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==[[Mini Game|Mini]] [[Mini Theme|Themes]]==
==[[Mini Game|Mini]] [[Mini Theme|Themes]]==
===Succinct Mafia===
{{plainlink|t|76400|Game Thread}}. (8)
===Aurum===
===Aurum===
(Coming Soon!)
(Coming Soon!)
Line 380: Line 383:


===[[Lynch the Wolves]]===
===[[Lynch the Wolves]]===
{{plainlink|t|76265|Signups Thread}}. (7)
{{plainlink|t|76395|Game Thread}}. (7)


====[[Vote Count]] Statistics====
====[[Vote Count]] Statistics====

Latest revision as of 08:03, 1 June 2018

mastina   Played Games   Modded Games   Mafia Theory Work   Account Avatars   Mish Mash   Miscellaneous    

For games Mastina was a reviewer of, go here.


All games moderated by Mastina use her ruleset.

She notably has notoriously complicated votecounts.


MODDING STATISTICS
Lynched Nightkilled Replaced Modkilled Wins Draws Games
Town 13 20 16 1 1 0 -
Scum 7 .5 8.5 0 3 0 -
Third Party 0 0 0 0 0 0 -
Total 20 20.5 15 1 4 0 4

Games listed in chronological order in their given category.

Mini Normals

Mini 1873

Mini Normal 1873 (Your Average People, in a Normal Game)
Mini 1873 Game Name Game Type Mod Info Start End Game Result ID#
Information Your Average People, in a Normal Game Mini Normal 1873 Solo-modded Thu 1/19/2017 Fri 2/17/2017 Mafia Victory Day 5 1
Players(13): shannon, BlueBloodedToffee, nydushermain/TheRealGin-N-Tonic, LicketyQuickety, Pepchoninga/Titus, Lexa, karnos, KTthecreeper/ThinkBig, Alisae, Garmr, XnadrojX, All Alone, PranaDevil
Roles:
10:3 Town:Mafia
Jack of All Trades(Doctor/Jailkeeper/Bodyguard), Jack of All Trades(Cop/Gunsmith/Neapolitan), Jack of All Trades(Rolecop/Vanilla Cop/Fruit Vendor), Jack of All Trades(Tracker/Follower/Motion Detector), Vanilla Townie x6
Mafia Jack of All Trades(Strongman/Ninja/Roleblocker), Goon x2
Cycle 1: Day One: karnos, Goon, Lynched Night One: XnadrojX, Vanilla Townie, killed
Cycle 2: Day Two: LicketyQuickety, Vanilla Townie, Lynched Night Two: All Alone, JOAT(Rolecop/Vanilla Cop/Fruit Vendor) killed
Cycle 3: Day Three: Alisae, Vanilla Townie, Lynched Night Three: BlueBloodedToffee, Vanilla Townie, killed
Cycle 4: Day Four: Garmr, Vanilla Townie-turned-Survivor, Modkilled, No Lynch Night Four: ThinkBig, Vanilla Townie killed
Cycle 5: Day Five: Titus, JOAT(Tracker/Follower/Motion Detector) Lynched; shannon, JOAT(Doctor/Jailkeeper/Bodyguard), and TheRealGin-N-Tonic, JOAT(Cop/Gunsmith/Neapolitan) endgamed; Lexa, Mafia JOAT(Strongman/Ninja/Roleblocker), and PranaDevil, Goon, survived/won.
A classical case of the town getting overconfident after getting an early lead. After they lynched scum on D1, then went on to quick-lynch (and inevitably, lol-mislynch) two day phases in a row, allowing the scum to snipe off members of the town with impunity. Furthermore, the Neapolitan got a guilty on a player who had claimed Vanilla Townie pre-result who was not, yet they failed to lynch that player. With the quoting of a role PM forcing a modkill, the town was left in mylo. The town had one JOAT who, thanks to the quicklynches, never got to send in a night action prior to the slot being replaced thanks to a flake, and the same Neapolitan had two other innocents, but they failed to actually put these to use, allowing for an easy scum win.

