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2024-03-28T10:57:09Z
User contributions
MediaWiki 1.39.1
http://wiki.mafiascum.net/index.php?title=Mith&diff=142970
Mith
2021-09-24T19:08:33Z
<p>Mith: </p>
<hr />
<div>{{DISPLAYTITLE:mith}}<br />
{{profile|1}}<br />
==About==<br />
<br />
mith is the creator and owner of mafiascum.net, bringing the concept over from the GreyLabyrinth in March 2002 with the help of [[Q]]. See [[Mafia History]] for more details.<br />
<br />
mith currently delegates the day-to-day running of the site, but occasionally pops in for serious issues and updates on the perpetually stalled production of cards. He generally plays by invitation, if at all.<br />
<br />
mith is a Software Engineer in Texas, and holds a PhD in Mathematics from the University of Brighton.<br />
<br />
mith won the [http://www.mafiascum.net/forum/images/scummies/2006/BestNightSceneWriter.jpg Paperback Writer] [[Scummie]] for [[2006 Scummies|2006]] (as [[Mr. Grey]]).<br />
<br />
mith formulated [[Stoofer%27s_Laws#mith.27s_Principle_regarding_Stoofer.27s_Observation_on_Thok.27s_Corollary_to_Stoofer.27s_2nd_Law|mith's Principle regarding Stoofer's Observation on Thok's Corollary to Stoofer's 2nd Law]]<br />
<br />
==Old Articles==<br />
<br />
[[Numbers, Part 1]] - Need to add spreadsheet.<br /><br />
[[Numbers, Part 2]] - Format needs to be updated.<br /><br />
[[And They All Lived Happily Ever After]] - Complete.<br /><br />
[[Happily Ever After, Revisited]] - Complete.<br /><br />
<br />
==Games Played (Outdated)==<br />
<br />
''On mafiascum.net, Theme Games (20):''<br />
<br />
<u>Survived (4)</u><br />
<br />
'''Bible Verse''' - Tie between Cult, Town, and Serial Killer. [Screwed by the SK Mason, part 2... but I finally survived one of these!]<br /><br />
'''[[Famous Women Mafia|Famous Women]]''' - Town wins.<br /><br />
'''Full Communications''' - Cop, Town wins.<br /><br />
'''Viva Las Vegas''' - Town wins.<br />
<br />
<u>Winning side (3)</u><br />
<br />
'''DP14''' (April Fools) - Serial Killers win. Night 1 kill.<br /><br />
'''Penthouse''' - Town wins, Night kill.<br /><br />
'''[[London Mafia 1|London]]''' - Town wins, Night kill.<br />
<br />
<u>Ties (2)</u><br />
<br />
'''Muppet Show''' - Tie between Town and Serial Killer. Night kill.<br /><br />
'''Dune''' - Tie between Town and Tleilaxu. Night kill.<br />
<br />
<u>Losing side (11)</u><br />
<br />
'''Thespival''' - Mafia wins, Night 1 kill. [Targeted by five different roles, and would have survived if the real Doc had protected me instead of the Quack.]<br /><br />
'''BM's Mystery''' - Evil Leaders Mafia wins, Night kill as replacement.<br /><br />
'''Good Omens''' - Satanic Mafia wins, Night kill.<br /><br />
'''Antrax Returns''' - Capone Mafia wins, Night 1 kill.<br /><br />
'''Movie Title''' - Monsters win, Night kill.<br /><br />
'''Intrigue''' - Mafia wins, Endgame night kill as replacement.<br /><br />
'''Twin Peaks''' - Mafia wins, Night kill.<br /><br />
'''[[Discworld Mafia|Discworld]]''' - Town wins, Night kill.<br /><br />
'''Trouble in Haiti''' - Witch Doctors and Zombies win, Night kill.<br /><br />
'''James Bond''' - SPECTRE wins, Night 1 kill.<br /><br />
'''Old West''' - Town wins, Endgame vote.<br />
<br />
''On mafiascum.net, Normal Games (4):''<br />
<br />
<u>Winning side (2)</u><br />
<br />
'''Mafia 6''' - Town wins, Night kill.<br /><br />
'''[[Mafia 1]]''' - Town wins, Night kill.<br />
<br />
<u>Losing side (2)</u><br />
<br />
'''Mafia 4''' (Focused) - Mafia wins, Endgame vote.<br /> <br />
'''[[Mafia 2]]''' - Fibonacci Mafia wins, Modkilled for absence. [...despite having mentioned in advance I would be gone.]<br />
<br />
''On mafiascum.net, Mini Games (20):''<br />
<br />
<u>Survived (8)</u><br />
<br />
'''Open 127''' (Lovers) - Town wins.<br /><br />
'''Mini 517''' (Tree Stump) - Town wins.<br /><br />
'''Mini 368''' (Town of Suspicion) - Mafia wins.<br /><br />
'''Mini 360''' (SIHM Math) - Abandoned. [Broken anyway, Town would have won.]<br /><br />
'''Mini 34''' (The Hitchhiker's Guide to the Galaxy) - Town wins.<br /><br />
'''Minvitational 4''' (Blinvitational) - Town wins.<br /><br />
'''Mini 16''' Town wins.<br /><br />
'''[[Mini 4]]''' Cop, Town wins.<br />
<br />
<u>Winning side (2)</u><br />
<br />
'''Minvitational 9''' - Town wins, Night Kill.<br /><br />
'''Mini 49''' (The Restaurant at the End of the Universe) - Town wins, Night Kill.<br />
<br />
<u>Ties (1)</u><br />
<br />
'''Minvitational 3''' - Tie. Night kill.<br />
<br />
<u>Losing side (9)</u><br />
<br />
'''Mini 266''' - Mafia wins, Endgame night kill.<br /><br />
'''Minvitational 5''' - Mafia wins, Night kill. [Screwed by Godfather Mason, part 4.]<br /><br />
'''Minvitational 2''' - Mafia wins, Endgame night kill. [mole lied for no reason, implicating me as the last Mafia.]<br /><br />
'''Minvitational 1''' - Town wins, Endgame vote, Cop result.<br /><br />
'''Mini 13''' - Mafia wins, Night kill.<br /><br />
'''Mini 7''' - Mafia wins, Prisoner's Dilemma Night kill.<br /><br />
'''Mini 6''' - Mafia wins, Night 1 kill.<br /><br />
'''Mini 3''' - Mafia wins, Deadline vote.<br /><br />
'''Mini 2''' - Mafia wins, Night 1 kill.<br />
<br />
''On mafiascum.net, Newbie Games (6):''<br />
<br />
<u>Current (1)</u><br />
<br />
'''Newbie 756'''<br />
<br />
<u>Survived (1)</u><br />
<br />
'''Newbie 465''' - Doctor, Town wins.<br /><br />
<br />
<u>Losing side (4)</u><br />
<br />
'''Newbie 624''' - Mafia wins, Endgame kill.<br /><br />
'''Newbie 622''' - Mafia wins, Night kill.<br /><br />
'''Newbie 476''' - Mafia wins, Night 1 kill.<br /><br />
'''Newbie 466''' - Mafia wins, Night 1 kill.<br /><br />
<br />
''On Brunchma.com (5):''<br />
<br />
<u>Survived (1)</u><br />
<br />
'''Mafia 3: Mafia Harder''' - Town wins. [Down 4-1-8, the remaining Masons (myself and daybreaker) lead a comeback, culminating in a Prisoner's Dilemma win.]<br />
<br />
<u>Winning side (2)</u><br />
<br />
'''Mafia 4: A New Hope''' - Lortesta Mafia wins. Night kill.<br /><br />
'''Mafia's Revenge II: The Revenge''' - Town wins. Vote.<br />
<br />
<u>Losing side (2)</u><br />
<br />
'''Speed Mafia 2''' - Sjo:bergi Mafia wins. Deadline vote. [I went on a great little The List (tm) based crusade and everyone started voting for me.]<br /><br />
'''Speed Mafia 1''' - Mafia wins. Suicide. [Screwy game, with the Angel (Cop) feeding info to a dead townie, who fed it to the Town.]<br />
<br />
''On the Grey Labyrinth (54):''<br />
<br />
<u>Survived (12)</u><br />
<br />
'''Mafia 127''' (Blighty) - Agreed draw. [In a lost endgame!]<br /><br />
'''Mafia 57''' (Rock and Pop) - Town wins.<br /><br />
'''Mafia 54''' (The Hobbit) - Gollum and Town tie. [But I fulfilled my winning condition.]<br /><br />
'''Mafia 45''' - Corleone Mafia wins. [Traitor.]<br /><br />
'''Mafia 43''' (Bladerunner) - Town wins. [Deckard and Rachael (mole) decide to just kill everyone rather than figure out who is really scum. Fit the movie quite well, I think!]<br /><br />
'''Mafia 41''' (Electoral) - Town wins. [I was the Ninja Serial Killer, but got counted among the Town when they won easily. Yes, twice in four games.]<br /><br />
'''Newbie 4''' - Town wins.<br /><br />
'''Mafia 38''' - Town wins. [I was the Mad Scientist, but since I couldn't kill, this was the best result I could get.]<br /><br />
'''Mafia 36''' (Realtime) - Town wins.<br /><br />
'''Mafia 20''' (Sole Survivor) - Solo Mafia win.<br /><br />
'''Mafia 14''' - Abandoned. Won endgame for the Cult.<br /><br />
'''Mafia 12''' - Town wins.<br />
<br />
<u>Winning side (13)</u><br />
<br />
'''Mafia 125''' (Canine Capers) - Town wins. Night kill.<br /><br />
'''Mafia 51''' (Simpsons) - Town wins. Night 1 kill.<br /><br />
'''Mafia 47''' (MtG) - Town wins. Night kill. [Broken setup.]<br /><br />
'''Mafia 39''' - Town wins. Night kill.<br /><br />
'''Mafia 31''' - Town wins. Cop, Day 1 kill.<br /><br />
'''Mafia 29''' (Russian) - Town wins. Night 1 kill.<br /><br />
'''Mafia 23''' - Alfredo Mafia wins. Suicide.<br /><br />
'''Mafia 21''' - Town wins. Night kill.<br /><br />
'''Mafia 15''' - Town wins. Night kill.<br /><br />
'''Mafia 9''' - Town wins. Night kill.<br /><br />
'''Mafia 8''' - Town wins. Cop, Endgame night kill.<br /><br />
'''Mafia 4''' - Town wins. Night 1 kill.<br /><br />
'''Mafia 3''' - Mafia wins. Suicide. [The infamous Luna traitor game.]<br />
<br />
<u>Ties (3)</u><br />
<br />
'''Mafia 46''' (Blind) - Tie. Night kill.<br /><br />
'''Mafia 11''' - Tie between Town and Guerillas. Night kill. [Screwed by Godfather Mason, part 1.]<br /><br />
'''Mafia 10''' (D&D) - Tie between Town and Monsters. <br />
Endgame night kill. [Should have been won, but dethy tried to help us. ttmd!]<br />
<br />
<u>Losing side (26, 2 as replacement)</u><br />
<br />
'''Mafia ?''' (James Bond) - Blofeld Mafia wins. Night kill. [Screwed by SK Mason, part 1.]<br /><br />
'''Mafia 140''' (Feline Follies) - Mafia wins. Night kill.<br /><br />
'''Mafia 124''' (Belgoody) - Town wins. Voted, Detective results.<br /><br />
'''Mafia 115''' (Golden Age) - Town wins. Deadline vote, Cop result.<br /><br />
'''MV Mini''' - Mafia wins. Endgame vote. [As Black Knight.]<br /><br />
'''Mafia 55''' (Lord of the Rings) - Mafia wins. Night kill.<br /><br />
'''Mafia 53''' (Harry Potter) - Town wins. Endgame vote as replacement.<br /><br />
'''Mafia 49''' (Star Wars 2) - Dark Side wins. Night 1 kill.<br /><br />
'''Mafia 48''' - Mafia and Vampires tie. Night kill.<br /><br />
'''Mafia 44''' (Verbose) - Town wins. Night 1 kill by insane Doc.<br /><br />
'''Mafia 37''' (Discworld) - Assassins win. Night kill.<br /><br />
'''Mafia 35B''' (Silent Mafia) - Ligurian Satanists win. Voted.<br /><br />
'''Mafia 34''' (Pokemafia) - Evil Pokemon win. Prisoner's Dilemma Night kill.<br /><br />
'''Mafia 33''' (D&D 2) - Goblins win. Night kill.<br /><br />
'''Mafia 30''' (Veggie) - Town wins (originally Town, turned Traitor). Killed when Turnip died. [Which was unfair to us.]<br /><br />
'''Mafia 28''' (Covenant) - Lord Foul wins. Voted, Night kill as replacement.<br /><br />
'''Mafia 27''' - Town wins. Voted (Cop result).<br /><br />
'''Mafia 26''' (Alien) - Mafia wins. Endgame night kill.<br /><br />
'''Mafia 24''' - Mafia wins. Night kill. [Screwed by Godfather Mason, part 2.]<br /><br />
'''Mafia 22''' - Mafia wins. Night kill.<br /><br />
'''Mafia 19''' (Star Wars) - Dark Side wins. Night 1 kill. [Extremely unbalanced.]<br /><br />
'''Mafia 18''' - Town wins. Voted (Cop result). [Not actually sure about this one, the end is missing in the archive.]<br /><br />
'''Mafia 16''' - Mafia wins. Voted (Cop result). [First Insane Cop on the forums.]<br /><br />
'''Mafia 6''' - Mafia wins. Voted. [Lurking pika game.]<br /><br />
'''Mafia 5''' - Mafia wins. Endgame vote. [An early showcase of how to play as Mafia.]<br />
<br />
==Games Moderated (Outdated)==<br />
<br />
''On mafiascum.net (20):''<br />
<br />
[[Newbie 757]] (F11) - 9 players. Current.<br /><br />
[[Newbie 755]] (F11) - 9 players. Town wins.<br /><br />
[[California Trilogy - Going to San Francisco]] - 20 players. Innocents win.<br /><br />
[[Mini 521]] (SMSM) - Ended due to setup issues and inactivity.<br /><br />
[[California Trilogy - Dantès in Fresno]] - 20 players. Parisian Mafia and BALCO win.<br /><br />
[[Newbie 463]] (C9) - 7 players. Mafia wins.<br /><br />
[[Newbie 462]] (C9) - 7 players. Mafia wins.<br /><br />
[[Newbie 448]] (C9) - 7 players. Mafia wins.<br /><br />
[[Newbie 330]] (C9) - 7 players. Mafia wins.<br /><br />
[[Newbie 312]] (C9) - 7 players. Mafia wins.<br /><br />
[[Newbie 311]] (C9) - 7 players. Mafia wins.<br /><br />
[[MeMeMeet Mafia]] - 19 players. Concerned Parent Mafia wins.<br /><br />
[[Open 1]] (Pie C9) - 7 players. Mafia wins.<br /><br />
[[Verbose Mafia 2]] - 20 players. Mafia wins.<br /><br />
[[Five Year Anniversary Invitational]] - 20 players. Mafia wins.<br /><br />
[[Silent Mafia 2]] - 20 players. Mafia wins.<br /><br />
[[NYPD Mafia]] - 20 players. Town wins.<br /><br />
[[Texas Justice]] - 20 players. Town wins.<br /><br />
[[Padded Wall]] - 30 players. Abandoned due to crash.<br /><br />
[[Mafia 11]] - 20 players. Mafia wins.<br /><br />
[[Mini 1]] - 12 players. Mafia wins.<br /><br />
<br />
''On Brunchma.com (2):''<br />
<br />
'''Speed Mafia 3''' - 26 players. Neilsono Mafia wins.<br /><br />
'''Mafia 1''' - 12 players. Town wins.<br /><br />
<br />
''On the Grey Labyrinth (19):''<br />
<br />
'''Mafia 107''' (Texas Justice) - 20 players. Town wins.<br /><br />
'''Mafia 50''' (The Salem Witch Trials) - Alias. 30 players. Town wins.<br /><br />
'''Mafia 42''' (Wheel of Time) - 36 players. Ishamael's Clan wins.<br /><br />
'''Mafia 40''' (Invitational) - Alias. 28 players. Town wins.<br /><br />
'''Mafia 35A''' (Silent Mafia) - 18 players. Sciavano Mafia wins.<br /><br />
'''Mafia 32''' (Neighborhood Mafia) - 40 players. Town wins.<br /><br />
'''Newbie 3''' - 15 players. Mafia wins.<br /><br />
'''Mafia 25''' - Tournament:<br />
* A - Town wins (OcularGold and Eykir survive).<br />
* B - Town wins (PropagandaMinister, Chuck, Samadhi, and Acer survive).<br />
* C - Town wins (Luna, Sparhawk, Plexer, and Sofis survive).<br />
* D - Mafia wins (Quailman and Internet Stranger survive).<br />
* E - Mafia wins (groza528 survives).<br />
* F - Mafia wins (PropagandaMinister and Zephyr survive).<br />
* G - Corleone Mafia wins (Sparhawk and OcularGold survive).<br />
<br />
'''Mafia 17''' - 20 players. Town wins.<br /><br />
'''Mafia 13''' ("Gang Wars") - 20 players. Town wins.<br /><br />
'''Mafia 7''' - 36 players. Town wins.<br /><br />
'''Mafia 2''' - 31 players. Mafia wins.<br /><br />
'''Mafia 1''' - 12 players. Mafia wins.<br />
<br />
[[Category:GLers]]<br />
[[Category:2002 Scummers]]</div>
Mith
http://wiki.mafiascum.net/index.php?title=Red_Flag&diff=132762
Red Flag
2018-05-22T16:46:52Z
<p>Mith: </p>
<hr />
<div>__NOTOC__<br />
{{Setups<br />
|Title=Red Flag<br />
|Setup Size=Mini<br />
|Players=13<br />
|Designer=mith<br />
|Designer2=<br />
|Designer3=<br />
|type=Mini<br />
|type2=<br />
|type3=<br />
|type4=<br />
|type5=<br />
|type6=<br />
|Notes=}}<br />
<br />
Red Flag is an [[Open Setup]] derived from the similar [[White Flag (Open Setup)|White Flag]]. The Town wins when any two Mafia players are lynched or when all Mafia players are dead. <br />
<br />
==Setup==<br />
*4 [[Mafia Goon]]s<br />
*9 [[Vanilla Townie]]s<br />
<br />
==Mechanics==<br />
* Daystart<br />
* Town wins when any two Mafia are lynched or all Mafia are dead<br />
* Mafia has daytalk<br />
<br />
==Role PMs==<br />
<br />
===<div style="color:red">Mafia Goon</div>===<br />
* Welcome, [Player Name]. You are a Mafia Goon, along with [Player Name], [Player Name], and [Player Name].<br />
<br />
'''Abilities:'''<br />
* Factional communication: Pre-game and at any time during the game you may talk with your partners here [Link].<br />
* Factional kill: Every night, one of you or your partners may perform the factional kill.<br />
<br />
'''Win condition:'''<br />
* You win when all members of the town have been eliminated or nothing can prevent this from occurring.<br />
<br />
Please confirm via PM.<br />
<br />
<br />
===<div style="color:green">Vanilla Townie</div>===<br />
* Welcome, [Player Name], you are a Vanilla Townie. <br />
<br />
'''Abilities:''' <br />
* Your vote is your weapon, you have no special abilities.<br />
<br />
'''Win condition:''' <br />
* You win when any two Mafia Goons are lynched or when all Mafia are dead.<br />
<br />
Please confirm via PM.<br />
<br />
==Discussion==<br />
<br />
Red Flag was originally designed by mith, who calculated the EV for various Scum:Town ratios. 1-2 Mafia Setups are equivalent to Vanilla Mafia; 3 Mafia Setups are (mostly) equivalent to White Flag. The EV for other counts is:<br />
<br />
*11p: 4:7 (35%) <br />
*13p: 5:8 (37%), 4:9 (45%) <br />
*15p: 6:9 (39%), 5:10 (50%)<br />
*17p: 7:10 (41%), 6:11 (53%)<br />
<br />
As the Town win condition specifies "lynched", Mafia may find cases where nightkilling one of their own may be beneficial. For example, from a purely EV perspective: at 4:7 Mafia should always nightkill Town (they are close enough to [[Lylo]]); at 4:11 Mafia should always nightkill Mafia (down to 1 or 2 Mafia members, depending on whether one has been lynched or not, to reduce the chances of losing to two Mafia lynches); and at 4:9 the day 1 lynch determines the correct strategy (if Town is lynched day 1, Mafia should reduce the game to 4:7, but if Mafia is lynched they should kill down to 1 Mafia member).<br />
<br />
It may also be beneficial to nightkill a Mafia member based on the day play. If a member is likely to be lynched the next day, it may be better to kill them off rather than give Town a free "point" toward the two lynch win condition.<br />
<br />
==Completed Games==<br />
{{SetupHistory/Database}}</div>
Mith
http://wiki.mafiascum.net/index.php?title=Red_Flag&diff=132761
Red Flag
2018-05-22T16:46:13Z
<p>Mith: fix 4:9 EV - slightly lower due to Mafia nightkill strategy</p>
<hr />
<div>__NOTOC__<br />
{{Setups<br />
|Title=Red Flag<br />
|Setup Size=Mini<br />
|Players=13<br />
|Designer=mith<br />
|Designer2=<br />
|Designer3=<br />
|type=Mini<br />
|type2=<br />
|type3=<br />
|type4=<br />
|type5=<br />
|type6=<br />
|Notes=}}<br />
<br />
Red Flag is an [[Open Setup]] derived from the similar [[White Flag (Open Setup)|White Flag]]. The Town wins when any two Mafia players are lynched or when all Mafia players are dead. <br />
<br />
==Setup==<br />
*4 [[Mafia Goon]]s<br />
*9 [[Vanilla Townie]]s<br />
<br />
==Mechanics==<br />
* Daystart<br />
* Town wins when any two Mafia are lynched or all Mafia are dead<br />
* Mafia has daytalk<br />
<br />
==Role PMs==<br />
<br />
===<div style="color:red">Mafia Goon</div>===<br />
* Welcome, [Player Name]. You are a Mafia Goon, along with [Player Name], [Player Name], and [Player Name].<br />
<br />
'''Abilities:'''<br />
* Factional communication: Pre-game and at any time during the game you may talk with your partners here [Link].<br />
* Factional kill: Every night, one of you or your partners may perform the factional kill.<br />
<br />
'''Win condition:'''<br />
* You win when all members of the town have been eliminated or nothing can prevent this from occurring.<br />
<br />
Please confirm via PM.<br />
<br />
<br />
===<div style="color:green">Vanilla Townie</div>===<br />
* Welcome, [Player Name], you are a Vanilla Townie. <br />
<br />
'''Abilities:''' <br />
* Your vote is your weapon, you have no special abilities.<br />
<br />
'''Win condition:''' <br />
* You win when any two Mafia Goons are lynched or when all Mafia are dead.<br />
<br />
Please confirm via PM.<br />
<br />
==Discussion==<br />
<br />
Red Flag was originally designed by mith, who calculated the EV for various Scum:Town ratios. 1-2 Mafia Setups are equivalent to Vanilla Mafia; 3 Mafia Setups are (mostly) equivalent to White Flag. The EV for other counts is:<br />
<br />
*11p: 4:7 (35%) <br />
*13p: 5:8 (37%), 4:9 (45%) <br />
*15p: 6:9 (39%), 5:10 (50%)<br />
*17p: 7:10 (41%), 6:11 (53%)<br />
<br />
As the Town win condition specifies "lynched", Mafia may find cases where nightkilling one of their own may be beneficial. For example, from a purely EV perspective: at 4:7 Mafia should always nightkill Town (they are close enough to [[Lylo]]; at 4:11 Mafia should always nightkill Mafia (down to 1 or 2 Mafia members, depending on whether one has been lynched or not, to reduce the chances of losing to two Mafia lynches); and at 4:9 the day 1 lynch determines the correct strategy (if Town is lynched day 1, Mafia should reduce the game to 4:7, but if Mafia is lynched they should kill down to 1 Mafia member).<br />
<br />
It may also be beneficial to nightkill a Mafia member based on the day play. If a member is likely to be lynched the next day, it may be better to kill them off rather than give Town a free "point" toward the two lynch win condition.<br />
<br />
==Completed Games==<br />
{{SetupHistory/Database}}</div>
Mith
http://wiki.mafiascum.net/index.php?title=Red_Flag&diff=132760
Red Flag
2018-05-22T16:44:25Z
<p>Mith: nightkill strategy</p>
<hr />
<div>__NOTOC__<br />
{{Setups<br />
|Title=Red Flag<br />
|Setup Size=Mini<br />
|Players=13<br />
|Designer=mith<br />
|Designer2=<br />
|Designer3=<br />
|type=Mini<br />
|type2=<br />
|type3=<br />
|type4=<br />
|type5=<br />
|type6=<br />
|Notes=}}<br />
<br />
Red Flag is an [[Open Setup]] derived from the similar [[White Flag (Open Setup)|White Flag]]. The Town wins when any two Mafia players are lynched or when all Mafia players are dead. <br />
<br />
==Setup==<br />
*4 [[Mafia Goon]]s<br />
*9 [[Vanilla Townie]]s<br />
<br />
==Mechanics==<br />
* Daystart<br />
* Town wins when any two Mafia are lynched or all Mafia are dead<br />
* Mafia has daytalk<br />
<br />
==Role PMs==<br />
<br />
===<div style="color:red">Mafia Goon</div>===<br />
* Welcome, [Player Name]. You are a Mafia Goon, along with [Player Name], [Player Name], and [Player Name].<br />
<br />
'''Abilities:'''<br />
* Factional communication: Pre-game and at any time during the game you may talk with your partners here [Link].<br />
* Factional kill: Every night, one of you or your partners may perform the factional kill.<br />
<br />
'''Win condition:'''<br />
* You win when all members of the town have been eliminated or nothing can prevent this from occurring.<br />
<br />
Please confirm via PM.<br />
<br />
<br />
===<div style="color:green">Vanilla Townie</div>===<br />
* Welcome, [Player Name], you are a Vanilla Townie. <br />
<br />
'''Abilities:''' <br />
* Your vote is your weapon, you have no special abilities.<br />
<br />
'''Win condition:''' <br />
* You win when any two Mafia Goons are lynched or when all Mafia are dead.<br />
<br />
Please confirm via PM.<br />
<br />
==Discussion==<br />
<br />
Red Flag was originally designed by mith, who calculated the EV for various Scum:Town ratios. 1-2 Mafia Setups are equivalent to Vanilla Mafia; 3 Mafia Setups are equivalent to White Flag. The EV for other counts was calculated as:<br />
<br />
*11p: 4:7 (35%) <br />
*13p: 5:8 (37%), 4:9 (46%) <br />
*15p: 6:9 (39%), 5:10 (50%)<br />
*17p: 7:10 (41%), 6:11 (53%)<br />
<br />
