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Link to the thread: https://forum.mafiascum.net/viewtopic.php?f=5&t=86320. Role descriptions are in that thread.
Link to the thread: https://forum.mafiascum.net/viewtopic.php?f=5&t=86320. Role descriptions are in that thread.


Balance is absolutely not guaranteed.
Balance is absolutely not guaranteed. A full breakdown of card alignments can be viewed here: [https://docs.google.com/spreadsheets/d/15jet98KogqMYvac7UvD3_llj96nfB4jghZ9vTBy4ZV8/edit?usp=sharing].


==Role List==
==Role List==

Revision as of 03:25, 27 April 2021

Name:
  • The Deck of Astral Roles
Setup Size:
Players:
  • ?
Setup Type:
Designers:
Notes: Designed by input from the community, top three contributors listed.

The Deck of Astral Roles is a semi-open setup created by random people. It has 300 roles.

The Deck of Astral Roles game is a custom Greatest Idea Mafia deck with a size of 300. For this game, the moderator randomizes a number from 0 to 299 three times for each player and gives role cards corresponding to the rolled post number. The player will then be asked to choose one card for their alignment, one card for their role, and to publically discard the remaining card. Alignment / Role splits are notated as (Alignment / Role) here.

The Deck of Astral Roles is a collaboration between multiple scummers in the same vein as Grand Idea Mafia.

Aliens are a scumteam with a 1-shot factional kill and a 1-shot "alien tech" factional invention from a random active role in the Deck of Astral Roles that wins ties in endgame. Cult is a scumteam with one Cult Leader. The cult picks the Cult Leader from all the Cultists during pregame. Picking the Cult Leader adds on to the existing role and always works under any circumstance. The Cult Leader is a special role (which can be used with a personal ability as if it were a factional ability) that changes alignment to Cult, though it will fail on groupscum with living partners and will fail if either the Cult Leader or the target die that Night. The Cult Leader may not recruit more than 25% of the playerlist at one time. The Cult Leader will flip as a Cult Leader.

Link to the thread: https://forum.mafiascum.net/viewtopic.php?f=5&t=86320. Role descriptions are in that thread.

Balance is absolutely not guaranteed. A full breakdown of card alignments can be viewed here: [1].

Role List

  • 0. The First Townie (Town / The First)
  • 1. The First Reply (Mafia / The First Reply)
  • 2. Savior Win Condition Inverter (Savior / Win Condition Inverter)
  • 3. Werewolf Gravedigging Tracker (Werewolf / Gravedigging Tracker)
  • 4. Town Dark Demon (Town / Dark Demon)
  • 5. 2-Shot Bulletproof Cult 1-Shot Alignment-Changing Reviver (Cult / 2-Shot Bulletproof 1-Shot Alignment-Changing Reviver)
  • 6. Town Mason or Neighbor (Town / Mason or Neighbor) - Mason if not Mafia, Neighbor if Mafia.
  • 7. Twilight Elimination Inducing Serial Killer (Serial Killer / Twilight Elimination Inducing)
  • 8. Mod Chooses After Picks Bloodhound (Mod Chooses After Picks / Bloodhound)
  • 9. Double Re-roll (Reroll / Reroll)
  • 10. The First Alien (Alien / The First Alien (1-shot Bulletproof))
  • 11. Elite Cult Leader (Cult / Elite Cult Leader)
  • 12. Town JOAT (Town / JOAT) - 1-shot Doctor, 2-shot Bus Driver, 3-Shot Fruit Vendor
  • 13. Fanciful Unicorn (Town / Fanciful Unicorn)
  • 14. Mod Chooses Before Picks Mafia (Mafia / Mod Chooses Before Picks (1-shot ability))
  • 15. Twilight Extender (Town / "Twilight Extender" (actually just Named Townie))
  • 16. Mod Chooses Before Picks Doctor (Mod Chooses Before Picks / Doctor)
  • 17. Draw Two (Town / Vanilla) - If rolled, give an extra two cards to the roller.
