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'''Double Day Unlimited''' is a 9 player open setup designed by Empking. Although the setup is vanilla, it features two separate mechanics that combined make for interesting gameplay. This setup is yet to be run.
'''Double Day Unlimited''' is a 9 player open setup designed by Empking. Although the setup is vanilla, it features two separate mechanics that combined make for interesting gameplay.  


==Setup==
==Setup==
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*'''{{plink|t|21743|Open 394}}''' (Town Win)
*'''{{plink|t|21743|Open 394}}''' (Town Win)


[[Category: Open Setups]]
[[Category:Open Setups]]
[[Category:Approved Open Setups]]
[[Category:Approved Open Setups|9]]
[[Category:Untested Open Setups]]
[[Category:Untested Open Setups|9]]

Revision as of 16:22, 3 June 2012

Double Day Unlimited is a 9 player open setup designed by Empking. Although the setup is vanilla, it features two separate mechanics that combined make for interesting gameplay.

Setup

Mechanics

  • Daystart
  • Double Day - this means the town gets two lynches each day before the night phase is called for.
  • Unlimited Voting - Each player can vote for as many different people at any given time. Voting thresholds still stay the same.
  • Alignment flips for the first lynch of a day still occur as normal.

Sample Role PM's

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase, you may talk to your partner here: [QuickTopic link].
  • Factional kill: Each night phase, you or your partner may kill a player in the game.

Win condition:

  • You win when you control 50% of the town.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your only ability is your vote, but unlike normal games, your vote is a little stronger as you may vote for as many different players at once as you'd like.

Win condition:

  • You win when the mafia are eliminated.

History