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* 5x Vanilla Town
* 5x Vanilla Town


Goons are given a set of 5 town including the 3 Merlins and 2 random VTs, but they don't know who's who. Mafia cannot NK any of these players on the first night.
==Mechanics==
Each colored Merlin knows their color, and the identity of their correspondingly colored goon.
 
If Goons fail to achieve parity, they can win by identifying the colors of all Merlins correctly.
*Goons are given a set of 5 town including the 3 Merlins and 2 random VTs, but they don't know who's who. Mafia cannot NK any of these players on the first night.
'''Only alignments reveal on flip.'''
*Each colored Merlin knows their color, and the identity of their correspondingly colored goon.
Daytalk is always present, and dead Goons can continue to chat in the scum PT after death.
*If Goons fail to achieve parity, they can win by identifying the colors of all Merlins correctly.
Merlins know the other Merlins, but not colors.
*'''Only alignments reveal on flip.'''
*Daytalk is always present, and dead Goons can continue to chat in the scum PT after death.
*Merlins know the other Merlins, but not their colors.


==Role PMs==
==Role PMs==
===Vanilla Townie===


Welcome, PLAYER, you are a Vanilla Townie.
Welcome, PLAYER, you are a Vanilla Townie.
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Win Condition
Win Condition
You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same. You only win Mafia do not correctly match the colors and identities of the Merlins.
You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same. You only win if Mafia do not correctly match the colors and identities of the Merlins.


----
===Town Red Merlin===


Welcome, PLAYER, you are a Town Red Merlin.
Welcome, PLAYER, you are a Town Red Merlin.
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Win Condition:  
Win Condition:  
You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same. You only win Mafia do not correctly match the colors and identities of the Merlins.
You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same. You only win if Mafia do not correctly match the colors and identities of the Merlins.


----
===Town Blue Merlin===


Welcome, PLAYER, you are a Town Blue Merlin.
Welcome, PLAYER, you are a Town Blue Merlin.
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Win Condition:  
Win Condition:  
You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same. You only win Mafia do not correctly match the colors and identities of the Merlins.
You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same. You only win if Mafia do not correctly match the colors and identities of the Merlins.


----
===Town Green Merlin===


Welcome, PLAYER, you are a Town Green Merlin.
Welcome, PLAYER, you are a Town Green Merlin.
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* During the Day, you may vote for whomever you want eliminated.
* During the Day, you may vote for whomever you want eliminated.
* Blue Merlin - You know that PLAYER is a Mafia Green Goon.
* Green Merlin - You know that PLAYER is a Mafia Green Goon.
* Wizard Tower - You know that PLAYER and PLAYER are also Merlins. If Town eliminate all Mafia, but Mafia guesses the colors of you and your fellow Merlins, Town loses.
* Wizard Tower - You know that PLAYER and PLAYER are also Merlins. If Town eliminate all Mafia, but Mafia guesses the colors of you and your fellow Merlins, Town loses.




Win Condition:  
Win Condition:  
You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same. You only win Mafia do not correctly match the colors and identities of the Merlins.
You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same. You only win if Mafia do not correctly match the colors and identities of the Merlins.


----
===Mafia Red Goon===


Welcome, PLAYER, you are a Mafia Red Goon, along with your partners PLAYER, a Mafia Blue Goon, and PLAYER, a Mafia Green Goon.
Welcome, PLAYER, you are a Mafia Red Goon, along with your partners PLAYER, a Mafia Blue Goon, and PLAYER, a Mafia Green Goon.
Line 86: Line 90:


* During the Day, you may vote for whomever you want eliminated.
* During the Day, you may vote for whomever you want eliminated.
* Factional Kill - A member of the Mafia may kill one player per Night.
* Factional Kill - A member of the Mafia may kill one player per Night. A member of the Avalon group may not be nightkilled during Night 1.
* Factional Communication - There will be a Mafia QT that can be used for discussion at any time.
* Factional Communication - There will be a Mafia PT that can be used for discussion at any time, even if you are dead.
* Avalon - You know the following set of players contain three Merlins(one of each color), who individually know the matching colored Goon, as well as two Vanilla Townies:
* Avalon - You know the following set of players contain three Merlins (one of each color), who individually know the matching colored Goon, as well as two Vanilla Townies:
PLAYER, PLAYER, PLAYER, PLAYER and PLAYER
**PLAYER, PLAYER, PLAYER, PLAYER and PLAYER




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If you fail to achieve parity, you can win by identifying the colors of all Merlins correctly.
If you fail to achieve parity, you can win by identifying the colors of all Merlins correctly.