  • 18. Guardian Angel (Guardian Angel / Guardian Angel)
  • 19. Jester (Jester / Vanilla)
  • 20. Guilty Child (Town / Guilty Child)
  • 21. Mafia Daytime Killer (Mafia / Daytime Killer)
  • 22. Even Night Mass Murderer (Even Night Mass Murderer / Vanilla)
  • 23. The Second Alien (Alien / The Second Alien (1-shot Bulletproof 1-shot Role Cop))
  • 24. Neapoligilante (Town / Neapoligilante)
  • 25. Ascetic Town Checker (Town / Ascetic Checker)
  • 26. Town Multitasking Copycat (Town / Multitasking Copycat)
  • 27. Werewolf 1-shot 1-Night Mass Vanillaizer (Werewolf / 1-shot 1-Night Mass Vanillaizer)
  • 28. Werewolf (Werewolf / Vanilla)
  • 29. Werewolf Scumfinder (Werewolf / Scumfinder)
  • 30. Vanilla Apparition (Apparition / Vanilla)
  • 31. Town 1-Shot Weak Neighborizer (Town / 1-Shot Weak Neighborizer)
  • 32. Jack-Of-All-Sympathisers (Jack-Of-All-Sympathisers / Vanilla)
  • 33. Town Even Odd Bloodhound (Town / Even Odd Bloodhound) - Mod Note: Even reliable, Odd inverse.
  • 34. Town Even Odd Bloodhound (Town / Even Odd Bloodhound) - Mod Note: Even inverse, Odd reliable.
  • 35. Town Action Stopper (Town / Action Stopper (Rolestopper + Roleblocker))
  • 36. Mafia 1-Shot Dayvig Treestump (Mafia / 1-Shot Dayvig Treestump)
  • 37. Town Quadruplet Voter (Town / Quadruplet Voter)
  • 38. Undead Universal Strong-willed Puppet (Undead / Universal Strong-willed Puppet)
  • 39. Loud Apparition (Apparition / "Loud" modifier (if not on Apparition, is Loud Fruit Vendor))
  • 40. Town 1-Shot Loud Vigilante (Town / 1-Shot Loud Vigilante)
  • 41. Town 2-Shot Day Vigilante (Town / 2-Shot Day Vigilante)
  • 42. Town Prolific Poster (Town / Prolific Poster)
  • 43. The Fourth Alien (Alien / The Fourth Alien (Odd Day Loved Even Day Hated))
  • 44. Town Universal Backup (Town / Universal Backup)
  • 45. Survivor Chief Coroner (Survivor / Chief Coroner)
  • 46. Alien Even Odd Doctor (Alien / Even Odd Doctor) - Mod Note: Even CPR, Odd Weak.
