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Inquisitor

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Inquisitor
Alias:
  • Vigicultist
Alignment:
Role type:
  • Killing
  • Alignment-Changing
Choice:
  • Night
Status: Untested

The Inquisitor is a self-aligned role with aspects of both the Serial Killer and the Cult Leader. Its Night Action is simply its factional kill (like a Serial Killer); however, if for some reason the Inquisitor's victim survives the kill, the victim will instead have its alignment changed to match that of the Inquisitor. In this sense, it is a Serial Killer that has a chance to pick up allies.

Inquisitor is an alignment-changing role, and thus requires declaring a game mechanically bastard.

Standard version

The Inquisitor is initially self-aligned. Each Night, they may attempt to kill a player. If they fail to kill the, instead their alignment will change to match the Inquisitor's.


Use & Balance

The existence of an Inquisitor usually suggests that there are multiple protective abilities in play during the game so as to allow the possibility of recruitments.

As always, care should be taken with recruitment, as Inquisitor is generally able to recruit Anti-Town players and recruited players keep their former abilities. For more information, see Cult. The recruited players do not gain access to the factional kill if the Inquisitor dies.

Inquisitor is obviously stronger than a standard Serial Killer, and thus Inquisitor does not generally need additional buffs via role modifiers.

One side note is that if the Inquisitor dies, the rest of the cult can be wiped out by simply eliminating all players who were protected over the course of the game. In fact, just seeing any Inquisitor-aligned player dying can cause this effect. Thus, it is very much to the Inquisitor's advantage to try to keep everyone in its faction alive.


Sample Role PMs

The standardized Role PM for "Inquisitor" describes the faction as follows:

  • As a win condition: You win if at least one player aligned with you is alive and all other players are dead (or if nothing can prevent the same).

Example (vanilla)

Welcome to game! You are an Inquisitor.

You have the following active abilities, but may use only one per Night:

  • Each Night, you may target a player. Assuming no interference with your action, you will attempt to kill that player. If they somehow survive, their alignment will be changed to match yours.

You win if at least one player aligned with you is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with a summary of your role.

Example (power role)

Welcome to game! You are an Ascetic Inquisitor Rolecop.

Actions that target you, other than kills, will fail as if roleblocked.

You have the following active abilities, but may use only one per Night:

  • Each Night, you may target a player. Assuming no interference with your action, you will attempt to kill that player. If they somehow survive, their alignment will be changed to match yours.
  • Each Night, you may target a player. Assuming no interference with your action, you will learn that player's role (but not their alignment).

You win if at least one player aligned with you is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with a summary of your role.