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(New page: One of Vi's insane role ideas, first implemented in [http://www.mafiascum.net/forum/viewtopic.php?t=11680 Mafia ViPod]. The concept behind it was to create the most acceptable [[Cult]...)
 
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  {{role
|alias=
|align= Ambiguous
|align2= Anti-town
|type= Recruiting
|type2= Killing
|choice= Night
|notes=
}}
One of [[Vi]]'s insane role ideas, first implemented in [http://www.mafiascum.net/forum/viewtopic.php?t=11680 Mafia ViPod].  The concept behind it was to create the most acceptable [[Cult]]; however, it can be applied to any alignment.
One of [[Vi]]'s insane role ideas, first implemented in [http://www.mafiascum.net/forum/viewtopic.php?t=11680 Mafia ViPod].  The concept behind it was to create the most acceptable [[Cult]]; however, it can be applied to any alignment.
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At [[Night]] a Mentor can recruit one (and only one) other player, henceforth called the Mentee.  If the Mentor dies, the Mentee will commit suicide and that's the end of the group.  If the Mentee dies, the Mentor must recruit another one at the next available opportunity.  If the Mentor already has a Mentee, the faction may replace the recruitment ability with another ability (typically a night kill).
At [[Night]] a Mentor can recruit one (and only one) other player, henceforth called the Mentee.  If the Mentor dies, the Mentee will commit suicide and that's the end of the group.  If the Mentee dies, the Mentor must recruit another one at the next available opportunity.  If the Mentor already has a Mentee, the recruit ability may be replaced by another ability (typically a night kill).
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More notes to be posted later.
More notes to be posted later.
[[Category: Roles]]

Revision as of 21:40, 14 August 2009

Mentor
Alias: none
Alignment:
Role type:
  • Recruiting
  • Killing
Choice:
  • Night

One of Vi's insane role ideas, first implemented in Mafia ViPod. The concept behind it was to create the most acceptable Cult; however, it can be applied to any alignment.

At Night a Mentor can recruit one (and only one) other player, henceforth called the Mentee. If the Mentor dies, the Mentee will commit suicide and that's the end of the group. If the Mentee dies, the Mentor must recruit another one at the next available opportunity. If the Mentor already has a Mentee, the recruit ability may be replaced by another ability (typically a night kill).

More notes to be posted later.