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Category:Role modifiers: Difference between revisions

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A '''role modifier''' is an additional ability or property that alters a role's normal operation or adds a new element altogether. Generally, only one modifier is given to a role (if at all), but some theme games have given a role two or more modifiers in effective and creative ways. There are many reasons why mods use modifiers; balancing strong roles, improving/altering the dynamic of role combinations, creativity and other meta reasons. Strictly speaking, any type of trait can be attached to an existing role.


==General Information==
Some common modifier/role combinations are [[Macho]] [[Cop]], [[Weak]] [[Doctor]], [[1-Shot]] [[Vig]], [[Even-Night]] [[Vig]], [[Non-Consecutive Night]] [[Commuter]], and [[Backup]] Cop/Doctor (often simplified to [[Deputy]]/[[Nurse]]).


[[Role modifier]]s, which alter the powers and abilities of a [[role]].
==Other Categories==
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*[[:Portal:Role Alignment|Roles sorted by Alignment]]
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You may also be interested in a [[:Category:Roles|list of some roles]] that may be have these modifiers applied to them.
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[[Category:Roles]]
[[Category:Types]]

Revision as of 11:59, 13 April 2018



Role Modifiers:

A role modifier is an additional ability or property that alters a role's normal operation or adds a new element altogether. Generally, only one modifier is given to a role (if at all), but some theme games have given a role two or more modifiers in effective and creative ways. There are many reasons why mods use modifiers; balancing strong roles, improving/altering the dynamic of role combinations, creativity and other meta reasons. Strictly speaking, any type of trait can be attached to an existing role.

Some common modifier/role combinations are Macho Cop, Weak Doctor, 1-Shot Vig, Even-Night Vig, Non-Consecutive Night Commuter, and Backup Cop/Doctor (often simplified to Deputy/Nurse).

Other Categories