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{{role
{{role
|alias=  
|alias=  
|align= Pro-town
|align= Varies
|align2= Anti-town
|type= Manipulative
|type= Manipulative
|choice= Night
|choice= Night
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The Dreaming God is a special role introduced by [[Tarhalindur]] in Mind Screw Mafia.  The Dreaming God begins the game with the names of a set number one-shot abilities (traditionally ten), but is not informed what those 1-shot abilities doEach [[night]] (or [[day]] in [[Nightless]] games), the Dreaming God MUST use one of his or her 1-shot abilities, which will have an effect upon the setup (usually consisting of a change to the [[Rules|Game Rules]])This effect can be positive, neutral, or negative, depending on the ability.
The '''Dreaming God''' is a role that possesses a list of many flavor names for [[one-shot]] abilities.  [[Pregame]] and during each Night, it must [[Compulsive|compulsively]] choose one ability to useThe Dreaming God is not told what any ability does, although the flavor name of each ability may provide some kind of hint in this regard.


The Dreaming God has no inherent alignment, and can favor either the [[Town]] or the [[Mafia]], depending on what effects the Dreaming God's 1-shot abilities have.
The Dreaming God's one-shot abilities do not necessarily target players.  The intent of the role is that each ability causes a global passive effect on the entire game - for instance, allowing all players to speak to each other privately for the duration of the game, or drastically shortening the deadline.  The Dreaming God's abilities are generally spread in effect between positive, neutral, or negative effects.


Historical Note: Tarhalindur won the 2008 Best New Role Scummy for the original Dreaming God (Haruhi Suzumiya, in Mind Screw Mafia). See [[2008_Scummies]].  (And this fact has absolutely nothing to do with the fact that this role has finally been added to the Wiki by Tarhalindur.  None whatsoever. Would he lie to you?)
Dreaming God has no inherent alignment.  Its name comes from its original flavor in Mind Screw Mafia, where it was the role name of Haruhi Suzumiya.
 
Dreaming God won the [[2008_Scummies|Best New Role Scummy in 2008]].
 
==Variations==
Traditionally, the Dreaming God has a list of ten abilities to choose fromThis is not set in stone.
 
==Use and Power==
Dreaming God's power is entirely dependent on which abilities it chooses.  Since it is not necessarily obvious what each ability does, this makes its performance somewhat random.  Thus, it adds swing and unpredictability to the setup.  Care should be taken that the effects of the Dreaming God's actions do not result in a role becoming overpowered to the point of breaking the setup.

Revision as of 20:57, 22 July 2011

Dreaming God
Alias: none
Alignment:
Role type:
  • Manipulative
Choice:
  • Night

The Dreaming God is a role that possesses a list of many flavor names for one-shot abilities. Pregame and during each Night, it must compulsively choose one ability to use. The Dreaming God is not told what any ability does, although the flavor name of each ability may provide some kind of hint in this regard.

The Dreaming God's one-shot abilities do not necessarily target players. The intent of the role is that each ability causes a global passive effect on the entire game - for instance, allowing all players to speak to each other privately for the duration of the game, or drastically shortening the deadline. The Dreaming God's abilities are generally spread in effect between positive, neutral, or negative effects.

Dreaming God has no inherent alignment. Its name comes from its original flavor in Mind Screw Mafia, where it was the role name of Haruhi Suzumiya.

Dreaming God won the Best New Role Scummy in 2008.

Variations

Traditionally, the Dreaming God has a list of ten abilities to choose from. This is not set in stone.

Use and Power

Dreaming God's power is entirely dependent on which abilities it chooses. Since it is not necessarily obvious what each ability does, this makes its performance somewhat random. Thus, it adds swing and unpredictability to the setup. Care should be taken that the effects of the Dreaming God's actions do not result in a role becoming overpowered to the point of breaking the setup.