As the Town win condition specifies "lynched", Mafia may find cases where nightkilling one of their own may be beneficial. For example, from a purely EV perspective: at 4:7 Mafia should always nightkill Town (they are close enough to [[Lylo]]; at 4:11 Mafia should always nightkill Mafia (down to 1 or 2 Mafia members, depending on whether one has been lynched or not, to reduce the chances of losing to two Mafia lynches); and at 4:9 the day 1 lynch determines the correct strategy (if Town is lynched day 1, Mafia should reduce the game to 4:7, but if Mafia is lynched they should kill down to 1 Mafia member).<br />
<br />
It may also be beneficial to nightkill a Mafia member based on the day play. If a member is likely to be lynched the next day, it may be better to kill them off rather than give Town a free "point" toward the two lynch win condition.<br />
<br />
==Completed Games==<br />
{{SetupHistory/Database}}</div>
Mith
http://wiki.mafiascum.net/index.php?title=EV&diff=132211
EV
2018-04-24T01:27:28Z
<p>Mith: </p>
<hr />
<div>The '''Expected Value''' (EV) of a [[Setup]] is the probability of each [[Alignment]] winning the game if all players were to play optimally.<br />
<br />
Generally, the EV is calculated assuming random lynches and nightkills (absent information provided by the existence of named [[Roles]] or [[Investigative Roles|Investigation]] results). For setups with power roles, the exactly EV becomes increasingly difficult to determine, due to claiming strategies (for example, it may be best for [[Mafia]] to fake-claim a role with some probability, rather than always or never).<br />
<br />
The argument for equating "optimal" and "random" for the purpose of EV calculation comes from [[mith]]:<br />
<br />
{{Quote<br />
|text=The short version of the argument: Town's optimal play can be no worse than random lynching; if it were they would just lynch randomly to improve their EV. Mafia playing optimally can also do no worse than the lynches being random - at worst, their optimal play would be "play exactly like you don't know you're Mafia". QED<br />
}}<br />
<br />
It is typically assumed that [[Town]] should do better than EV - that is, they will lynch better, on average, than random. This effect is most apparent in [[Nightless]] games, where the [[Mafia]] do not have an opportunity to remove strong town players. However, in other setups, the assumed Town advantage has not been borne out in games played.</div>
Mith
http://wiki.mafiascum.net/index.php?title=Category:Vanilla_(Open_Setup)&diff=132173
Category:Vanilla (Open Setup)
2018-04-16T21:11:46Z
<p>Mith: EV table formatting</p>
<hr />
<div>__NOTOC__<br />
{{Browsebar}}<br />
-----<br />
{{Browsebar|Setups}}<br />
<!-- PORTAL DESCRIPTION --><br />
{| style="width:99%; background:#f9f9f9; margin:auto; margin-top:7px; border:1px solid #ddd; align:center; padding:1px;"<br />
| colspan="2" |<br />
{| style="clear:both; width:100%; border: solid#aaaaaa; border-width:1px 1px 0; background:#444444; color:#f9f9ff; text-align:center; font-size:100%; margin:auto; margin-bottom:0px;"<br />
| style="font-family:sans-serif; font-size:1.1em; font-weight:bold; color:#f9f9ff;" | Vanilla Mafia<br />
|}<br />
{| style="width:100%; border:1px solid #aaaaaa; border-top-width:1px; vertical-align:top; background:white; opacity:1; color:black; text-align:left; padding:1em; padding-top:.3em; padding-bottom:.5em;"<br />
|<br />
'''Vanilla Mafia''' (also referred to as Mountainous) is the most basic setup for a Mafia game, with only [[Goon|Mafia Goons]] and [[Townie|Vanilla Town]], along with standard rules (alternating between [[Day]] lynches by the Town and [[Night]] kills by the Mafia.<br />
<br />
Vanilla setups have been run with different player counts, with each count having a different [[Game Balance|Balance]].<br />
<br />
===EV Calculations===<br />
The [[EV]] of a [[Day Start]] setup with M Goons and T Townies (with total number of players M+T odd) can be calculated as follows:<br />
<br />
*During Day, there are M+T total players. The probability of lynching Mafia is therefore M/(M+T), while the probability of lynching Town is T/(M+T).<br />
*If Mafia is lynched, then after the Mafia kill a Townie at Night, there will be M-1 Mafia and T-1 Townies remaining for the next day.<br />
*If Town is lynched, then after the Mafia kill another Townie at Night, there will be M Mafia and T-2 Townies remaining for the next day.<br />
<br />
Putting this all together gives the following recursive formula:<br />
<br />
EV[M,T] = M/(M+T) * EV[M-1,T-1] + T/(M+T) * EV[M,T-2]<br />
<br />
This formula, combined with the fact that EV[0,T] = 1 (Town wins if there are no Mafia left) and EV[M,X] = 0 if M >= X (Mafia wins if they make up half the town), can be used to calculate any specific size and composition of game.<br />
<br />
If the total number of players is even, Town should [[No Lynch]] - this is because the number of [[Mislynch|mislynches]] is unchanged, while the probability of lynching Mafia is increased with one fewer Townie.<br />
<br />
===EV for Select Setups===<br />
<br />
The EV calculated in this table is the expected win percentage for Town. To calculate for Mafia, subtract each from 100%.<br />
<br />
EV has been calculated up to M {{=}} 1000 (and T > 4000000); this table gives values up to 10 Mafia and 100 total players.<br />
<br />
{| class="wikitable mw-collapsible mw-collapsed"<br />
|+ class="nowrap" | Vanilla&nbsp;EV&nbsp;Table<br />
|-<br />
! T \ M<br />
! 1<br />
! 2<br />
! 3<br />
! 4<br />
! 5<br />
! 6<br />
! 7<br />
! 8<br />
! 9<br />
! 10<br />
|- <br />
! 2<br />
| style="background: #ffe0e0;" | {{Hover|EV[1,2] {{=}} (1/3) * EV[0,2] + (2/3) * EV[1,0] {{=}} (1/3) * 100.00% + (2/3) * 0.00% {{=}} 33.33%|33.33%}}<br />
|- <br />
! 3<br />
| style="background: #ffe0e0;" | {{Hover|EV[1,3] {{=}} EV[1,2] (after no lynch)|33.33%}}<br />
| {{Hover|EV[2,3] {{=}} (2/5) * EV[1,2] + (3/5) * EV[2,1] {{=}} (2/5) * 33.33% + (3/5) * 0.00% {{=}} 13.33%|13.33%}}<br />
|- <br />
! 4<br />
| style="background: #e0ffe0;" | {{Hover|EV[1,4] {{=}} (1/5) * EV[0,4] + (4/5) * EV[1,2] {{=}} (1/5) * 100.00% + (4/5) * 33.33% {{=}} 46.67%|46.67%}}<br />
| {{Hover|EV[2,4] {{=}} EV[2,3] (after no lynch)|13.33%}}<br />
| {{Hover|EV[3,4] {{=}} (3/7) * EV[2,3] + (4/7) * EV[3,2] {{=}} (3/7) * 13.33% + (4/7) * 0.00% {{=}} 5.71%|5.71%}}<br />
|- <br />
! 5<br />
| style="background: #e0ffe0;" | {{Hover|EV[1,5] {{=}} EV[1,4] (after no lynch)|46.67%}}<br />
| {{Hover|EV[2,5] {{=}} (2/7) * EV[1,4] + (5/7) * EV[2,3] {{=}} (2/7) * 46.67% + (5/7) * 13.33% {{=}} 22.86%|22.86%}}<br />
| {{Hover|EV[3,5] {{=}} EV[3,4] (after no lynch)|5.71%}}<br />
| {{Hover|EV[4,5] {{=}} (4/9) * EV[3,4] + (5/9) * EV[4,3] {{=}} (4/9) * 5.71% + (5/9) * 0.00% {{=}} 2.54%|2.54%}}<br />
|- <br />
! 6<br />
| style="background: #e0e0ff;" | {{Hover|EV[1,6] {{=}} (1/7) * EV[0,6] + (6/7) * EV[1,4] {{=}} (1/7) * 100.00% + (6/7) * 46.67% {{=}} 54.29%|54.29%}}<br />
| {{Hover|EV[2,6] {{=}} EV[2,5] (after no lynch)|22.86%}}<br />
| {{Hover|EV[3,6] {{=}} (3/9) * EV[2,5] + (6/9) * EV[3,4] {{=}} (3/9) * 22.86% + (6/9) * 5.71% {{=}} 11.43%|11.43%}}<br />
| {{Hover|EV[4,6] {{=}} EV[4,5] (after no lynch)|2.54%}}<br />
| {{Hover|EV[5,6] {{=}} (5/11) * EV[4,5] + (6/11) * EV[5,4] {{=}} (5/11) * 2.54% + (6/11) * 0.00% {{=}} 1.15%|1.15%}}<br />
|- <br />
! 7<br />
| style="background: #e0e0ff;" | {{Hover|EV[1,7] {{=}} EV[1,6] (after no lynch)|54.29%}}<br />
| {{Hover|EV[2,7] {{=}} (2/9) * EV[1,6] + (7/9) * EV[2,5] {{=}} (2/9) * 54.29% + (7/9) * 22.86% {{=}} 29.84%|29.84%}}<br />
| {{Hover|EV[3,7] {{=}} EV[3,6] (after no lynch)|11.43%}}<br />
| {{Hover|EV[4,7] {{=}} (4/11) * EV[3,6] + (7/11) * EV[4,5] {{=}} (4/11) * 11.43% + (7/11) * 2.54% {{=}} 5.77%|5.77%}}<br />
| {{Hover|EV[5,7] {{=}} EV[5,6] (after no lynch)|1.15%}}<br />
| {{Hover|EV[6,7] {{=}} (6/13) * EV[5,6] + (7/13) * EV[6,5] {{=}} (6/13) * 1.15% + (7/13) * 0.00% {{=}} 0.53%|0.53%}}<br />
|- <br />
! 8<br />
| style="background: #e0e0ff;" | {{Hover|EV[1,8] {{=}} (1/9) * EV[0,8] + (8/9) * EV[1,6] {{=}} (1/9) * 100.00% + (8/9) * 54.29% {{=}} 59.37%|59.37%}}<br />
| {{Hover|EV[2,8] {{=}} EV[2,7] (after no lynch)|29.84%}}<br />
| {{Hover|EV[3,8] {{=}} (3/11) * EV[2,7] + (8/11) * EV[3,6] {{=}} (3/11) * 29.84% + (8/11) * 11.43% {{=}} 16.45%|16.45%}}<br />
| {{Hover|EV[4,8] {{=}} EV[4,7] (after no lynch)|5.77%}}<br />
| {{Hover|EV[5,8] {{=}} (5/13) * EV[4,7] + (8/13) * EV[5,6] {{=}} (5/13) * 5.77% + (8/13) * 1.15% {{=}} 2.93%|2.93%}}<br />
| {{Hover|EV[6,8] {{=}} EV[6,7] (after no lynch)|0.53%}}<br />
| {{Hover|EV[7,8] {{=}} (7/15) * EV[6,7] + (8/15) * EV[7,6] {{=}} (7/15) * 0.53% + (8/15) * 0.00% {{=}} 0.25%|0.25%}}<br />
|- <br />
! 9<br />
| style="background: #e0e0ff;" | {{Hover|EV[1,9] {{=}} EV[1,8] (after no lynch)|59.37%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[2,9] {{=}} (2/11) * EV[1,8] + (9/11) * EV[2,7] {{=}} (2/11) * 59.37% + (9/11) * 29.84% {{=}} 35.21%|35.21%}}<br />
| {{Hover|EV[3,9] {{=}} EV[3,8] (after no lynch)|16.45%}}<br />
| {{Hover|EV[4,9] {{=}} (4/13) * EV[3,8] + (9/13) * EV[4,7] {{=}} (4/13) * 16.45% + (9/13) * 5.77% {{=}} 9.06%|9.06%}}<br />
| {{Hover|EV[5,9] {{=}} EV[5,8] (after no lynch)|2.93%}}<br />
| {{Hover|EV[6,9] {{=}} (6/15) * EV[5,8] + (9/15) * EV[6,7] {{=}} (6/15) * 2.93% + (9/15) * 0.53% {{=}} 1.49%|1.49%}}<br />
| {{Hover|EV[7,9] {{=}} EV[7,8] (after no lynch)|0.25%}}<br />
| {{Hover|EV[8,9] {{=}} (8/17) * EV[7,8] + (9/17) * EV[8,7] {{=}} (8/17) * 0.25% + (9/17) * 0.00% {{=}} 0.12%|0.12%}}<br />
|- <br />
! 10<br />
| {{Hover|EV[1,10] {{=}} (1/11) * EV[0,10] + (10/11) * EV[1,8] {{=}} (1/11) * 100.00% + (10/11) * 59.37% {{=}} 63.06%|63.06%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[2,10] {{=}} EV[2,9] (after no lynch)|35.21%}}<br />
| {{Hover|EV[3,10] {{=}} (3/13) * EV[2,9] + (10/13) * EV[3,8] {{=}} (3/13) * 35.21% + (10/13) * 16.45% {{=}} 20.78%|20.78%}}<br />
| {{Hover|EV[4,10] {{=}} EV[4,9] (after no lynch)|9.06%}}<br />
| {{Hover|EV[5,10] {{=}} (5/15) * EV[4,9] + (10/15) * EV[5,8] {{=}} (5/15) * 9.06% + (10/15) * 2.93% {{=}} 4.97%|4.97%}}<br />
| {{Hover|EV[6,10] {{=}} EV[6,9] (after no lynch)|1.49%}}<br />
| {{Hover|EV[7,10] {{=}} (7/17) * EV[6,9] + (10/17) * EV[7,8] {{=}} (7/17) * 1.49% + (10/17) * 0.25% {{=}} 0.76%|0.76%}}<br />
| {{Hover|EV[8,10] {{=}} EV[8,9] (after no lynch)|0.12%}}<br />
| {{Hover|EV[9,10] {{=}} (9/19) * EV[8,9] + (10/19) * EV[9,8] {{=}} (9/19) * 0.12% + (10/19) * 0.00% {{=}} 0.06%|0.06%}}<br />
|- <br />
! 11<br />
| {{Hover|EV[1,11] {{=}} EV[1,10] (after no lynch)|63.06%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[2,11] {{=}} (2/13) * EV[1,10] + (11/13) * EV[2,9] {{=}} (2/13) * 63.06% + (11/13) * 35.21% {{=}} 39.49%|39.49%}}<br />
| {{Hover|EV[3,11] {{=}} EV[3,10] (after no lynch)|20.78%}}<br />
| {{Hover|EV[4,11] {{=}} (4/15) * EV[3,10] + (11/15) * EV[4,9] {{=}} (4/15) * 20.78% + (11/15) * 9.06% {{=}} 12.18%|12.18%}}<br />
| {{Hover|EV[5,11] {{=}} EV[5,10] (after no lynch)|4.97%}}<br />
| {{Hover|EV[6,11] {{=}} (6/17) * EV[5,10] + (11/17) * EV[6,9] {{=}} (6/17) * 4.97% + (11/17) * 1.49% {{=}} 2.72%|2.72%}}<br />
| {{Hover|EV[7,11] {{=}} EV[7,10] (after no lynch)|0.76%}}<br />
| {{Hover|EV[8,11] {{=}} (8/19) * EV[7,10] + (11/19) * EV[8,9] {{=}} (8/19) * 0.76% + (11/19) * 0.12% {{=}} 0.39%|0.39%}}<br />
| {{Hover|EV[9,11] {{=}} EV[9,10] (after no lynch)|0.06%}}<br />
| {{Hover|EV[10,11] {{=}} (10/21) * EV[9,10] + (11/21) * EV[10,9] {{=}} (10/21) * 0.06% + (11/21) * 0.00% {{=}} 0.03%|0.03%}}<br />
|- <br />
! 12<br />
| {{Hover|EV[1,12] {{=}} (1/13) * EV[0,12] + (12/13) * EV[1,10] {{=}} (1/13) * 100.00% + (12/13) * 63.06% {{=}} 65.90%|65.90%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[2,12] {{=}} EV[2,11] (after no lynch)|39.49%}}<br />
| {{Hover|EV[3,12] {{=}} (3/15) * EV[2,11] + (12/15) * EV[3,10] {{=}} (3/15) * 39.49% + (12/15) * 20.78% {{=}} 24.52%|24.52%}}<br />
| {{Hover|EV[4,12] {{=}} EV[4,11] (after no lynch)|12.18%}}<br />
| {{Hover|EV[5,12] {{=}} (5/17) * EV[4,11] + (12/17) * EV[5,10] {{=}} (5/17) * 12.18% + (12/17) * 4.97% {{=}} 7.09%|7.09%}}<br />
| {{Hover|EV[6,12] {{=}} EV[6,11] (after no lynch)|2.72%}}<br />
| {{Hover|EV[7,12] {{=}} (7/19) * EV[6,11] + (12/19) * EV[7,10] {{=}} (7/19) * 2.72% + (12/19) * 0.76% {{=}} 1.48%|1.48%}}<br />
| {{Hover|EV[8,12] {{=}} EV[8,11] (after no lynch)|0.39%}}<br />
| {{Hover|EV[9,12] {{=}} (9/21) * EV[8,11] + (12/21) * EV[9,10] {{=}} (9/21) * 0.39% + (12/21) * 0.06% {{=}} 0.20%|0.20%}}<br />
| {{Hover|EV[10,12] {{=}} EV[10,11] (after no lynch)|0.03%}}<br />
|- <br />
! 13<br />
| {{Hover|EV[1,13] {{=}} EV[1,12] (after no lynch)|65.90%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[2,13] {{=}} (2/15) * EV[1,12] + (13/15) * EV[2,11] {{=}} (2/15) * 65.90% + (13/15) * 39.49% {{=}} 43.01%|43.01%}}<br />
| {{Hover|EV[3,13] {{=}} EV[3,12] (after no lynch)|24.52%}}<br />
| {{Hover|EV[4,13] {{=}} (4/17) * EV[3,12] + (13/17) * EV[4,11] {{=}} (4/17) * 24.52% + (13/17) * 12.18% {{=}} 15.09%|15.09%}}<br />
| {{Hover|EV[5,13] {{=}} EV[5,12] (after no lynch)|7.09%}}<br />
| {{Hover|EV[6,13] {{=}} (6/19) * EV[5,12] + (13/19) * EV[6,11] {{=}} (6/19) * 7.09% + (13/19) * 2.72% {{=}} 4.10%|4.10%}}<br />
| {{Hover|EV[7,13] {{=}} EV[7,12] (after no lynch)|1.48%}}<br />
| {{Hover|EV[8,13] {{=}} (8/21) * EV[7,12] + (13/21) * EV[8,11] {{=}} (8/21) * 1.48% + (13/21) * 0.39% {{=}} 0.80%|0.80%}}<br />
| {{Hover|EV[9,13] {{=}} EV[9,12] (after no lynch)|0.20%}}<br />
| {{Hover|EV[10,13] {{=}} (10/23) * EV[9,12] + (13/23) * EV[10,11] {{=}} (10/23) * 0.20% + (13/23) * 0.03% {{=}} 0.10%|0.10%}}<br />
|- <br />
! 14<br />
| {{Hover|EV[1,14] {{=}} (1/15) * EV[0,14] + (14/15) * EV[1,12] {{=}} (1/15) * 100.00% + (14/15) * 65.90% {{=}} 68.17%|68.17%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[2,14] {{=}} EV[2,13] (after no lynch)|43.01%}}<br />
| {{Hover|EV[3,14] {{=}} (3/17) * EV[2,13] + (14/17) * EV[3,12] {{=}} (3/17) * 43.01% + (14/17) * 24.52% {{=}} 27.79%|27.79%}}<br />
| {{Hover|EV[4,14] {{=}} EV[4,13] (after no lynch)|15.09%}}<br />
| {{Hover|EV[5,14] {{=}} (5/19) * EV[4,13] + (14/19) * EV[5,12] {{=}} (5/19) * 15.09% + (14/19) * 7.09% {{=}} 9.20%|9.20%}}<br />
| {{Hover|EV[6,14] {{=}} EV[6,13] (after no lynch)|4.10%}}<br />
| {{Hover|EV[7,14] {{=}} (7/21) * EV[6,13] + (14/21) * EV[7,12] {{=}} (7/21) * 4.10% + (14/21) * 1.48% {{=}} 2.36%|2.36%}}<br />
| {{Hover|EV[8,14] {{=}} EV[8,13] (after no lynch)|0.80%}}<br />
| {{Hover|EV[9,14] {{=}} (9/23) * EV[8,13] + (14/23) * EV[9,12] {{=}} (9/23) * 0.80% + (14/23) * 0.20% {{=}} 0.44%|0.44%}}<br />
| {{Hover|EV[10,14] {{=}} EV[10,13] (after no lynch)|0.10%}}<br />
|- <br />
! 15<br />
| {{Hover|EV[1,15] {{=}} EV[1,14] (after no lynch)|68.17%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[2,15] {{=}} (2/17) * EV[1,14] + (15/17) * EV[2,13] {{=}} (2/17) * 68.17% + (15/17) * 43.01% {{=}} 45.97%|45.97%}}<br />
| {{Hover|EV[3,15] {{=}} EV[3,14] (after no lynch)|27.79%}}<br />
| {{Hover|EV[4,15] {{=}} (4/19) * EV[3,14] + (15/19) * EV[4,13] {{=}} (4/19) * 27.79% + (15/19) * 15.09% {{=}} 17.76%|17.76%}}<br />
| {{Hover|EV[5,15] {{=}} EV[5,14] (after no lynch)|9.20%}}<br />
| {{Hover|EV[6,15] {{=}} (6/21) * EV[5,14] + (15/21) * EV[6,13] {{=}} (6/21) * 9.20% + (15/21) * 4.10% {{=}} 5.56%|5.56%}}<br />
| {{Hover|EV[7,15] {{=}} EV[7,14] (after no lynch)|2.36%}}<br />
| {{Hover|EV[8,15] {{=}} (8/23) * EV[7,14] + (15/23) * EV[8,13] {{=}} (8/23) * 2.36% + (15/23) * 0.80% {{=}} 1.34%|1.34%}}<br />
| {{Hover|EV[9,15] {{=}} EV[9,14] (after no lynch)|0.44%}}<br />
| {{Hover|EV[10,15] {{=}} (10/25) * EV[9,14] + (15/25) * EV[10,13] {{=}} (10/25) * 0.44% + (15/25) * 0.10% {{=}} 0.23%|0.23%}}<br />
|- <br />
! 16<br />
| {{Hover|EV[1,16] {{=}} (1/17) * EV[0,16] + (16/17) * EV[1,14] {{=}} (1/17) * 100.00% + (16/17) * 68.17% {{=}} 70.05%|70.05%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[2,16] {{=}} EV[2,15] (after no lynch)|45.97%}}<br />
| {{Hover|EV[3,16] {{=}} (3/19) * EV[2,15] + (16/19) * EV[3,14] {{=}} (3/19) * 45.97% + (16/19) * 27.79% {{=}} 30.66%|30.66%}}<br />
| {{Hover|EV[4,16] {{=}} EV[4,15] (after no lynch)|17.76%}}<br />
| {{Hover|EV[5,16] {{=}} (5/21) * EV[4,15] + (16/21) * EV[5,14] {{=}} (5/21) * 17.76% + (16/21) * 9.20% {{=}} 11.24%|11.24%}}<br />
| {{Hover|EV[6,16] {{=}} EV[6,15] (after no lynch)|5.56%}}<br />
| {{Hover|EV[7,16] {{=}} (7/23) * EV[6,15] + (16/23) * EV[7,14] {{=}} (7/23) * 5.56% + (16/23) * 2.36% {{=}} 3.33%|3.33%}}<br />
| {{Hover|EV[8,16] {{=}} EV[8,15] (after no lynch)|1.34%}}<br />
| {{Hover|EV[9,16] {{=}} (9/25) * EV[8,15] + (16/25) * EV[9,14] {{=}} (9/25) * 1.34% + (16/25) * 0.44% {{=}} 0.76%|0.76%}}<br />
| {{Hover|EV[10,16] {{=}} EV[10,15] (after no lynch)|0.23%}}<br />
|- <br />
! 17<br />
| {{Hover|EV[1,17] {{=}} EV[1,16] (after no lynch)|70.05%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[2,17] {{=}} (2/19) * EV[1,16] + (17/19) * EV[2,15] {{=}} (2/19) * 70.05% + (17/19) * 45.97% {{=}} 48.51%|48.51%}}<br />
| {{Hover|EV[3,17] {{=}} EV[3,16] (after no lynch)|30.66%}}<br />
| {{Hover|EV[4,17] {{=}} (4/21) * EV[3,16] + (17/21) * EV[4,15] {{=}} (4/21) * 30.66% + (17/21) * 17.76% {{=}} 20.22%|20.22%}}<br />
| {{Hover|EV[5,17] {{=}} EV[5,16] (after no lynch)|11.24%}}<br />
| {{Hover|EV[6,17] {{=}} (6/23) * EV[5,16] + (17/23) * EV[6,15] {{=}} (6/23) * 11.24% + (17/23) * 5.56% {{=}} 7.04%|7.04%}}<br />
| {{Hover|EV[7,17] {{=}} EV[7,16] (after no lynch)|3.33%}}<br />
| {{Hover|EV[8,17] {{=}} (8/25) * EV[7,16] + (17/25) * EV[8,15] {{=}} (8/25) * 3.33% + (17/25) * 1.34% {{=}} 1.98%|1.98%}}<br />
| {{Hover|EV[9,17] {{=}} EV[9,16] (after no lynch)|0.76%}}<br />
| {{Hover|EV[10,17] {{=}} (10/27) * EV[9,16] + (17/27) * EV[10,15] {{=}} (10/27) * 0.76% + (17/27) * 0.23% {{=}} 0.43%|0.43%}}<br />
|- <br />
! 18<br />
| {{Hover|EV[1,18] {{=}} (1/19) * EV[0,18] + (18/19) * EV[1,16] {{=}} (1/19) * 100.00% + (18/19) * 70.05% {{=}} 71.62%|71.62%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[2,18] {{=}} EV[2,17] (after no lynch)|48.51%}}<br />
| {{Hover|EV[3,18] {{=}} (3/21) * EV[2,17] + (18/21) * EV[3,16] {{=}} (3/21) * 48.51% + (18/21) * 30.66% {{=}} 33.21%|33.21%}}<br />
| {{Hover|EV[4,18] {{=}} EV[4,17] (after no lynch)|20.22%}}<br />
| {{Hover|EV[5,18] {{=}} (5/23) * EV[4,17] + (18/23) * EV[5,16] {{=}} (5/23) * 20.22% + (18/23) * 11.24% {{=}} 13.19%|13.19%}}<br />
| {{Hover|EV[6,18] {{=}} EV[6,17] (after no lynch)|7.04%}}<br />
| {{Hover|EV[7,18] {{=}} (7/25) * EV[6,17] + (18/25) * EV[7,16] {{=}} (7/25) * 7.04% + (18/25) * 3.33% {{=}} 4.37%|4.37%}}<br />
| {{Hover|EV[8,18] {{=}} EV[8,17] (after no lynch)|1.98%}}<br />
| {{Hover|EV[9,18] {{=}} (9/27) * EV[8,17] + (18/27) * EV[9,16] {{=}} (9/27) * 1.98% + (18/27) * 0.76% {{=}} 1.17%|1.17%}}<br />
| {{Hover|EV[10,18] {{=}} EV[10,17] (after no lynch)|0.43%}}<br />
|- <br />
! 19<br />
| {{Hover|EV[1,19] {{=}} EV[1,18] (after no lynch)|71.62%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[2,19] {{=}} (2/21) * EV[1,18] + (19/21) * EV[2,17] {{=}} (2/21) * 71.62% + (19/21) * 48.51% {{=}} 50.71%|50.71%}}<br />
| {{Hover|EV[3,19] {{=}} EV[3,18] (after no lynch)|33.21%}}<br />
| {{Hover|EV[4,19] {{=}} (4/23) * EV[3,18] + (19/23) * EV[4,17] {{=}} (4/23) * 33.21% + (19/23) * 20.22% {{=}} 22.48%|22.48%}}<br />
| {{Hover|EV[5,19] {{=}} EV[5,18] (after no lynch)|13.19%}}<br />
| {{Hover|EV[6,19] {{=}} (6/25) * EV[5,18] + (19/25) * EV[6,17] {{=}} (6/25) * 13.19% + (19/25) * 7.04% {{=}} 8.51%|8.51%}}<br />
| {{Hover|EV[7,19] {{=}} EV[7,18] (after no lynch)|4.37%}}<br />
| {{Hover|EV[8,19] {{=}} (8/27) * EV[7,18] + (19/27) * EV[8,17] {{=}} (8/27) * 4.37% + (19/27) * 1.98% {{=}} 2.69%|2.69%}}<br />
| {{Hover|EV[9,19] {{=}} EV[9,18] (after no lynch)|1.17%}}<br />
| {{Hover|EV[10,19] {{=}} (10/29) * EV[9,18] + (19/29) * EV[10,17] {{=}} (10/29) * 1.17% + (19/29) * 0.43% {{=}} 0.68%|0.68%}}<br />
|- <br />
! 20<br />
| {{Hover|EV[1,20] {{=}} (1/21) * EV[0,20] + (20/21) * EV[1,18] {{=}} (1/21) * 100.00% + (20/21) * 71.62% {{=}} 72.97%|72.97%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[2,20] {{=}} EV[2,19] (after no lynch)|50.71%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[3,20] {{=}} (3/23) * EV[2,19] + (20/23) * EV[3,18] {{=}} (3/23) * 50.71% + (20/23) * 33.21% {{=}} 35.49%|35.49%}}<br />
| {{Hover|EV[4,20] {{=}} EV[4,19] (after no lynch)|22.48%}}<br />
| {{Hover|EV[5,20] {{=}} (5/25) * EV[4,19] + (20/25) * EV[5,18] {{=}} (5/25) * 22.48% + (20/25) * 13.19% {{=}} 15.05%|15.05%}}<br />
| {{Hover|EV[6,20] {{=}} EV[6,19] (after no lynch)|8.51%}}<br />
| {{Hover|EV[7,20] {{=}} (7/27) * EV[6,19] + (20/27) * EV[7,18] {{=}} (7/27) * 8.51% + (20/27) * 4.37% {{=}} 5.44%|5.44%}}<br />
| {{Hover|EV[8,20] {{=}} EV[8,19] (after no lynch)|2.69%}}<br />
| {{Hover|EV[9,20] {{=}} (9/29) * EV[8,19] + (20/29) * EV[9,18] {{=}} (9/29) * 2.69% + (20/29) * 1.17% {{=}} 1.64%|1.64%}}<br />
| {{Hover|EV[10,20] {{=}} EV[10,19] (after no lynch)|0.68%}}<br />
|- <br />
! 21<br />
| {{Hover|EV[1,21] {{=}} EV[1,20] (after no lynch)|72.97%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[2,21] {{=}} (2/23) * EV[1,20] + (21/23) * EV[2,19] {{=}} (2/23) * 72.97% + (21/23) * 50.71% {{=}} 52.65%|52.65%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[3,21] {{=}} EV[3,20] (after no lynch)|35.49%}}<br />
| {{Hover|EV[4,21] {{=}} (4/25) * EV[3,20] + (21/25) * EV[4,19] {{=}} (4/25) * 35.49% + (21/25) * 22.48% {{=}} 24.56%|24.56%}}<br />
| {{Hover|EV[5,21] {{=}} EV[5,20] (after no lynch)|15.05%}}<br />
| {{Hover|EV[6,21] {{=}} (6/27) * EV[5,20] + (21/27) * EV[6,19] {{=}} (6/27) * 15.05% + (21/27) * 8.51% {{=}} 9.97%|9.97%}}<br />
| {{Hover|EV[7,21] {{=}} EV[7,20] (after no lynch)|5.44%}}<br />
| {{Hover|EV[8,21] {{=}} (8/29) * EV[7,20] + (21/29) * EV[8,19] {{=}} (8/29) * 5.44% + (21/29) * 2.69% {{=}} 3.45%|3.45%}}<br />
| {{Hover|EV[9,21] {{=}} EV[9,20] (after no lynch)|1.64%}}<br />
| {{Hover|EV[10,21] {{=}} (10/31) * EV[9,20] + (21/31) * EV[10,19] {{=}} (10/31) * 1.64% + (21/31) * 0.68% {{=}} 0.99%|0.99%}}<br />
|- <br />
! 22<br />
| {{Hover|EV[1,22] {{=}} (1/23) * EV[0,22] + (22/23) * EV[1,20] {{=}} (1/23) * 100.00% + (22/23) * 72.97% {{=}} 74.15%|74.15%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[2,22] {{=}} EV[2,21] (after no lynch)|52.65%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[3,22] {{=}} (3/25) * EV[2,21] + (22/25) * EV[3,20] {{=}} (3/25) * 52.65% + (22/25) * 35.49% {{=}} 37.55%|37.55%}}<br />
| {{Hover|EV[4,22] {{=}} EV[4,21] (after no lynch)|24.56%}}<br />
| {{Hover|EV[5,22] {{=}} (5/27) * EV[4,21] + (22/27) * EV[5,20] {{=}} (5/27) * 24.56% + (22/27) * 15.05% {{=}} 16.81%|16.81%}}<br />
| {{Hover|EV[6,22] {{=}} EV[6,21] (after no lynch)|9.97%}}<br />
| {{Hover|EV[7,22] {{=}} (7/29) * EV[6,21] + (22/29) * EV[7,20] {{=}} (7/29) * 9.97% + (22/29) * 5.44% {{=}} 6.53%|6.53%}}<br />
| {{Hover|EV[8,22] {{=}} EV[8,21] (after no lynch)|3.45%}}<br />
