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Bub Bidderskins

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Alts

Emile Buchard: Only used during X-COM: Terror From the Deep Mafia, and I don't plan on using him much in the future.

CooLskins: A hyrdra with CooLDoG. As of right now, I am currently in no games as CooLskins and have completed two.

Completed Games

(Link)

Mod: starkmoon

Side: Town

Role: Vanilla Townie

Result: Endgamed Day #3

Winner: Town on Day #3


Mafia 101-Mafia Dodgeball

Mod: Plum

Side: Town

Role: Vanilla Townie

Result: Eliminated Day 5

Winner: Town on Day 10


(Link) (As Emile Buchard)

Mod: Malthusis

Side: Scum

Role: Gill Man

Result: Eliminated Day 3

Winner: Town on Day 5


(Link)

Mod: Battousai

Side: Town

Role: Sonia Sotomayor (Vanilla Justice)

Result: Voted out Day 1

Winner: Scum on Day 4


Mini 1046 - Murder in the Desert

Mod: Nicodemus

Side: Scum

Role: Mafia Roleblocker

Result: Eliminated Day 1

Winner: Scum on Day 5

Comments: This was a crazy one. I was outed day one, and my partners were under the crosshairs for day two, so I self-hammered in a fake rage-quit. In it I 'slipped' the name of my 'mason' partners. That distracted the town enough to let my partners give the town the slip.


Mini 1065 - Carnie Mafia

Mod: podium123456

Side: Town

Role: Town Bodyguard

Result: Endgamed Day 3

Winner: Town on Day 3

Comments: One my best town performances, this was the first game I took a leadership position in the town. Although towards the end I was a bit unwilling to hammer, I still really enjoyed this game.


Mini 1070 - The Godfather Mafia: The Hunt for Sollozzo

Mod: Andrius

Side: Town

Role: Johnny Fontane, 2-shot doctor

Result: Eliminated Day 1

Winner: Scum on Day 5

Comments: A poor performance overall. I over-committed and my activity suffered, resulting in a D-1 elimination and a town loss.


Mini 1068 - Prozac's Basic Theme 2

Mod: Porochaz

Side: Town

Role: Mike Little, Non-Confirming Town Mason

Result: Endgamed Day 4

Winner: Town on Day 4

Comments: This game suffered from chronic lack of activity, of which I was, shamefully, a part. However, at the end I came back and we were able to finish off the scum.


Mafia 124 - Dilemma Mafia

Mod: Empking

Side: Town

Role: Vanilla Townie

Result: Eliminated Day 2

Winner: Town on Day 6

Comments: A fun game, even if I did get eliminated D-2. I pegged scum D-1, but wasn't strong enough in my conviction and began to question the wagon I had started. That led to me being eliminated.


Mini 1130 - A Fishbowl Invasion by Ninja Monkeys

Mod: Enigma

Side: Scum

Role: Mafia Goon

Result: Engamed Day 6

Winner: Scum on Day 6

Comments: One of the most enjoyable games I've played on this site, even if I did win by sheer luck. It was the first time my scum day game has ever been good, but I nearly screwed the whole thing up with my terrible night play. I managed to accidentally kill the mafia traitor on D-3, my night kill was targetted by a watcher on N-1, but she didn't reveal her role and I killed her N-2 because of dumb luck. On another day, the other watcher had targetted my night kill, but he changed his target at the last minute. Somehow I managed to win the thing in the endgame.


Mini Theme 1135: Mafia in the Deadmines

Mod: inHimshallbe

Side: Town

Role: Vanilla Townie

Result: Night Killed Night 2

Winner: Town on Day 6

Comments: A game that I never really got to post much content in because it was so fast moving. I don't think I made a single content post, then I was NKed Night 2. We ended up winning in endgame though.


130.Mirror Mafia

Mod: Tasky

Side: Town

Role: Vanilla Townie

Result: Eliminated Day 5

Winner: Black Mafia on Night 7

Comments: An interesting setup that included multiple anti-town factions. However, my relative inexperience with large games showed and I got lost in the fast paced days and complicated nights. This resulted in my D-5 elimination.


