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Duck, Duck, Goose!

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Name:
  • Duck, Duck, Goose
Setup Size:
Players:
  • 12
Setup Type:
Designer:
  • Anonymous

Duck, Duck, Goose! is an 12-player open setup featuring an entire town of 1-shot Paranoid Gun Owners. As of April 2013 this setup was increased from an 11 player setup to a 12 player setup with the addition of an extra 1-Shot Paranoid Gun Owner.


Setups


Mechanics

  • Daystart
  • Mafia have daytalk
  • Each PGO must select which night they would like to arm themselves. They only get one night.
  • Mafia may opt to no-kill if they wish.


Standard Role PM's

Mafia Goon

Welcome, [Player]! You are a Mafia Goon.

Abilities:

  • Factional Communication: Each night phase, you may talk to your group here [Link].
  • Factional Kill: Each night phase, you may send a member of your group to target another player in the game, attempting to kill them.

Win Conditions:

  • You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).


Town 1-shot Paranoid Gun Owner

Welcome, [Player]! You are a Town 1-shot PGO.

Abilities:

  • PGO: Once, at night, may arm yourself, killing anyone who targets you that phase.

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

History

History
Open 372 - (Town Win)
Open 413 - (Mafia Win)
Open 481 - (Mafia Win)
Open 494 - (Mafia Win)
Open 510 - (Mafia Win)
Open 526 - (Mafia Win)
Open 550 - (Mafia Win)
Open 564 - (Mafia Win)
Open 589 - (Town Win)
Open 620 - (Mafia Win)
Open 650 - (Town Win)
Open 674 - (Town Win)


Statistics:

  • Mafia Win Percentage: 80%
  • Town Win Percentage: 20%