| {{Hover|EV[9,22] {{=}} (9/31) * EV[8,21] + (22/31) * EV[9,20] {{=}} (9/31) * 3.45% + (22/31) * 1.64% {{=}} 2.16%|2.16%}}<br />
| {{Hover|EV[10,22] {{=}} EV[10,21] (after no lynch)|0.99%}}<br />
|- <br />
! 23<br />
| {{Hover|EV[1,23] {{=}} EV[1,22] (after no lynch)|74.15%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[2,23] {{=}} (2/25) * EV[1,22] + (23/25) * EV[2,21] {{=}} (2/25) * 74.15% + (23/25) * 52.65% {{=}} 54.37%|54.37%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[3,23] {{=}} EV[3,22] (after no lynch)|37.55%}}<br />
| {{Hover|EV[4,23] {{=}} (4/27) * EV[3,22] + (23/27) * EV[4,21] {{=}} (4/27) * 37.55% + (23/27) * 24.56% {{=}} 26.48%|26.48%}}<br />
| {{Hover|EV[5,23] {{=}} EV[5,22] (after no lynch)|16.81%}}<br />
| {{Hover|EV[6,23] {{=}} (6/29) * EV[5,22] + (23/29) * EV[6,21] {{=}} (6/29) * 16.81% + (23/29) * 9.97% {{=}} 11.38%|11.38%}}<br />
| {{Hover|EV[7,23] {{=}} EV[7,22] (after no lynch)|6.53%}}<br />
| {{Hover|EV[8,23] {{=}} (8/31) * EV[7,22] + (23/31) * EV[8,21] {{=}} (8/31) * 6.53% + (23/31) * 3.45% {{=}} 4.24%|4.24%}}<br />
| {{Hover|EV[9,23] {{=}} EV[9,22] (after no lynch)|2.16%}}<br />
| {{Hover|EV[10,23] {{=}} (10/33) * EV[9,22] + (23/33) * EV[10,21] {{=}} (10/33) * 2.16% + (23/33) * 0.99% {{=}} 1.35%|1.35%}}<br />
|- <br />
! 24<br />
| {{Hover|EV[1,24] {{=}} (1/25) * EV[0,24] + (24/25) * EV[1,22] {{=}} (1/25) * 100.00% + (24/25) * 74.15% {{=}} 75.18%|75.18%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[2,24] {{=}} EV[2,23] (after no lynch)|54.37%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[3,24] {{=}} (3/27) * EV[2,23] + (24/27) * EV[3,22] {{=}} (3/27) * 54.37% + (24/27) * 37.55% {{=}} 39.42%|39.42%}}<br />
| {{Hover|EV[4,24] {{=}} EV[4,23] (after no lynch)|26.48%}}<br />
| {{Hover|EV[5,24] {{=}} (5/29) * EV[4,23] + (24/29) * EV[5,22] {{=}} (5/29) * 26.48% + (24/29) * 16.81% {{=}} 18.48%|18.48%}}<br />
| {{Hover|EV[6,24] {{=}} EV[6,23] (after no lynch)|11.38%}}<br />
| {{Hover|EV[7,24] {{=}} (7/31) * EV[6,23] + (24/31) * EV[7,22] {{=}} (7/31) * 11.38% + (24/31) * 6.53% {{=}} 7.63%|7.63%}}<br />
| {{Hover|EV[8,24] {{=}} EV[8,23] (after no lynch)|4.24%}}<br />
| {{Hover|EV[9,24] {{=}} (9/33) * EV[8,23] + (24/33) * EV[9,22] {{=}} (9/33) * 4.24% + (24/33) * 2.16% {{=}} 2.73%|2.73%}}<br />
| {{Hover|EV[10,24] {{=}} EV[10,23] (after no lynch)|1.35%}}<br />
|- <br />
! 25<br />
| {{Hover|EV[1,25] {{=}} EV[1,24] (after no lynch)|75.18%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[2,25] {{=}} (2/27) * EV[1,24] + (25/27) * EV[2,23] {{=}} (2/27) * 75.18% + (25/27) * 54.37% {{=}} 55.91%|55.91%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[3,25] {{=}} EV[3,24] (after no lynch)|39.42%}}<br />
| {{Hover|EV[4,25] {{=}} (4/29) * EV[3,24] + (25/29) * EV[4,23] {{=}} (4/29) * 39.42% + (25/29) * 26.48% {{=}} 28.27%|28.27%}}<br />
| {{Hover|EV[5,25] {{=}} EV[5,24] (after no lynch)|18.48%}}<br />
| {{Hover|EV[6,25] {{=}} (6/31) * EV[5,24] + (25/31) * EV[6,23] {{=}} (6/31) * 18.48% + (25/31) * 11.38% {{=}} 12.75%|12.75%}}<br />
| {{Hover|EV[7,25] {{=}} EV[7,24] (after no lynch)|7.63%}}<br />
| {{Hover|EV[8,25] {{=}} (8/33) * EV[7,24] + (25/33) * EV[8,23] {{=}} (8/33) * 7.63% + (25/33) * 4.24% {{=}} 5.07%|5.07%}}<br />
| {{Hover|EV[9,25] {{=}} EV[9,24] (after no lynch)|2.73%}}<br />
| {{Hover|EV[10,25] {{=}} (10/35) * EV[9,24] + (25/35) * EV[10,23] {{=}} (10/35) * 2.73% + (25/35) * 1.35% {{=}} 1.74%|1.74%}}<br />
|- <br />
! 26<br />
| {{Hover|EV[1,26] {{=}} (1/27) * EV[0,26] + (26/27) * EV[1,24] {{=}} (1/27) * 100.00% + (26/27) * 75.18% {{=}} 76.10%|76.10%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[2,26] {{=}} EV[2,25] (after no lynch)|55.91%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[3,26] {{=}} (3/29) * EV[2,25] + (26/29) * EV[3,24] {{=}} (3/29) * 55.91% + (26/29) * 39.42% {{=}} 41.12%|41.12%}}<br />
| {{Hover|EV[4,26] {{=}} EV[4,25] (after no lynch)|28.27%}}<br />
| {{Hover|EV[5,26] {{=}} (5/31) * EV[4,25] + (26/31) * EV[5,24] {{=}} (5/31) * 28.27% + (26/31) * 18.48% {{=}} 20.05%|20.05%}}<br />
| {{Hover|EV[6,26] {{=}} EV[6,25] (after no lynch)|12.75%}}<br />
| {{Hover|EV[7,26] {{=}} (7/33) * EV[6,25] + (26/33) * EV[7,24] {{=}} (7/33) * 12.75% + (26/33) * 7.63% {{=}} 8.72%|8.72%}}<br />
| {{Hover|EV[8,26] {{=}} EV[8,25] (after no lynch)|5.07%}}<br />
| {{Hover|EV[9,26] {{=}} (9/35) * EV[8,25] + (26/35) * EV[9,24] {{=}} (9/35) * 5.07% + (26/35) * 2.73% {{=}} 3.33%|3.33%}}<br />
| {{Hover|EV[10,26] {{=}} EV[10,25] (after no lynch)|1.74%}}<br />
|- <br />
! 27<br />
| {{Hover|EV[1,27] {{=}} EV[1,26] (after no lynch)|76.10%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[2,27] {{=}} (2/29) * EV[1,26] + (27/29) * EV[2,25] {{=}} (2/29) * 76.10% + (27/29) * 55.91% {{=}} 57.30%|57.30%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[3,27] {{=}} EV[3,26] (after no lynch)|41.12%}}<br />
| {{Hover|EV[4,27] {{=}} (4/31) * EV[3,26] + (27/31) * EV[4,25] {{=}} (4/31) * 41.12% + (27/31) * 28.27% {{=}} 29.93%|29.93%}}<br />
| {{Hover|EV[5,27] {{=}} EV[5,26] (after no lynch)|20.05%}}<br />
| {{Hover|EV[6,27] {{=}} (6/33) * EV[5,26] + (27/33) * EV[6,25] {{=}} (6/33) * 20.05% + (27/33) * 12.75% {{=}} 14.08%|14.08%}}<br />
| {{Hover|EV[7,27] {{=}} EV[7,26] (after no lynch)|8.72%}}<br />
| {{Hover|EV[8,27] {{=}} (8/35) * EV[7,26] + (27/35) * EV[8,25] {{=}} (8/35) * 8.72% + (27/35) * 5.07% {{=}} 5.90%|5.90%}}<br />
| {{Hover|EV[9,27] {{=}} EV[9,26] (after no lynch)|3.33%}}<br />
| {{Hover|EV[10,27] {{=}} (10/37) * EV[9,26] + (27/37) * EV[10,25] {{=}} (10/37) * 3.33% + (27/37) * 1.74% {{=}} 2.17%|2.17%}}<br />
|- <br />
! 28<br />
| {{Hover|EV[1,28] {{=}} (1/29) * EV[0,28] + (28/29) * EV[1,26] {{=}} (1/29) * 100.00% + (28/29) * 76.10% {{=}} 76.93%|76.93%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[2,28] {{=}} EV[2,27] (after no lynch)|57.30%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[3,28] {{=}} (3/31) * EV[2,27] + (28/31) * EV[3,26] {{=}} (3/31) * 57.30% + (28/31) * 41.12% {{=}} 42.69%|42.69%}}<br />
| {{Hover|EV[4,28] {{=}} EV[4,27] (after no lynch)|29.93%}}<br />
| {{Hover|EV[5,28] {{=}} (5/33) * EV[4,27] + (28/33) * EV[5,26] {{=}} (5/33) * 29.93% + (28/33) * 20.05% {{=}} 21.55%|21.55%}}<br />
| {{Hover|EV[6,28] {{=}} EV[6,27] (after no lynch)|14.08%}}<br />
| {{Hover|EV[7,28] {{=}} (7/35) * EV[6,27] + (28/35) * EV[7,26] {{=}} (7/35) * 14.08% + (28/35) * 8.72% {{=}} 9.79%|9.79%}}<br />
| {{Hover|EV[8,28] {{=}} EV[8,27] (after no lynch)|5.90%}}<br />
| {{Hover|EV[9,28] {{=}} (9/37) * EV[8,27] + (28/37) * EV[9,26] {{=}} (9/37) * 5.90% + (28/37) * 3.33% {{=}} 3.96%|3.96%}}<br />
| {{Hover|EV[10,28] {{=}} EV[10,27] (after no lynch)|2.17%}}<br />
|- <br />
! 29<br />
| {{Hover|EV[1,29] {{=}} EV[1,28] (after no lynch)|76.93%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[2,29] {{=}} (2/31) * EV[1,28] + (29/31) * EV[2,27] {{=}} (2/31) * 76.93% + (29/31) * 57.30% {{=}} 58.57%|58.57%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[3,29] {{=}} EV[3,28] (after no lynch)|42.69%}}<br />
| {{Hover|EV[4,29] {{=}} (4/33) * EV[3,28] + (29/33) * EV[4,27] {{=}} (4/33) * 42.69% + (29/33) * 29.93% {{=}} 31.47%|31.47%}}<br />
| {{Hover|EV[5,29] {{=}} EV[5,28] (after no lynch)|21.55%}}<br />
| {{Hover|EV[6,29] {{=}} (6/35) * EV[5,28] + (29/35) * EV[6,27] {{=}} (6/35) * 21.55% + (29/35) * 14.08% {{=}} 15.36%|15.36%}}<br />
| {{Hover|EV[7,29] {{=}} EV[7,28] (after no lynch)|9.79%}}<br />
| {{Hover|EV[8,29] {{=}} (8/37) * EV[7,28] + (29/37) * EV[8,27] {{=}} (8/37) * 9.79% + (29/37) * 5.90% {{=}} 6.74%|6.74%}}<br />
| {{Hover|EV[9,29] {{=}} EV[9,28] (after no lynch)|3.96%}}<br />
| {{Hover|EV[10,29] {{=}} (10/39) * EV[9,28] + (29/39) * EV[10,27] {{=}} (10/39) * 3.96% + (29/39) * 2.17% {{=}} 2.63%|2.63%}}<br />
|- <br />
! 30<br />
| {{Hover|EV[1,30] {{=}} (1/31) * EV[0,30] + (30/31) * EV[1,28] {{=}} (1/31) * 100.00% + (30/31) * 76.93% {{=}} 77.67%|77.67%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[2,30] {{=}} EV[2,29] (after no lynch)|58.57%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[3,30] {{=}} (3/33) * EV[2,29] + (30/33) * EV[3,28] {{=}} (3/33) * 58.57% + (30/33) * 42.69% {{=}} 44.13%|44.13%}}<br />
| {{Hover|EV[4,30] {{=}} EV[4,29] (after no lynch)|31.47%}}<br />
| {{Hover|EV[5,30] {{=}} (5/35) * EV[4,29] + (30/35) * EV[5,28] {{=}} (5/35) * 31.47% + (30/35) * 21.55% {{=}} 22.97%|22.97%}}<br />
| {{Hover|EV[6,30] {{=}} EV[6,29] (after no lynch)|15.36%}}<br />
| {{Hover|EV[7,30] {{=}} (7/37) * EV[6,29] + (30/37) * EV[7,28] {{=}} (7/37) * 15.36% + (30/37) * 9.79% {{=}} 10.84%|10.84%}}<br />
| {{Hover|EV[8,30] {{=}} EV[8,29] (after no lynch)|6.74%}}<br />
| {{Hover|EV[9,30] {{=}} (9/39) * EV[8,29] + (30/39) * EV[9,28] {{=}} (9/39) * 6.74% + (30/39) * 3.96% {{=}} 4.60%|4.60%}}<br />
| {{Hover|EV[10,30] {{=}} EV[10,29] (after no lynch)|2.63%}}<br />
|- <br />
! 31<br />
| {{Hover|EV[1,31] {{=}} EV[1,30] (after no lynch)|77.67%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[2,31] {{=}} (2/33) * EV[1,30] + (31/33) * EV[2,29] {{=}} (2/33) * 77.67% + (31/33) * 58.57% {{=}} 59.72%|59.72%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[3,31] {{=}} EV[3,30] (after no lynch)|44.13%}}<br />
| {{Hover|EV[4,31] {{=}} (4/35) * EV[3,30] + (31/35) * EV[4,29] {{=}} (4/35) * 44.13% + (31/35) * 31.47% {{=}} 32.92%|32.92%}}<br />
| {{Hover|EV[5,31] {{=}} EV[5,30] (after no lynch)|22.97%}}<br />
| {{Hover|EV[6,31] {{=}} (6/37) * EV[5,30] + (31/37) * EV[6,29] {{=}} (6/37) * 22.97% + (31/37) * 15.36% {{=}} 16.60%|16.60%}}<br />
| {{Hover|EV[7,31] {{=}} EV[7,30] (after no lynch)|10.84%}}<br />
| {{Hover|EV[8,31] {{=}} (8/39) * EV[7,30] + (31/39) * EV[8,29] {{=}} (8/39) * 10.84% + (31/39) * 6.74% {{=}} 7.58%|7.58%}}<br />
| {{Hover|EV[9,31] {{=}} EV[9,30] (after no lynch)|4.60%}}<br />
| {{Hover|EV[10,31] {{=}} (10/41) * EV[9,30] + (31/41) * EV[10,29] {{=}} (10/41) * 4.60% + (31/41) * 2.63% {{=}} 3.11%|3.11%}}<br />
|- <br />
! 32<br />
| {{Hover|EV[1,32] {{=}} (1/33) * EV[0,32] + (32/33) * EV[1,30] {{=}} (1/33) * 100.00% + (32/33) * 77.67% {{=}} 78.35%|78.35%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[2,32] {{=}} EV[2,31] (after no lynch)|59.72%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[3,32] {{=}} (3/35) * EV[2,31] + (32/35) * EV[3,30] {{=}} (3/35) * 59.72% + (32/35) * 44.13% {{=}} 45.47%|45.47%}}<br />
| {{Hover|EV[4,32] {{=}} EV[4,31] (after no lynch)|32.92%}}<br />
| {{Hover|EV[5,32] {{=}} (5/37) * EV[4,31] + (32/37) * EV[5,30] {{=}} (5/37) * 32.92% + (32/37) * 22.97% {{=}} 24.31%|24.31%}}<br />
| {{Hover|EV[6,32] {{=}} EV[6,31] (after no lynch)|16.60%}}<br />
| {{Hover|EV[7,32] {{=}} (7/39) * EV[6,31] + (32/39) * EV[7,30] {{=}} (7/39) * 16.60% + (32/39) * 10.84% {{=}} 11.88%|11.88%}}<br />
| {{Hover|EV[8,32] {{=}} EV[8,31] (after no lynch)|7.58%}}<br />
| {{Hover|EV[9,32] {{=}} (9/41) * EV[8,31] + (32/41) * EV[9,30] {{=}} (9/41) * 7.58% + (32/41) * 4.60% {{=}} 5.25%|5.25%}}<br />
| {{Hover|EV[10,32] {{=}} EV[10,31] (after no lynch)|3.11%}}<br />
|- <br />
! 33<br />
| {{Hover|EV[1,33] {{=}} EV[1,32] (after no lynch)|78.35%}}<br />
| {{Hover|EV[2,33] {{=}} (2/35) * EV[1,32] + (33/35) * EV[2,31] {{=}} (2/35) * 78.35% + (33/35) * 59.72% {{=}} 60.79%|60.79%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[3,33] {{=}} EV[3,32] (after no lynch)|45.47%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[4,33] {{=}} (4/37) * EV[3,32] + (33/37) * EV[4,31] {{=}} (4/37) * 45.47% + (33/37) * 32.92% {{=}} 34.28%|34.28%}}<br />
| {{Hover|EV[5,33] {{=}} EV[5,32] (after no lynch)|24.31%}}<br />
| {{Hover|EV[6,33] {{=}} (6/39) * EV[5,32] + (33/39) * EV[6,31] {{=}} (6/39) * 24.31% + (33/39) * 16.60% {{=}} 17.78%|17.78%}}<br />
| {{Hover|EV[7,33] {{=}} EV[7,32] (after no lynch)|11.88%}}<br />
| {{Hover|EV[8,33] {{=}} (8/41) * EV[7,32] + (33/41) * EV[8,31] {{=}} (8/41) * 11.88% + (33/41) * 7.58% {{=}} 8.42%|8.42%}}<br />
| {{Hover|EV[9,33] {{=}} EV[9,32] (after no lynch)|5.25%}}<br />
| {{Hover|EV[10,33] {{=}} (10/43) * EV[9,32] + (33/43) * EV[10,31] {{=}} (10/43) * 5.25% + (33/43) * 3.11% {{=}} 3.61%|3.61%}}<br />
|- <br />
! 34<br />
| {{Hover|EV[1,34] {{=}} (1/35) * EV[0,34] + (34/35) * EV[1,32] {{=}} (1/35) * 100.00% + (34/35) * 78.35% {{=}} 78.97%|78.97%}}<br />
| {{Hover|EV[2,34] {{=}} EV[2,33] (after no lynch)|60.79%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[3,34] {{=}} (3/37) * EV[2,33] + (34/37) * EV[3,32] {{=}} (3/37) * 60.79% + (34/37) * 45.47% {{=}} 46.71%|46.71%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[4,34] {{=}} EV[4,33] (after no lynch)|34.28%}}<br />
| {{Hover|EV[5,34] {{=}} (5/39) * EV[4,33] + (34/39) * EV[5,32] {{=}} (5/39) * 34.28% + (34/39) * 24.31% {{=}} 25.59%|25.59%}}<br />
| {{Hover|EV[6,34] {{=}} EV[6,33] (after no lynch)|17.78%}}<br />
| {{Hover|EV[7,34] {{=}} (7/41) * EV[6,33] + (34/41) * EV[7,32] {{=}} (7/41) * 17.78% + (34/41) * 11.88% {{=}} 12.88%|12.88%}}<br />
| {{Hover|EV[8,34] {{=}} EV[8,33] (after no lynch)|8.42%}}<br />
| {{Hover|EV[9,34] {{=}} (9/43) * EV[8,33] + (34/43) * EV[9,32] {{=}} (9/43) * 8.42% + (34/43) * 5.25% {{=}} 5.92%|5.92%}}<br />
| {{Hover|EV[10,34] {{=}} EV[10,33] (after no lynch)|3.61%}}<br />
|- <br />
! 35<br />
| {{Hover|EV[1,35] {{=}} EV[1,34] (after no lynch)|78.97%}}<br />
| {{Hover|EV[2,35] {{=}} (2/37) * EV[1,34] + (35/37) * EV[2,33] {{=}} (2/37) * 78.97% + (35/37) * 60.79% {{=}} 61.77%|61.77%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[3,35] {{=}} EV[3,34] (after no lynch)|46.71%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[4,35] {{=}} (4/39) * EV[3,34] + (35/39) * EV[4,33] {{=}} (4/39) * 46.71% + (35/39) * 34.28% {{=}} 35.55%|35.55%}}<br />
| {{Hover|EV[5,35] {{=}} EV[5,34] (after no lynch)|25.59%}}<br />
| {{Hover|EV[6,35] {{=}} (6/41) * EV[5,34] + (35/41) * EV[6,33] {{=}} (6/41) * 25.59% + (35/41) * 17.78% {{=}} 18.93%|18.93%}}<br />
| {{Hover|EV[7,35] {{=}} EV[7,34] (after no lynch)|12.88%}}<br />
| {{Hover|EV[8,35] {{=}} (8/43) * EV[7,34] + (35/43) * EV[8,33] {{=}} (8/43) * 12.88% + (35/43) * 8.42% {{=}} 9.25%|9.25%}}<br />
| {{Hover|EV[9,35] {{=}} EV[9,34] (after no lynch)|5.92%}}<br />
| {{Hover|EV[10,35] {{=}} (10/45) * EV[9,34] + (35/45) * EV[10,33] {{=}} (10/45) * 5.92% + (35/45) * 3.61% {{=}} 4.12%|4.12%}}<br />
|- <br />
! 36<br />
| {{Hover|EV[1,36] {{=}} (1/37) * EV[0,36] + (36/37) * EV[1,34] {{=}} (1/37) * 100.00% + (36/37) * 78.97% {{=}} 79.53%|79.53%}}<br />
| {{Hover|EV[2,36] {{=}} EV[2,35] (after no lynch)|61.77%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[3,36] {{=}} (3/39) * EV[2,35] + (36/39) * EV[3,34] {{=}} (3/39) * 61.77% + (36/39) * 46.71% {{=}} 47.87%|47.87%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[4,36] {{=}} EV[4,35] (after no lynch)|35.55%}}<br />
| {{Hover|EV[5,36] {{=}} (5/41) * EV[4,35] + (36/41) * EV[5,34] {{=}} (5/41) * 35.55% + (36/41) * 25.59% {{=}} 26.81%|26.81%}}<br />
| {{Hover|EV[6,36] {{=}} EV[6,35] (after no lynch)|18.93%}}<br />
| {{Hover|EV[7,36] {{=}} (7/43) * EV[6,35] + (36/43) * EV[7,34] {{=}} (7/43) * 18.93% + (36/43) * 12.88% {{=}} 13.87%|13.87%}}<br />
| {{Hover|EV[8,36] {{=}} EV[8,35] (after no lynch)|9.25%}}<br />
| {{Hover|EV[9,36] {{=}} (9/45) * EV[8,35] + (36/45) * EV[9,34] {{=}} (9/45) * 9.25% + (36/45) * 5.92% {{=}} 6.58%|6.58%}}<br />
| {{Hover|EV[10,36] {{=}} EV[10,35] (after no lynch)|4.12%}}<br />
|- <br />
! 37<br />
| {{Hover|EV[1,37] {{=}} EV[1,36] (after no lynch)|79.53%}}<br />
| {{Hover|EV[2,37] {{=}} (2/39) * EV[1,36] + (37/39) * EV[2,35] {{=}} (2/39) * 79.53% + (37/39) * 61.77% {{=}} 62.68%|62.68%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[3,37] {{=}} EV[3,36] (after no lynch)|47.87%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[4,37] {{=}} (4/41) * EV[3,36] + (37/41) * EV[4,35] {{=}} (4/41) * 47.87% + (37/41) * 35.55% {{=}} 36.75%|36.75%}}<br />
| {{Hover|EV[5,37] {{=}} EV[5,36] (after no lynch)|26.81%}}<br />
| {{Hover|EV[6,37] {{=}} (6/43) * EV[5,36] + (37/43) * EV[6,35] {{=}} (6/43) * 26.81% + (37/43) * 18.93% {{=}} 20.02%|20.02%}}<br />
| {{Hover|EV[7,37] {{=}} EV[7,36] (after no lynch)|13.87%}}<br />
| {{Hover|EV[8,37] {{=}} (8/45) * EV[7,36] + (37/45) * EV[8,35] {{=}} (8/45) * 13.87% + (37/45) * 9.25% {{=}} 10.07%|10.07%}}<br />
| {{Hover|EV[9,37] {{=}} EV[9,36] (after no lynch)|6.58%}}<br />
| {{Hover|EV[10,37] {{=}} (10/47) * EV[9,36] + (37/47) * EV[10,35] {{=}} (10/47) * 6.58% + (37/47) * 4.12% {{=}} 4.65%|4.65%}}<br />
|- <br />
! 38<br />
| {{Hover|EV[1,38] {{=}} (1/39) * EV[0,38] + (38/39) * EV[1,36] {{=}} (1/39) * 100.00% + (38/39) * 79.53% {{=}} 80.06%|80.06%}}<br />
| {{Hover|EV[2,38] {{=}} EV[2,37] (after no lynch)|62.68%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[3,38] {{=}} (3/41) * EV[2,37] + (38/41) * EV[3,36] {{=}} (3/41) * 62.68% + (38/41) * 47.87% {{=}} 48.95%|48.95%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[4,38] {{=}} EV[4,37] (after no lynch)|36.75%}}<br />
| {{Hover|EV[5,38] {{=}} (5/43) * EV[4,37] + (38/43) * EV[5,36] {{=}} (5/43) * 36.75% + (38/43) * 26.81% {{=}} 27.96%|27.96%}}<br />
| {{Hover|EV[6,38] {{=}} EV[6,37] (after no lynch)|20.02%}}<br />
| {{Hover|EV[7,38] {{=}} (7/45) * EV[6,37] + (38/45) * EV[7,36] {{=}} (7/45) * 20.02% + (38/45) * 13.87% {{=}} 14.83%|14.83%}}<br />
| {{Hover|EV[8,38] {{=}} EV[8,37] (after no lynch)|10.07%}}<br />
| {{Hover|EV[9,38] {{=}} (9/47) * EV[8,37] + (38/47) * EV[9,36] {{=}} (9/47) * 10.07% + (38/47) * 6.58% {{=}} 7.25%|7.25%}}<br />
| {{Hover|EV[10,38] {{=}} EV[10,37] (after no lynch)|4.65%}}<br />
|- <br />
! 39<br />
| {{Hover|EV[1,39] {{=}} EV[1,38] (after no lynch)|80.06%}}<br />
| {{Hover|EV[2,39] {{=}} (2/41) * EV[1,38] + (39/41) * EV[2,37] {{=}} (2/41) * 80.06% + (39/41) * 62.68% {{=}} 63.53%|63.53%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[3,39] {{=}} EV[3,38] (after no lynch)|48.95%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[4,39] {{=}} (4/43) * EV[3,38] + (39/43) * EV[4,37] {{=}} (4/43) * 48.95% + (39/43) * 36.75% {{=}} 37.89%|37.89%}}<br />
| {{Hover|EV[5,39] {{=}} EV[5,38] (after no lynch)|27.96%}}<br />
| {{Hover|EV[6,39] {{=}} (6/45) * EV[5,38] + (39/45) * EV[6,37] {{=}} (6/45) * 27.96% + (39/45) * 20.02% {{=}} 21.08%|21.08%}}<br />
| {{Hover|EV[7,39] {{=}} EV[7,38] (after no lynch)|14.83%}}<br />
| {{Hover|EV[8,39] {{=}} (8/47) * EV[7,38] + (39/47) * EV[8,37] {{=}} (8/47) * 14.83% + (39/47) * 10.07% {{=}} 10.88%|10.88%}}<br />
| {{Hover|EV[9,39] {{=}} EV[9,38] (after no lynch)|7.25%}}<br />
| {{Hover|EV[10,39] {{=}} (10/49) * EV[9,38] + (39/49) * EV[10,37] {{=}} (10/49) * 7.25% + (39/49) * 4.65% {{=}} 5.18%|5.18%}}<br />
|- <br />
! 40<br />
| {{Hover|EV[1,40] {{=}} (1/41) * EV[0,40] + (40/41) * EV[1,38] {{=}} (1/41) * 100.00% + (40/41) * 80.06% {{=}} 80.55%|80.55%}}<br />
| {{Hover|EV[2,40] {{=}} EV[2,39] (after no lynch)|63.53%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[3,40] {{=}} (3/43) * EV[2,39] + (40/43) * EV[3,38] {{=}} (3/43) * 63.53% + (40/43) * 48.95% {{=}} 49.97%|49.97%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[4,40] {{=}} EV[4,39] (after no lynch)|37.89%}}<br />
| {{Hover|EV[5,40] {{=}} (5/45) * EV[4,39] + (40/45) * EV[5,38] {{=}} (5/45) * 37.89% + (40/45) * 27.96% {{=}} 29.06%|29.06%}}<br />
| {{Hover|EV[6,40] {{=}} EV[6,39] (after no lynch)|21.08%}}<br />
| {{Hover|EV[7,40] {{=}} (7/47) * EV[6,39] + (40/47) * EV[7,38] {{=}} (7/47) * 21.08% + (40/47) * 14.83% {{=}} 15.76%|15.76%}}<br />
| {{Hover|EV[8,40] {{=}} EV[8,39] (after no lynch)|10.88%}}<br />
| {{Hover|EV[9,40] {{=}} (9/49) * EV[8,39] + (40/49) * EV[9,38] {{=}} (9/49) * 10.88% + (40/49) * 7.25% {{=}} 7.92%|7.92%}}<br />
| {{Hover|EV[10,40] {{=}} EV[10,39] (after no lynch)|5.18%}}<br />
|- <br />
! 41<br />
| {{Hover|EV[1,41] {{=}} EV[1,40] (after no lynch)|80.55%}}<br />
| {{Hover|EV[2,41] {{=}} (2/43) * EV[1,40] + (41/43) * EV[2,39] {{=}} (2/43) * 80.55% + (41/43) * 63.53% {{=}} 64.32%|64.32%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[3,41] {{=}} EV[3,40] (after no lynch)|49.97%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[4,41] {{=}} (4/45) * EV[3,40] + (41/45) * EV[4,39] {{=}} (4/45) * 49.97% + (41/45) * 37.89% {{=}} 38.96%|38.96%}}<br />
| {{Hover|EV[5,41] {{=}} EV[5,40] (after no lynch)|29.06%}}<br />
| {{Hover|EV[6,41] {{=}} (6/47) * EV[5,40] + (41/47) * EV[6,39] {{=}} (6/47) * 29.06% + (41/47) * 21.08% {{=}} 22.10%|22.10%}}<br />
| {{Hover|EV[7,41] {{=}} EV[7,40] (after no lynch)|15.76%}}<br />
| {{Hover|EV[8,41] {{=}} (8/49) * EV[7,40] + (41/49) * EV[8,39] {{=}} (8/49) * 15.76% + (41/49) * 10.88% {{=}} 11.68%|11.68%}}<br />
| {{Hover|EV[9,41] {{=}} EV[9,40] (after no lynch)|7.92%}}<br />
| {{Hover|EV[10,41] {{=}} (10/51) * EV[9,40] + (41/51) * EV[10,39] {{=}} (10/51) * 7.92% + (41/51) * 5.18% {{=}} 5.71%|5.71%}}<br />
|- <br />
! 42<br />
| {{Hover|EV[1,42] {{=}} (1/43) * EV[0,42] + (42/43) * EV[1,40] {{=}} (1/43) * 100.00% + (42/43) * 80.55% {{=}} 81.00%|81.00%}}<br />
| {{Hover|EV[2,42] {{=}} EV[2,41] (after no lynch)|64.32%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,42] {{=}} (3/45) * EV[2,41] + (42/45) * EV[3,40] {{=}} (3/45) * 64.32% + (42/45) * 49.97% {{=}} 50.93%|50.93%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[4,42] {{=}} EV[4,41] (after no lynch)|38.96%}}<br />
| {{Hover|EV[5,42] {{=}} (5/47) * EV[4,41] + (42/47) * EV[5,40] {{=}} (5/47) * 38.96% + (42/47) * 29.06% {{=}} 30.12%|30.12%}}<br />
| {{Hover|EV[6,42] {{=}} EV[6,41] (after no lynch)|22.10%}}<br />
| {{Hover|EV[7,42] {{=}} (7/49) * EV[6,41] + (42/49) * EV[7,40] {{=}} (7/49) * 22.10% + (42/49) * 15.76% {{=}} 16.66%|16.66%}}<br />
| {{Hover|EV[8,42] {{=}} EV[8,41] (after no lynch)|11.68%}}<br />
| {{Hover|EV[9,42] {{=}} (9/51) * EV[8,41] + (42/51) * EV[9,40] {{=}} (9/51) * 11.68% + (42/51) * 7.92% {{=}} 8.58%|8.58%}}<br />
| {{Hover|EV[10,42] {{=}} EV[10,41] (after no lynch)|5.71%}}<br />
|- <br />
! 43<br />
| {{Hover|EV[1,43] {{=}} EV[1,42] (after no lynch)|81.00%}}<br />
| {{Hover|EV[2,43] {{=}} (2/45) * EV[1,42] + (43/45) * EV[2,41] {{=}} (2/45) * 81.00% + (43/45) * 64.32% {{=}} 65.06%|65.06%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,43] {{=}} EV[3,42] (after no lynch)|50.93%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[4,43] {{=}} (4/47) * EV[3,42] + (43/47) * EV[4,41] {{=}} (4/47) * 50.93% + (43/47) * 38.96% {{=}} 39.98%|39.98%}}<br />
| {{Hover|EV[5,43] {{=}} EV[5,42] (after no lynch)|30.12%}}<br />
| {{Hover|EV[6,43] {{=}} (6/49) * EV[5,42] + (43/49) * EV[6,41] {{=}} (6/49) * 30.12% + (43/49) * 22.10% {{=}} 23.08%|23.08%}}<br />
| {{Hover|EV[7,43] {{=}} EV[7,42] (after no lynch)|16.66%}}<br />
| {{Hover|EV[8,43] {{=}} (8/51) * EV[7,42] + (43/51) * EV[8,41] {{=}} (8/51) * 16.66% + (43/51) * 11.68% {{=}} 12.46%|12.46%}}<br />
| {{Hover|EV[9,43] {{=}} EV[9,42] (after no lynch)|8.58%}}<br />