  • 47. UPick (UPick / UPick)
  • 48. Mafia Communication Creator (Mafia / Communication Creator)
  • 49. Dousing Arsonist (Dousing Arsonist / Vanilla)
  • 50. Town 2-Shot Fireman (Town / 2-Shot Fireman)
  • 51. Vanilla Pirate (Pirate / Vanilla)
  • 52. Mafia Nightstarter (Mafia / Nightstarter)
  • 53. Town Townshrinker (Town / Townshrinker)
  • 54. Town 1-Shot Dayvig (Town / 1-Shot Dayvig)
  • 55. Mafia Doctor (Mafia / Doctor)
  • 56. Town Dreaming God (Town / Dreaming God)
  • 57. Town Gradual Lover (Town / Gradual Lover)
  • 58. Town Role Cop (Town / Role Cop)
  • 59. Town Multitasking 3-Multishot Messenger (Town / Multitasking 3-Multishot Messenger)
  • 60. Werewolf Timestopper (Werewolf / Timestopper)
  • 61. 2-Shot Werewolf Hammerer (Werewolf / 2-Shot Hammerer)
  • 62. Vengeful Townie (Town / Vengeful)
  • 63. Mafia Janitor (Mafia / Janitor)
  • 64. Apparition Tracker (Apparition / Tracker)
  • 65. Town Discard Puller (Town / Discard Puller)
  • 66. Jack-Of-All-Sympathisers Tailor (Jack-Of-All-Sympathisers / Tailor)
  • 67. Mafia Sympathizer (Town / Mafia Sympathizer)
  • 68. Werewolf Sympathizer (Mafia / Werewolf Sympathizer)
  • 69. Alien Sympathizer (Werewolf / Alien Sympathizer)
  • 70. Cult Sympathizer (Alien / Cult Sympathizer)
  • 71. Third Party Sympathizer (Cult/ Third-Party Sympathizer)
  • 72. Re-roll, change Town alignment to Mafia alignment, change Mafia to Werewolf, change Werewolf to Town, change anything else into Survivor (Reroll and change / Reroll)
  • 73. 2-Shot Yeetproof Townie (Town / 2-Shot Yeetproof)
  • 74. Dark Horse One-shot Bulletproof Bodyguard (Dark Horse / One-shot Bulletproof Bodyguard)
  • 75. Town True Flip (Town / True Flip)
  • 76. Mafia Ninja (Mafia / Ninja)
  • 77. 1-Shot Deathproof Werewolf (Werewolf / 1-Shot Deathproof)
  • 78. NK-Immune Miller Vigi (Town / NK-Immune Miller Vigi)
  • 79. Mafia Setup Normalizer (Mafia / Setup Normalizer)
  • 80. Town Reserve Player (Town / Reserve Player)
  • 81. Faithless Cult Leader (Cult / Faithless (Cult Leader)) - If a Cult / Faithless is picked, Cult may not choose a Cult Leader.
  • 82. Town Doctor (Town / Doctor)
  • 83. Alternate Mafioso Goon (Mafia / Named Vanilla)
  • 84. Pirate 1-Shot Swashbuckler (Pirate / 1-Shot Gladiator) - If Pirate-aligned, a 1-Shot Gladiator is named 1-Shot Swashbuckler instead
  • 85. Pirate Role Cop (Pirate / Role Cop)
  • 86. Town 2-Shot Watcher (Town / 2-Shot Watcher)
  • 87. Mafia 1-Shot Smoke Bomb (Mafia / 1-Shot Smoke Bomb)
  • 88. Town Strong-Willed Wagon Driver (Town / Strong-Willed Wagon Driver)
  • 89. Town Bus Driver (Town / Bus Driver)
  • 90. The Bloodhound (Werewolf / The Bloodhound)
  • 91. Werewolf (Werewolf / Vanilla)
  • 92. Mod Chooses After Picks 1-shot Force of Nature (Mod Chooses After Picks / 1-shot Force of Nature)
  • 93. Alien Alien (Alien / Alien)
  • 94. Mod Chooses Alignment After Pick Mod Chooses Role Before Pick (Mod Chooses After Picks / Mod Chooses Before Picks)
  • 95. Town 15-Ball (Town / 15-Ball)
  • 96. Possessed Townie (Apparition / Godfather)
  • 97. Mod Chooses After Picks Superstar Universal Miller Jailkeeper (Mod Chooses After Picks / Superstar Universal Miller Jailkeeper)
  • 98. Werewolf Any Alignment Normal Role uPick (Werewolf / Any Alignment Normal Role uPick)
  • 99. Town 1-Shot Day Neighborizer (Town / 1-Shot Day Neighborizer)
  • 100. Pagetopper Vigilante (Pagetopper / Vigilante)
  • 101. Mafia Gambler (Mafia / Gambler)
  • 102. Upsilon Pi Epsilon Werewolf (Werewolf / Upsilon Pi Epsilon)
  • 103. Werewolf 1-Shot Passive Day Roleblocker (Werewolf / 1-Shot Passive Day Roleblocker)
  • 104. Town Yeet Advocate (Town / Yeet Advocate)
  • 105. Combined Multitasking Night-one One-shot Neighbourizer Night-one One-shot Neighbourizer (Town / Combined Multitasking Night-one One-shot Neighbourizer Night-one One-shot Neighbourizer)
  • 106. Level-1 Craftsman (Town / Level-1 Craftsman) - If this role belongs to groupscum, you may not give anything to your groupmates until you become a Level-5 Judgelight.
