You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.

Diffusion of Power

From MafiaWiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Name:
  • Diffusion of Power
Setup Size:
Players:
  • 13
Setup Type:
Designer:

Diffusion of Power is a 13p setup where each town player is a night specific Cop or Doctor.

Setup

  • 3 Mafia Goons
  • 4-6 Night Specific Cops
  • 4-6 Night Specific Docs


Mechanics

  • Daystart
  • The Mod randomises how many Cops and Docs there are: 1/3rd chance of a 4/6, 5/5 or 6/4 split each.
  • The Mod then randomises a number from 1-5 for each town player. This is the one night that the players' role works on.
  • It's possible for there to be multiple players with the same power and night.
  • Mafia are told pregame exactly how many Cops and Docs exist in the setup, but not who and what nights they are.
  • Cops and Doctors flip only as "Town Cop" or "Town Doctor".


Sample Role PM's

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.
  • Setup Information: You know that there are exactly X number of Docs in the game and Y number of Cops.

Win condition:

  • You win when all members of the town have been eliminated or nothing can prevent this from occurring.


Town Night-X Doctor

  • Welcome, [Player Name], you are a Town Night-X Doctor.

Abilities:

  • On Night X, you may protect one player in the game from being nightkilled.

Win condition:

  • You win when all threats to the town have been eliminated.


Town Night-Y Cop

  • Welcome, [Player Name], you are a Town Night-Y Cop.

Abilities:

  • On Night Y, you may investigate one player in the game.

Win condition:

  • You win when all threats to the town have been eliminated.


Game History

History
Open 419 - (Mafia Win)
Open 448 - (Mafia Win)
Open 478 - (Town Win)
Open 511 - (Abandoned)
Open 538 - (Mafia Win)
Open 559 - (Town Win)
Open 590 - (Town Win)
Open 601 - (Mafia Win)
Open 614 - (Town Win)
Open 631 - (Mafia Win)
Open 640 - (Abandoned)
Open 647 - (Mafia Win)
Open 668 - (Town Win)
Open 685 - (Mafia Win)
Open 688 - (Mafia Win)
Open 736 - (Town Win)
Open 842 - (Town Win)
Open 862 - (Mafia Win)

Stats

  • Total Games: 16
  • Town Win: 43.75%
  • Scum Win: 56.25%
  • Draw: 0%