----
===Mafia Blue Goon===


Welcome, PLAYER, you are a Mafia Blue Goon, along with your partners PLAYER, a Mafia Red Goon, and PLAYER, a Mafia Green Goon.
Welcome, PLAYER, you are a Mafia Blue Goon, along with your partners PLAYER, a Mafia Red Goon, and PLAYER, a Mafia Green Goon.
Line 103: Line 107:


* During the Day, you may vote for whomever you want eliminated.
* During the Day, you may vote for whomever you want eliminated.
* Factional Kill - A member of the Mafia may kill one player per Night.
* Factional Kill - A member of the Mafia may kill one player per Night. A member of the Avalon group may not be nightkilled during Night 1.
* Factional Communication - There will be a Mafia QT that can be used for discussion at any time.
* Factional Communication - There will be a Mafia PT that can be used for discussion at any time, even if you are dead.
* Avalon - You know the following set of players contain three Merlins(one of each color), who individually know the matching colored Goon, as well as two Vanilla Townies:
* Avalon - You know the following set of players contain three Merlins (one of each color), who individually know the matching colored Goon, as well as two Vanilla Townies:
PLAYER, PLAYER, PLAYER, PLAYER and PLAYER
**PLAYER, PLAYER, PLAYER, PLAYER and PLAYER




Line 113: Line 117:
If you fail to achieve parity, you can win by identifying the colors of all Merlins correctly.
If you fail to achieve parity, you can win by identifying the colors of all Merlins correctly.


----
===Mafia Green Goon===


Welcome, PLAYER, you are a Mafia Green Goon, along with your partners PLAYER, a Mafia Red Goon, and PLAYER, a Mafia Blue Goon.
Welcome, PLAYER, you are a Mafia Green Goon, along with your partners PLAYER, a Mafia Red Goon, and PLAYER, a Mafia Blue Goon.
Line 120: Line 124:


During the Day, you may vote for whomever you want eliminated.
During the Day, you may vote for whomever you want eliminated.
* Factional Kill - A member of the Mafia may kill one player per Night.
* Factional Kill - A member of the Mafia may kill one player per Night. A member of the Avalon group may not be nightkilled during Night 1.
* Factional Communication - There will be a Mafia QT that can be used for discussion at any time.
* Factional Communication - There will be a Mafia PT that can be used for discussion at any time, even if you are dead.
* Avalon - You know the following set of players contain three Merlins(one of each color), who individually know the matching colored Goon, as well as two Vanilla Townies:
* Avalon - You know the following set of players contain three Merlins (one of each color), who individually know the matching colored Goon, as well as two Vanilla Townies:
PLAYER, PLAYER, PLAYER, PLAYER and PLAYER
**PLAYER, PLAYER, PLAYER, PLAYER and PLAYER




Line 129: Line 133:
You win when all players without a Mafia wincon are eliminated and at least one Mafia-aligned player is still alive (or nothing can prevent the same).
You win when all players without a Mafia wincon are eliminated and at least one Mafia-aligned player is still alive (or nothing can prevent the same).
If you fail to achieve parity, you can win by identifying the colors of all Merlins correctly.
If you fail to achieve parity, you can win by identifying the colors of all Merlins correctly.
== Completed Games ==
== Completed Games ==


{{SetupHistory/Database}}
{{SetupHistory/Database}}

Revision as of 00:57, 7 March 2023

Chromavalon.png
Name:
  • Chromavalon
Setup Size:
Players:
  • 11
Setup Type:
Designer:

Chromavalon is a 11 player Open Setup.

Setup

  • Red Goon
  • Blue Goon
  • Green Goon
  • Red Merlin
  • Blue Merlin
  • Green Merlin
  • 5x Vanilla Town

Mechanics

  • Goons are given a set of 5 town including the 3 Merlins and 2 random VTs, but they don't know who's who. Mafia cannot NK any of these players on the first night.
  • Each colored Merlin knows their color, and the identity of their correspondingly colored goon.
  • If Goons fail to achieve parity, they can win by identifying the colors of all Merlins correctly.
  • Only alignments reveal on flip.
  • Daytalk is always present, and dead Goons can continue to chat in the scum PT after death.
  • Merlins know the other Merlins, but not their colors.

Role PMs

Vanilla Townie

Welcome, PLAYER, you are a Vanilla Townie.

Abilities

  • During the Day, you may vote for whomever you want eliminated.