  • 107. Eevee (Town / Eevee)
  • 108. Granter of Visions (Granter of Visions / Nightkill-Immune)
  • 109. Jelt Member (Jelt / Vanilla)
  • 110. Town 2-Shot Hot Potato Vendor (Town / 2-Shot Hot Potato Vendor)
  • 111. Time Delaying Serial Killer (Serial Killer / Time Delaying)
  • 112. Firebreathing Serial Killer (Serial Killer / Firebreather)
  • 113. Town Discard-Fog (Town / Discard-Fog)
  • 114. Mod chooses before randomization communications scrambler (Mod Chooses Before Picks / Communications Scrambler)
  • 115. Informed Townie (Town / Informed) - You are privately informed of three other roles in this game randomly (but not alignments!)
  • 116. Pirate Jailkeeper (Pirate / Jailkeeper)
  • 117. Town 1-Shot Triplevoter (Town / 1-Shot Triplevoter)
  • 118. Mafia 2-Shot Number Cop (Mafia / 2-Shot Number Cop)
  • 119. Werewolf Enchantress (Werewolf / Enchantress)
  • 120. Mafia Bugger and Tracker (Mafia / Bugger and Tracker)
  • 121. Vanilla Townie (Town / Vanilla)
  • 122. Alien MS Paint-ifier (Alien / MS Paint-ifier)
  • 123. Town Dark Ninja (Town / Dark Ninja)
  • 124. Mafia Combined Multitasking Roleblocker Tracker Condemner (Mafia / Combined Multitasking Roleblocker Tracker Condemner)
  • 125. Town Equalizer (Town / Equalizer)
  • 126. Ascetic Alien (Alien / Ascetic)
  • 127. Town JOAT (Town / Jack of all Trades) - 1-shot Tracker, 1-shot Watcher, 1-shot Doctor; explicitly may self target
  • 128. Vagrant (Serial Killer / Vagrant)
  • 129. Mod Chooses After Picks Trainer (Mod Chooses After Picks / Trainer)
  • 130. Town 1-shot Strong-Willed Kingmaker (Town / 1-shot Strong-Willed Kingmaker)
  • 131. Town Selective Neighbourizer (Town / Selective Neighbourizer)
  • 132. Alien Even Odd Doctor (Alien / Even Odd Doctor) - Mod Note: Even Weak, Odd Unreliable.
  • 133. Werewolf Superstar Tree Stump (Werewolf / Superstar Tree Stump)
  • 134. Werewolf Motivating Roleblocker (Werewolf / Motivating Roleblocker)
  • 135. Alien Factional Inventor (Alien / Factional Inventor)
  • 136. Mod Chooses Before Picks Dreaming God² (Mod Chooses Before Picks / Dreaming God²)
  • 137. The Last Third-Party (Serial Killer / The Last Third Party)
  • 138. Ninja Apparition (Apparition / "Ninja" modifier (if not on Apparition, is Ninja Vigilante))
  • 139. Oh, How Grand! (Reroll / Reroll) - If playing Greatest Idea, you can pick the same card for your role and alignment if you roll this, but you will have two discards.
