeted by the monolith - for example, a [[Tracker]] may become a [[Cop]].
A [[Motivator]], also called a [[Monolith]] on [[IRC]], is a role which can cause the target's role to temporarily/permanently 'evolve'. In designing the game setup, the [[Game Moderator]] determines what each role will become when it is targeted by the monolith - for example, a [[Tracker]] may become a [[Cop]].


The name 'Motivator' also refers to a role which can target another player and give them the ability to use their [[role]]'s actions twice in the same [[Night]].
The name 'Motivator' also refers to a role which can target another player and give them the ability to use their [[role]]'s actions twice in the same [[Night]].

Revision as of 07:31, 27 October 2009

Motivator
Alias:
  • Monolith
Alignment: any
Role type:
  • Manipulative
Choice:
  • Night Action

A Motivator, also called a Monolith on IRC, is a role which can cause the target's role to temporarily/permanently 'evolve'. In designing the game setup, the Game Moderator determines what each role will become when it is targeted by the monolith - for example, a Tracker may become a Cop.

The name 'Motivator' also refers to a role which can target another player and give them the ability to use their role's actions twice in the same Night.