Vote Count Statistics

Vote Count Statistics
D1 D2 D3 D4 D5 Total
Votecounts 22 7 1 14 4 48
Pages 33 8 5 40 8 94
Pagetops 9 2 0 7 2 21
Percents 66/41 88/28 20/0 35/50 50/50 51/44
  1. Votecounts/Page
  2. Pagetops/Total Votecounts
  • Mastina did not track accuracy of VCs for this game.

Game Topics

Thread Type
Mafia PT
Dead Thread
Spoiled Dead PT
Mod PT
Review Thread

Mini 1900

Mini Normal 1900 (Another Normal Game)
Mini 1900 Game Name Game Type Mod Info Start End Game Result ID#
Information Another Normal Game Mini Normal 1900 Solo-modded Tue 4/04/2017 Sat 4/29/2017 Mafia Victory Day 5 2
Players(13): Flubbernugget, CogMachine/Titus, ChaosOmega/Aronis, Transcend, rb/nancy, schadd_, Fart, Eddie Cane, Ircher, RadiantCowbells/Mathblade, Fro99er/Alisae, Antihuman, Lexa/ThinkBig
Roles:
10:3 Town:Mafia
Vigilante, Gunsmith, 2-shot Tracker, Ascetic Townie, Vanilla Townie x6
Mafia Loud Fruit Vendor, Goon x2
Cycle 1: Day One: Antihuman, Ascetic Townie, Lynched Night One: Alisae, Vanilla Townie, killed; schadd_, Vanilla Townie, vigged
Cycle 2: Day Two: Eddie Cane, Loud Fruit Vendor, Lynched Night Two: Fart, Gunsmith, killed; Ircher, Vanilla Townie, vigged
Cycle 3: Day Three: Aronis, Mafia Goon, Lynched Night Three: Titus, Vigilante, killed
Cycle 4: Day Four: Flubbernugget, 2-shot Tracker, Lynched Night Four: nancy, Vanilla Townie killed
Cycle 5: Day Five: Transcend, Vanilla Townie, Lynched; Mathblade, Vanilla Townie, endgamed; ThinkBig, Mafia Goon, survived/won.
A record-breaking game...literally. The first day saw little productive and the town ended up lynching their own PR. Night 1 saw the gunsmith get a guilty on the scum's star player (both by dayplay and by role), and the scum also had to struggle against a competent vig making smart kill choices. The game was ultimately lost for the town when they lynched a SECOND of their key power roles, allowing scum to off the conftown player who had the best reads without it condemning them, leading to a 3p lylo where one town player had strongly held beliefs of another being scum, which the scum took advantage of.

Vote Count Statistics

Vote Count Statistics
D1 D2 D3 D4 D5 Total
Votecounts 61 6 9 3 3 82
Pages 142 20 12 14 9 197
Pagetops 38 4 5 2 2 51
Accuracy 43 4 7 3 1 58
Percents 43/62 30/67 75/56 21/67 33/67 42/62
  1. Votecounts/Page
  2. Pagetops/Total Votecounts
  • Accuracy represents the number of votecounts with no edit mark.