| {{Hover|EV[10,43] {{=}} (10/53) * EV[9,42] + (43/53) * EV[10,41] {{=}} (10/53) * 8.58% + (43/53) * 5.71% {{=}} 6.26%|6.26%}}<br />
|- <br />
! 44<br />
| {{Hover|EV[1,44] {{=}} (1/45) * EV[0,44] + (44/45) * EV[1,42] {{=}} (1/45) * 100.00% + (44/45) * 81.00% {{=}} 81.42%|81.42%}}<br />
| {{Hover|EV[2,44] {{=}} EV[2,43] (after no lynch)|65.06%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,44] {{=}} (3/47) * EV[2,43] + (44/47) * EV[3,42] {{=}} (3/47) * 65.06% + (44/47) * 50.93% {{=}} 51.83%|51.83%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[4,44] {{=}} EV[4,43] (after no lynch)|39.98%}}<br />
| {{Hover|EV[5,44] {{=}} (5/49) * EV[4,43] + (44/49) * EV[5,42] {{=}} (5/49) * 39.98% + (44/49) * 30.12% {{=}} 31.12%|31.12%}}<br />
| {{Hover|EV[6,44] {{=}} EV[6,43] (after no lynch)|23.08%}}<br />
| {{Hover|EV[7,44] {{=}} (7/51) * EV[6,43] + (44/51) * EV[7,42] {{=}} (7/51) * 23.08% + (44/51) * 16.66% {{=}} 17.55%|17.55%}}<br />
| {{Hover|EV[8,44] {{=}} EV[8,43] (after no lynch)|12.46%}}<br />
| {{Hover|EV[9,44] {{=}} (9/53) * EV[8,43] + (44/53) * EV[9,42] {{=}} (9/53) * 12.46% + (44/53) * 8.58% {{=}} 9.24%|9.24%}}<br />
| {{Hover|EV[10,44] {{=}} EV[10,43] (after no lynch)|6.26%}}<br />
|- <br />
! 45<br />
| {{Hover|EV[1,45] {{=}} EV[1,44] (after no lynch)|81.42%}}<br />
| {{Hover|EV[2,45] {{=}} (2/47) * EV[1,44] + (45/47) * EV[2,43] {{=}} (2/47) * 81.42% + (45/47) * 65.06% {{=}} 65.76%|65.76%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,45] {{=}} EV[3,44] (after no lynch)|51.83%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[4,45] {{=}} (4/49) * EV[3,44] + (45/49) * EV[4,43] {{=}} (4/49) * 51.83% + (45/49) * 39.98% {{=}} 40.95%|40.95%}}<br />
| {{Hover|EV[5,45] {{=}} EV[5,44] (after no lynch)|31.12%}}<br />
| {{Hover|EV[6,45] {{=}} (6/51) * EV[5,44] + (45/51) * EV[6,43] {{=}} (6/51) * 31.12% + (45/51) * 23.08% {{=}} 24.03%|24.03%}}<br />
| {{Hover|EV[7,45] {{=}} EV[7,44] (after no lynch)|17.55%}}<br />
| {{Hover|EV[8,45] {{=}} (8/53) * EV[7,44] + (45/53) * EV[8,43] {{=}} (8/53) * 17.55% + (45/53) * 12.46% {{=}} 13.23%|13.23%}}<br />
| {{Hover|EV[9,45] {{=}} EV[9,44] (after no lynch)|9.24%}}<br />
| {{Hover|EV[10,45] {{=}} (10/55) * EV[9,44] + (45/55) * EV[10,43] {{=}} (10/55) * 9.24% + (45/55) * 6.26% {{=}} 6.80%|6.80%}}<br />
|- <br />
! 46<br />
| {{Hover|EV[1,46] {{=}} (1/47) * EV[0,46] + (46/47) * EV[1,44] {{=}} (1/47) * 100.00% + (46/47) * 81.42% {{=}} 81.82%|81.82%}}<br />
| {{Hover|EV[2,46] {{=}} EV[2,45] (after no lynch)|65.76%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,46] {{=}} (3/49) * EV[2,45] + (46/49) * EV[3,44] {{=}} (3/49) * 65.76% + (46/49) * 51.83% {{=}} 52.68%|52.68%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[4,46] {{=}} EV[4,45] (after no lynch)|40.95%}}<br />
| {{Hover|EV[5,46] {{=}} (5/51) * EV[4,45] + (46/51) * EV[5,44] {{=}} (5/51) * 40.95% + (46/51) * 31.12% {{=}} 32.09%|32.09%}}<br />
| {{Hover|EV[6,46] {{=}} EV[6,45] (after no lynch)|24.03%}}<br />
| {{Hover|EV[7,46] {{=}} (7/53) * EV[6,45] + (46/53) * EV[7,44] {{=}} (7/53) * 24.03% + (46/53) * 17.55% {{=}} 18.40%|18.40%}}<br />
| {{Hover|EV[8,46] {{=}} EV[8,45] (after no lynch)|13.23%}}<br />
| {{Hover|EV[9,46] {{=}} (9/55) * EV[8,45] + (46/55) * EV[9,44] {{=}} (9/55) * 13.23% + (46/55) * 9.24% {{=}} 9.89%|9.89%}}<br />
| {{Hover|EV[10,46] {{=}} EV[10,45] (after no lynch)|6.80%}}<br />
|- <br />
! 47<br />
| {{Hover|EV[1,47] {{=}} EV[1,46] (after no lynch)|81.82%}}<br />
| {{Hover|EV[2,47] {{=}} (2/49) * EV[1,46] + (47/49) * EV[2,45] {{=}} (2/49) * 81.82% + (47/49) * 65.76% {{=}} 66.41%|66.41%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,47] {{=}} EV[3,46] (after no lynch)|52.68%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[4,47] {{=}} (4/51) * EV[3,46] + (47/51) * EV[4,45] {{=}} (4/51) * 52.68% + (47/51) * 40.95% {{=}} 41.87%|41.87%}}<br />
| {{Hover|EV[5,47] {{=}} EV[5,46] (after no lynch)|32.09%}}<br />
| {{Hover|EV[6,47] {{=}} (6/53) * EV[5,46] + (47/53) * EV[6,45] {{=}} (6/53) * 32.09% + (47/53) * 24.03% {{=}} 24.94%|24.94%}}<br />
| {{Hover|EV[7,47] {{=}} EV[7,46] (after no lynch)|18.40%}}<br />
| {{Hover|EV[8,47] {{=}} (8/55) * EV[7,46] + (47/55) * EV[8,45] {{=}} (8/55) * 18.40% + (47/55) * 13.23% {{=}} 13.98%|13.98%}}<br />
| {{Hover|EV[9,47] {{=}} EV[9,46] (after no lynch)|9.89%}}<br />
| {{Hover|EV[10,47] {{=}} (10/57) * EV[9,46] + (47/57) * EV[10,45] {{=}} (10/57) * 9.89% + (47/57) * 6.80% {{=}} 7.34%|7.34%}}<br />
|- <br />
! 48<br />
| {{Hover|EV[1,48] {{=}} (1/49) * EV[0,48] + (48/49) * EV[1,46] {{=}} (1/49) * 100.00% + (48/49) * 81.82% {{=}} 82.19%|82.19%}}<br />
| {{Hover|EV[2,48] {{=}} EV[2,47] (after no lynch)|66.41%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,48] {{=}} (3/51) * EV[2,47] + (48/51) * EV[3,46] {{=}} (3/51) * 66.41% + (48/51) * 52.68% {{=}} 53.49%|53.49%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[4,48] {{=}} EV[4,47] (after no lynch)|41.87%}}<br />
| {{Hover|EV[5,48] {{=}} (5/53) * EV[4,47] + (48/53) * EV[5,46] {{=}} (5/53) * 41.87% + (48/53) * 32.09% {{=}} 33.01%|33.01%}}<br />
| {{Hover|EV[6,48] {{=}} EV[6,47] (after no lynch)|24.94%}}<br />
| {{Hover|EV[7,48] {{=}} (7/55) * EV[6,47] + (48/55) * EV[7,46] {{=}} (7/55) * 24.94% + (48/55) * 18.40% {{=}} 19.23%|19.23%}}<br />
| {{Hover|EV[8,48] {{=}} EV[8,47] (after no lynch)|13.98%}}<br />
| {{Hover|EV[9,48] {{=}} (9/57) * EV[8,47] + (48/57) * EV[9,46] {{=}} (9/57) * 13.98% + (48/57) * 9.89% {{=}} 10.54%|10.54%}}<br />
| {{Hover|EV[10,48] {{=}} EV[10,47] (after no lynch)|7.34%}}<br />
|- <br />
! 49<br />
| {{Hover|EV[1,49] {{=}} EV[1,48] (after no lynch)|82.19%}}<br />
| {{Hover|EV[2,49] {{=}} (2/51) * EV[1,48] + (49/51) * EV[2,47] {{=}} (2/51) * 82.19% + (49/51) * 66.41% {{=}} 67.03%|67.03%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,49] {{=}} EV[3,48] (after no lynch)|53.49%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[4,49] {{=}} (4/53) * EV[3,48] + (49/53) * EV[4,47] {{=}} (4/53) * 53.49% + (49/53) * 41.87% {{=}} 42.75%|42.75%}}<br />
| {{Hover|EV[5,49] {{=}} EV[5,48] (after no lynch)|33.01%}}<br />
| {{Hover|EV[6,49] {{=}} (6/55) * EV[5,48] + (49/55) * EV[6,47] {{=}} (6/55) * 33.01% + (49/55) * 24.94% {{=}} 25.82%|25.82%}}<br />
| {{Hover|EV[7,49] {{=}} EV[7,48] (after no lynch)|19.23%}}<br />
| {{Hover|EV[8,49] {{=}} (8/57) * EV[7,48] + (49/57) * EV[8,47] {{=}} (8/57) * 19.23% + (49/57) * 13.98% {{=}} 14.72%|14.72%}}<br />
| {{Hover|EV[9,49] {{=}} EV[9,48] (after no lynch)|10.54%}}<br />
| {{Hover|EV[10,49] {{=}} (10/59) * EV[9,48] + (49/59) * EV[10,47] {{=}} (10/59) * 10.54% + (49/59) * 7.34% {{=}} 7.88%|7.88%}}<br />
|- <br />
! 50<br />
| {{Hover|EV[1,50] {{=}} (1/51) * EV[0,50] + (50/51) * EV[1,48] {{=}} (1/51) * 100.00% + (50/51) * 82.19% {{=}} 82.54%|82.54%}}<br />
| {{Hover|EV[2,50] {{=}} EV[2,49] (after no lynch)|67.03%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,50] {{=}} (3/53) * EV[2,49] + (50/53) * EV[3,48] {{=}} (3/53) * 67.03% + (50/53) * 53.49% {{=}} 54.26%|54.26%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[4,50] {{=}} EV[4,49] (after no lynch)|42.75%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[5,50] {{=}} (5/55) * EV[4,49] + (50/55) * EV[5,48] {{=}} (5/55) * 42.75% + (50/55) * 33.01% {{=}} 33.90%|33.90%}}<br />
| {{Hover|EV[6,50] {{=}} EV[6,49] (after no lynch)|25.82%}}<br />
| {{Hover|EV[7,50] {{=}} (7/57) * EV[6,49] + (50/57) * EV[7,48] {{=}} (7/57) * 25.82% + (50/57) * 19.23% {{=}} 20.04%|20.04%}}<br />
| {{Hover|EV[8,50] {{=}} EV[8,49] (after no lynch)|14.72%}}<br />
| {{Hover|EV[9,50] {{=}} (9/59) * EV[8,49] + (50/59) * EV[9,48] {{=}} (9/59) * 14.72% + (50/59) * 10.54% {{=}} 11.18%|11.18%}}<br />
| {{Hover|EV[10,50] {{=}} EV[10,49] (after no lynch)|7.88%}}<br />
|- <br />
! 51<br />
| {{Hover|EV[1,51] {{=}} EV[1,50] (after no lynch)|82.54%}}<br />
| {{Hover|EV[2,51] {{=}} (2/53) * EV[1,50] + (51/53) * EV[2,49] {{=}} (2/53) * 82.54% + (51/53) * 67.03% {{=}} 67.62%|67.62%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,51] {{=}} EV[3,50] (after no lynch)|54.26%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[4,51] {{=}} (4/55) * EV[3,50] + (51/55) * EV[4,49] {{=}} (4/55) * 54.26% + (51/55) * 42.75% {{=}} 43.58%|43.58%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[5,51] {{=}} EV[5,50] (after no lynch)|33.90%}}<br />
| {{Hover|EV[6,51] {{=}} (6/57) * EV[5,50] + (51/57) * EV[6,49] {{=}} (6/57) * 33.90% + (51/57) * 25.82% {{=}} 26.67%|26.67%}}<br />
| {{Hover|EV[7,51] {{=}} EV[7,50] (after no lynch)|20.04%}}<br />
| {{Hover|EV[8,51] {{=}} (8/59) * EV[7,50] + (51/59) * EV[8,49] {{=}} (8/59) * 20.04% + (51/59) * 14.72% {{=}} 15.44%|15.44%}}<br />
| {{Hover|EV[9,51] {{=}} EV[9,50] (after no lynch)|11.18%}}<br />
| {{Hover|EV[10,51] {{=}} (10/61) * EV[9,50] + (51/61) * EV[10,49] {{=}} (10/61) * 11.18% + (51/61) * 7.88% {{=}} 8.42%|8.42%}}<br />
|- <br />
! 52<br />
| {{Hover|EV[1,52] {{=}} (1/53) * EV[0,52] + (52/53) * EV[1,50] {{=}} (1/53) * 100.00% + (52/53) * 82.54% {{=}} 82.87%|82.87%}}<br />
| {{Hover|EV[2,52] {{=}} EV[2,51] (after no lynch)|67.62%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,52] {{=}} (3/55) * EV[2,51] + (52/55) * EV[3,50] {{=}} (3/55) * 67.62% + (52/55) * 54.26% {{=}} 54.99%|54.99%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[4,52] {{=}} EV[4,51] (after no lynch)|43.58%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[5,52] {{=}} (5/57) * EV[4,51] + (52/57) * EV[5,50] {{=}} (5/57) * 43.58% + (52/57) * 33.90% {{=}} 34.74%|34.74%}}<br />
| {{Hover|EV[6,52] {{=}} EV[6,51] (after no lynch)|26.67%}}<br />
| {{Hover|EV[7,52] {{=}} (7/59) * EV[6,51] + (52/59) * EV[7,50] {{=}} (7/59) * 26.67% + (52/59) * 20.04% {{=}} 20.83%|20.83%}}<br />
| {{Hover|EV[8,52] {{=}} EV[8,51] (after no lynch)|15.44%}}<br />
| {{Hover|EV[9,52] {{=}} (9/61) * EV[8,51] + (52/61) * EV[9,50] {{=}} (9/61) * 15.44% + (52/61) * 11.18% {{=}} 11.80%|11.80%}}<br />
| {{Hover|EV[10,52] {{=}} EV[10,51] (after no lynch)|8.42%}}<br />
|- <br />
! 53<br />
| {{Hover|EV[1,53] {{=}} EV[1,52] (after no lynch)|82.87%}}<br />
| {{Hover|EV[2,53] {{=}} (2/55) * EV[1,52] + (53/55) * EV[2,51] {{=}} (2/55) * 82.87% + (53/55) * 67.62% {{=}} 68.17%|68.17%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,53] {{=}} EV[3,52] (after no lynch)|54.99%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[4,53] {{=}} (4/57) * EV[3,52] + (53/57) * EV[4,51] {{=}} (4/57) * 54.99% + (53/57) * 43.58% {{=}} 44.38%|44.38%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[5,53] {{=}} EV[5,52] (after no lynch)|34.74%}}<br />
| {{Hover|EV[6,53] {{=}} (6/59) * EV[5,52] + (53/59) * EV[6,51] {{=}} (6/59) * 34.74% + (53/59) * 26.67% {{=}} 27.49%|27.49%}}<br />
| {{Hover|EV[7,53] {{=}} EV[7,52] (after no lynch)|20.83%}}<br />
| {{Hover|EV[8,53] {{=}} (8/61) * EV[7,52] + (53/61) * EV[8,51] {{=}} (8/61) * 20.83% + (53/61) * 15.44% {{=}} 16.15%|16.15%}}<br />
| {{Hover|EV[9,53] {{=}} EV[9,52] (after no lynch)|11.80%}}<br />
| {{Hover|EV[10,53] {{=}} (10/63) * EV[9,52] + (53/63) * EV[10,51] {{=}} (10/63) * 11.80% + (53/63) * 8.42% {{=}} 8.96%|8.96%}}<br />
|- <br />
! 54<br />
| {{Hover|EV[1,54] {{=}} (1/55) * EV[0,54] + (54/55) * EV[1,52] {{=}} (1/55) * 100.00% + (54/55) * 82.87% {{=}} 83.18%|83.18%}}<br />
| {{Hover|EV[2,54] {{=}} EV[2,53] (after no lynch)|68.17%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,54] {{=}} (3/57) * EV[2,53] + (54/57) * EV[3,52] {{=}} (3/57) * 68.17% + (54/57) * 54.99% {{=}} 55.68%|55.68%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[4,54] {{=}} EV[4,53] (after no lynch)|44.38%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[5,54] {{=}} (5/59) * EV[4,53] + (54/59) * EV[5,52] {{=}} (5/59) * 44.38% + (54/59) * 34.74% {{=}} 35.56%|35.56%}}<br />
| {{Hover|EV[6,54] {{=}} EV[6,53] (after no lynch)|27.49%}}<br />
| {{Hover|EV[7,54] {{=}} (7/61) * EV[6,53] + (54/61) * EV[7,52] {{=}} (7/61) * 27.49% + (54/61) * 20.83% {{=}} 21.59%|21.59%}}<br />
| {{Hover|EV[8,54] {{=}} EV[8,53] (after no lynch)|16.15%}}<br />
| {{Hover|EV[9,54] {{=}} (9/63) * EV[8,53] + (54/63) * EV[9,52] {{=}} (9/63) * 16.15% + (54/63) * 11.80% {{=}} 12.42%|12.42%}}<br />
| {{Hover|EV[10,54] {{=}} EV[10,53] (after no lynch)|8.96%}}<br />
|- <br />
! 55<br />
| {{Hover|EV[1,55] {{=}} EV[1,54] (after no lynch)|83.18%}}<br />
| {{Hover|EV[2,55] {{=}} (2/57) * EV[1,54] + (55/57) * EV[2,53] {{=}} (2/57) * 83.18% + (55/57) * 68.17% {{=}} 68.70%|68.70%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,55] {{=}} EV[3,54] (after no lynch)|55.68%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[4,55] {{=}} (4/59) * EV[3,54] + (55/59) * EV[4,53] {{=}} (4/59) * 55.68% + (55/59) * 44.38% {{=}} 45.15%|45.15%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[5,55] {{=}} EV[5,54] (after no lynch)|35.56%}}<br />
| {{Hover|EV[6,55] {{=}} (6/61) * EV[5,54] + (55/61) * EV[6,53] {{=}} (6/61) * 35.56% + (55/61) * 27.49% {{=}} 28.29%|28.29%}}<br />
| {{Hover|EV[7,55] {{=}} EV[7,54] (after no lynch)|21.59%}}<br />
| {{Hover|EV[8,55] {{=}} (8/63) * EV[7,54] + (55/63) * EV[8,53] {{=}} (8/63) * 21.59% + (55/63) * 16.15% {{=}} 16.84%|16.84%}}<br />
| {{Hover|EV[9,55] {{=}} EV[9,54] (after no lynch)|12.42%}}<br />
| {{Hover|EV[10,55] {{=}} (10/65) * EV[9,54] + (55/65) * EV[10,53] {{=}} (10/65) * 12.42% + (55/65) * 8.96% {{=}} 9.49%|9.49%}}<br />
|- <br />
! 56<br />
| {{Hover|EV[1,56] {{=}} (1/57) * EV[0,56] + (56/57) * EV[1,54] {{=}} (1/57) * 100.00% + (56/57) * 83.18% {{=}} 83.47%|83.47%}}<br />
| {{Hover|EV[2,56] {{=}} EV[2,55] (after no lynch)|68.70%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,56] {{=}} (3/59) * EV[2,55] + (56/59) * EV[3,54] {{=}} (3/59) * 68.70% + (56/59) * 55.68% {{=}} 56.34%|56.34%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[4,56] {{=}} EV[4,55] (after no lynch)|45.15%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[5,56] {{=}} (5/61) * EV[4,55] + (56/61) * EV[5,54] {{=}} (5/61) * 45.15% + (56/61) * 35.56% {{=}} 36.35%|36.35%}}<br />
| {{Hover|EV[6,56] {{=}} EV[6,55] (after no lynch)|28.29%}}<br />
| {{Hover|EV[7,56] {{=}} (7/63) * EV[6,55] + (56/63) * EV[7,54] {{=}} (7/63) * 28.29% + (56/63) * 21.59% {{=}} 22.34%|22.34%}}<br />
| {{Hover|EV[8,56] {{=}} EV[8,55] (after no lynch)|16.84%}}<br />
| {{Hover|EV[9,56] {{=}} (9/65) * EV[8,55] + (56/65) * EV[9,54] {{=}} (9/65) * 16.84% + (56/65) * 12.42% {{=}} 13.04%|13.04%}}<br />
| {{Hover|EV[10,56] {{=}} EV[10,55] (after no lynch)|9.49%}}<br />
|- <br />
! 57<br />
| {{Hover|EV[1,57] {{=}} EV[1,56] (after no lynch)|83.47%}}<br />
| {{Hover|EV[2,57] {{=}} (2/59) * EV[1,56] + (57/59) * EV[2,55] {{=}} (2/59) * 83.47% + (57/59) * 68.70% {{=}} 69.20%|69.20%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,57] {{=}} EV[3,56] (after no lynch)|56.34%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[4,57] {{=}} (4/61) * EV[3,56] + (57/61) * EV[4,55] {{=}} (4/61) * 56.34% + (57/61) * 45.15% {{=}} 45.88%|45.88%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[5,57] {{=}} EV[5,56] (after no lynch)|36.35%}}<br />
| {{Hover|EV[6,57] {{=}} (6/63) * EV[5,56] + (57/63) * EV[6,55] {{=}} (6/63) * 36.35% + (57/63) * 28.29% {{=}} 29.05%|29.05%}}<br />
| {{Hover|EV[7,57] {{=}} EV[7,56] (after no lynch)|22.34%}}<br />
| {{Hover|EV[8,57] {{=}} (8/65) * EV[7,56] + (57/65) * EV[8,55] {{=}} (8/65) * 22.34% + (57/65) * 16.84% {{=}} 17.51%|17.51%}}<br />
| {{Hover|EV[9,57] {{=}} EV[9,56] (after no lynch)|13.04%}}<br />
| {{Hover|EV[10,57] {{=}} (10/67) * EV[9,56] + (57/67) * EV[10,55] {{=}} (10/67) * 13.04% + (57/67) * 9.49% {{=}} 10.02%|10.02%}}<br />
|- <br />
! 58<br />
| {{Hover|EV[1,58] {{=}} (1/59) * EV[0,58] + (58/59) * EV[1,56] {{=}} (1/59) * 100.00% + (58/59) * 83.47% {{=}} 83.75%|83.75%}}<br />
| {{Hover|EV[2,58] {{=}} EV[2,57] (after no lynch)|69.20%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,58] {{=}} (3/61) * EV[2,57] + (58/61) * EV[3,56] {{=}} (3/61) * 69.20% + (58/61) * 56.34% {{=}} 56.97%|56.97%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[4,58] {{=}} EV[4,57] (after no lynch)|45.88%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[5,58] {{=}} (5/63) * EV[4,57] + (58/63) * EV[5,56] {{=}} (5/63) * 45.88% + (58/63) * 36.35% {{=}} 37.10%|37.10%}}<br />
| {{Hover|EV[6,58] {{=}} EV[6,57] (after no lynch)|29.05%}}<br />
| {{Hover|EV[7,58] {{=}} (7/65) * EV[6,57] + (58/65) * EV[7,56] {{=}} (7/65) * 29.05% + (58/65) * 22.34% {{=}} 23.06%|23.06%}}<br />
| {{Hover|EV[8,58] {{=}} EV[8,57] (after no lynch)|17.51%}}<br />
| {{Hover|EV[9,58] {{=}} (9/67) * EV[8,57] + (58/67) * EV[9,56] {{=}} (9/67) * 17.51% + (58/67) * 13.04% {{=}} 13.64%|13.64%}}<br />
| {{Hover|EV[10,58] {{=}} EV[10,57] (after no lynch)|10.02%}}<br />
|- <br />
! 59<br />
| {{Hover|EV[1,59] {{=}} EV[1,58] (after no lynch)|83.75%}}<br />
| {{Hover|EV[2,59] {{=}} (2/61) * EV[1,58] + (59/61) * EV[2,57] {{=}} (2/61) * 83.75% + (59/61) * 69.20% {{=}} 69.68%|69.68%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,59] {{=}} EV[3,58] (after no lynch)|56.97%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[4,59] {{=}} (4/63) * EV[3,58] + (59/63) * EV[4,57] {{=}} (4/63) * 56.97% + (59/63) * 45.88% {{=}} 46.59%|46.59%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[5,59] {{=}} EV[5,58] (after no lynch)|37.10%}}<br />
| {{Hover|EV[6,59] {{=}} (6/65) * EV[5,58] + (59/65) * EV[6,57] {{=}} (6/65) * 37.10% + (59/65) * 29.05% {{=}} 29.80%|29.80%}}<br />
| {{Hover|EV[7,59] {{=}} EV[7,58] (after no lynch)|23.06%}}<br />
| {{Hover|EV[8,59] {{=}} (8/67) * EV[7,58] + (59/67) * EV[8,57] {{=}} (8/67) * 23.06% + (59/67) * 17.51% {{=}} 18.18%|18.18%}}<br />
| {{Hover|EV[9,59] {{=}} EV[9,58] (after no lynch)|13.64%}}<br />
| {{Hover|EV[10,59] {{=}} (10/69) * EV[9,58] + (59/69) * EV[10,57] {{=}} (10/69) * 13.64% + (59/69) * 10.02% {{=}} 10.55%|10.55%}}<br />
|- <br />
! 60<br />
| {{Hover|EV[1,60] {{=}} (1/61) * EV[0,60] + (60/61) * EV[1,58] {{=}} (1/61) * 100.00% + (60/61) * 83.75% {{=}} 84.02%|84.02%}}<br />
| {{Hover|EV[2,60] {{=}} EV[2,59] (after no lynch)|69.68%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,60] {{=}} (3/63) * EV[2,59] + (60/63) * EV[3,58] {{=}} (3/63) * 69.68% + (60/63) * 56.97% {{=}} 57.58%|57.58%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[4,60] {{=}} EV[4,59] (after no lynch)|46.59%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[5,60] {{=}} (5/65) * EV[4,59] + (60/65) * EV[5,58] {{=}} (5/65) * 46.59% + (60/65) * 37.10% {{=}} 37.83%|37.83%}}<br />
| {{Hover|EV[6,60] {{=}} EV[6,59] (after no lynch)|29.80%}}<br />
| {{Hover|EV[7,60] {{=}} (7/67) * EV[6,59] + (60/67) * EV[7,58] {{=}} (7/67) * 29.80% + (60/67) * 23.06% {{=}} 23.76%|23.76%}}<br />
| {{Hover|EV[8,60] {{=}} EV[8,59] (after no lynch)|18.18%}}<br />
| {{Hover|EV[9,60] {{=}} (9/69) * EV[8,59] + (60/69) * EV[9,58] {{=}} (9/69) * 18.18% + (60/69) * 13.64% {{=}} 14.23%|14.23%}}<br />
| {{Hover|EV[10,60] {{=}} EV[10,59] (after no lynch)|10.55%}}<br />
|- <br />
! 61<br />
| {{Hover|EV[1,61] {{=}} EV[1,60] (after no lynch)|84.02%}}<br />
| {{Hover|EV[2,61] {{=}} (2/63) * EV[1,60] + (61/63) * EV[2,59] {{=}} (2/63) * 84.02% + (61/63) * 69.68% {{=}} 70.13%|70.13%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,61] {{=}} EV[3,60] (after no lynch)|57.58%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[4,61] {{=}} (4/65) * EV[3,60] + (61/65) * EV[4,59] {{=}} (4/65) * 57.58% + (61/65) * 46.59% {{=}} 47.26%|47.26%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[5,61] {{=}} EV[5,60] (after no lynch)|37.83%}}<br />
| {{Hover|EV[6,61] {{=}} (6/67) * EV[5,60] + (61/67) * EV[6,59] {{=}} (6/67) * 37.83% + (61/67) * 29.80% {{=}} 30.52%|30.52%}}<br />
| {{Hover|EV[7,61] {{=}} EV[7,60] (after no lynch)|23.76%}}<br />
| {{Hover|EV[8,61] {{=}} (8/69) * EV[7,60] + (61/69) * EV[8,59] {{=}} (8/69) * 23.76% + (61/69) * 18.18% {{=}} 18.82%|18.82%}}<br />
| {{Hover|EV[9,61] {{=}} EV[9,60] (after no lynch)|14.23%}}<br />
| {{Hover|EV[10,61] {{=}} (10/71) * EV[9,60] + (61/71) * EV[10,59] {{=}} (10/71) * 14.23% + (61/71) * 10.55% {{=}} 11.06%|11.06%}}<br />
|- <br />
! 62<br />
| {{Hover|EV[1,62] {{=}} (1/63) * EV[0,62] + (62/63) * EV[1,60] {{=}} (1/63) * 100.00% + (62/63) * 84.02% {{=}} 84.27%|84.27%}}<br />
| {{Hover|EV[2,62] {{=}} EV[2,61] (after no lynch)|70.13%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,62] {{=}} (3/65) * EV[2,61] + (62/65) * EV[3,60] {{=}} (3/65) * 70.13% + (62/65) * 57.58% {{=}} 58.16%|58.16%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[4,62] {{=}} EV[4,61] (after no lynch)|47.26%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[5,62] {{=}} (5/67) * EV[4,61] + (62/67) * EV[5,60] {{=}} (5/67) * 47.26% + (62/67) * 37.83% {{=}} 38.54%|38.54%}}<br />
| {{Hover|EV[6,62] {{=}} EV[6,61] (after no lynch)|30.52%}}<br />
| {{Hover|EV[7,62] {{=}} (7/69) * EV[6,61] + (62/69) * EV[7,60] {{=}} (7/69) * 30.52% + (62/69) * 23.76% {{=}} 24.45%|24.45%}}<br />
| {{Hover|EV[8,62] {{=}} EV[8,61] (after no lynch)|18.82%}}<br />
| {{Hover|EV[9,62] {{=}} (9/71) * EV[8,61] + (62/71) * EV[9,60] {{=}} (9/71) * 18.82% + (62/71) * 14.23% {{=}} 14.81%|14.81%}}<br />
| {{Hover|EV[10,62] {{=}} EV[10,61] (after no lynch)|11.06%}}<br />
|- <br />
! 63<br />
| {{Hover|EV[1,63] {{=}} EV[1,62] (after no lynch)|84.27%}}<br />
| {{Hover|EV[2,63] {{=}} (2/65) * EV[1,62] + (63/65) * EV[2,61] {{=}} (2/65) * 84.27% + (63/65) * 70.13% {{=}} 70.57%|70.57%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,63] {{=}} EV[3,62] (after no lynch)|58.16%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[4,63] {{=}} (4/67) * EV[3,62] + (63/67) * EV[4,61] {{=}} (4/67) * 58.16% + (63/67) * 47.26% {{=}} 47.91%|47.91%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[5,63] {{=}} EV[5,62] (after no lynch)|38.54%}}<br />
| {{Hover|EV[6,63] {{=}} (6/69) * EV[5,62] + (63/69) * EV[6,61] {{=}} (6/69) * 38.54% + (63/69) * 30.52% {{=}} 31.21%|31.21%}}<br />
| {{Hover|EV[7,63] {{=}} EV[7,62] (after no lynch)|24.45%}}<br />
| {{Hover|EV[8,63] {{=}} (8/71) * EV[7,62] + (63/71) * EV[8,61] {{=}} (8/71) * 24.45% + (63/71) * 18.82% {{=}} 19.46%|19.46%}}<br />
| {{Hover|EV[9,63] {{=}} EV[9,62] (after no lynch)|14.81%}}<br />
| {{Hover|EV[10,63] {{=}} (10/73) * EV[9,62] + (63/73) * EV[10,61] {{=}} (10/73) * 14.81% + (63/73) * 11.06% {{=}} 11.58%|11.58%}}<br />
|- <br />
! 64<br />
| {{Hover|EV[1,64] {{=}} (1/65) * EV[0,64] + (64/65) * EV[1,62] {{=}} (1/65) * 100.00% + (64/65) * 84.27% {{=}} 84.51%|84.51%}}<br />
| {{Hover|EV[2,64] {{=}} EV[2,63] (after no lynch)|70.57%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,64] {{=}} (3/67) * EV[2,63] + (64/67) * EV[3,62] {{=}} (3/67) * 70.57% + (64/67) * 58.16% {{=}} 58.71%|58.71%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[4,64] {{=}} EV[4,63] (after no lynch)|47.91%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[5,64] {{=}} (5/69) * EV[4,63] + (64/69) * EV[5,62] {{=}} (5/69) * 47.91% + (64/69) * 38.54% {{=}} 39.22%|39.22%}}<br />
