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Indecisive

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Indecisive
Alias: none
Alignment: any
Role type:
  • Negative Utility
Choice: none

Indecisive is a role modifier that restricts a power role from using its ability on the same target two nights in a row. Even if the ability is blocked or otherwise prevented, its user still cannot pick the same target for the ability the next night. Likewise, if the ability is redirected or deflected, the role's original target cannot be repeated the next night, but you can intentionally aim at someone you inadvertently aimed for the previous night.

Normal version

This modifier is allowed in Regular Normal games.

This modifier is considered Normal on mafiascum.net. (The Normal version does not allow self-targeting.)

Variations

Sometimes, Indecisive players are allowed to self-target (but still not twice in a row); the built-in limitation of Indecisive means that self-targeting is less useless than it normally would be.

Use & Balance

This modifier is most commonly seen on protective roles like Doctor as a method of preventing them getting out of control if a particularly strong target is identified; as such, it serves mainly as a method of reducing the swing of roles which are hugely more useful on some targets than others (a Doctor is strongest when protecting a Cop). It's around twice as strong as Non-Consecutive Night, because it allows for the ability to be used every night as long as the target is not repeated. It could also plausibly be used on a Roleblocker-type role to weaken it in setups where the intention is that the Roleblocker not be able to tie down the same player indefinitely.

On idempotent roles such as Vigilante and Cop, this modifier will only have an effect if the first attempt at using it is blocked or prevented; it'll prevent the user immediately making a second try.


Sample Role PMs

The standardized Role PM for "Indecisive" describes the modifier as follows:

  • As a modifier on a single ability: You may not target the same player two nights in a row with this action. (edit)
  • As a modifier that affects all abilities: You may not target the same player two nights in a row. (edit)

Example (modifying a single ability)

Welcome to game! You are a Town Indecisive Jailkeeper.

You have the following active ability:

  • Each Night, you may target a player. Assuming no interference with your action, that player will be protected from kills that night, but all their actions will be blocked that night. You may not target the same player two nights in a row with this action.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (affecting all abilities)

Welcome to game! You are a Town Indecisive Jack of All Trades Tracker Doctor.

You may not target the same player two nights in a row.

You have the following active abilities, but may use only one per Night:

  • Once in the game at night, you may target a player. Assuming no interference with your action, you will learn who that player targeted that night. (You will get "no result" if this action is blocked.)
  • Once in the game at night, you may target a player. Assuming no interference with your action, that player will be protected from one kill that night.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.