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{{role
{{RolePage
|align= Anti-town
|Name = Alien­
|type= Killing
|Align = Anti-Town
|type2=  
|Type = Killing
|choice= Night
|Choice = Night
}}
|Normal = Known


'''Aliens''' are a faction with a [[1-shot]] [[factional kill]]. Typically associated with [[Great Idea Mafia]] variants, Aliens are an alternate groupscum faction. To offset the reduced power, Aliens win ties in endgame. Aliens typically have powerful roles such as a Prober ([[Combined]] [[Seer]] [[Roleblocker]]) and a [[Vanillaizer]].
| Introduction = '''Aliens''' are a faction with a [[1-shot]] [[factional kill]]. Typically associated with [[Great Idea Mafia]] variants, Aliens are an alternate groupscum faction. To offset the reduced power, Aliens win ties in endgame. Aliens typically have powerful roles such as a Prober ([[Combined]] [[Seer]] [[Roleblocker]]) and a [[Vanillaizer]].


==Standard version==
| Standard = Aliens are a faction with a single factional nightkill. Aliens constitute an [[informed minority]], they are small in number but have additional information. Similar to the [[Mafia]], the Aliens know each other and may communicate privately with each other.
 
Aliens are a faction with a single factional nightkill. Aliens constitute an [[informed minority]], they are small in number but have additional information. Similar to the [[Mafia]], the Aliens know each other and may communicate privately with each other.


Aliens also win ties in endgames, in any circumstance the game would end with the Aliens in a tie, the Aliens are instead declared the winner.
Aliens also win ties in endgames, in any circumstance the game would end with the Aliens in a tie, the Aliens are instead declared the winner.


==Variations==
| Variations = Aliens may have access to more than one nightkill in larger games, or have access to an additional 1-shot factional ability.}}
 
Aliens may have access to more than one nightkill in larger games, or have access to an additional 1-shot factional ability.

Latest revision as of 05:23, 4 March 2024

Alien­
Alias: none
Alignment:
Role type:
  • Killing
Choice:
  • Night
Status: Known

Aliens are a faction with a 1-shot factional kill. Typically associated with Great Idea Mafia variants, Aliens are an alternate groupscum faction. To offset the reduced power, Aliens win ties in endgame. Aliens typically have powerful roles such as a Prober (Combined Seer Roleblocker) and a Vanillaizer.

Standard version

Aliens are a faction with a single factional nightkill. Aliens constitute an informed minority, they are small in number but have additional information. Similar to the Mafia, the Aliens know each other and may communicate privately with each other.

Aliens also win ties in endgames, in any circumstance the game would end with the Aliens in a tie, the Aliens are instead declared the winner.

Variations

Aliens may have access to more than one nightkill in larger games, or have access to an additional 1-shot factional ability.



Sample Role PMs

The standardized Role PM for "Alien­" describes the faction as follows:

  • As a win condition: You win if at least one alien is alive and all other players are dead (or if nothing can prevent the same).

Example (vanilla)

Welcome to game! You are a Alien­.

Your team-mates are names. You may talk to them here during night phases and confirmations only.

You have the following active abilities, but may use only one per Night:

  • Once in the game during Night, if no other member of your faction is performing this action, you may target a player. Assuming no interference with your action, that player will die.

You win if at least one alien is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with a summary of your role.

Example (power role)

Welcome to game! You are an Ascetic Alien­ Rolecop.

Your team-mates are names. You may talk to them here during night phases and confirmations only.

Actions that target you, other than kills, will fail as if roleblocked.

You have the following active abilities, but may use only one per Night:

  • Once in the game during Night, if no other member of your faction is performing this action, you may target a player. Assuming no interference with your action, that player will die.
  • Each Night, you may target a player. Assuming no interference with your action, you will learn that player's role (but not their alignment).

You win if at least one alien is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with a summary of your role.