| {{Hover|EV[6,64] {{=}} EV[6,63] (after no lynch)|31.21%}}<br />
| {{Hover|EV[7,64] {{=}} (7/71) * EV[6,63] + (64/71) * EV[7,62] {{=}} (7/71) * 31.21% + (64/71) * 24.45% {{=}} 25.12%|25.12%}}<br />
| {{Hover|EV[8,64] {{=}} EV[8,63] (after no lynch)|19.46%}}<br />
| {{Hover|EV[9,64] {{=}} (9/73) * EV[8,63] + (64/73) * EV[9,62] {{=}} (9/73) * 19.46% + (64/73) * 14.81% {{=}} 15.38%|15.38%}}<br />
| {{Hover|EV[10,64] {{=}} EV[10,63] (after no lynch)|11.58%}}<br />
|- <br />
! 65<br />
| {{Hover|EV[1,65] {{=}} EV[1,64] (after no lynch)|84.51%}}<br />
| {{Hover|EV[2,65] {{=}} (2/67) * EV[1,64] + (65/67) * EV[2,63] {{=}} (2/67) * 84.51% + (65/67) * 70.57% {{=}} 70.98%|70.98%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,65] {{=}} EV[3,64] (after no lynch)|58.71%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[4,65] {{=}} (4/69) * EV[3,64] + (65/69) * EV[4,63] {{=}} (4/69) * 58.71% + (65/69) * 47.91% {{=}} 48.54%|48.54%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[5,65] {{=}} EV[5,64] (after no lynch)|39.22%}}<br />
| {{Hover|EV[6,65] {{=}} (6/71) * EV[5,64] + (65/71) * EV[6,63] {{=}} (6/71) * 39.22% + (65/71) * 31.21% {{=}} 31.89%|31.89%}}<br />
| {{Hover|EV[7,65] {{=}} EV[7,64] (after no lynch)|25.12%}}<br />
| {{Hover|EV[8,65] {{=}} (8/73) * EV[7,64] + (65/73) * EV[8,63] {{=}} (8/73) * 25.12% + (65/73) * 19.46% {{=}} 20.08%|20.08%}}<br />
| {{Hover|EV[9,65] {{=}} EV[9,64] (after no lynch)|15.38%}}<br />
| {{Hover|EV[10,65] {{=}} (10/75) * EV[9,64] + (65/75) * EV[10,63] {{=}} (10/75) * 15.38% + (65/75) * 11.58% {{=}} 12.09%|12.09%}}<br />
|- <br />
! 66<br />
| {{Hover|EV[1,66] {{=}} (1/67) * EV[0,66] + (66/67) * EV[1,64] {{=}} (1/67) * 100.00% + (66/67) * 84.51% {{=}} 84.75%|84.75%}}<br />
| {{Hover|EV[2,66] {{=}} EV[2,65] (after no lynch)|70.98%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,66] {{=}} (3/69) * EV[2,65] + (66/69) * EV[3,64] {{=}} (3/69) * 70.98% + (66/69) * 58.71% {{=}} 59.25%|59.25%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[4,66] {{=}} EV[4,65] (after no lynch)|48.54%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[5,66] {{=}} (5/71) * EV[4,65] + (66/71) * EV[5,64] {{=}} (5/71) * 48.54% + (66/71) * 39.22% {{=}} 39.87%|39.87%}}<br />
| {{Hover|EV[6,66] {{=}} EV[6,65] (after no lynch)|31.89%}}<br />
| {{Hover|EV[7,66] {{=}} (7/73) * EV[6,65] + (66/73) * EV[7,64] {{=}} (7/73) * 31.89% + (66/73) * 25.12% {{=}} 25.77%|25.77%}}<br />
| {{Hover|EV[8,66] {{=}} EV[8,65] (after no lynch)|20.08%}}<br />
| {{Hover|EV[9,66] {{=}} (9/75) * EV[8,65] + (66/75) * EV[9,64] {{=}} (9/75) * 20.08% + (66/75) * 15.38% {{=}} 15.95%|15.95%}}<br />
| {{Hover|EV[10,66] {{=}} EV[10,65] (after no lynch)|12.09%}}<br />
|- <br />
! 67<br />
| {{Hover|EV[1,67] {{=}} EV[1,66] (after no lynch)|84.75%}}<br />
| {{Hover|EV[2,67] {{=}} (2/69) * EV[1,66] + (67/69) * EV[2,65] {{=}} (2/69) * 84.75% + (67/69) * 70.98% {{=}} 71.38%|71.38%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,67] {{=}} EV[3,66] (after no lynch)|59.25%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[4,67] {{=}} (4/71) * EV[3,66] + (67/71) * EV[4,65] {{=}} (4/71) * 59.25% + (67/71) * 48.54% {{=}} 49.14%|49.14%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[5,67] {{=}} EV[5,66] (after no lynch)|39.87%}}<br />
| {{Hover|EV[6,67] {{=}} (6/73) * EV[5,66] + (67/73) * EV[6,65] {{=}} (6/73) * 39.87% + (67/73) * 31.89% {{=}} 32.55%|32.55%}}<br />
| {{Hover|EV[7,67] {{=}} EV[7,66] (after no lynch)|25.77%}}<br />
| {{Hover|EV[8,67] {{=}} (8/75) * EV[7,66] + (67/75) * EV[8,65] {{=}} (8/75) * 25.77% + (67/75) * 20.08% {{=}} 20.69%|20.69%}}<br />
| {{Hover|EV[9,67] {{=}} EV[9,66] (after no lynch)|15.95%}}<br />
| {{Hover|EV[10,67] {{=}} (10/77) * EV[9,66] + (67/77) * EV[10,65] {{=}} (10/77) * 15.95% + (67/77) * 12.09% {{=}} 12.59%|12.59%}}<br />
|- <br />
! 68<br />
| {{Hover|EV[1,68] {{=}} (1/69) * EV[0,68] + (68/69) * EV[1,66] {{=}} (1/69) * 100.00% + (68/69) * 84.75% {{=}} 84.97%|84.97%}}<br />
| {{Hover|EV[2,68] {{=}} EV[2,67] (after no lynch)|71.38%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,68] {{=}} (3/71) * EV[2,67] + (68/71) * EV[3,66] {{=}} (3/71) * 71.38% + (68/71) * 59.25% {{=}} 59.76%|59.76%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[4,68] {{=}} EV[4,67] (after no lynch)|49.14%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,68] {{=}} (5/73) * EV[4,67] + (68/73) * EV[5,66] {{=}} (5/73) * 49.14% + (68/73) * 39.87% {{=}} 40.51%|40.51%}}<br />
| {{Hover|EV[6,68] {{=}} EV[6,67] (after no lynch)|32.55%}}<br />
| {{Hover|EV[7,68] {{=}} (7/75) * EV[6,67] + (68/75) * EV[7,66] {{=}} (7/75) * 32.55% + (68/75) * 25.77% {{=}} 26.40%|26.40%}}<br />
| {{Hover|EV[8,68] {{=}} EV[8,67] (after no lynch)|20.69%}}<br />
| {{Hover|EV[9,68] {{=}} (9/77) * EV[8,67] + (68/77) * EV[9,66] {{=}} (9/77) * 20.69% + (68/77) * 15.95% {{=}} 16.50%|16.50%}}<br />
| {{Hover|EV[10,68] {{=}} EV[10,67] (after no lynch)|12.59%}}<br />
|- <br />
! 69<br />
| {{Hover|EV[1,69] {{=}} EV[1,68] (after no lynch)|84.97%}}<br />
| {{Hover|EV[2,69] {{=}} (2/71) * EV[1,68] + (69/71) * EV[2,67] {{=}} (2/71) * 84.97% + (69/71) * 71.38% {{=}} 71.76%|71.76%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[3,69] {{=}} EV[3,68] (after no lynch)|59.76%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[4,69] {{=}} (4/73) * EV[3,68] + (69/73) * EV[4,67] {{=}} (4/73) * 59.76% + (69/73) * 49.14% {{=}} 49.72%|49.72%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,69] {{=}} EV[5,68] (after no lynch)|40.51%}}<br />
| {{Hover|EV[6,69] {{=}} (6/75) * EV[5,68] + (69/75) * EV[6,67] {{=}} (6/75) * 40.51% + (69/75) * 32.55% {{=}} 33.18%|33.18%}}<br />
| {{Hover|EV[7,69] {{=}} EV[7,68] (after no lynch)|26.40%}}<br />
| {{Hover|EV[8,69] {{=}} (8/77) * EV[7,68] + (69/77) * EV[8,67] {{=}} (8/77) * 26.40% + (69/77) * 20.69% {{=}} 21.28%|21.28%}}<br />
| {{Hover|EV[9,69] {{=}} EV[9,68] (after no lynch)|16.50%}}<br />
| {{Hover|EV[10,69] {{=}} (10/79) * EV[9,68] + (69/79) * EV[10,67] {{=}} (10/79) * 16.50% + (69/79) * 12.59% {{=}} 13.08%|13.08%}}<br />
|- <br />
! 70<br />
| {{Hover|EV[1,70] {{=}} (1/71) * EV[0,70] + (70/71) * EV[1,68] {{=}} (1/71) * 100.00% + (70/71) * 84.97% {{=}} 85.18%|85.18%}}<br />
| {{Hover|EV[2,70] {{=}} EV[2,69] (after no lynch)|71.76%}}<br />
| {{Hover|EV[3,70] {{=}} (3/73) * EV[2,69] + (70/73) * EV[3,68] {{=}} (3/73) * 71.76% + (70/73) * 59.76% {{=}} 60.25%|60.25%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[4,70] {{=}} EV[4,69] (after no lynch)|49.72%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,70] {{=}} (5/75) * EV[4,69] + (70/75) * EV[5,68] {{=}} (5/75) * 49.72% + (70/75) * 40.51% {{=}} 41.12%|41.12%}}<br />
| {{Hover|EV[6,70] {{=}} EV[6,69] (after no lynch)|33.18%}}<br />
| {{Hover|EV[7,70] {{=}} (7/77) * EV[6,69] + (70/77) * EV[7,68] {{=}} (7/77) * 33.18% + (70/77) * 26.40% {{=}} 27.02%|27.02%}}<br />
| {{Hover|EV[8,70] {{=}} EV[8,69] (after no lynch)|21.28%}}<br />
| {{Hover|EV[9,70] {{=}} (9/79) * EV[8,69] + (70/79) * EV[9,68] {{=}} (9/79) * 21.28% + (70/79) * 16.50% {{=}} 17.05%|17.05%}}<br />
| {{Hover|EV[10,70] {{=}} EV[10,69] (after no lynch)|13.08%}}<br />
|- <br />
! 71<br />
| {{Hover|EV[1,71] {{=}} EV[1,70] (after no lynch)|85.18%}}<br />
| {{Hover|EV[2,71] {{=}} (2/73) * EV[1,70] + (71/73) * EV[2,69] {{=}} (2/73) * 85.18% + (71/73) * 71.76% {{=}} 72.13%|72.13%}}<br />
| {{Hover|EV[3,71] {{=}} EV[3,70] (after no lynch)|60.25%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[4,71] {{=}} (4/75) * EV[3,70] + (71/75) * EV[4,69] {{=}} (4/75) * 60.25% + (71/75) * 49.72% {{=}} 50.29%|50.29%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,71] {{=}} EV[5,70] (after no lynch)|41.12%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[6,71] {{=}} (6/77) * EV[5,70] + (71/77) * EV[6,69] {{=}} (6/77) * 41.12% + (71/77) * 33.18% {{=}} 33.80%|33.80%}}<br />
| {{Hover|EV[7,71] {{=}} EV[7,70] (after no lynch)|27.02%}}<br />
| {{Hover|EV[8,71] {{=}} (8/79) * EV[7,70] + (71/79) * EV[8,69] {{=}} (8/79) * 27.02% + (71/79) * 21.28% {{=}} 21.86%|21.86%}}<br />
| {{Hover|EV[9,71] {{=}} EV[9,70] (after no lynch)|17.05%}}<br />
| {{Hover|EV[10,71] {{=}} (10/81) * EV[9,70] + (71/81) * EV[10,69] {{=}} (10/81) * 17.05% + (71/81) * 13.08% {{=}} 13.57%|13.57%}}<br />
|- <br />
! 72<br />
| {{Hover|EV[1,72] {{=}} (1/73) * EV[0,72] + (72/73) * EV[1,70] {{=}} (1/73) * 100.00% + (72/73) * 85.18% {{=}} 85.38%|85.38%}}<br />
| {{Hover|EV[2,72] {{=}} EV[2,71] (after no lynch)|72.13%}}<br />
| {{Hover|EV[3,72] {{=}} (3/75) * EV[2,71] + (72/75) * EV[3,70] {{=}} (3/75) * 72.13% + (72/75) * 60.25% {{=}} 60.73%|60.73%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[4,72] {{=}} EV[4,71] (after no lynch)|50.29%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,72] {{=}} (5/77) * EV[4,71] + (72/77) * EV[5,70] {{=}} (5/77) * 50.29% + (72/77) * 41.12% {{=}} 41.72%|41.72%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[6,72] {{=}} EV[6,71] (after no lynch)|33.80%}}<br />
| {{Hover|EV[7,72] {{=}} (7/79) * EV[6,71] + (72/79) * EV[7,70] {{=}} (7/79) * 33.80% + (72/79) * 27.02% {{=}} 27.62%|27.62%}}<br />
| {{Hover|EV[8,72] {{=}} EV[8,71] (after no lynch)|21.86%}}<br />
| {{Hover|EV[9,72] {{=}} (9/81) * EV[8,71] + (72/81) * EV[9,70] {{=}} (9/81) * 21.86% + (72/81) * 17.05% {{=}} 17.58%|17.58%}}<br />
| {{Hover|EV[10,72] {{=}} EV[10,71] (after no lynch)|13.57%}}<br />
|- <br />
! 73<br />
| {{Hover|EV[1,73] {{=}} EV[1,72] (after no lynch)|85.38%}}<br />
| {{Hover|EV[2,73] {{=}} (2/75) * EV[1,72] + (73/75) * EV[2,71] {{=}} (2/75) * 85.38% + (73/75) * 72.13% {{=}} 72.49%|72.49%}}<br />
| {{Hover|EV[3,73] {{=}} EV[3,72] (after no lynch)|60.73%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[4,73] {{=}} (4/77) * EV[3,72] + (73/77) * EV[4,71] {{=}} (4/77) * 60.73% + (73/77) * 50.29% {{=}} 50.83%|50.83%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,73] {{=}} EV[5,72] (after no lynch)|41.72%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[6,73] {{=}} (6/79) * EV[5,72] + (73/79) * EV[6,71] {{=}} (6/79) * 41.72% + (73/79) * 33.80% {{=}} 34.40%|34.40%}}<br />
| {{Hover|EV[7,73] {{=}} EV[7,72] (after no lynch)|27.62%}}<br />
| {{Hover|EV[8,73] {{=}} (8/81) * EV[7,72] + (73/81) * EV[8,71] {{=}} (8/81) * 27.62% + (73/81) * 21.86% {{=}} 22.43%|22.43%}}<br />
| {{Hover|EV[9,73] {{=}} EV[9,72] (after no lynch)|17.58%}}<br />
| {{Hover|EV[10,73] {{=}} (10/83) * EV[9,72] + (73/83) * EV[10,71] {{=}} (10/83) * 17.58% + (73/83) * 13.57% {{=}} 14.05%|14.05%}}<br />
|- <br />
! 74<br />
| {{Hover|EV[1,74] {{=}} (1/75) * EV[0,74] + (74/75) * EV[1,72] {{=}} (1/75) * 100.00% + (74/75) * 85.38% {{=}} 85.58%|85.58%}}<br />
| {{Hover|EV[2,74] {{=}} EV[2,73] (after no lynch)|72.49%}}<br />
| {{Hover|EV[3,74] {{=}} (3/77) * EV[2,73] + (74/77) * EV[3,72] {{=}} (3/77) * 72.49% + (74/77) * 60.73% {{=}} 61.19%|61.19%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[4,74] {{=}} EV[4,73] (after no lynch)|50.83%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,74] {{=}} (5/79) * EV[4,73] + (74/79) * EV[5,72] {{=}} (5/79) * 50.83% + (74/79) * 41.72% {{=}} 42.29%|42.29%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[6,74] {{=}} EV[6,73] (after no lynch)|34.40%}}<br />
| {{Hover|EV[7,74] {{=}} (7/81) * EV[6,73] + (74/81) * EV[7,72] {{=}} (7/81) * 34.40% + (74/81) * 27.62% {{=}} 28.20%|28.20%}}<br />
| {{Hover|EV[8,74] {{=}} EV[8,73] (after no lynch)|22.43%}}<br />
| {{Hover|EV[9,74] {{=}} (9/83) * EV[8,73] + (74/83) * EV[9,72] {{=}} (9/83) * 22.43% + (74/83) * 17.58% {{=}} 18.11%|18.11%}}<br />
| {{Hover|EV[10,74] {{=}} EV[10,73] (after no lynch)|14.05%}}<br />
|- <br />
! 75<br />
| {{Hover|EV[1,75] {{=}} EV[1,74] (after no lynch)|85.58%}}<br />
| {{Hover|EV[2,75] {{=}} (2/77) * EV[1,74] + (75/77) * EV[2,73] {{=}} (2/77) * 85.58% + (75/77) * 72.49% {{=}} 72.83%|72.83%}}<br />
| {{Hover|EV[3,75] {{=}} EV[3,74] (after no lynch)|61.19%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[4,75] {{=}} (4/79) * EV[3,74] + (75/79) * EV[4,73] {{=}} (4/79) * 61.19% + (75/79) * 50.83% {{=}} 51.35%|51.35%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,75] {{=}} EV[5,74] (after no lynch)|42.29%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[6,75] {{=}} (6/81) * EV[5,74] + (75/81) * EV[6,73] {{=}} (6/81) * 42.29% + (75/81) * 34.40% {{=}} 34.99%|34.99%}}<br />
| {{Hover|EV[7,75] {{=}} EV[7,74] (after no lynch)|28.20%}}<br />
| {{Hover|EV[8,75] {{=}} (8/83) * EV[7,74] + (75/83) * EV[8,73] {{=}} (8/83) * 28.20% + (75/83) * 22.43% {{=}} 22.99%|22.99%}}<br />
| {{Hover|EV[9,75] {{=}} EV[9,74] (after no lynch)|18.11%}}<br />
| {{Hover|EV[10,75] {{=}} (10/85) * EV[9,74] + (75/85) * EV[10,73] {{=}} (10/85) * 18.11% + (75/85) * 14.05% {{=}} 14.53%|14.53%}}<br />
|- <br />
! 76<br />
| {{Hover|EV[1,76] {{=}} (1/77) * EV[0,76] + (76/77) * EV[1,74] {{=}} (1/77) * 100.00% + (76/77) * 85.58% {{=}} 85.76%|85.76%}}<br />
| {{Hover|EV[2,76] {{=}} EV[2,75] (after no lynch)|72.83%}}<br />
| {{Hover|EV[3,76] {{=}} (3/79) * EV[2,75] + (76/79) * EV[3,74] {{=}} (3/79) * 72.83% + (76/79) * 61.19% {{=}} 61.63%|61.63%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[4,76] {{=}} EV[4,75] (after no lynch)|51.35%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,76] {{=}} (5/81) * EV[4,75] + (76/81) * EV[5,74] {{=}} (5/81) * 51.35% + (76/81) * 42.29% {{=}} 42.85%|42.85%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[6,76] {{=}} EV[6,75] (after no lynch)|34.99%}}<br />
| {{Hover|EV[7,76] {{=}} (7/83) * EV[6,75] + (76/83) * EV[7,74] {{=}} (7/83) * 34.99% + (76/83) * 28.20% {{=}} 28.78%|28.78%}}<br />
| {{Hover|EV[8,76] {{=}} EV[8,75] (after no lynch)|22.99%}}<br />
| {{Hover|EV[9,76] {{=}} (9/85) * EV[8,75] + (76/85) * EV[9,74] {{=}} (9/85) * 22.99% + (76/85) * 18.11% {{=}} 18.62%|18.62%}}<br />
| {{Hover|EV[10,76] {{=}} EV[10,75] (after no lynch)|14.53%}}<br />
|- <br />
! 77<br />
| {{Hover|EV[1,77] {{=}} EV[1,76] (after no lynch)|85.76%}}<br />
| {{Hover|EV[2,77] {{=}} (2/79) * EV[1,76] + (77/79) * EV[2,75] {{=}} (2/79) * 85.76% + (77/79) * 72.83% {{=}} 73.15%|73.15%}}<br />
| {{Hover|EV[3,77] {{=}} EV[3,76] (after no lynch)|61.63%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[4,77] {{=}} (4/81) * EV[3,76] + (77/81) * EV[4,75] {{=}} (4/81) * 61.63% + (77/81) * 51.35% {{=}} 51.86%|51.86%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,77] {{=}} EV[5,76] (after no lynch)|42.85%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[6,77] {{=}} (6/83) * EV[5,76] + (77/83) * EV[6,75] {{=}} (6/83) * 42.85% + (77/83) * 34.99% {{=}} 35.56%|35.56%}}<br />
| {{Hover|EV[7,77] {{=}} EV[7,76] (after no lynch)|28.78%}}<br />
| {{Hover|EV[8,77] {{=}} (8/85) * EV[7,76] + (77/85) * EV[8,75] {{=}} (8/85) * 28.78% + (77/85) * 22.99% {{=}} 23.53%|23.53%}}<br />
| {{Hover|EV[9,77] {{=}} EV[9,76] (after no lynch)|18.62%}}<br />
| {{Hover|EV[10,77] {{=}} (10/87) * EV[9,76] + (77/87) * EV[10,75] {{=}} (10/87) * 18.62% + (77/87) * 14.53% {{=}} 15.00%|15.00%}}<br />
|- <br />
! 78<br />
| {{Hover|EV[1,78] {{=}} (1/79) * EV[0,78] + (78/79) * EV[1,76] {{=}} (1/79) * 100.00% + (78/79) * 85.76% {{=}} 85.94%|85.94%}}<br />
| {{Hover|EV[2,78] {{=}} EV[2,77] (after no lynch)|73.15%}}<br />
| {{Hover|EV[3,78] {{=}} (3/81) * EV[2,77] + (78/81) * EV[3,76] {{=}} (3/81) * 73.15% + (78/81) * 61.63% {{=}} 62.06%|62.06%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[4,78] {{=}} EV[4,77] (after no lynch)|51.86%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,78] {{=}} (5/83) * EV[4,77] + (78/83) * EV[5,76] {{=}} (5/83) * 51.86% + (78/83) * 42.85% {{=}} 43.40%|43.40%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[6,78] {{=}} EV[6,77] (after no lynch)|35.56%}}<br />
| {{Hover|EV[7,78] {{=}} (7/85) * EV[6,77] + (78/85) * EV[7,76] {{=}} (7/85) * 35.56% + (78/85) * 28.78% {{=}} 29.33%|29.33%}}<br />
| {{Hover|EV[8,78] {{=}} EV[8,77] (after no lynch)|23.53%}}<br />
| {{Hover|EV[9,78] {{=}} (9/87) * EV[8,77] + (78/87) * EV[9,76] {{=}} (9/87) * 23.53% + (78/87) * 18.62% {{=}} 19.13%|19.13%}}<br />
| {{Hover|EV[10,78] {{=}} EV[10,77] (after no lynch)|15.00%}}<br />
|- <br />
! 79<br />
| {{Hover|EV[1,79] {{=}} EV[1,78] (after no lynch)|85.94%}}<br />
| {{Hover|EV[2,79] {{=}} (2/81) * EV[1,78] + (79/81) * EV[2,77] {{=}} (2/81) * 85.94% + (79/81) * 73.15% {{=}} 73.47%|73.47%}}<br />
| {{Hover|EV[3,79] {{=}} EV[3,78] (after no lynch)|62.06%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[4,79] {{=}} (4/83) * EV[3,78] + (79/83) * EV[4,77] {{=}} (4/83) * 62.06% + (79/83) * 51.86% {{=}} 52.35%|52.35%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,79] {{=}} EV[5,78] (after no lynch)|43.40%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[6,79] {{=}} (6/85) * EV[5,78] + (79/85) * EV[6,77] {{=}} (6/85) * 43.40% + (79/85) * 35.56% {{=}} 36.11%|36.11%}}<br />
| {{Hover|EV[7,79] {{=}} EV[7,78] (after no lynch)|29.33%}}<br />
| {{Hover|EV[8,79] {{=}} (8/87) * EV[7,78] + (79/87) * EV[8,77] {{=}} (8/87) * 29.33% + (79/87) * 23.53% {{=}} 24.06%|24.06%}}<br />
| {{Hover|EV[9,79] {{=}} EV[9,78] (after no lynch)|19.13%}}<br />
| {{Hover|EV[10,79] {{=}} (10/89) * EV[9,78] + (79/89) * EV[10,77] {{=}} (10/89) * 19.13% + (79/89) * 15.00% {{=}} 15.47%|15.47%}}<br />
|- <br />
! 80<br />
| {{Hover|EV[1,80] {{=}} (1/81) * EV[0,80] + (80/81) * EV[1,78] {{=}} (1/81) * 100.00% + (80/81) * 85.94% {{=}} 86.12%|86.12%}}<br />
| {{Hover|EV[2,80] {{=}} EV[2,79] (after no lynch)|73.47%}}<br />
| {{Hover|EV[3,80] {{=}} (3/83) * EV[2,79] + (80/83) * EV[3,78] {{=}} (3/83) * 73.47% + (80/83) * 62.06% {{=}} 62.47%|62.47%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[4,80] {{=}} EV[4,79] (after no lynch)|52.35%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,80] {{=}} (5/85) * EV[4,79] + (80/85) * EV[5,78] {{=}} (5/85) * 52.35% + (80/85) * 43.40% {{=}} 43.92%|43.92%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[6,80] {{=}} EV[6,79] (after no lynch)|36.11%}}<br />
| {{Hover|EV[7,80] {{=}} (7/87) * EV[6,79] + (80/87) * EV[7,78] {{=}} (7/87) * 36.11% + (80/87) * 29.33% {{=}} 29.88%|29.88%}}<br />
| {{Hover|EV[8,80] {{=}} EV[8,79] (after no lynch)|24.06%}}<br />
| {{Hover|EV[9,80] {{=}} (9/89) * EV[8,79] + (80/89) * EV[9,78] {{=}} (9/89) * 24.06% + (80/89) * 19.13% {{=}} 19.63%|19.63%}}<br />
| {{Hover|EV[10,80] {{=}} EV[10,79] (after no lynch)|15.47%}}<br />
|- <br />
! 81<br />
| {{Hover|EV[1,81] {{=}} EV[1,80] (after no lynch)|86.12%}}<br />
| {{Hover|EV[2,81] {{=}} (2/83) * EV[1,80] + (81/83) * EV[2,79] {{=}} (2/83) * 86.12% + (81/83) * 73.47% {{=}} 73.77%|73.77%}}<br />
| {{Hover|EV[3,81] {{=}} EV[3,80] (after no lynch)|62.47%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[4,81] {{=}} (4/85) * EV[3,80] + (81/85) * EV[4,79] {{=}} (4/85) * 62.47% + (81/85) * 52.35% {{=}} 52.83%|52.83%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,81] {{=}} EV[5,80] (after no lynch)|43.92%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[6,81] {{=}} (6/87) * EV[5,80] + (81/87) * EV[6,79] {{=}} (6/87) * 43.92% + (81/87) * 36.11% {{=}} 36.65%|36.65%}}<br />
| {{Hover|EV[7,81] {{=}} EV[7,80] (after no lynch)|29.88%}}<br />
| {{Hover|EV[8,81] {{=}} (8/89) * EV[7,80] + (81/89) * EV[8,79] {{=}} (8/89) * 29.88% + (81/89) * 24.06% {{=}} 24.59%|24.59%}}<br />
| {{Hover|EV[9,81] {{=}} EV[9,80] (after no lynch)|19.63%}}<br />
| {{Hover|EV[10,81] {{=}} (10/91) * EV[9,80] + (81/91) * EV[10,79] {{=}} (10/91) * 19.63% + (81/91) * 15.47% {{=}} 15.92%|15.92%}}<br />
|- <br />
! 82<br />
| {{Hover|EV[1,82] {{=}} (1/83) * EV[0,82] + (82/83) * EV[1,80] {{=}} (1/83) * 100.00% + (82/83) * 86.12% {{=}} 86.28%|86.28%}}<br />
| {{Hover|EV[2,82] {{=}} EV[2,81] (after no lynch)|73.77%}}<br />
| {{Hover|EV[3,82] {{=}} (3/85) * EV[2,81] + (82/85) * EV[3,80] {{=}} (3/85) * 73.77% + (82/85) * 62.47% {{=}} 62.87%|62.87%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[4,82] {{=}} EV[4,81] (after no lynch)|52.83%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,82] {{=}} (5/87) * EV[4,81] + (82/87) * EV[5,80] {{=}} (5/87) * 52.83% + (82/87) * 43.92% {{=}} 44.43%|44.43%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[6,82] {{=}} EV[6,81] (after no lynch)|36.65%}}<br />
| {{Hover|EV[7,82] {{=}} (7/89) * EV[6,81] + (82/89) * EV[7,80] {{=}} (7/89) * 36.65% + (82/89) * 29.88% {{=}} 30.41%|30.41%}}<br />
| {{Hover|EV[8,82] {{=}} EV[8,81] (after no lynch)|24.59%}}<br />
| {{Hover|EV[9,82] {{=}} (9/91) * EV[8,81] + (82/91) * EV[9,80] {{=}} (9/91) * 24.59% + (82/91) * 19.63% {{=}} 20.12%|20.12%}}<br />
| {{Hover|EV[10,82] {{=}} EV[10,81] (after no lynch)|15.92%}}<br />
|- <br />
! 83<br />
| {{Hover|EV[1,83] {{=}} EV[1,82] (after no lynch)|86.28%}}<br />
| {{Hover|EV[2,83] {{=}} (2/85) * EV[1,82] + (83/85) * EV[2,81] {{=}} (2/85) * 86.28% + (83/85) * 73.77% {{=}} 74.07%|74.07%}}<br />
| {{Hover|EV[3,83] {{=}} EV[3,82] (after no lynch)|62.87%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[4,83] {{=}} (4/87) * EV[3,82] + (83/87) * EV[4,81] {{=}} (4/87) * 62.87% + (83/87) * 52.83% {{=}} 53.29%|53.29%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,83] {{=}} EV[5,82] (after no lynch)|44.43%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[6,83] {{=}} (6/89) * EV[5,82] + (83/89) * EV[6,81] {{=}} (6/89) * 44.43% + (83/89) * 36.65% {{=}} 37.17%|37.17%}}<br />
| {{Hover|EV[7,83] {{=}} EV[7,82] (after no lynch)|30.41%}}<br />
| {{Hover|EV[8,83] {{=}} (8/91) * EV[7,82] + (83/91) * EV[8,81] {{=}} (8/91) * 30.41% + (83/91) * 24.59% {{=}} 25.10%|25.10%}}<br />
| {{Hover|EV[9,83] {{=}} EV[9,82] (after no lynch)|20.12%}}<br />
| {{Hover|EV[10,83] {{=}} (10/93) * EV[9,82] + (83/93) * EV[10,81] {{=}} (10/93) * 20.12% + (83/93) * 15.92% {{=}} 16.37%|16.37%}}<br />
|- <br />
! 84<br />
| {{Hover|EV[1,84] {{=}} (1/85) * EV[0,84] + (84/85) * EV[1,82] {{=}} (1/85) * 100.00% + (84/85) * 86.28% {{=}} 86.45%|86.45%}}<br />
| {{Hover|EV[2,84] {{=}} EV[2,83] (after no lynch)|74.07%}}<br />
| {{Hover|EV[3,84] {{=}} (3/87) * EV[2,83] + (84/87) * EV[3,82] {{=}} (3/87) * 74.07% + (84/87) * 62.87% {{=}} 63.25%|63.25%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[4,84] {{=}} EV[4,83] (after no lynch)|53.29%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,84] {{=}} (5/89) * EV[4,83] + (84/89) * EV[5,82] {{=}} (5/89) * 53.29% + (84/89) * 44.43% {{=}} 44.93%|44.93%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[6,84] {{=}} EV[6,83] (after no lynch)|37.17%}}<br />
| {{Hover|EV[7,84] {{=}} (7/91) * EV[6,83] + (84/91) * EV[7,82] {{=}} (7/91) * 37.17% + (84/91) * 30.41% {{=}} 30.93%|30.93%}}<br />
