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{{RolePage
{{RolePage
| Alias = Peeping Tom
| Align = Town | Align2 = Mafia
| Align = Town | Align2 = Mafia
| Type = Investigative
| Type = Investigative
| Choice = Night
| Choice = Night
| Normal = No
| Normal = Complex


| Introduction = An '''Inspector''' is an investigative role that targets a player each night, and will learn if the other player was targeted by another action or not. It is an easily confounded variation of a [[Watcher]] - they only learn if someone has been targeted or not, like the second half of the [[Motion Detector]].
| Introduction = An '''Inspector''' is an investigative role that targets a player each night, and will learn if the other player was targeted by another action or not. It is an easily confounded variation of a [[Watcher]] - they only learn if someone has been targeted or not, like the second half of the [[Motion Detector]].
| Standard = Each Night, an Inspector may choose a player to inspect. If their action succeeds, they will know if anyone else targeted the player the Inspector targeted or not. Actions taken by a [[Ninja]] are ignored for this purpose, and the Inspector will produce the same results as if the Ninja's actions did not occur.
| Standard = Each Night, an Inspector may choose a player to inspect. If their action succeeds, they will know if their target has been targeted by anyone else or not. An Inspector would not see a [[Ninja]] performing a kill and would not see [[Stealthy]] actions.


An Inspector's action can fail due to, e.g., a [[Roleblocker]] targeting them or an attempt to inpsect an [[Ascetic]] target; in these cases, the Inspector will be aware that their action has failed, and will receive a [[no result]] PM. This result should be clearly distinct from the result obtained when successfully inspecting a player, but no one else targeted that player; a "no result" result leaves it unclear if the inspected player was targeted or not, whereas a "no actions" result guarantees that nobody else (other than a possible [[Ninja]]) targeted the Inspector's target.
Inspectors will only know if their target was targeted by someone else or not, they will not know who or what targeted their target.


| Variations = The [[Reporter]] is the flip side of the Inspector, a Reporter can check a player to see if they acted or not.
| Variations = The [[Reporter]] is the flip side of the Inspector, a Reporter can check a player to see if they acted or not.


| Use = An Inspector is a very weak role, weaker than even [[Voyeur]]. It is slightly stronger than a [[Checker]] as it can be used to confirm planned target claims.
| Use = An Inspector is a very weak role, weaker than even [[Observer]]. It is slightly stronger than a [[Checker]] as it can be used to confirm planned target claims.
}}
}}

Latest revision as of 01:38, 1 January 2024

Inspector
Alias:
  • Peeping Tom
Alignment:
Role type:
  • Investigative
Choice:
  • Night

An Inspector is an investigative role that targets a player each night, and will learn if the other player was targeted by another action or not. It is an easily confounded variation of a Watcher - they only learn if someone has been targeted or not, like the second half of the Motion Detector.

Normal version

This role is allowed in Complex Normal games.

Each Night, an Inspector may choose a player to inspect. If their action succeeds, they will know if their target has been targeted by anyone else or not. An Inspector would not see a Ninja performing a kill and would not see Stealthy actions.

Inspectors will only know if their target was targeted by someone else or not, they will not know who or what targeted their target.

Variations

The Reporter is the flip side of the Inspector, a Reporter can check a player to see if they acted or not.

Use & Balance

An Inspector is a very weak role, weaker than even Observer. It is slightly stronger than a Checker as it can be used to confirm planned target claims.


Sample Role PMs

The standardized Role PM for "Inspector" describes the action as follows:

  • As a targeted action: you will learn if anyone else targeted that player that Night. (edit)

Example (simplest form)

Welcome to game! You are a Town Inspector.

You have the following active ability:

  • Each Night, you may target a player. Assuming no interference with your action, you will learn if anyone else targeted that player that Night.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (with modifiers)

Welcome to game! You are a Town 1-shot Loud Inspector.

You have the following active ability:

  • Once in the game at Night, you may target a player. Assuming no interference with your action, you will learn if anyone else targeted that player that Night. Your target will learn that you targeted them (but not what action you targeted them with).

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.