  • 140. Cult Desperado (Cult / Desperado)
  • 141. The First Townie's Sponsor (Town / The First Townie's Sponsor)
  • 142. C4 Jutsu (Mafia / C4 Jutsu)
  • 143. Town Chicken (Town / Chicken)
  • 144. Mafia 1-Shot Anytime Role Stealer (Mafia / 1-Shot Anytime Role Stealer)
  • 145. Expanded Universe Role Card (Expanded Universe Role Card / Expanded Universe Role Card) - Is a random role card from the Deck of Astral Roles: Expanded Universe (the entire Deck of Astral Roles thread - even roles past #299!) after picks.
  • 146. Jake (Jake (Mafia/Werewolf) / Vanilla)
  • 147. Jake (Jake (Mafia/Werewolf) / Vanilla)
  • 148. Town Death Faker (Town / Death Faker)
  • 149. Plaguebearer (Plaguebearer / Plaguebearer) - Alignment is whole role card, role is the role card minus wincon.
  • 150. Crazy US President (Crazy US President / Crazy US President) - Nuke ability belongs to both alignment and role.
  • 151. Werewolf 1-Shot Strong-Willed Scum Swapper (Werewolf / 1-Shot Strong-Willed Scum Swapper)
  • 152. Town 1-shot Strong-Willed Universal Cop (Town / 1-shot Strong-Willed Universal Cop)
  • 153. Town Grand Idea Inventor (Town / Grand Idea Inventor)
  • 154. Mod Chooses After Picks Grand Idea Role (Mod Chooses After Picks / Grand Idea Role)
  • 155. The Oracle (Werewolf / The Oracle)
  • 156. Town One-shot Gladiator (Town / 1-Shot Gladiator)
  • 157. Town Discard-Swiper (Town / Discard-Swiper)
  • 158. Informed Werewolf (Werewolf / Informed) - Tell the player how many Third Party players there are in the roster at the start of Day 1. Don't tell them what the Third Parties do--just how many of them.
  • 159. Cult 2-Shot Alibi (Cult / 2-Shot Alibi)
  • 160. Peacemaker (Peacemaker / Vanilla)
  • 161. Mod Chooses After Picks Normal Role Inventor (Mod Chooses After Picks / Normal Role Inventor)
  • 162. Mod Chooses After Picks Superstar-izer (Mod Chooses After Picks / Superstar-izer)
  • 163. Alignmentless Card Enthusiast (Alignmentless / Card Enthusiast) - This card has no alignment (unless it needs one somehow - if so it takes the alignment of the drawer or whoever caused it to be drawn). Everyone gets an extra card if this is drawn, or if not picking cards for different purposes adds the extra card to their role. This card must be chosen as a role card if drawn.
  • 164. Alien 1-Shot Hard Mode Player (Alien / 1-Shot Hard Mode Player)
  • 165. Town Card Swapper (Town / Card Swapper)
  • 166. Mafia Role PM Messer Upper (Mafia / Role PM Messer Upper)
  • 167. Mod Discretion Mod Discretion Vanilla (Mod Discretion Mod Discretion / Vanilla) - Is a member of two scumteams, like the Jake alignment.
  • 168. Town Lumberjack (Town / Lumberjack)
  • 169. Town 1-Shot Stumper Vigilante (Town / 1-Shot Stumper Vigilante)
  • 170. Town Vigilante with a Spear (Town / Vigilante with a Spear)
  • 171. Town Stump-Doctor (Town / Stump-Doctor)
  • 172. Town Bookie (Town / Bookie)
  • 173. Mod Chooses Before Picks Reroll for Role (Mod Chooses Before Picks / Reroll)
  • 174. French Vanilla Townie (Town / French Vanilla)
  • 175. Vanilla Jeltist 2 (Jelt 2 / Vanilla)
  • 176. Jelt 2 Universal Framer (Jelt 2 / Universal Framer)
  • 177. Town Informed Jester Hunter (Town / Informed Jester Hunter)
  • 178. Town Mysterious Conduit (Town / Mysterious Conduit) - Mysterious energy is mysterious. It does something however, and only the mod knows...