| {{Hover|EV[8,84] {{=}} EV[8,83] (after no lynch)|25.10%}}<br />
| {{Hover|EV[9,84] {{=}} (9/93) * EV[8,83] + (84/93) * EV[9,82] {{=}} (9/93) * 25.10% + (84/93) * 20.12% {{=}} 20.60%|20.60%}}<br />
| {{Hover|EV[10,84] {{=}} EV[10,83] (after no lynch)|16.37%}}<br />
|- <br />
! 85<br />
| {{Hover|EV[1,85] {{=}} EV[1,84] (after no lynch)|86.45%}}<br />
| {{Hover|EV[2,85] {{=}} (2/87) * EV[1,84] + (85/87) * EV[2,83] {{=}} (2/87) * 86.45% + (85/87) * 74.07% {{=}} 74.35%|74.35%}}<br />
| {{Hover|EV[3,85] {{=}} EV[3,84] (after no lynch)|63.25%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[4,85] {{=}} (4/89) * EV[3,84] + (85/89) * EV[4,83] {{=}} (4/89) * 63.25% + (85/89) * 53.29% {{=}} 53.74%|53.74%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,85] {{=}} EV[5,84] (after no lynch)|44.93%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[6,85] {{=}} (6/91) * EV[5,84] + (85/91) * EV[6,83] {{=}} (6/91) * 44.93% + (85/91) * 37.17% {{=}} 37.69%|37.69%}}<br />
| {{Hover|EV[7,85] {{=}} EV[7,84] (after no lynch)|30.93%}}<br />
| {{Hover|EV[8,85] {{=}} (8/93) * EV[7,84] + (85/93) * EV[8,83] {{=}} (8/93) * 30.93% + (85/93) * 25.10% {{=}} 25.60%|25.60%}}<br />
| {{Hover|EV[9,85] {{=}} EV[9,84] (after no lynch)|20.60%}}<br />
| {{Hover|EV[10,85] {{=}} (10/95) * EV[9,84] + (85/95) * EV[10,83] {{=}} (10/95) * 20.60% + (85/95) * 16.37% {{=}} 16.82%|16.82%}}<br />
|- <br />
! 86<br />
| {{Hover|EV[1,86] {{=}} (1/87) * EV[0,86] + (86/87) * EV[1,84] {{=}} (1/87) * 100.00% + (86/87) * 86.45% {{=}} 86.60%|86.60%}}<br />
| {{Hover|EV[2,86] {{=}} EV[2,85] (after no lynch)|74.35%}}<br />
| {{Hover|EV[3,86] {{=}} (3/89) * EV[2,85] + (86/89) * EV[3,84] {{=}} (3/89) * 74.35% + (86/89) * 63.25% {{=}} 63.63%|63.63%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[4,86] {{=}} EV[4,85] (after no lynch)|53.74%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,86] {{=}} (5/91) * EV[4,85] + (86/91) * EV[5,84] {{=}} (5/91) * 53.74% + (86/91) * 44.93% {{=}} 45.42%|45.42%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[6,86] {{=}} EV[6,85] (after no lynch)|37.69%}}<br />
| {{Hover|EV[7,86] {{=}} (7/93) * EV[6,85] + (86/93) * EV[7,84] {{=}} (7/93) * 37.69% + (86/93) * 30.93% {{=}} 31.44%|31.44%}}<br />
| {{Hover|EV[8,86] {{=}} EV[8,85] (after no lynch)|25.60%}}<br />
| {{Hover|EV[9,86] {{=}} (9/95) * EV[8,85] + (86/95) * EV[9,84] {{=}} (9/95) * 25.60% + (86/95) * 20.60% {{=}} 21.08%|21.08%}}<br />
| {{Hover|EV[10,86] {{=}} EV[10,85] (after no lynch)|16.82%}}<br />
|- <br />
! 87<br />
| {{Hover|EV[1,87] {{=}} EV[1,86] (after no lynch)|86.60%}}<br />
| {{Hover|EV[2,87] {{=}} (2/89) * EV[1,86] + (87/89) * EV[2,85] {{=}} (2/89) * 86.60% + (87/89) * 74.35% {{=}} 74.63%|74.63%}}<br />
| {{Hover|EV[3,87] {{=}} EV[3,86] (after no lynch)|63.63%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[4,87] {{=}} (4/91) * EV[3,86] + (87/91) * EV[4,85] {{=}} (4/91) * 63.63% + (87/91) * 53.74% {{=}} 54.17%|54.17%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,87] {{=}} EV[5,86] (after no lynch)|45.42%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[6,87] {{=}} (6/93) * EV[5,86] + (87/93) * EV[6,85] {{=}} (6/93) * 45.42% + (87/93) * 37.69% {{=}} 38.18%|38.18%}}<br />
| {{Hover|EV[7,87] {{=}} EV[7,86] (after no lynch)|31.44%}}<br />
| {{Hover|EV[8,87] {{=}} (8/95) * EV[7,86] + (87/95) * EV[8,85] {{=}} (8/95) * 31.44% + (87/95) * 25.60% {{=}} 26.09%|26.09%}}<br />
| {{Hover|EV[9,87] {{=}} EV[9,86] (after no lynch)|21.08%}}<br />
| {{Hover|EV[10,87] {{=}} (10/97) * EV[9,86] + (87/97) * EV[10,85] {{=}} (10/97) * 21.08% + (87/97) * 16.82% {{=}} 17.26%|17.26%}}<br />
|- <br />
! 88<br />
| {{Hover|EV[1,88] {{=}} (1/89) * EV[0,88] + (88/89) * EV[1,86] {{=}} (1/89) * 100.00% + (88/89) * 86.60% {{=}} 86.75%|86.75%}}<br />
| {{Hover|EV[2,88] {{=}} EV[2,87] (after no lynch)|74.63%}}<br />
| {{Hover|EV[3,88] {{=}} (3/91) * EV[2,87] + (88/91) * EV[3,86] {{=}} (3/91) * 74.63% + (88/91) * 63.63% {{=}} 63.99%|63.99%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[4,88] {{=}} EV[4,87] (after no lynch)|54.17%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,88] {{=}} (5/93) * EV[4,87] + (88/93) * EV[5,86] {{=}} (5/93) * 54.17% + (88/93) * 45.42% {{=}} 45.89%|45.89%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[6,88] {{=}} EV[6,87] (after no lynch)|38.18%}}<br />
| {{Hover|EV[7,88] {{=}} (7/95) * EV[6,87] + (88/95) * EV[7,86] {{=}} (7/95) * 38.18% + (88/95) * 31.44% {{=}} 31.94%|31.94%}}<br />
| {{Hover|EV[8,88] {{=}} EV[8,87] (after no lynch)|26.09%}}<br />
| {{Hover|EV[9,88] {{=}} (9/97) * EV[8,87] + (88/97) * EV[9,86] {{=}} (9/97) * 26.09% + (88/97) * 21.08% {{=}} 21.54%|21.54%}}<br />
| {{Hover|EV[10,88] {{=}} EV[10,87] (after no lynch)|17.26%}}<br />
|- <br />
! 89<br />
| {{Hover|EV[1,89] {{=}} EV[1,88] (after no lynch)|86.75%}}<br />
| {{Hover|EV[2,89] {{=}} (2/91) * EV[1,88] + (89/91) * EV[2,87] {{=}} (2/91) * 86.75% + (89/91) * 74.63% {{=}} 74.89%|74.89%}}<br />
| {{Hover|EV[3,89] {{=}} EV[3,88] (after no lynch)|63.99%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[4,89] {{=}} (4/93) * EV[3,88] + (89/93) * EV[4,87] {{=}} (4/93) * 63.99% + (89/93) * 54.17% {{=}} 54.59%|54.59%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,89] {{=}} EV[5,88] (after no lynch)|45.89%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[6,89] {{=}} (6/95) * EV[5,88] + (89/95) * EV[6,87] {{=}} (6/95) * 45.89% + (89/95) * 38.18% {{=}} 38.67%|38.67%}}<br />
| {{Hover|EV[7,89] {{=}} EV[7,88] (after no lynch)|31.94%}}<br />
| {{Hover|EV[8,89] {{=}} (8/97) * EV[7,88] + (89/97) * EV[8,87] {{=}} (8/97) * 31.94% + (89/97) * 26.09% {{=}} 26.57%|26.57%}}<br />
| {{Hover|EV[9,89] {{=}} EV[9,88] (after no lynch)|21.54%}}<br />
| {{Hover|EV[10,89] {{=}} (10/99) * EV[9,88] + (89/99) * EV[10,87] {{=}} (10/99) * 21.54% + (89/99) * 17.26% {{=}} 17.69%|17.69%}}<br />
|- <br />
! 90<br />
| {{Hover|EV[1,90] {{=}} (1/91) * EV[0,90] + (90/91) * EV[1,88] {{=}} (1/91) * 100.00% + (90/91) * 86.75% {{=}} 86.90%|86.90%}}<br />
| {{Hover|EV[2,90] {{=}} EV[2,89] (after no lynch)|74.89%}}<br />
| {{Hover|EV[3,90] {{=}} (3/93) * EV[2,89] + (90/93) * EV[3,88] {{=}} (3/93) * 74.89% + (90/93) * 63.99% {{=}} 64.34%|64.34%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[4,90] {{=}} EV[4,89] (after no lynch)|54.59%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,90] {{=}} (5/95) * EV[4,89] + (90/95) * EV[5,88] {{=}} (5/95) * 54.59% + (90/95) * 45.89% {{=}} 46.35%|46.35%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[6,90] {{=}} EV[6,89] (after no lynch)|38.67%}}<br />
| {{Hover|EV[7,90] {{=}} (7/97) * EV[6,89] + (90/97) * EV[7,88] {{=}} (7/97) * 38.67% + (90/97) * 31.94% {{=}} 32.42%|32.42%}}<br />
| {{Hover|EV[8,90] {{=}} EV[8,89] (after no lynch)|26.57%}}<br />
| {{Hover|EV[9,90] {{=}} (9/99) * EV[8,89] + (90/99) * EV[9,88] {{=}} (9/99) * 26.57% + (90/99) * 21.54% {{=}} 22.00%|22.00%}}<br />
| {{Hover|EV[10,90] {{=}} EV[10,89] (after no lynch)|17.69%}}<br />
|- <br />
! 91<br />
| {{Hover|EV[1,91] {{=}} EV[1,90] (after no lynch)|86.90%}}<br />
| {{Hover|EV[2,91] {{=}} (2/93) * EV[1,90] + (91/93) * EV[2,89] {{=}} (2/93) * 86.90% + (91/93) * 74.89% {{=}} 75.15%|75.15%}}<br />
| {{Hover|EV[3,91] {{=}} EV[3,90] (after no lynch)|64.34%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[4,91] {{=}} (4/95) * EV[3,90] + (91/95) * EV[4,89] {{=}} (4/95) * 64.34% + (91/95) * 54.59% {{=}} 55.00%|55.00%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,91] {{=}} EV[5,90] (after no lynch)|46.35%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[6,91] {{=}} (6/97) * EV[5,90] + (91/97) * EV[6,89] {{=}} (6/97) * 46.35% + (91/97) * 38.67% {{=}} 39.15%|39.15%}}<br />
| {{Hover|EV[7,91] {{=}} EV[7,90] (after no lynch)|32.42%}}<br />
| {{Hover|EV[8,91] {{=}} (8/99) * EV[7,90] + (91/99) * EV[8,89] {{=}} (8/99) * 32.42% + (91/99) * 26.57% {{=}} 27.05%|27.05%}}<br />
| {{Hover|EV[9,91] {{=}} EV[9,90] (after no lynch)|22.00%}}<br />
| {{Hover|EV[10,91] {{=}} (10/101) * EV[9,90] + (91/101) * EV[10,89] {{=}} (10/101) * 22.00% + (91/101) * 17.69% {{=}} 18.12%|18.12%}}<br />
|- <br />
! 92<br />
| {{Hover|EV[1,92] {{=}} (1/93) * EV[0,92] + (92/93) * EV[1,90] {{=}} (1/93) * 100.00% + (92/93) * 86.90% {{=}} 87.04%|87.04%}}<br />
| {{Hover|EV[2,92] {{=}} EV[2,91] (after no lynch)|75.15%}}<br />
| {{Hover|EV[3,92] {{=}} (3/95) * EV[2,91] + (92/95) * EV[3,90] {{=}} (3/95) * 75.15% + (92/95) * 64.34% {{=}} 64.68%|64.68%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[4,92] {{=}} EV[4,91] (after no lynch)|55.00%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,92] {{=}} (5/97) * EV[4,91] + (92/97) * EV[5,90] {{=}} (5/97) * 55.00% + (92/97) * 46.35% {{=}} 46.79%|46.79%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[6,92] {{=}} EV[6,91] (after no lynch)|39.15%}}<br />
| {{Hover|EV[7,92] {{=}} (7/99) * EV[6,91] + (92/99) * EV[7,90] {{=}} (7/99) * 39.15% + (92/99) * 32.42% {{=}} 32.90%|32.90%}}<br />
| {{Hover|EV[8,92] {{=}} EV[8,91] (after no lynch)|27.05%}}<br />
| {{Hover|EV[9,92] {{=}} (9/101) * EV[8,91] + (92/101) * EV[9,90] {{=}} (9/101) * 27.05% + (92/101) * 22.00% {{=}} 22.45%|22.45%}}<br />
|- <br />
! 93<br />
| {{Hover|EV[1,93] {{=}} EV[1,92] (after no lynch)|87.04%}}<br />
| {{Hover|EV[2,93] {{=}} (2/95) * EV[1,92] + (93/95) * EV[2,91] {{=}} (2/95) * 87.04% + (93/95) * 75.15% {{=}} 75.40%|75.40%}}<br />
| {{Hover|EV[3,93] {{=}} EV[3,92] (after no lynch)|64.68%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[4,93] {{=}} (4/97) * EV[3,92] + (93/97) * EV[4,91] {{=}} (4/97) * 64.68% + (93/97) * 55.00% {{=}} 55.40%|55.40%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,93] {{=}} EV[5,92] (after no lynch)|46.79%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[6,93] {{=}} (6/99) * EV[5,92] + (93/99) * EV[6,91] {{=}} (6/99) * 46.79% + (93/99) * 39.15% {{=}} 39.61%|39.61%}}<br />
| {{Hover|EV[7,93] {{=}} EV[7,92] (after no lynch)|32.90%}}<br />
| {{Hover|EV[8,93] {{=}} (8/101) * EV[7,92] + (93/101) * EV[8,91] {{=}} (8/101) * 32.90% + (93/101) * 27.05% {{=}} 27.51%|27.51%}}<br />
|- <br />
! 94<br />
| {{Hover|EV[1,94] {{=}} (1/95) * EV[0,94] + (94/95) * EV[1,92] {{=}} (1/95) * 100.00% + (94/95) * 87.04% {{=}} 87.18%|87.18%}}<br />
| {{Hover|EV[2,94] {{=}} EV[2,93] (after no lynch)|75.40%}}<br />
| {{Hover|EV[3,94] {{=}} (3/97) * EV[2,93] + (94/97) * EV[3,92] {{=}} (3/97) * 75.40% + (94/97) * 64.68% {{=}} 65.01%|65.01%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[4,94] {{=}} EV[4,93] (after no lynch)|55.40%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,94] {{=}} (5/99) * EV[4,93] + (94/99) * EV[5,92] {{=}} (5/99) * 55.40% + (94/99) * 46.79% {{=}} 47.23%|47.23%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[6,94] {{=}} EV[6,93] (after no lynch)|39.61%}}<br />
| style="background: #ffe0e0;" | {{Hover|EV[7,94] {{=}} (7/101) * EV[6,93] + (94/101) * EV[7,92] {{=}} (7/101) * 39.61% + (94/101) * 32.90% {{=}} 33.36%|33.36%}}<br />
|- <br />
! 95<br />
| {{Hover|EV[1,95] {{=}} EV[1,94] (after no lynch)|87.18%}}<br />
| {{Hover|EV[2,95] {{=}} (2/97) * EV[1,94] + (95/97) * EV[2,93] {{=}} (2/97) * 87.18% + (95/97) * 75.40% {{=}} 75.65%|75.65%}}<br />
| {{Hover|EV[3,95] {{=}} EV[3,94] (after no lynch)|65.01%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[4,95] {{=}} (4/99) * EV[3,94] + (95/99) * EV[4,93] {{=}} (4/99) * 65.01% + (95/99) * 55.40% {{=}} 55.79%|55.79%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,95] {{=}} EV[5,94] (after no lynch)|47.23%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[6,95] {{=}} (6/101) * EV[5,94] + (95/101) * EV[6,93] {{=}} (6/101) * 47.23% + (95/101) * 39.61% {{=}} 40.06%|40.06%}}<br />
|- <br />
! 96<br />
| {{Hover|EV[1,96] {{=}} (1/97) * EV[0,96] + (96/97) * EV[1,94] {{=}} (1/97) * 100.00% + (96/97) * 87.18% {{=}} 87.31%|87.31%}}<br />
| {{Hover|EV[2,96] {{=}} EV[2,95] (after no lynch)|75.65%}}<br />
| {{Hover|EV[3,96] {{=}} (3/99) * EV[2,95] + (96/99) * EV[3,94] {{=}} (3/99) * 75.65% + (96/99) * 65.01% {{=}} 65.34%|65.34%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[4,96] {{=}} EV[4,95] (after no lynch)|55.79%}}<br />
| style="background: #e0ffe0;" | {{Hover|EV[5,96] {{=}} (5/101) * EV[4,95] + (96/101) * EV[5,94] {{=}} (5/101) * 55.79% + (96/101) * 47.23% {{=}} 47.65%|47.65%}}<br />
|- <br />
! 97<br />
| {{Hover|EV[1,97] {{=}} EV[1,96] (after no lynch)|87.31%}}<br />
| {{Hover|EV[2,97] {{=}} (2/99) * EV[1,96] + (97/99) * EV[2,95] {{=}} (2/99) * 87.31% + (97/99) * 75.65% {{=}} 75.88%|75.88%}}<br />
| {{Hover|EV[3,97] {{=}} EV[3,96] (after no lynch)|65.34%}}<br />
| style="background: #e0e0ff;" | {{Hover|EV[4,97] {{=}} (4/101) * EV[3,96] + (97/101) * EV[4,95] {{=}} (4/101) * 65.34% + (97/101) * 55.79% {{=}} 56.17%|56.17%}}<br />
|- <br />
! 98<br />
| {{Hover|EV[1,98] {{=}} (1/99) * EV[0,98] + (98/99) * EV[1,96] {{=}} (1/99) * 100.00% + (98/99) * 87.31% {{=}} 87.44%|87.44%}}<br />
| {{Hover|EV[2,98] {{=}} EV[2,97] (after no lynch)|75.88%}}<br />
| {{Hover|EV[3,98] {{=}} (3/101) * EV[2,97] + (98/101) * EV[3,96] {{=}} (3/101) * 75.88% + (98/101) * 65.34% {{=}} 65.65%|65.65%}}<br />
|- <br />
! 99<br />
| {{Hover|EV[1,99] {{=}} EV[1,98] (after no lynch)|87.44%}}<br />
| {{Hover|EV[2,99] {{=}} (2/101) * EV[1,98] + (99/101) * EV[2,97] {{=}} (2/101) * 87.44% + (99/101) * 75.88% {{=}} 76.11%|76.11%}}<br />
|- <br />
! 100<br />
| {{Hover|EV[1,100] {{=}} (1/101) * EV[0,100] + (100/101) * EV[1,98] {{=}} (1/101) * 100.00% + (100/101) * 87.44% {{=}} 87.56%|87.56%}}<br />
|}<br />
<br />
===Balancing Vanilla Mafia===<br />
The number of Townies needed to balance a given number of Mafia, M, grows quadratically with M (specifically, to balance a setup with M Mafia, about [https://forum.mafiascum.net/viewtopic.php?p=10027427#p10027427 4.1M<sup>2</sup> + 2.3M Townies are needed]). This means that, from a purely EV standpoint, it is impractical to have any Vanilla setup with more than 3 Mafia.<br />
<br />
The counts closest to a 50% EV balance are:<br />
<br />
1:4 (46.67%), 2:19 (50.71%), 3:40 (49.97%)<br />
<br />
Note that, while in most cases it is expected that Town will outperform their EV for a given setup, for Vanilla Mafia the Town has typically underperformed.<br />
|}<br />
|}<br />
<br />
<!-- CATEGORIES --><br />
[[Category:Setups]]<br />
[[Category:Open Setups]]<br />
[[Category:Variable Open Setups]]</div>
Mith
http://wiki.mafiascum.net/index.php?title=EV&diff=132172
EV
2018-04-16T16:48:37Z
<p>Mith: </p>
<hr />
<div>The '''Expected Value''' (EV) of a [[Setup]] is the probability of each [[Alignment]] winning the game if all players were to play optimally.<br />
<br />
Generally, the EV is calculated assuming random lynches and nightkills (absent information provided by the existence of named [[Roles]] or [[Category:Investigative Roles|Investigation]] results). For setups with power roles, the exactly EV becomes increasingly difficult to determine, due to claiming strategies (for example, it may be best for [[Mafia]] to fake-claim a role with some probability, rather than always or never).<br />
<br />
The argument for equating "optimal" and "random" for the purpose of EV calculation comes from [[mith]]:<br />
<br />
{{Quote<br />
|text=The short version of the argument: Town's optimal play can be no worse than random lynching; if it were they would just lynch randomly to improve their EV. Mafia playing optimally can also do no worse than the lynches being random - at worst, their optimal play would be "play exactly like you don't know you're Mafia". QED<br />
}}<br />
<br />
It is typically assumed that [[Town]] should do better than EV - that is, they will lynch better, on average, than random. This effect is most apparent in [[Nightless]] games, where the [[Mafia]] do not have an opportunity to remove strong town players. However, in other setups, the assumed Town advantage has not been borne out in games played.</div>
Mith
http://wiki.mafiascum.net/index.php?title=EV&diff=132171
EV
2018-04-16T16:45:21Z
<p>Mith: Created page with "The '''Expected Value''' (EV) of a Setup is the probability of each Alignment winning the game if all players were to play optimally. Generally, the EV is calculated..."</p>
<hr />
<div>The '''Expected Value''' (EV) of a [[Setup]] is the probability of each [[Alignment]] winning the game if all players were to play optimally.<br />
<br />
Generally, the EV is calculated assuming random lynches and nightkills (absent information provided by the existence of named [[Roles]] or [[Category:Investigative Roles|Investigation]] results). For setups with power roles, the exactly EV becomes increasingly difficult to determine, due to claiming strategies (for example, it may be best for [[Mafia]] to fake-claim a role with some probability, rather than always or never).<br />
<br />
The argument for equating "optimal" and "random" for the purpose of EV calculation comes from [[mith]]:<br />
<br />
{{Quote<br />
|text=The short version of the argument: Town's optimal play can be no worse than random lynching; if it were they would just lynch randomly to improve their EV. Mafia playing optimally can also do no worse than the lynches being random - at worst, their optimal play would be "play exactly like you don't know you're Mafia". QED<br />
}}</div>
Mith
http://wiki.mafiascum.net/index.php?title=Template:Quote&diff=132170
Template:Quote
2018-04-16T16:44:56Z
<p>Mith: Created page with "<blockquote class="templatequote" {{#if:{{{style|}}}|style="{{{style}}}"}}>{{{text|{{{content|{{{quotetext|{{{quote|{{{1|<includeonly>{{error|Error: No text given for quotatio..."</p>
<hr />
<div><blockquote class="templatequote" {{#if:{{{style|}}}|style="{{{style}}}"}}>{{{text|{{{content|{{{quotetext|{{{quote|{{{1|<includeonly>{{error|Error: No text given for quotation (or equals sign used in the actual argument to an unnamed parameter)}}[[Category:Pages incorrectly using the quote template]]</includeonly><noinclude>{{lorem ipsum}}</noinclude>}}}}}}}}}}}}}}}{{#if:{{{sign|}}}{{{cite|}}}{{{author|}}}{{{by|}}}{{{personquoted|}}}{{{source|}}}{{{ts|}}}{{{title|}}}{{{publication|}}}{{{quotesource|}}}{{{2|}}}{{{3|}}}{{{4|}}}{{{char|}}}{{{character|}}}|{{#if:{{{multiline|}}}|<nowiki />}}<br />
<div class="templatequotecite">—&thinsp;<cite>{{#if:{{{char|{{{character|}}}}}}|{{{char|{{{character|}}}}}}, in&#32;}}{{Comma separated entries<br />
| {{if empty|{{{sign|}}}|{{{cite|}}}|{{{author|}}}|{{{by|}}}|{{{personquoted|}}}|{{{2|}}}}}<br />
| {{if empty|{{{title|}}}|{{{publication|}}}|{{{ts|}}}|{{{quotesource|}}}|{{{3|}}}}}<br />
| {{if empty|{{{source|}}}|{{{4|}}}}}<br />
}}</cite></div><br />
}}<br />
</blockquote>{{#if:{{{class|}}}{{{id|}}}{{{diff|}}}{{{4|}}}{{{5|}}}|[[Category:Pages incorrectly using the quote template]]}}<noinclude><br />
{{documentation}}<!-- Add categories to the /doc subpage, not here! --><br />
</noinclude></div>
Mith
http://wiki.mafiascum.net/index.php?title=Main_Page&diff=132169
Main Page
2018-04-16T16:10:14Z
<p>Mith: </p>
<hr />
<div><!-- SEO --><br />
{{#seo:<br />
|description=The largest Wiki devoted to the online version of the party game Mafia & Werewolf. To play a game, visit our forum.<br />
}}<br />
<!-- BANNER ACROSS TOP OF PAGE --><br />
{| id="mp-topbanner" style="width:100%; background:#f9f9f9; margin:1.2em 0 6px 0; border:1px solid #ddd;"<br />
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<div class="plainlinks" style="font-size:162%; border:none; margin:0; padding:.1em; color:#000;">Welcome to the [https://forum.mafiascum.net MafiaScum] Wiki,</div><br />
<div style="top:+0.2em; font-size:95%;">The largest wiki for the [[Game of Mafia]] on the web.</div><br />
<div id="articlecount" style="font-size:85%;">We have a total of {{NUMBEROFARTICLES}} articles.</div><br />
|}<br />
<!-- PORTAL LIST ON RIGHT-HAND SIDE --><br />
| style="width:13%; font-size:95%;" |<br />
* [[Portal:Setups|Setups]]<br />
* [[Portal:Roles|Roles]]<br />
* [[:Category:Articles|Articles]]<br />
| style="width:13%; font-size:95%;" |<br />
* [[:Category:Theory|Theory]]<br />
* [[:Category:Modding|Modding]]<br />
* [[:Category:Mish Mash|Mish Mash]]<br />
| style="width:13%; font-size:95%;" |<br />
* [[:Category:Scummies|Scummies]]<br />
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<!-- ABOUT MAFIA --><br />
{| id="mp-upper" style="width: 100%; margin:4px 0 0 0; background:none; border-spacing: 0px;"<br />
<!-- MAFIA INTRODUCTION --><br />
| class="MainPageBG" style="width:70%; border:1px solid #f8f0f0; background:#bfa3b1; vertical-align:top; color:#000;" |<br />
{| id="mp-left" style="width:100%; vertical-align:top; background:#fff5fa;"<br />
| style="padding:2px;" | <h2 id="mp-tfa-h2" style="margin:3px; background:#eeb4b4; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #bfa3b1; text-align:left; color:#000; padding:0.2em 0.4em;">About Mafia...</h2><br />
|-<br />
| style="color:#000;" | <div id="mp-tfa" style="padding:2px 5px">{{MP-Image}}<blockquote>"''In the peaceful Sicilian village of Salem, a dark presence is about to make itself known. For years, the family based crime organization known as the Mafia has been establishing itself in the foundation of the community. Until now, the naive citizens have been unaware of the evil among them. Tonight, however, the Mafia makes its move. Tonight, someone will die, and until the Mafia has eliminated all opposition, the innocent will continue to die. Unless, of course, the Mafia is destroyed first...''"</blockquote><br />
<br />
The above is a typical opening for the game called ''[[Game of Mafia|Mafia]]'' (Also known as "Werewolves of Miller's Hollow" or "Town of Salem"). The game can be played by an indeterminate group of people, each playing the role of either a murdering [[Mafia]] member or an innocent [[townie|townsperson]], along with a [[game moderator]]. At the beginning of the game, [[Night]] falls, and the Mafia family members become aware of each other (by communication from the moderator). They then choose a victim, and the moderator announces the [[death scene]]. When [[Day]] breaks, the town must try to weed out the evil by [[lynch]]ing someone they suspect to be mafia. <br />
<br />
The game of Mafia (in [[Meat World]]) is usually run with playing cards representing the possible [[roles]] in the game. The moderator secretly distributes the cards to the players, then has everyone put their head down/close their eyes. During the Night, the moderator "wakes up" the mafia, and they silently choose a victim. During the Day, everyone discusses, argues, swears, and eventually [[vote]]s for someone to lynch. The cycle repeats until the [[endgame]].<br />
<br />
