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Interceptor

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Interceptor
Alias:
  • Magnet
Alignment: any
Role type:
  • Manipulative
Choice:
  • Night
Status: Untested

An Interceptor is a role that causes all actions taken on a particular Night by a specific player to target the Interceptor instead of whatever their original target was.

It is effectively a Self-Redirector.

Standard version

An Interceptor redirects any actions performed by a player to the Interceptor.

Variations

Shield is a role with a similar concept to the Interceptor, blocking a kill but dying instead.

A Paladin redirects actions targeting a player to themself.



Sample Role PMs

The standardized Role PM for "Interceptor" describes the action as follows:

  • As a targeted action: any actions performed by that player will be redirected to you. (edit)

Example (simplest form)

Welcome to game! You are a Town Interceptor.

You have the following active ability:

  • Each Night, you may target a player. Assuming no interference with your action, any actions performed by that player will be redirected to you.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (with modifiers)

Welcome to game! You are a Town 1-shot Loud Interceptor.

You have the following active ability:

  • Once in the game at Night, you may target a player. Assuming no interference with your action, any actions performed by that player will be redirected to you. Your target will learn that you targeted them (but not what action you targeted them with).

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.