Mini 1194: Reverse Mafia

Mod: ChannelDelibird

Side: Scum

Role: Mafia Goon

Result: Endgamed Day 3

Winner: Scum on Day 3

Comments: A mindscrew game where the object of the game was reversed. The town essentially had to vote off townies, and the scum tried to get eliminated. Unfortunately, my scumbud was given a way too powerful role, and at the end the game sort of devolved. It was still fun at the beginning, though.


Mini 1218: POWERFUL WIZARD MAFIA: AN INTERLUDE

Mod: SpyreX

Side: Town

Role: Guild Psionic Enabler: Synesthete (basically, it lets me give tracker powers to whomever I choose, including myself, for the next night)

Result: Nightkilled Night 2

Winner: Scum on Night 3

Comments: A very quick game, marked by some stupidity from the town early on (of which I was a part). xRECKONERx scum gambited by fake-claiming a guilty cop result on D-1 (the game had a night start). The town followed up by quickly eliminated the guilty before he could even post. Reck then claimed it was a gambit the next day, and proceeded to drive the town into the ground, with some help from the town themselves.


Mini 1237: The Orange Box

Mod: Umbrage

Side: Scum

Role: Pyro (one-shot bullet proof + Super Saint + Limited day-kill ability)

Result: Endgamed Day 2

Winner: Captain Corporal (as GLaDoS, the Serial Killer) on Day 2

Comments: A game with interesting flavor that was kind of ruined by the end. Whoever was GLaDoS won the game and killed everybody else if deadline was reached without an elimination. That happend on D-2 and he won. I was kind of pissed because I lost due to the town's stupidity, which was something I was trying to encourage as scum.


Games as CooLskins

Mini 1170: Nowhereville Mafia '11

Mod: Midnight's Sorrow

Side: Scum

Role: Mafia Goon

Result: Endgamed Day 3

Winner: Scum on Day 3

Comments: Our first hydra game was as scum. At the start, we established ourselves as the most town player on D-1, and that helped us out later on. On D-2, the town jailkeeper made a poor claim, and going into D-3 our scumbud counter-claimed, leading to his elimination and our first victory as a team.


Mini 1193: Hacker's Panic Mafia

Mod: Humble Poirot

Side: Town

Role: Vanilla Townie

Result: Endgamed Day 5

Winner: Scum on Day 5

Comments: A messy game where our reads. We couldn't get our act together, and so we lost.


Unfortunately, I played in 6 games that were eaten by tigers, so I don't have the records on those, however, my win/loss record is up-to-date.

I was able to find some info on mini 1296, which I played in with UberNinja. The following is directly copied from UberNinja's wiki and is completely from his point of view. For the record, I was a vanilla townie in this game and lost.

I was a VT. Town lost this game because scum lurked and town tore itself to pieces thanks to idiots like kuribo screaming at everyone instead of scumhunting. SaintKerrigan played an OK game as scum, but I was on to him. Wheelloon played an exemplary game, but I still caught on to him before I died. I spent a good portion of Day 1 and Day 2 thinking Amrun was scum incorrectly, but I changed my mind at the end. Unfortunately, by that time nobody was listening to reason, and they followed kuribo off a cliff, as he suspected neither of the scum and was intent on pushing lynches on townies. There was a quick lynch of Bub Bidderskins on Day 1, and it was terrible. He was obviously a townie and he never should have been lynched. jilynne1991 was OK in this game, but should have spent more time scumhunting and less time talking about herself. She was obviously town but at the same time was a potential mislynch because of things she'd said, so scum didn't kill her off. Unfortunately she didn't use that to her advantage at all, and was kinda useless. Slandaar was in this game, and was kinda useless as well. The mod of this game was also not my favorite (at all); when I complained about some heinous comments kuribo made, redFF replied with "kuribo can say whatever he wants". Not what I expected, and definitely not what I wanted to hear. When I think twice about it, I tend to conclude that he wanted scum to win. He obviously he saw how divisive and hateful kuribo was being, dividing the town sharply. Not telling him to tone it back was quite unfair to town players. That is only my opinion, but I have no reason to believe otherwise. This entire game leaves a bad taste in my mouth. Losing wasn't that bad because I knew it wasn't my fault. But it was unpleasant in just about every way possible.


