http://wiki.mafiascum.net/index.php?title=Blind_Tag:_Ready,_Aim,_Fire!&feed=atom&action=history
Blind Tag: Ready, Aim, Fire! - Revision history
2024-03-28T21:03:18Z
Revision history for this page on the wiki
MediaWiki 1.39.1
http://wiki.mafiascum.net/index.php?title=Blind_Tag:_Ready,_Aim,_Fire!&diff=43877&oldid=prev
HowardRoark at 00:18, 7 October 2009
2009-10-07T00:18:33Z
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 00:18, 7 October 2009</td>
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HowardRoark
http://wiki.mafiascum.net/index.php?title=Blind_Tag:_Ready,_Aim,_Fire!&diff=24520&oldid=prev
Gorcwiki: categorized- mishmash
2008-06-11T17:21:24Z
<p>categorized- mishmash</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 17:21, 11 June 2008</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div># Blind actions - the moderator won't announce who made what choice, only a casualties list.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div># Blind actions - the moderator won't announce who made what choice, only a casualties list.</div></td></tr>
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Gorcwiki
http://wiki.mafiascum.net/index.php?title=Blind_Tag:_Ready,_Aim,_Fire!&diff=20406&oldid=prev
Andycyca: I think it's finished, no more "Coming Soon"
2008-02-12T21:45:37Z
<p>I think it's finished, no more "Coming Soon"</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 21:45, 12 February 2008</td>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">{{comingsoon|Andycyca}}</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Blind Tag: Ready, Aim, Fire!''' (often abbreviated '''BTRAF''' or '''BT: RAF''') is a modified version of [[Ready Aim Fire]] created by [[Andycyca]]. Its aim is to be a game where paranoia and [[WIFOM]] are valid strategies, besides the luck factor already present in '''Ready Aim Fire''' with an added sense of cooperation.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Blind Tag: Ready, Aim, Fire!''' (often abbreviated '''BTRAF''' or '''BT: RAF''') is a modified version of [[Ready Aim Fire]] created by [[Andycyca]]. Its aim is to be a game where paranoia and [[WIFOM]] are valid strategies, besides the luck factor already present in '''Ready Aim Fire''' with an added sense of cooperation.</div></td></tr>
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Andycyca
http://wiki.mafiascum.net/index.php?title=Blind_Tag:_Ready,_Aim,_Fire!&diff=17666&oldid=prev
Andycyca: Added a lot, but still needs expanding...
2007-11-20T19:17:18Z
<p>Added a lot, but still needs expanding...</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 19:17, 20 November 2007</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{comingsoon|Andycyca}}</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{comingsoon|Andycyca}}</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''Blind Tag: Ready, Aim, Fire!''' is a modified version of [[Ready Aim Fire]] created by [[Andycyca]] Its aim is to be a game where paranoia and [[WIFOM]] are valid strategies.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''Blind Tag: Ready, Aim, Fire!''' <ins style="font-weight: bold; text-decoration: none;">(often abbreviated '''BTRAF''' or '''BT: RAF''') </ins>is a modified version of [[Ready Aim Fire]] created by [[Andycyca]]<ins style="font-weight: bold; text-decoration: none;">. </ins>Its aim is to be a game where paranoia and [[WIFOM]] are valid strategies<ins style="font-weight: bold; text-decoration: none;">, besides the luck factor already present in '''Ready Aim Fire''' with an added sense of cooperation.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">== Rules ==</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">This game follows exactly the same mechanics as Ready Aim Fire. But, since discussion is supposed to take place more often than in RAF, the game can last longer. If the [[moderator]] feels the game is lagging, he/she can impose a deadline to receive all actions. Players who don't submit their action when deadline passes, will be automatically set to '''Shoot: Air''' or '''Shoot: Self''', whichever kills them.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">== Setup ==</ins></div></td></tr>
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<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">The players may vote in the signup stage for their choice of discussion during the game. This can be either restricted to the game thread or open to any communication form (with two exceptions: Screenshots and Subliminal messages in mass media)</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">A player can choose any weapon he/she would like to use. This has no other use than adding flavor to the game.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">=== The Game ===</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"># The players are divided randomly in several teams, as even as possible (the '''Tag''' part)</ins></div></td></tr>
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<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"># The players proceed to discuss the game</ins></div></td></tr>
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<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"># When all actions are received, the round is over and the moderator proceeds to process the results in order to find out who died and who survives.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"># At the beginning of the next round, the moderator will reveal the team to which the dead players belonged.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">## A death scene may be posted at the beginning of next round as well.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"># The game continues until only one team remains alive. In this case, the whole Team wins the game and not just the alive players.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">== Additional Rules ==</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">The next rules are optional.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"># Game discussion may be restricted to the game thread</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"># Game discussion may be open</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"># Blind actions - the moderator won't announce who made what choice, only a casualties list</ins>.</div></td></tr>
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Andycyca
http://wiki.mafiascum.net/index.php?title=Blind_Tag:_Ready,_Aim,_Fire!&diff=16962&oldid=prev
Andycyca at 16:02, 16 November 2007
2007-11-16T16:02:20Z
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{comingsoon|Andycyca}}</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{comingsoon|Andycyca}}</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''Blind Tag: Ready, Aim, Fire!''' is a modified version of [[Ready<del style="font-weight: bold; text-decoration: none;">, </del>Aim<del style="font-weight: bold; text-decoration: none;">, </del>Fire<del style="font-weight: bold; text-decoration: none;">!</del>]] created by [[Andycyca]] Its aim is to be a game where paranoia and [[WIFOM]] are valid strategies.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''Blind Tag: Ready, Aim, Fire!''' is a modified version of [[Ready Aim Fire]] created by [[Andycyca]] Its aim is to be a game where paranoia and [[WIFOM]] are valid strategies.</div></td></tr>
</table>
Andycyca
http://wiki.mafiascum.net/index.php?title=Blind_Tag:_Ready,_Aim,_Fire!&diff=16961&oldid=prev
Andycyca: Hey! Still a draft
2007-11-16T15:58:01Z
<p>Hey! Still a draft</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 15:58, 16 November 2007</td>
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<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">'''Blind Tag: Ready, Aim, Fire!''' is a modified version of [[Ready, Aim, Fire!]] created by [[Andycyca]] Its aim is to be a game where paranoia and [[WIFOM]] are valid strategies.</ins></div></td></tr>
</table>
Andycyca
http://wiki.mafiascum.net/index.php?title=Blind_Tag:_Ready,_Aim,_Fire!&diff=14531&oldid=prev
Andycyca: Coming Soon!
2007-10-14T06:09:35Z
<p>Coming Soon!</p>
<p><b>New page</b></p><div>{{comingsoon|Andycyca}}</div>
Andycyca