'''MafiaScum''', however, is devoted to the online version of the game. The history of mafiascum.net can be traced back to a game moderated by [[mith]] in August 2000 on the [[Grey Labyrinth]], a puzzle website. Due to the success and growth of the game on the GL, mith started mafiascum.net as a dedicated forum in March 2002. [[Online Mafia]] has the potential for more strategy and subtlety because it removes most of the possibility for cheating and provides players with a chance to form suspicion based on logic and [[voting patterns]] instead of facial expression. It also has the potential for just as many (if not more) laughs, because the players can act however they like, no matter how shy they might be in real life.<br />
<br />
For more information on the game check out this article: [[Game of Mafia]]</div><br />
|-<br />
| style="padding:2px;" | <h2 id="mp-dyk-h2" style="margin:3px; background:#eeb4b4; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #bfa3b1; text-align:left; color:#000; padding:0.2em 0.4em;">Getting Started...</h2><br />
|-<br />
| style="color:#000; padding:2px 5px 5px;" | <div id="mp-dyk">{{MP-Image2}}To get yourself into a game the first thing you will have to do is go to our [https://forum.mafiascum.net forum]. You need to register an account with us in order to do almost anything, the link to register is in the top right corner of the index-page. Please be aware that to register an account you will need a valid e-mail address, as it is required to try and filter out a few of those darn Chinese bots. <br/>All of our sign-up threads for games are found in the Queue subforum. To join a game, post something along the lines of "/in" in its signup thread. You will be assigned to a player list, and when the list is full, you will be instructed further on where to go and what to do. If you're new to the site, we don't recommend joining a lot of games at once in case you lose interest and flake out of all of them later on. If you decide that you want to abandon a sign-up list before you are assigned to a game, post "/out".<br/><br />
<br />
For more details and information please read this guide: [[Quick Guide to Mafiascum]]</div><br />
|}<br />
| style="border:1px solid transparent;" |<br />
<!-- ROLE OF THE MONTH --><br />
| class="MainPageBG" style="width:40%; border:1px solid #aaa; background:#f5f5f5; vertical-align:top;"|<br />
{| id="mp-right" style="width:100%; vertical-align:top; background:#f5f5f5;"<br />
| style="padding:2px;" | <h2 id="mp-itn-h2" style="margin:3px; background:#cecece; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #aaa; text-align:left; color:#000; padding:0.2em 0.4em;">Featured role...</h2><br />
|-<br />
| style="color:#000; padding:2px 5px;" | <div id="mp-itn">{{MP-Image3}}This month's featured role is the [[Ninja]]!<br/><br />
Ninja is a [[Role modifier|Role-Modifier]] that can work as a standalone role that prevents roles such as [[Tracker|Trackers]] or [[Watcher|Watchers]] from seeing who they targeted during a [[Night]]. The Ninja modifier is most commonly attached to a [[Mafia Goon]] (resulting in the "Mafia Ninja" role), which allows the [[Mafia]] to kill without fearing the aforementioned [[:Category:Investigative Roles|Investigative Roles]]. It can also be used as a modifier to a Town power role, in order to hide it from a Mafia-aligned Tracker or Watcher. However, this is not commonly found in games on mafiascum.net.<br />
</div><br />
|-<br />
<!-- SETUP OF THE MONTH --><br />
| style="padding:2px;" | <h2 id="mp-itn-h2" style="margin:3px; background:#cecece; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #aaa; text-align:left; color:#000; padding:0.2em 0.4em;">Featured setup...</h2><br />
|-<br />
| style="color:#000; padding:2px 5px;" | <div id="mp-itn">{{MP-Image4}}This month's featured setup is [[Lovers Mafia]]!<br/><br />
This [[Micro Setup]] by [[Guardian]] is for 6 players. It is a simple setup, containing 4 [[Vanilla Townies]] and 2 Mafia-aligned players. What makes it unique is that the two mafia are [[Lover|Lovers]], meaning when one is lynched, the other dies as well (and Town wins). While this setup theoretically favors the Town (with a 60% expected win probability), in practice it is difficult for Town to win because all members of the Town must be on the [[Wagon]] to successfully lynch a Mafia.<br /><br />This setup lasts at most two days, so it is a good option to consider if you are looking for a shorter setup to run.<br />
</div><br />
|-<br />
<!-- CONTRIBUTOR OF THE MONTH --><br />
<!-- | style="padding:2px;" | <h2 id="mp-otd-h2" style="margin:3px; background:#cecece; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #aaa; text-align:left; color:#000; padding:0.2em 0.4em;">Contributor of the month...</h2><br />
|-<br />
| style="color:#000; padding:2px 5px 5px;" | <div id="mp-otd">{{MP-Image5}}This month's top-contributor is [[leetic]], who has contributed to the MafiaWiki through small additions to the roles section of the wiki.<br />
<br/>Each month [[wgeurts]] will pick a wiki-contributor who has helped contribute to the MafiaWiki in the best manner during the last month. He will then dedicate this section to "glorify" their efforts.</div> ---><br />
|}<br />
|}<br />
<!-- HELP US OUT --><br />
{| id="mp-lower" style="margin:4px 0 0 0; width:100%; background:none; border-spacing: 0px;"<br />
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|-<br />
| style="color:#000; padding:2px;" | <div id="mp-tfp">Without contributers this wiki wouldn't exist! Help us out by creating articles on mafia theory, keeping things tidy and organised, and producing content covering anything to do with mafia. Every little helps and we couldn't do this without the aid of others. To find ways you can help out either check the wiki-thread {{plink|t|59555|here}} or read the to-do lists [[MafiaWiki:To-do|here]].</div><br />
|}<br />
|}<br />
<!-- SECTIONS AT BOTTOM OF PAGE --><br />
<div id="mp-other" style="padding-top:4px; padding-bottom:2px;"><br />
== Other areas of MafiaWiki ==<br />
* [[Quick Guide to Mafia]] - A rundown of how the [[game of Mafia]] works.<br />
* [[FAQ]] - Some questions and issues that pop up with first-time players.<br />
* [[Rules]] - Important rules for Mafia games that are standard on mafiascum and most other sites.<br />
* [[Commonly Used Abbreviations]]<br />
* [[Glossary]] - A compilation of Mafia terminology.<br />
* [[Modding Requirements]] - The site's standards for prospective moderators.<br />
* [[Don't Panic]] - Wiki-based thread for posting problems when the forum is down.<br />
* [[Downloads]] - Programs and files that may help with the game.<br />
* [[:Category:Meetups|Meetups]] - Information on [[MeatWorld]] meet-ups.<br />
* [[QuoteBook]] - Amusing quotes from various places around [[MafiaScum]].<br />
</div><br />
__NOTOC__</div>
Mith
http://wiki.mafiascum.net/index.php?title=Main_Page&diff=132168
Main Page
2018-04-16T16:02:19Z
<p>Mith: clean up featured sections</p>
<hr />
<div><!-- SEO --><br />
{{#seo:<br />
|description=The largest Wiki devoted to the online version of the party game Mafia & Werewolf. To play a game, visit our forum.<br />
}}<br />
<!-- BANNER ACROSS TOP OF PAGE --><br />
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{| style="width:280px; border:none; background:none;"<br />
| style="width:280px; text-align:center; white-space:nowrap; color:#000;" |<br />
<div class="plainlinks" style="font-size:162%; border:none; margin:0; padding:.1em; color:#000;">Welcome to the [https://forum.mafiascum.net MafiaScum] Wiki,</div><br />
<div style="top:+0.2em; font-size:95%;">The largest wiki for the [[Game of Mafia]] on the web.</div><br />
<div id="articlecount" style="font-size:85%;">We have a total of {{NUMBEROFARTICLES}} articles.</div><br />
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<!-- PORTAL LIST ON RIGHT-HAND SIDE --><br />
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* [[Portal:Setups|Setups]]<br />
* [[Portal:Roles|Roles]]<br />
* [[:Category:Articles|Articles]]<br />
| style="width:13%; font-size:95%;" |<br />
* [[:Category:Theory|Theory]]<br />
* [[:Category:Modding|Modding]]<br />
* [[:Category:Mish Mash|Mish Mash]]<br />
| style="width:13%; font-size:95%;" |<br />
* [[:Category:Scummies|Scummies]]<br />
* [[:Category:Scummers|Scummers]]<br />
* '''[[Game of Mafia]]'''<br />
|}<br />
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<!-- ABOUT MAFIA --><br />
{| id="mp-upper" style="width: 100%; margin:4px 0 0 0; background:none; border-spacing: 0px;"<br />
<!-- MAFIA INTRODUCTION --><br />
| class="MainPageBG" style="width:70%; border:1px solid #f8f0f0; background:#bfa3b1; vertical-align:top; color:#000;" |<br />
{| id="mp-left" style="width:100%; vertical-align:top; background:#fff5fa;"<br />
| style="padding:2px;" | <h2 id="mp-tfa-h2" style="margin:3px; background:#eeb4b4; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #bfa3b1; text-align:left; color:#000; padding:0.2em 0.4em;">About Mafia...</h2><br />
|-<br />
| style="color:#000;" | <div id="mp-tfa" style="padding:2px 5px">{{MP-Image}}<blockquote>"''In the peaceful Sicilian village of Salem, a dark presence is about to make itself known. For years, the family based crime organization known as the Mafia has been establishing itself in the foundation of the community. Until now, the naive citizens have been unaware of the evil among them. Tonight, however, the Mafia makes its move. Tonight, someone will die, and until the Mafia has eliminated all opposition, the innocent will continue to die. Unless, of course, the Mafia is destroyed first...''"</blockquote><br />
<br />
The above is a typical opening for the game called ''[[Game of Mafia|Mafia]]'' (Also known as "Werewolves of Miller's Hollow" or "Town of Salem"). The game can be played by an indeterminate group of people, each playing the role of either a murdering [[Mafia]] member or an innocent [[townie|townsperson]], along with a [[game moderator]]. At the beginning of the game, [[Night]] falls, and the Mafia family members become aware of each other (by communication from the moderator). They then choose a victim, and the moderator announces the [[death scene]]. When [[Day]] breaks, the town must try to weed out the evil by [[lynch]]ing someone they suspect to be mafia. <br />
<br />
The game of Mafia (in [[Meat World]]) is usually run with playing cards representing the possible [[roles]] in the game. The moderator secretly distributes the cards to the players, then has everyone put their head down/close their eyes. During the Night, the moderator "wakes up" the mafia, and they silently choose a victim. During the Day, everyone discusses, argues, swears, and eventually [[vote]]s for someone to lynch. The cycle repeats until the [[endgame]].<br />
<br />
'''MafiaScum''', however, is devoted to the online version of the game. As far as anyone knows, this version was first attempted in August 2000 on the [[Grey Labyrinth]] website. It was so successful that [[mith]] (a regular GL-er) felt it warranted its own site. [[Online Mafia]] has the potential for more strategy and subtlety because it removes most of the possibility for cheating and provides players with a chance to form suspicion based on logic and [[voting patterns]] instead of facial expression. It also has the potential for just as many (if not more) laughs, because the players can act however they like, no matter how shy they might be in real life.<br />
<br />
For more information on the game check out this article: [[Game of Mafia]]</div><br />
|-<br />
| style="padding:2px;" | <h2 id="mp-dyk-h2" style="margin:3px; background:#eeb4b4; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #bfa3b1; text-align:left; color:#000; padding:0.2em 0.4em;">Getting Started...</h2><br />
|-<br />
| style="color:#000; padding:2px 5px 5px;" | <div id="mp-dyk">{{MP-Image2}}To get yourself into a game the first thing you will have to do is go to our [https://forum.mafiascum.net forum]. You need to register an account with us in order to do almost anything, the link to register is in the top right corner of the index-page. Please be aware that to register an account you will need a valid e-mail address, as it is required to try and filter out a few of those darn Chinese bots. <br/>All of our sign-up threads for games are found in the Queue subforum. To join a game, post something along the lines of "/in" in its signup thread. You will be assigned to a player list, and when the list is full, you will be instructed further on where to go and what to do. If you're new to the site, we don't recommend joining a lot of games at once in case you lose interest and flake out of all of them later on. If you decide that you want to abandon a sign-up list before you are assigned to a game, post "/out".<br/><br />
<br />
For more details and information please read this guide: [[Quick Guide to Mafiascum]]</div><br />
|}<br />
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<!-- ROLE OF THE MONTH --><br />
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{| id="mp-right" style="width:100%; vertical-align:top; background:#f5f5f5;"<br />
| style="padding:2px;" | <h2 id="mp-itn-h2" style="margin:3px; background:#cecece; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #aaa; text-align:left; color:#000; padding:0.2em 0.4em;">Featured role...</h2><br />
|-<br />
| style="color:#000; padding:2px 5px;" | <div id="mp-itn">{{MP-Image3}}This month's featured role is the [[Ninja]]!<br/><br />
Ninja is a [[Role modifier|Role-Modifier]] that can work as a standalone role that prevents roles such as [[Tracker|Trackers]] or [[Watcher|Watchers]] from seeing who they targeted during a [[Night]]. The Ninja modifier is most commonly attached to a [[Mafia Goon]] (resulting in the "Mafia Ninja" role), which allows the [[Mafia]] to kill without fearing the aforementioned [[:Category:Investigative Roles|Investigative Roles]]. It can also be used as a modifier to a Town power role, in order to hide it from a Mafia-aligned Tracker or Watcher. However, this is not commonly found in games on mafiascum.net.<br />
</div><br />
|-<br />
<!-- SETUP OF THE MONTH --><br />
| style="padding:2px;" | <h2 id="mp-itn-h2" style="margin:3px; background:#cecece; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #aaa; text-align:left; color:#000; padding:0.2em 0.4em;">Featured setup...</h2><br />
|-<br />
| style="color:#000; padding:2px 5px;" | <div id="mp-itn">{{MP-Image4}}This month's featured setup is [[Lovers Mafia]]!<br/><br />
This [[Micro Setup]] by [[Guardian]] is for 6 players. It is a simple setup, containing 4 [[Vanilla Townies]] and 2 Mafia-aligned players. What makes it unique is that the two mafia are [[Lover|Lovers]], meaning when one is lynched, the other dies as well (and Town wins). While this setup theoretically favors the Town (with a 60% expected win probability), in practice it is difficult for Town to win because all members of the Town must be on the [[Wagon]] to successfully lynch a Mafia.<br /><br />This setup lasts at most two days, so it is a good option to consider if you are looking for a shorter setup to run.<br />
</div><br />
|-<br />
<!-- CONTRIBUTOR OF THE MONTH --><br />
<!-- | style="padding:2px;" | <h2 id="mp-otd-h2" style="margin:3px; background:#cecece; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #aaa; text-align:left; color:#000; padding:0.2em 0.4em;">Contributor of the month...</h2><br />
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| style="color:#000; padding:2px 5px 5px;" | <div id="mp-otd">{{MP-Image5}}This month's top-contributor is [[leetic]], who has contributed to the MafiaWiki through small additions to the roles section of the wiki.<br />
<br/>Each month [[wgeurts]] will pick a wiki-contributor who has helped contribute to the MafiaWiki in the best manner during the last month. He will then dedicate this section to "glorify" their efforts.</div> ---><br />
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<!-- HELP US OUT --><br />
{| id="mp-lower" style="margin:4px 0 0 0; width:100%; background:none; border-spacing: 0px;"<br />
| class="MainPageBG" style="width:100%; border:1px solid #cecedd; background:#a0a0ce; vertical-align:top; color:#000;" |<br />
{| id="mp-bottom" style="width:100%; vertical-align:top; background:#f4f4fe; color:#000;"<br />
| style="padding:2px;" | <h2 id="mp-tfp-h2" style="margin:3px; background:#cecefe; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #a0a0fe; text-align:left; color:#000; padding:0.2em 0.4em">Help us out!</h2><br />
|-<br />
| style="color:#000; padding:2px;" | <div id="mp-tfp">Without contributers this wiki wouldn't exist! Help us out by creating articles on mafia theory, keeping things tidy and organised, and producing content covering anything to do with mafia. Every little helps and we couldn't do this without the aid of others. To find ways you can help out either check the wiki-thread {{plink|t|59555|here}} or read the to-do lists [[MafiaWiki:To-do|here]].</div><br />
|}<br />
|}<br />
<!-- SECTIONS AT BOTTOM OF PAGE --><br />
<div id="mp-other" style="padding-top:4px; padding-bottom:2px;"><br />
== Other areas of MafiaWiki ==<br />
* [[Quick Guide to Mafia]] - A rundown of how the [[game of Mafia]] works.<br />
* [[FAQ]] - Some questions and issues that pop up with first-time players.<br />
* [[Rules]] - Important rules for Mafia games that are standard on mafiascum and most other sites.<br />
* [[Commonly Used Abbreviations]]<br />
* [[Glossary]] - A compilation of Mafia terminology.<br />
* [[Modding Requirements]] - The site's standards for prospective moderators.<br />
* [[Don't Panic]] - Wiki-based thread for posting problems when the forum is down.<br />
* [[Downloads]] - Programs and files that may help with the game.<br />
* [[:Category:Meetups|Meetups]] - Information on [[MeatWorld]] meet-ups.<br />
* [[QuoteBook]] - Amusing quotes from various places around [[MafiaScum]].<br />
</div><br />
__NOTOC__</div>
Mith
http://wiki.mafiascum.net/index.php?title=Portal:Roles&diff=132167
Portal:Roles
2018-04-16T15:56:18Z
<p>Mith: </p>
<hr />
<div>__NOEDITSECTION__<br />
{{Browsebar|Featured}}<br />
-----<br />
{{Browsebar|Roles}}<br />
<div style="width:430px; margin:auto;">[[File:Mask.png|430px]]</div><br />
<br />
<!-- PORTAL DESCRIPTION --><br />
{| style="width:99%; background:#f9f9f9; margin:auto; margin-top:7px; border:1px solid #ddd; align:center; padding:5px;"<br />
| colspan="2" |<br />
{| style="clear:both; width:100%; border: solid#aaaaaa; border-width:1px 1px 0; background:#444444; color:#f9f9ff; text-align:center; font-size:100%; margin:auto; margin-bottom:0px;"<br />
| style="font-family:sans-serif; font-size:1.1em; font-weight:bold; color:#f9f9ff;" | The Roles Portal:<br />
|}<br />
{| style="width:100%; border:1px solid #aaaaaa; border-top-width:1px; vertical-align:top; background:white; opacity:1; color:black; text-align:left; margin:0 0 10px; padding:1em; padding-top:.3em; padding-bottom:.5em;"<br />
| A '''Role''' is the specific character or ability user a player plays as in a [[Game of Mafia]]. Roles are at the very least comprised of a role name, any abilities that role may have, and a [[Win Condition]]. The most common roles are [[Vanilla Townie]] and [[Mafia Goon]], which have no special individual ability. However, many other roles exist. In this portal you will find a large collection of "power roles" (roles with individual abilities), ready to be used for your own purposes.<br />
<br />
'''There are currently {{PAGESINCATEGORY:All Roles}} roles on the MafiaWiki.'''<br />
__TOC__<br />
|}<br />
|-<br />
<!-- CATEGORISATION --><br />
| colspan="2" |<br />
{| style="clear:both; width:100%; border: solid#aaaaaa; border-width:1px 1px 0; background:#56a2e6; color:#f9f9ff; text-align:center; font-size:100%; margin-bottom:0px;"<br />
<br />
| style="font-family:sans-serif; font-size:1.1em; font-weight:bold; color:#f9f9ff;" | Categorisation:<br />
|}<br />
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|<br />
<h2 align="center">Categorisation</h2><br />
All the roles on the MafiaWiki have been categorised into various categories, sorted by their utility. All possible alignments and forms of utility are explained further down the page.<br />
<br />
===[[:Category:All Roles|Sorted by Name]]===<br />
<br />
===[[Portal:Role Alignment|Sorted by Alignment]]===<br />
<br />
===[[Portal:Role Ability|Sorted by Ability]]===<br />
|}<br />
|-<br />
<!-- F.A.Q. --><br />
| colspan="2" |<br />
{| style="clear:both; width:100%; border: solid#aaaaaa; border-width:1px 1px 0; background:#56a2e6; color:#f9f9ff; text-align:center; font-size:100%; margin-bottom:0px;"<br />
<br />
| style="font-family:sans-serif; font-size:1.1em; font-weight:bold; color:#f9f9ff;" | F.A.Q.:<br />
|}<br />
{| style="width:100%; border:1px solid #aaaaaa; border-top-width:1px; vertical-align:top; background:white; opacity:1; color:black; text-align:left; margin:0 0 10px; padding:1em; padding-top:.3em; padding-bottom:.5em;"<br />
|<br />
<h2 align="center">F.A.Q.</h2><br />
<br />
===What is an Alignment?===<br />
Each player in Mafia is randomly assigned to a faction at the start of a gane. A '''faction''' is a team of players who share the same '''alignment'''. Any true game of mafia will have an "[[Informed Minority]]" (that is, a small group of players who know who each other are) and an "[[Uninformed Majority]]" (a large group of players who do not know who each other are). Most of the time these are referred to as the [[Mafia]] and [[Town]], respectively. It is also possible to have players who are aligned with third parties, such as [[Cult|Cults]]; or aligned with themselves, such as [[Survivor|Survivors]]. However, as a general rule the Town vs. Mafia conflict should be center stage.<br />
<br />
The decision on who wins or loses a game of Mafia is essentially always decided on a factional level. For instance, if the Town is the only faction remaining in the game, every member of the Town wins, even if they are not alive at the end of the game.<br />
<br />
Players who are [[Modkilled]] are usually removed from their faction, and since they are dead, they are guaranteed to lose.<br />
<br />
===What are the various forms of utility a Role can take?===<br />
Each '''Power Role''' in a [[Game of Mafia]] has additional abilities when compared to a [[Vanilla Townie]]. These abilities may be beneficial, disadvantaging or wholly neutral. The MafiaWiki has sorted these roles into groups which share similarities with one another.<br />
<br />