Open 270: Medical Mafia

Mod: Uite

Replaced into: Day 4

Side: Scum

Role: Mafia Goon

Result: Endgamed Night 4

Winner: Scum on Night 4

Comments: In my first replacement game, I replaced into an interesting open set-up where there were six town doctors of different sanities (sane, naive (useless), paranoid (roleblocks and protects), CPR, weak (dies if targets scum), and quack (kills target)). I replaced into endgame, but both me and my partner were under suspision. In the end, I hammered my partner, then won the following night when I killed the quack and the quack killed a townie.


Mini 1137: Long Overdue Mafia

Mod: Rhinox

Replaced into: Day 1

Side: Town

Role: Vanilla Townie

Result: Endgamed Night 4

Winner: Scum on Night 4

Comments: A game marked by two gambits, one by town and one by scum. The town gambit accomplished a wasted D-1 and the elimination of a townie, the scum gambit was brilliantly pulled off by Faraday, and led to a Mafia victory.


Mini 1318 - This Little Town

Mod: Oversoul

Side: Town

Role: Vanilla Tonwie

Result: Endgamed Day 4

Winner: Scum on Day 4

Comments: My first game back from the tigerpocaplyse, and I was a little rusty. I completely blew two reads and we lost the game in the end.


Mini 1309

Mod: Papa Zito

Side: Town

Role: Town Mason

Result: Endgamed Day 3

Winner: Scum on Day 3

Comments: Sucky mason play was sucky. That's all I'm going to say.


Mini 1304: Mastin's Mafia

Mod: Mastin

Side: Town

Role: Town Roleblocker

Result: Killed Night Four

Winner: Scum on Day Six

Comments: An interesting setup based on the mafia having a sane cop. Although I played well (the mod said perfectly), the scum played extremely well and got a well-deserved win. It was fun, although unfortunately it was interrupted by the tiger collapse.


Team Mafia 2012

White Flag Game

Mod: Equinox

Side: Town

Role: Vanilla Town

Result: Endgamed Day 3

Winner; Town on Day 3

Comments: Although I didn't play my best, I thought it was a better effort than my previous town games. I was also the only member of my team to get a win, so there's that.


Mini 1354 Vedere Le Viste

Mod: Phillammon

Side: Town

Role: Town Watcher

Result: Endgamed Day 4

Winner: Town on Day 4

Comments: One of the best town games I've played. I pegged scum early on D-1, and then I watched the kill target on N-1, getting another scum on the next day.


Micro 11: Mostly Normal Micro

Mod: DCLXVI

Role: Vanilla Town

Result: Endgamed Day 4

Winner: Town on Day 4

Comments: Two poor eliminations early put us in a hole, but we came back and voted correctly twice to win the game.


Best Athletes Mafia

Mod: CryMeARiver

Role: Good Athletes: Hank Aaron (watcher), Willie Mays (Vanilla Townie), Christiano Ronaldo (Vanilla Townie)

Result: "survived"

Winner: Abandoned

Comments: Was a really good concept for a game. Shame it was abandoned.


Mini 1387: Mafia in Corteleona

Mod: RichardGHP

Role: Town Jailkeeper

Result: Eliminated Day One

Winner: Mafia on Day Five

Comments: I was eliminated early, although I don't think I played that poorly.


Micro 1077: True Love at Grandpa's House

Mod: Grandpa Mo

Role: Mafia Lover

Result: Eliminated Day One

Winner: Mafia on Day Three

Comments: A very quick nightless game with a lover mechanic. 8 players, each player paired with a lover (2 scum/town pairs, 2 town/town pairs). Whenever anyone was eliminated, their lover was eliminated as well. I very quickly was elminated, but my scumbud wisely bussed me and converted it into a D3 victory.

Current Games

large normal 243: mostly francisco lindor

Current Games as Mod

-none-

Completed Games as Mod

Mini 1211: Murder in Sicily

Setup: 1 Mafia Godfather, 2 Mafia Goons, 1 Town Tracker, 1 Town Cop, 1 Town Jailkeeper, 7 Townies

Result: Town Victory on Day Five

Comments: My first game as a mod went rather smoothly, except for a few misshaps. For one, the setup was unbalanced towards the town, and it devolved into a "follow the power role" game at the end. And I accidentially used the wrong number for the game.

Win Percentage

Total: 17/15/1 (53%)

Town: 10/13/1 (43%)

Scum: 7/2/0 (78%)

Other: 0/0/0 (0%)