You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.

3d3

From MafiaWiki
Revision as of 19:56, 13 September 2017 by Cabd (talk | contribs)
Jump to navigation Jump to search

3d3: A newbie setup proposal by Cabd and Penguin_Alien

The setup is generated with three rolls of a d3, and then vanilla townies and goons fill in the rest of the slots to 9 players; for a total of 12 potential combinations. Each of the dice are rolled independently but simultaneously. Scum always have day talk.

Scum will always get the bolded of the three on their die, and the other two are offered as safe-claims to them. Town is randomly assigned one of the other two from each of their two die.

Die One: Tracker Roleblocker Doctor

Die Two: Rolecop Gunsmith Commuter

Die Three: Vanilla Cop Tracker Jailkeeper


Pros:

  • Setups are variable enough that you are unlikely to get the same setup twice.
  • 12 potential setups makes player interest higher for standing users (outside the newbie queue) to come visit
  • No breaking claim strategies work as all dice are rolled independently (No Grid)
  • Scum have daytalk, which leads to higher satisfaction for scum players, especially newbies
  • Scum have safeclaims, and town is capable of getting scummy roles, making claiming the bolded roles not instantly a scum claim.
  • Retains the current 9 player size roster for games.
  • All roles are active. There's no "passive BP confirmed town" bullcrap.
  • Players have a 1 in 3 (Hey there's lots of 3s) of rolling a PR; their faction will assuredly have PRs that interact.
  • The listmod can just have the dice tags in their PM template; and the setup generates itself upon sending
  • Games should still finish between day 3 (THREEEEEEE!) and 4.
  • On first pass, no setup is incredibly broken for one side or the other.
  • In my opinion, generally mirrors site meta better.

Cons:

  • Potential for a tracker to get two names if tracking scum with a PR and kill (Matrix 6 avoids this by having it up against two goons)
  • Potential learning curve for ICs with the new setup, as it isn't an existing open/semiopen.
  • Mods will have to modify their boilerplate