Game Topics

Thread Type
Mafia PT
Dead Thread
Spoiled Dead PT
Mod PT
Review Thread

Mini 1920

Mini Normal 1920 (Not Another Normal Game)
Mini 1920 Game Name Game Type Mod Info Start End Game Result ID#
Information Your Average People, in a Normal Game Mini Normal 1920 nancy co-mod Tue 06/20/17 Thu 07/27/17 Town Victory Day 5 4
Players(13): MordyS/GreyICE, EeveeLution Army, Lmkguy/Fro99er/Alisae, aronagrundy, gerryoat, Gamma Emerald/Bomberman/ReplacedIn, iDanyboy, Mulch, Formerfish, Lil Uzi Vert, Tchill13, MMM/Chickadee, massive
Roles:
10:3 Town:Mafia
Loyal Cop, Macho Neapolitan, Weak Doctor, Ascetic Townie, Vanilla Townie x6
Mafia Roleblocker, Goon x2
Cycle 1: Day One: Tchill13, Vanilla Townie, Lynched Night One: gerryoat, Vanilla Townie, killed
Cycle 2: Day Two: Chickadee, Mafia Goon, Lynched Night Two: Lil Uzi Vert, Macho Neapolitan killed
Cycle 3: Day Three: Formerfish, Vanilla Townie, Lynched Night Three: GreyICE, Loyal Cop, killed
Cycle 4: Day Four: massive, Mafia Goon, Lynched Night Four: Mulch, Vanilla Townie killed
Cycle 5: Day Five: Alisae, Mafia Roleblocker, Lynched; EeveeLution Army, Vanilla Townie, aronagrundy, Weak Doctor, ReplacedIn, Ascetic Townie, and iDanyboy, Vanilla Townie, survived/won.
A reasonable, but not exceptional, display of skill by both factions left this game rather close for the most part. I was a bit saddened when Alisae gave up though, as I felt that Alisae had a chance of winning the game, or at least making it to 3p Lylo. This marks the first game a town of mine has won under my current account.

Vote Count Statistics

Vote Count Statistics
D1 D2 D3 D4 D5 Total
Votecounts 10+8 4+6 4+3 4+0 5+1 27+18
Pages 48 26 14 3 5 96
Pagetops 5+6 2+6 4+2 3+0 3+0 17+14
Accuracy 4+0 0+0 0+0 3+0 5+0 13+0
Percents 38/23 39/80 50/86 130/75 120/50 47/69
  1. Votecounts/Page
  2. Pagetops/Total Votecounts
  • Accuracy represents the number of votecounts with no edit mark.
  • Second number represents backup-mod nancy's contribution.

Game Topics

Thread Type
Mafia PT
Dead Thread
Spoiled Dead PT
Mod PT
Review Thread

In personal queue

Mastina currently has seven mini normals, after her third, she is intending to run in the near-future.

Large Normals

Coming Eventually!

Mastina intends to run this particular Large Normal after she has run a couple of Large Themes.

In personal queue

Aside from the above, Mastina currently has two Large Normals she intends to run in the near-future.

Mini Themes

Succinct Mafia

Game Thread. (8)

Aurum

(Coming Soon!)

Agnigi

The sequel-game to Mastin2's critically-acclaimed Gistou, mastina has inherited it as a game she still intends to make...eventually.

The 13th Warrior

To be run at a very late, future point.

Large Themes

Night and Day Mafia

Night and Day Mafia
Night and Day Mafia Game Name Game Type Mod Info Start End Game Result ID#
Information Night and Day Mafia Large Theme JaeReed co-mod Mon 06/12/17 Mon 07/21/17 Mafia Victory Day 6 3
Players(18): Mathblade, Aronis, 79 CE(nancy/Aristophanes), Titus, Vedith, Gamma Emerald/Alisae(/A2), Ginngie, Bulbazak, EddieFenix, Aelita/Creature, Keyent Think(keyenpeydee/ThinkBig)/ThinkBig/DrCirno/RadiantCowbells/TheWayItEnds, FourTrouble/QuantumRadius, Rautherdir, BTD6_maker, Frosted Kelvin Bran(RayFrost/Kelvin Smith/Branson)/Narna/Nosferatu, texcat, Therealzeus/SnarkySnowman, dramonic
Roles:
14:4 Town:Mafia
Doctor, Tracker, Cop, Mailman, Voyeur, Bodyguard, Jailkeeper, Rolestopper*, Hider*, Motion Detector%*, Watcher*, Gunsmith*, Follower*, Reporter%*
Mafia Redirector(Strongman), Mafia Rolecop(Ninja), Mafia Busdriver*(1x-Dayvig), Mafia Roleblocker*(Vengeful)
Cycle 1: Day One: EddieFenix, Voyeur, Lynched Night One: SnarkySnowman, Cop, killed
Cycle 2: Day Two: BTD6_maker, Tracker, Lynched Night Two: Rautherdir, Motion Detector% killed
Cycle 3: Day Three: Nosferatu, Mafia Roleblocker(Vengeful), Daykilled; Mathblade, Mafia Redirector(Strongman), Lynched Night Three: Ginngie, Jailkeeper, killed
Cycle 4: Day Four: TheWayItEnds, Mailman*, Lynched Night Four: 79 CE, Gunsmith killed
Cycle 5: Day Five: Creature, Doctor, Lynched Night Five: Titus, Bodyguard killed; texcat, Hider died
Cycle 6: Day Six: Bulbazak, Reporter%, Lynched; Aronis, Watcher*, Vedith, Follower*, and dramonic, Rolestopper* endgamed; A2, Mafia Busdriver(1x-Dayvig), and QuantumRadius, Mafia Rolecop(Ninja), survived/won.
Game contained a mechanic: players within the light were role madness able to use their role; players within the dark were mountainous and would only have their role type revealed. Both halves had a topic. Mafia could switch two players with equal distribution; disproportionately unequal distribution would be solved by vote. Every mafiate had a second role. Roles with asterisks started/died in dark; roles with percent signs are nonstandard.
Game Description Here.