Win Condition You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same. You only win if Mafia do not correctly match the colors and identities of the Merlins.

Town Red Merlin

Welcome, PLAYER, you are a Town Red Merlin.

Abilities

  • During the Day, you may vote for whomever you want eliminated.
  • Red Merlin - You know that PLAYER is a Mafia Red Goon.
  • Wizard Tower - You know that PLAYER and PLAYER are also Merlins. If Town eliminate all Mafia, but Mafia guesses the colors of you and your fellow Merlins, Town loses.


Win Condition: You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same. You only win if Mafia do not correctly match the colors and identities of the Merlins.

Town Blue Merlin

Welcome, PLAYER, you are a Town Blue Merlin.

Abilities

  • During the Day, you may vote for whomever you want eliminated.
  • Blue Merlin - You know that PLAYER is a Mafia Blue Goon.
  • Wizard Tower - You know that PLAYER and PLAYER are also Merlins. If Town eliminate all Mafia, but Mafia guesses the colors of you and your fellow Merlins, Town loses.


Win Condition: You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same. You only win if Mafia do not correctly match the colors and identities of the Merlins.

Town Green Merlin

Welcome, PLAYER, you are a Town Green Merlin.

Abilities

  • During the Day, you may vote for whomever you want eliminated.
  • Green Merlin - You know that PLAYER is a Mafia Green Goon.
  • Wizard Tower - You know that PLAYER and PLAYER are also Merlins. If Town eliminate all Mafia, but Mafia guesses the colors of you and your fellow Merlins, Town loses.


Win Condition: You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same. You only win if Mafia do not correctly match the colors and identities of the Merlins.

Mafia Red Goon

Welcome, PLAYER, you are a Mafia Red Goon, along with your partners PLAYER, a Mafia Blue Goon, and PLAYER, a Mafia Green Goon.

Abilities

  • During the Day, you may vote for whomever you want eliminated.
  • Factional Kill - A member of the Mafia may kill one player per Night. A member of the Avalon group may not be nightkilled during Night 1.
  • Factional Communication - There will be a Mafia PT that can be used for discussion at any time, even if you are dead.
  • Avalon - You know the following set of players contain three Merlins (one of each color), who individually know the matching colored Goon, as well as two Vanilla Townies:
    • PLAYER, PLAYER, PLAYER, PLAYER and PLAYER


Win Condition: You win when all players without a Mafia wincon are eliminated and at least one Mafia-aligned player is still alive (or nothing can prevent the same). If you fail to achieve parity, you can win by identifying the colors of all Merlins correctly.

Mafia Blue Goon

Welcome, PLAYER, you are a Mafia Blue Goon, along with your partners PLAYER, a Mafia Red Goon, and PLAYER, a Mafia Green Goon.

Abilities

  • During the Day, you may vote for whomever you want eliminated.
  • Factional Kill - A member of the Mafia may kill one player per Night. A member of the Avalon group may not be nightkilled during Night 1.
  • Factional Communication - There will be a Mafia PT that can be used for discussion at any time, even if you are dead.
  • Avalon - You know the following set of players contain three Merlins (one of each color), who individually know the matching colored Goon, as well as two Vanilla Townies:
    • PLAYER, PLAYER, PLAYER, PLAYER and PLAYER


Win Condition: You win when all players without a Mafia wincon are eliminated and at least one Mafia-aligned player is still alive (or nothing can prevent the same). If you fail to achieve parity, you can win by identifying the colors of all Merlins correctly.

Mafia Green Goon

Welcome, PLAYER, you are a Mafia Green Goon, along with your partners PLAYER, a Mafia Red Goon, and PLAYER, a Mafia Blue Goon.

Abilities

During the Day, you may vote for whomever you want eliminated.

  • Factional Kill - A member of the Mafia may kill one player per Night. A member of the Avalon group may not be nightkilled during Night 1.
  • Factional Communication - There will be a Mafia PT that can be used for discussion at any time, even if you are dead.
  • Avalon - You know the following set of players contain three Merlins (one of each color), who individually know the matching colored Goon, as well as two Vanilla Townies:
    • PLAYER, PLAYER, PLAYER, PLAYER and PLAYER


Win Condition: You win when all players without a Mafia wincon are eliminated and at least one Mafia-aligned player is still alive (or nothing can prevent the same). If you fail to achieve parity, you can win by identifying the colors of all Merlins correctly.

Completed Games

History
Open 780 - (Mafia Win)
Open 848 - (Town Win)