  • 179. Town Mysterious Eidolon (Town / Mysterious Eidolon)
  • 180. Town 3-Shot Roleblocker (Town / 3-Shot Roleblocker)
  • 181. Unchanging Town Normal Role (Town / Unchanging Normal Role)
  • 182. Wish.com (Alien / Wish.com)
  • 183. Town Off Topic Oracle (Town / Off Topic Oracle)
  • 184. Alien Clone Enthusiast (Alien / Clone Enthusiast)
  • 185. Town 1-Shot Strong Dayvig(izer)⁸ (Town / 1-Shot Strong Dayvig(izer)⁸)
  • 186. N3 Bulletproof Apparition (Apparition / N3 Bulletproof)
  • 187. Werewolf Musician (Werewolf / Musician)
  • 188. Town Alarmist (Town / Alarmist)
  • 189. Town Anti-Cultist (Town / Anti-Cultist)
  • 190. Fulfiller Dj (Fulfiller / Dj) - Fulfiller is an alignment where the mod gives a mission related to the role if not already specified. The mod may instead treat Fulfiller this as a Mod Chooses After Picks.
  • 191. Town Bastard Cop (Town / Bastard Cop)
  • 192. Town Monk or Neighbor (Town / Monk or Neighbor) - Monk if not Werewolf, Neighbor if Werewolf.
  • 193. Mafia Doppelganger (Mafia / Doppelganger)
  • 194. Werewolf Psychic Medium (Werewolf / Psychic Medium)
  • 195. Town Townizer (Town / Townizer)
  • 196. Mod Chooses After Picks Bastard (Mod Chooses After Picks Bastard / Mod Chooses After Picks Bastard)
  • 197. Flavorless Townie (Town / Flavorless)
  • 198. Astral Townie (Town / Astral)
  • 199. Town Doctor (Town / Doctor)
  • 200. Cult Enabler (Cult / Enabler)
  • 201. Town DNA Analyst (Town / DNA Analyst)
  • 202. Demon Guillotine (Demon / Guillotine)
  • 203. Werewolf 3-shot Role Decrementer (Werewolf / 3-shot Role Decrementer)
  • 204. Astral Infector Townie (Town / Astral Infector) - Adds "You win if all players have been infected." wincon to any Third Party
  • 205. Alien (1d5)-shot Number Randomizer (Alien / (1d5)-shot Number Randomizer)
  • 206. Mundane Townie (Town / Mundane) - If this as chosen as either role or alignment both alignment and role will be set to Town / Mundane.
  • 207. Town Mana-based Investigator (Town / Mana-based Investigator)
  • 208. it is a mystery (apparition / is a mystery)
  • 209. Werewolf Moonlight Dancer (Werewolf / Moonlight Dancer)
  • 210. it is a mysterious mod chooses before picks (mod chooses before picks / is a mystery)
  • 211. Mod Chooses Before Picks Astral Jack-of-all-Trades (Mod Chooses Before Picks / Astral Jack-of-all-Trades)
  • 212. Town Tarot Reader (Town / Tarot Reader)
  • 213. Town Ascetic Universal Neighbour (Town / Ascetic Universal Neighbour)
  • 214. Cult Epicurean Epicureanizer (Cult / Epicurean Epicureanizer)
  • 215. Town Rescuer (Town / Rescuer)
  • 216. Town Oracle (Town / Oracle)
  • 217. Town Neighborizer (Town / Neighborizer)
  • 218. Town Rolestopper (Town / Rolestopper)
  • 219. Town Ascetic Bulletproof with a Weakness (Town / Ascetic Bulletproof with a Weakness)
  • 220. Mafia Arsonist (Mafia / Arsonist)
  • 221. Town Probability Theorist (Town / Probability Theorist)
  • 222. Mafia Master Of Deceit (Mafia / Master Of Deceit)
  • 223. Werewolf 1-shot Lie Detector (Werewolf / 1-shot Lie Detector)
  • 224. Werewolf Shot Stealer (Werewolf / Shot Stealer)
  • 225. Town Luke Hobbs (Town / Luke Hobbs)
  • 226. Town Dominic Toretto (Town / Dominic Toretto)
  • 227. Town Roman Pearce (Town / Roman Pearce)
  • 228. Mafia Jakob Toretto (Mafia / Jakob Toretto) - Flavor cannot be assigned to co-aligned players.