Vote Count Statistics

Vote Count Statistics
D1 D2 D3 D4 D5 D6 Total
Votecounts 49+7 29+5 9+0 6+0 5+0 1+0 99+12
Pages 112 97 37 8 12 9 283
Pagetops 35+3 24+5 5+0 4+0 3+0 0+0 71+8
Accuracy 30+3 9+3 8+0 5+0 3+0 1+0 56+6
Percents 50/68 35/85 24/56 75/67 42/60 11/0 39/71
  1. Votecounts/Page
  2. Pagetops/Total Votecounts
  • Accuracy represents the number of votecounts with no edit mark.
  • Second number represents backup-mod JaeReed's contribution.

Game Topics

Thread Type
Mafia PT
Dead Thread
Dark PT
Light PT
Spoiled Dead PT
Mod PT

The Mod is Mafia

Game thread. (5)

Lynch the Wolves

Game Thread. (7)

Vote Count Statistics

Vote Count Statistics
D1 N/A Total
Votecounts N/A N/A N/A
Pages N/A N/A N/A
Pagetops N/A N/A N/A
Percents N/A N/A N/A
  1. Votecounts/Page
  2. Pagetops/Total Votecounts

Game Topics

Thread Type
(Topics)
(Topics)
(Topics)
(Topics)
(Topics)

In personal queue

Night and Day Mafia 2

Planned sequel to Night and Day Mafia.

Kongregate Mafia

Game still in theoretical stage.

Guardians of the Galaxy Mafia

Game still in conceptual stage.

Micro Queue

Joke's On You Mafia

Openly a 2:1:6 Mafia:Jester:Town.

Though fully ready to run, mastina has no set idea of when she will do so.

The Murderer Mafia

Openly a 1:8 game, where if the killer is lynched D1 a town player is selected by the killer to become the new killer but otherwise will if lynched cause a town win. Flavor-heavy, and barely a mafia game, but one mastina intends to run regardless.

Though almost ready to run, mastina has no set idea of when she will do so.

Movie Mafia

Theme. Game still in theoretical stage.

Multi-queue

Majesty Mafia

An ambitious undertaking, wherein mastina intends to run through all 33 campaigns with semi-open setups drawing from the mechanics of the game. If the town wins, she moves on to the next campaign; if the town loses, she rerolls the game die (perhaps with a balance tweak) and runs the same semi-open setup (with a different permutation of the roles) until the town wins, allowing the campaign to progress.


It is unfortunately a massive work in progress, as not only must mastina create mechanics which are reasonably consistent across all possible permutations and game sizes which will maintain balance, but also her ability to research the source material is growing increasingly limited as her available methods continue to shrink with time rather than grow.