You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.

Hammerer

From MafiaWiki
Jump to navigation Jump to search
Hammerer
Alias: none
Alignment:
Role type:
  • Voting
  • Negative Utility
Choice: none
Status: Known

A Hammerer is a role that passively hammers players. This effect will occur if a player only needs one more vote to be eliminated and the Hammerer's vote is not already on the wagon; the Hammerer's vote will be automatically moved to the wagon to secure the elimination. If the Hammerer's vote is already on the wagon, the passive hammer is not possible.

This role is very rarely Town-aligned.

Standard version

A Hammerer will passively cast the deciding vote if the Hammerer is not already voting that player.

Variations

A common variant of this role is not passive, but instead requires the Hammerer to privately contact the moderator to place the secret hammering vote.

In addition to either of the above variants, anti-Town Hammerers usually show up on the final vote count with their original vote where it was (unmoved); and if there is any indication of who placed the hammering vote at all, it is simply attributed to "The Hammerer" or something similar. This is to maintain the anonymity of the scum Hammerer.

Use & Balance

Hammerer is quite a shock role Day 1, but once its presence is known it can easily be planned around. Thus, it is not a particularly strong power role on paper, but its presence can cause psychological strain. This is particularly true in cases where a player is brought to E-1 but not immediately hammered thereafter; leading to WIFOM games regarding whether the player at E-1 is Hammerer-allied scum, or if the Hammerer is already on the wagon, or if the Hammerer is just faking out the Town.

It is important that Hammerers always maintain one vote, even if that one vote gets moved secretly. A Hammerer who can hammer a wagon they are already on is essentially a Doublevoter, and thus much stronger if anti-Town.


Sample Role PMs

The standardized Role PM for "Hammerer" describes the passive ability as follows:

  • As an unmodified passive ability: You will passively cast the deciding vote if able. (edit)
  • As a passive ability with a modifier: You will passively cast the nth deciding vote OR the deciding vote on day n if able. (edit)

Example (unmodified)

Welcome to game! You are a Mafia Hammerer.

Your team-mates are names. You may talk to them here during night phases and confirmations only.

You will passively cast the deciding vote if able.

You have the following active ability:

  • Each Night, if no other member of your faction is performing this action, you may target a player. Assuming no interference with your action, that player will die.

You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with a summary of your role.

Example (modified)

Welcome to game! You are a Mafia Odd Day Hammerer.

Your team-mates are names. You may talk to them here during night phases and confirmations only.

You will passively cast the deciding vote on an odd-numbered day if able.

You have the following active ability:

  • Each Night, if no other member of your faction is performing this action, you may target a player. Assuming no interference with your action, that player will die.

You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with a summary of your role.