  • 229. Werewolf Jack All Trades (Ninja, Jailkeeper, Fruit Vendor) (Werewolf / Jack of All Trades (Ninja, Jailkeeper, Fruit Vendor))
  • 230. Cultist Cult Inverter (Cult / Cult Inverter)
  • 231. Mafia Impatient Player (Mafia / Impatient Player) - If added to the setup past the setup phase, is instead Mafia / 1-shot Nightskipper
  • 232. Town Combined 3-Shot Watcher and 4-Shot Voyeur (Town / Combined 3-Shot Watcher and 4-Shot Voyeur)
  • 233. Town Five Nights Paranoid Gun Owner Compulsive Tracker (Town / Five Nights Paranoid Gun Owner Compulsive Tracker)
  • 234. Town Inner Sanctum Keeper or Hypogean (Town / Inner Sanctum Keeper or Hypogean) - Inner Sanctum Keeper if Town, Hypogean if not Town.
  • 235. Werewolf Ambusher (Werewolf / Ambusher)
  • 236. Town Researched Cop (Town / Researched Cop)
  • 237. Mafia Secret Weapon (Mafia / Secret Weapon)
  • 238. Fulfiller Voodoo Lady (Fulfiller / Voodoo Lady)
  • 239. Fulfiller Mistletoe (Fulfiller / Mistletoe)
  • 240. Alien-Cult 2-shot Roleblocker (Alien-Cult / 2-shot Roleblocker)
  • 241. Town Passive Shot Replenisher (Town / Passive Shot Replenisher)
  • 242. Mod Discretion Lawyer (Mod Chooses Before or After Picks / Lawyer)
  • 243. Day Apparition (Apparition / "Day" modifier (if not on Apparition, reroll for attached role))
  • 244. Player chooses any alignment from the DoAR / Vanilla (Player chooses any alignment from the DoAR / Vanilla)
  • 245. Mod Chooses Before Picks (Mod Chooses Before Picks / Mod Chooses Before Picks) - The role for this card must be a pangram (contain all 26 letters.) And no, you aren't allowed to type "asdfghjklqwertyuiopzxcvbnm" and call it a day.
  • 246. Town Amateur Cop (Town / Amateur Cop)
  • 247. 1-shot Town Pregame Alignment Cop (1-shot Town / Pregame Alignment Cop)
  • 248. Town Neighbor (Town / Neighbor)
  • 249. Demon Illuminati (Demon / Illuminati)
  • 250. Demon Bomb Owner (Demon / Bomb Owner)
  • 251. Octoshot Octoling (Octarian Elite / Octoshot)
  • 252. Demon GIF Lover (Demon / GIF Lover)
  • 253. Demon Killer of Reflexive Killers (Demon / Killer of Reflexive Killers)
  • 254. Town Obsessive Griever (Town / Obsessive Griever)
  • 255. Werewolf Rolecopping Cop (Werewolf / Rolecopping Cop)
  • 256. Mafia Rolecopping Seer (Mafia / Rolecopping Seer)
  • 257. Town 1-Shot Heavy Voter (Town / 1-Shot Heavy Voter)
  • 258. Fulfiller Clockmaker (Fulfiller / Clockmaker)
  • 259. Town High Roller (Town / High Roller)
  • 260. Town Doctor (Town / Doctor)
  • 261. Mafia Role Cop (Mafia / Role Cop)
  • 262. Werewolf Goon (Werewolf / Vanilla)
  • 263. Fulfiller Hoodlum (Fulfiller / Hoodlum)
  • 264. Dr. Vanilla Alien (Alien / Dr. Vanilla)
  • 265. Mitosis Cult Leader (Cult / Mitosis Recruiter) - Does not need to be picked as Cult Leader for the ability to work.
  • 266. Can't Beat 'Em, Join 'Em Serial Killer (Serial Killer / Can't Beat 'Em, Join 'Em)
  • 267. Fulfiller T-Veronica (Fulfiller / T-Veronica)
  • 268. Town Tracker (Town / Tracker)
  • 269. Mod Chooses After Picks Plus Minus Voter (Mod Chooses After Picks / Plus Minus Voter)
  • 270. Mod Chooses After Picks (Mod Chooses After Picks / Mod Chooses After Picks) - This rolecard must be an exact copy of another player's role and alignment.
  • 271. Fulfiller Siren (Fulfiller / Siren)
  • 272. Town Mass Vanillaizer (Town / Mass Vanillaizer)
  • 273. Multitasking Apparition (Apparition / "Multitasking" modifier (if not on Apparition, is Multitasking 2-shot Cop 2-shot Seer))
  • 274. Mod Chooses Before Picks Triplet Doublevoter (Mod Chooses Before Picks / Triplet Doublevoter)
  • 275. Mafia Equalizer (Mafia / Equalizer)
  • 276. Werewolf Passive Mass Unlimited Voter (Werewolf / Passive Mass Unlimited Voter)
  • 277. Mod Chooses After Picks Shadowhydra (Mod Chooses After Picks / Shadowhydra)
  • 278. Mod Chooses Before Picks Normalizer (Mod Chooses Before Picks / Normalizer)
  • 279. Demon Vote Stealer (Demon / Vote Stealer)
  • 280. 1-Shot Strong-Willed Apparition (Apparition / "1-Shot + Strong-Willed" modifiers (if not on Apparition, is 1-Shot Strong-Willed Cop))
  • 281. Dark Creature Infernal Blade (Dark Creature / Infernal Blade)
  • 282. Wild Draw 4! (Wild Card / Wild Card) - If rolled, give an extra four cards to the roller.
  • 283. Dark Creature Murky Mire (Dark Creature / Murky Mire)
  • 284. Town Hexcaster (Town / Hexcaster)
  • 285. Town Two-shot Reflexive Commuter (Town / Two-shot Reflexive Commuter)
  • 286. Town Lightbearer (Town / Lightbearer)
  • 287. Town Crooked Mailman (Town / Crooked Mailman)
  • 288. Mod Chooses Alignment Before Picks - Pick For Me (Mod Chooses Before Picks / Pick For Me)
  • 289. Town Laboratory Technician (Town / Laboratory Technician)
  • 290. Town Reflexive Mailman (Town / Reflexive Mailman)
  • 291. Town 1-Shot Re-animator (Town / 1-Shot Re-animator)
  • 292. Town Combined Three-shot Self-Watching Weak Hider (Town / Combined Three-shot Self-Watching Weak Hider)
  • 293. Very Irresponsible Townie With an Army Surplus (Town / Very Irresponsible {alignment} With an Army Surplus)
  • 294. Town 3-Night Dampener (Town / 3-Night Dampener)
  • 295. Dark Creature Shadow Skulker (Dark Creature / Shadow Skulker)
  • 296. Bulletproof Unjester (Unjester / Bulletproof)
  • 297. Town Brainshocker (Town / Brainshocker)
  • 298. Informed Unjester (Unjester / Informed) - Tell the player how many groupscum factions there are in the game. Cults count. Don't tell them the identities of the factions--just how many of them there are.
  • 299. Dark Horse Alien (Dark Horse / Alien)