*'''[[:Category:Investigative Roles|Investigative Roles]]''': These are roles which have the ability to learn information otherwise unaccessible to a player. The most well-known example is the [[Cop]], which can discover the [[Alignment]] of a player each [[Night]].<br />
<br />
*'''[[:Category:Protective Roles|Protective Roles]]:''' Protective roles have the ability to block or interfere with a [[Kill|Killing Action]] by another player.<br />
<br />
*'''[[:Category:Killing Roles|Killing Roles]]''': Killing roles provide players with the ability to kill another player in some form or another.<br />
<br />
*'''[[:Category:Manipulative Roles|Manipulative Roles]]''': Manipulative roles are roles which allow a player to interfere with the actions of another, thus changing their intended outcome.<br />
<br />
*'''[[:Category:Communicative Roles|Communicative Roles]]''': These roles are capable of confirming information regarding themselves or others, an example being the [[Innocent Child]]. They may also allow players the ability to communicate with each other outside of the main-thread.<br />
<br />
*'''[[:Category:Voting Roles|Voting Roles]]''': Voting roles affect the voting-mechanics during the [[Day]]-phase of a game.<br />
<br />
*'''[[:Category:Negative Utility Roles|Negative Utility Roles]]''': Negative Utility roles are roles which are deemed detrimental to the player or [[Faction]] which has it.<br />
<br />
*'''[[:Category:Passive Roles|Passive Roles]]''': Passive roles do not require any active action from a player, an example being the [[Ascetic]] role.<br />
<br />
===What are Role-Modifiers?===<br />
A '''role modifier''' is an additional ability or property that alters a role's normal operation or adds a new element altogether. Generally, only one modifier is given to a role (if at all), but some theme games have given a role two or more modifiers in effective and creative ways. There are many reasons why mods use modifiers; balancing strong roles, improving/altering the dynamic of role combinations, creativity and other meta reasons. Strictly speaking, any type of trait can be attached to an existing role.<br />
<br />
Some common modifier/role combinations are [[Macho]] [[Cop]], [[Weak]] [[Doctor]], [[1-Shot]] [[Vig]], [[Even-Night]] [[Vig]], [[Non-Consecutive Night]] [[Commuter]], and [[Backup]] Cop/Doctor (often simplified to [[Deputy]]/[[Nurse]]).<br />
<br />
===What are Normal Roles?===<br />
On the MafiaScum forum's we have created a set of rules as to dictate what we think creates a balanced, standard game. Games that follow the Normal guidelines can be ruin in the [[New York]] queue (also known as the Normal queue). All rules for a Normal-game can be found here: [[Normal Game]]. Furthermore, all roles deemed Normal can be found in the category [[:Category:Normal Roles]].<br />
|}<br />
|}</div>
Mith
http://wiki.mafiascum.net/index.php?title=Mos_Eisley&diff=132027
Mos Eisley
2018-04-11T21:34:44Z
<p>Mith: </p>
<hr />
<div>{{Setups<br />
|Title=Mos Eisley<br />
|Setup Size=Micro<br />
|type=Semi-Open<br />
|Players=8<br />
|Designer=Mith<br />
|Designer2=Mr Stoofer<br />
|Designer3=<br />
|Notes=<br />
}}<br />
<br />
[[Mos Eisley]] is a [[Semi-Open Setup]] for 8 players. It was devised by [[mith]] and named by [[Mr Stoofer]]. As of September 2011, it has been deemed unfit to play on the basis of an early Goon lynch trapping the Godfather in a nightless setup with confirmable town roles.<br />
<br />
==Setup==<br />
<br />
* 1 [[Mafia]] [[Godfather|Godfather]]. He is immune to nightkills but cannot kill.<br />
* 1 [[Mafia Goon]]. He is a normal Mafia [[Goon]] who can kill at night. He is not required to kill.<br />
* 1-2 [[Power Role]]s. The possible power roles are as follows, with an equal chance of each:<br />
** [[Jailkeeper]].<br />
** [[Tracker]].<br />
** [[One-shot]] [[Vigilante]].<br />
* 4-5 [[Townies]]<br />
<br />
==Mechanics==<br />
*[[Day Start]]<br />
*Godfather is immune to nightkills, but cannot kill.<br />
*Tracker receives the result of "No target" for occurrences when roleblocked by the Jailkeeper or when their target did not go anywhere. The Tracker is not informed that they were blocked.<br />
*If the Jailkeeper blocks the 1-Shot Vigilante who uses its kill, it is considered used and not refunded. It is also lost if the kill fails for any other reason.<br />
*The Jailkeeper protects a single nightkill.<br />
*There is a 50/50 chance of 1 or 2 powerroles, and then an even chance (33/33/33) of each role being selected for a powerrole slot.<br />
<br />
==Role PM's==<br />
<br />
===<div style="color:red">Mafia Godfather</div>===<br />
* Welcome, [Player Name]. You are a '''Mafia Godfather''', along with your partner, [Player Name]. <br />
<br />
'''Abilities:'''<br />
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link].<br />
*Factional kill: Each night phase, your partner is allowed to make a nightkill. You cannot kill in any circumstances.<br />
*Immunity: You cannot die by nightkills.<br />
'''Win condition:''' <br />
*You win when you control the majority or nothing can prevent this from occuring.<br />
<br />
<br />
===<div style="color:red">Mafia Goon</div>===<br />
* Welcome, [Player Name]. You are a '''Mafia Goon''', along with your partner, [Player Name]. <br />
<br />
'''Abilities:'''<br />
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link].<br />
*Factional kill: Each night phase, ''you'' are allowed to make a nightkill. Your partner cannot kill in any circumstances.<br />
'''Win condition:''' <br />
*You win when you control the majority or nothing can prevent this from occuring.<br />
<br />
<br />
===<div style="color:green">Vanilla Townie</div>===<br />
* Welcome, [Player Name], you are a '''Vanilla Townie'''. <br />
<br />
'''Abilities:''' <br />
*Your weapon is your vote, you have no night actions.<br />
<br />
'''Win condition:''' <br />
*You win when all threats to the town have been eliminated and there is at least one town player alive.<br />
<br />
<br />
===<div style="color:green">Town Tracker</div>===<br />
* Welcome, [Player Name], you are a '''Town Tracker'''. <br />
<br />
'''Abilities:''' <br />
*Each night phase, you may choose a player in the game to track. If you are not blocked and your target went somewhere, you will learn where.<br />
<br />
'''Win condition:''' <br />
*You win when all threats to the town have been eliminated and there is at least one town player alive.<br />
<br />
<br />
===<div style="color:green">Town One-Shot Vigilante</div>===<br />
* Welcome, [Player Name], you are a '''Town One-Shot Vigilante'''. <br />
<br />
'''Abilities:''' <br />
*On one night phase, you may attempt to kill a player in the game.<br />
*Your kill will fail if you are blocked or target the Godfather.<br />
*You will not have your shot refunded if it fails.<br />
<br />
'''Win condition:''' <br />
*You win when all threats to the town have been eliminated and there is at least one town player alive.<br />
<br />
<br />
===<div style="color:green">Town Jailkeeper</div>===<br />
* Welcome, [Player Name], you are a '''Town Jailkeeper'''. <br />
<br />
'''Abilities:''' <br />
*Each night phase, you may choose a player in the game to jail. They will be simultaneously be roleblocked and protected from a single nightkill.<br />
<br />
'''Win condition:''' <br />
*You win when all threats to the town have been eliminated and there is at least one town player alive.</div>
Mith
http://wiki.mafiascum.net/index.php?title=Variable_Open&diff=132026
Variable Open
2018-04-11T21:34:22Z
<p>Mith: Redirected page to Category:Semi-Open Setups</p>
<hr />
<div>#REDIRECT [[Category:Semi-Open Setups]]</div>
Mith
http://wiki.mafiascum.net/index.php?title=Strawberry_Mafia&diff=132025
Strawberry Mafia
2018-04-11T21:28:59Z
<p>Mith: </p>
<hr />
<div>{{Setups<br />
|Title=Strawberry Mafia<br />
|Setup Size=Mini<br />
|Players=12<br />
|Designer=Fiasco<br />
|Designer2=mith<br />
|Designer3=<br />
|Notes=<br />
}}<br />
'''Strawberry Mafia''' is a 12-player [[open setup]] with [[cop headstart]]. It was invented by [[Fiasco]] with [[mith]] turning it into cop headstart. The name invites comparison to [[vanilla|vanilla mafia]] in which the town has no special roles at all.<br />
<br />
==Strawberry Mafia==<br />
* 3 Mafia Goons<br />
* 1 Cop<br />
* 8 Townies<br />
<br />
==Standard Role PMs==<br />
<br />
===Mafia Goons===<br />
* You are a member of the Mafia with XXXX and XXXX.<br />
<br />
You may talk to your partners during Night. Each Night, you (as a group) may attempt to kill someone by sending a PM to the Moderator containing the name of that player.<br />
<br />
You win when you have eliminated the Town, or when nothing can prevent this.<br />
===Townie===<br />
* You are a Townie. You have no special abilities.<br />
<br />
You win when the Mafia have been eliminated.<br />
<br />
Please confirm via PM by stating your role. <br />
===Cop===<br />
* You are a Cop.<br />
<br />
Each Night, you may send a PM to the Moderator containing the name of another player. If the player is still alive at the start of Day, you will be told whether that player is Guilty or Innocent.<br />
<br />
You win when the Mafia have been eliminated.<br />
<br />
== Completed Games ==<br />
<br />
{{SetupHistory/Database}}</div>
Mith
http://wiki.mafiascum.net/index.php?title=C9&diff=132024
C9
2018-04-11T21:00:02Z
<p>Mith: </p>
<hr />
<div>{{Setups<br />
|Title=C9<br />
|Setup Size=Micro<br />
|type=Semi-Open<br />
|type2=<br />
|type3=<br />
|type4=<br />
|type5=<br />
|type6=<br />
|Players=7<br />
|Designer=MeMe<br />
|Designer2=<br />
|Designer3=<br />
|Notes=<br />
}}<br />
C9 is a variable-open setup that consists of four possible setups that is randomly selected pregame. C9 was initially devised to replace the ailing [[Original Newbie]] setup, when it became obvious there was a [[Breaking Strategy]] of having the Cop claim on Day 1 and be protected by the hidden Doctor to safely perform investigations. This strategy is now commonly know as [[Follow-the-Cop]].<br />
<br />
Despite eliminating the reliability of the [[Follow-the-Cop]] strategy being useful, C9 itself suffered balance problems and has since been replaced as the newbie setup by [[F11]]. As such, C9 is no longer run.<br />
<br />
Officially, the selection of the setup should be done randomly, but it strongly indicates that many mods weren't randomising the setup, with the Vanilla setup being chosen well below the others.<br />
<br />
''The name 'C9' comes from [[Norinel]], the former [[List Moderator]] for Newbie Games, who used it as a hexidecimal shorthand for the binary sequence <tt>11001001</tt> - and if you have to ask more than that, [http://www.mafiascum.net/forum/viewtopic.php?t=1768&start=30 look at this post].''<br />
==Setup==<br />
<br />
* 1 {{setuprole|Cop}}, 1 {{setuprole|Doctor}}, 2 {{setuprole|Mafia Goon|Mafia Goons}}, 3 {{setuprole|Townie|Townies}};<br />
* 1 {{setuprole|Cop}}, 2 {{setuprole|Mafia Goon|Mafia Goons}}, 4 {{setuprole|Townie}}<br />
* 1 {{setuprole|Doctor}}, 2 {{setuprole|Mafia Goon|Mafia Goons}}, 4 {{setuprole|Townie}}<br />
* 2 {{setuprole|Mafia Goon|Mafia Goons}}, 5 {{setuprole|Townie}},<br />
<br />
==Mechanics==<br />
*[[Daystart]]<br />
*One of the four above setups is chosen randomly pregame by the moderator.<br />
<br />
==Role PM's==<br />
<br />
===<div style="color:red">Mafia Goon</div>===<br />
* Welcome, [Player Name]. You are a '''Mafia Goon''', along with your partner, [Player Name]. <br />
<br />
'''Abilities:'''<br />
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link].<br />
*Factional kill: Each night phase, one of you or your partner may perform the factional kill.<br />
'''Win condition:''' <br />
*You win when all members of the town have been eliminated or nothing can prevent this from occurring.<br />
<br />
<br />
===<div style="color:green">Vanilla Townie</div>===<br />
* Welcome, [Player Name], you are a '''Vanilla Townie'''. <br />
<br />
'''Abilities:''' <br />
*Your weapon is your vote, you have no night actions.<br />
<br />
'''Win condition:''' <br />
*You win when all threats to the town have been eliminated.<br />
<br />
<br />
===<div style="color:green">Town Cop</div>===<br />
* Welcome, [Player Name], you are a '''Town Cop'''. <br />
<br />
'''Abilities:''' <br />
*Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town/Mafia. <br />
*You know you are guaranteed to be sane.<br />
<br />
'''Win condition:''' <br />
*You win when all threats to the town have been eliminated.<br />
<br />
<br />
===<div style="color:green">Town Doctor</div>===<br />
* Welcome, [Player Name], you are a '''Town Doctor'''. <br />
<br />
'''Abilities:''' <br />
*Each night phase, you may protect one player in the game from being nightkilled. <br />
<br />
'''Win condition:''' <br />
*You win when all threats to the town have been eliminated.<br />
<br />
==History==<br />
<br />
*C9 was used as the official Newbie setup for quite some time until it was replaced by F11. [http://www.mafiascum.net/forum/viewtopic.php?p=2234627#p2234627 Click here] to view the statistics for C9 in Newbie Games.<br />
*The following links are from games that have been run in the Open forum;<br />
<br />
{{SetupHistory/Database}}</div>
Mith
http://wiki.mafiascum.net/index.php?title=My_Name_is_Earl&diff=132023
My Name is Earl
2018-04-11T20:57:39Z
<p>Mith: </p>
<hr />
<div>{{Setups<br />
|Title=My Name Is Earl (MNIE)<br />
|Setup Size=Micro<br />
|type=Semi-Open<br />
|Players=9<br />
|Designer=mith<br />
|Designer2=<br />
|Designer3=<br />
|Notes=<br />
}}<br />
<br />
My Name is Earl is a 9-player modified [[C9]] setup using a [[Day Start]] and one of four possible setups.<br />
<br />
==Setup==<br />
<br />
The moderator randomly selects one of the four following setups;<br />
<br />
*1 Mafia [[Goon]], 1 Mafia [[Roleblocker]], 1 [[Cop]], 1 [[Doctor]], 5 [[Townie]]s<br><br />
*2 Mafia [[Goon]]s, 1 [[Cop]], 1 Earl, 5 [[Townie]]s<br><br />
*2 Mafia [[Goon]]s, 1 [[Doc]], 1 Earl, 5 [[Townie]]s<br><br />
*1 Mafia [[Goon]], 1 Mafia [[Roleblocker]], 2 Earls, 5 [[Townie]]s<br />
<br />
==Mechanics==<br />
*Daystart<br />
*"Earl" is a [[Named Townie]] - it is functionally the equivalent of a [[Vanilla Townie]], in the sense it has no powers. However, they are semi-confirmable given only so many Earls exist in the game, so they are technically classified as a powerrole.<br />
<br />
==Role PM's==<br />
<br />
===<div style="color:red">Mafia Goon</div>===<br />
* Welcome, [Player Name]. You are a '''Mafia Goon''', along with your partner, [Player Name]. <br />
<br />
'''Abilities:'''<br />
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link].<br />
*Factional kill: Each night phase, one of you or your partner may perform the factional kill.<br />
'''Win condition:''' <br />
*You win when all members of the town have been eliminated or nothing can prevent this from occurring.<br />
<br />
<br />
===<div style="color:red">Mafia Roleblocker</div>===<br />
* Welcome, [Player Name]. You are a '''Mafia Roleblocker''', along with your partner, [Player Name]. <br />
<br />
'''Abilities:'''<br />
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link].<br />
*Factional kill: Each night phase, one of you or your partner may perform the factional kill.<br />
*Roleblock: Each night phase, you individually may choose to roleblock a player. You may not roleblock and kill in the same night.<br />
'''Win condition:''' <br />
*You win when all members of the town have been eliminated or nothing can prevent this from occurring.<br />
<br />
<br />
===<div style="color:green">Vanilla Townie</div>===<br />
* Welcome, [Player Name], you are a '''Vanilla Townie'''. <br />
<br />
'''Abilities:''' <br />
*Your weapon is your vote, you have no night actions.<br />
<br />
'''Win condition:''' <br />
*You win when all threats to the town have been eliminated.<br />
<br />
<br />
===<div style="color:green">Town Cop</div>===<br />
* Welcome, [Player Name], you are a '''Town Cop'''. <br />
<br />
'''Abilities:''' <br />
*Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town, Mafia or No Result. <br />
*You know you are guaranteed to be sane.<br />
<br />
'''Win condition:''' <br />
*You win when all threats to the town have been eliminated.<br />
<br />
<br />
===<div style="color:green">Town Doctor</div>===<br />
* Welcome, [Player Name], you are a '''Town Doctor'''. <br />
<br />
'''Abilities:''' <br />
*Each night phase, you may protect one player in the game from being nightkilled. <br />
<br />
'''Win condition:''' <br />
*You win when all threats to the town have been eliminated.<br />
<br />
<br />
===<div style="color:green">Town Earl</div>===<br />
* Welcome, [Player Name], you are a '''Town Earl'''. <br />
<br />
'''Abilities:''' <br />
*Your weapon is your vote, you have no night actions.<br />
<br />
'''Win condition:''' <br />
*You win when all threats to the town have been eliminated.<br />
<br />
==History==<br />
{{SetupHistory/Database}}</div>
Mith
http://wiki.mafiascum.net/index.php?title=F11&diff=132020
F11
2018-04-11T18:49:46Z
<p>Mith: </p>
<hr />
<div>{{Setups<br />
|Title=F11<br />
|Setup Size=Micro<br />
|type=Semi-Open<br />
|Players=9<br />
|Designer=mith<br />
|Designer2=<br />
|Designer3=<br />
|Notes=<br />
}}<br />
<br />
'''F11''' is the previous experimental [[Newbie Setup]], trying to address flaws in previous setups. It is also the first official 9-player newbie setup, excepting {{plainlink|topic|1392|Newbie Game 69}}. The first game to utilize this setup is {{plainlink|topic|7702|Newbie Game 576}}. However, due to balance issues, it was replaced by the [[2of4]] setup beginning with {{plainlink|topic|17313|Newbie Game 1097}}.<br />
<br />
F11 consists of four variations, chosen at random (the name comes from the binary expression of these four options, similar to [[C9]]):<br />
* 1 [[Mafia Goon]], 1 Mafia [[Roleblocker]], 1 [[Sane Cop]], 1 [[Doctor]], 5 Townies.<br />
* 1 Mafia Goon, 1 Mafia Roleblocker, 7 Townies.<br />
* 2 Mafia Goons, 1 Sane Cop, 6 Townies.<br />
* 2 Mafia Goons, 1 Doctor, 6 Townies.<br />
<br />
''For [[balance]] reasons, the Roleblocker should be able to [[nightkill]] even if the Goon is dead; see [http://mafiascum.net/forum/viewtopic.php?t=7093 this thread], among others, for arguments on the matter.''<br />
<br />
==Setup name==<br />
[[mith]] originally called it '''C9+2 w/a Slice of Pie''' (in reference to [[Pie E7]]), but [[Mr. Flay]] labeled it <tt>F11</tt>, based on the hexadecimal expansion of [[C9]], representing the four possibilities of power role distribution.<br />
<br />
<br />
<table border=1 cellpadding=5><br />
<tr><th>Cop</th><th>Doc</th><th>RB</th><th>Setup</th></tr><br />
<tr><td>1</td><td>1</td><td>1</td><td>1 Mafia Goon, 1 Mafia Roleblocker, 1 Sane Cop, 1 Doctor, 5 Townies</td></tr><br />
<tr><td>1</td><td>0</td><td>0</td><td>2 Mafia Goons, 1 Sane Cop, 6 Townies</td></tr><br />
<tr><td>0</td><td>1</td><td>0</td><td>2 Mafia Goons, 1 Doctor, 6 Townies</td></tr><br />
<tr><td>0</td><td>0</td><td>1</td><td>1 Mafia Goon, 1 Mafia Roleblocker, 7 Townies</td></tr><br />
</table><br />
111100010001 (binary) => F11 (hexadecimal)<br />
<br />
Also, the name could be a reference to the Road to Rome forum where Newbie Games are played. Road to Rome is Forum 11 (F11).</div>
Mith
http://wiki.mafiascum.net/index.php?title=Category:Vanilla_(Open_Setup)&diff=131877
Category:Vanilla (Open Setup)
2018-04-09T20:07:20Z
<p>Mith: auto EV generation</p>
<hr />
<div>__NOTOC__<br />
{{Browsebar}}<br />
-----<br />
{{Browsebar|Setups}}<br />
<!-- PORTAL DESCRIPTION --><br />
{| style="width:99%; background:#f9f9f9; margin:auto; margin-top:7px; border:1px solid #ddd; align:center; padding:1px;"<br />
| colspan="2" |<br />
{| style="clear:both; width:100%; border: solid#aaaaaa; border-width:1px 1px 0; background:#444444; color:#f9f9ff; text-align:center; font-size:100%; margin:auto; margin-bottom:0px;"<br />
| style="font-family:sans-serif; font-size:1.1em; font-weight:bold; color:#f9f9ff;" | Vanilla Mafia<br />
|}<br />
{| style="width:100%; border:1px solid #aaaaaa; border-top-width:1px; vertical-align:top; background:white; opacity:1; color:black; text-align:left; padding:1em; padding-top:.3em; padding-bottom:.5em;"<br />
|<br />
'''Vanilla Mafia''' (also referred to as Mountainous) is the most basic setup for a Mafia game, with only [[Goon|Mafia Goons]] and [[Townie|Vanilla Town]], along with standard rules (alternating between [[Day]] lynches by the Town and [[Night]] kills by the Mafia.<br />
<br />
Vanilla setups have been run with different player counts, with each count having a different [[Game Balance|Balance]].<br />
<br />
===EV Calculations===<br />
The [[EV]] of a [[Day Start]] setup with M Goons and T Townies (with total number of players M+T odd) can be calculated as follows:<br />
<br />
*During Day, there are M+T total players. The probability of lynching Mafia is therefore M/(M+T), while the probability of lynching Town is T/(M+T).<br />
*If Mafia is lynched, then after the Mafia kill a Townie at Night, there will be M-1 Mafia and T-1 Townies remaining for the next day.<br />
*If Town is lynched, then after the Mafia kill another Townie at Night, there will be M Mafia and T-2 Townies remaining for the next day.<br />
<br />
Putting this all together gives the following recursive formula:<br />
<br />
EV[M,T] = M/(M+T) * EV[M-1,T-1] + T/(M+T) * EV[M,T-2]<br />
<br />
This formula, combined with the fact that EV[0,T] = 1 (Town wins if there are no Mafia left) and EV[M,X] = 0 if M >= X (Mafia wins if they make up half the town), can be used to calculate any specific size and composition of game.<br />
<br />
If the total number of players is even, Town should [[No Lynch]] - this is because the number of [[Mislynch|mislynches]] is unchanged, while the probability of lynching Mafia is increased with one fewer Townie.<br />
<br />
===EV for Select Setups===<br />
<br />
The EV calculated in this table is the expected win percentage for Town. To calculate for Mafia, subtract each from 100%.<br />
<br />
EV has been calculated up to M {{=}} 1000 (and T > 4000000); this table gives values up to 10 Mafia and 100 total players.<br />
<br />
{| class="wikitable mw-collapsible mw-collapsed"<br />
|+ class="nowrap" | Vanilla&nbsp;EV&nbsp;Table<br />
|-<br />
! T \ M<br />
! 1<br />
! 2<br />
! 3<br />
! 4<br />
! 5<br />
! 6<br />
! 7<br />
! 8<br />
! 9<br />
! 10<br />
|- <br />
! 2<br />
| {{Hover|EV[1,2] {{=}} (1/3) * EV[0,2] + (2/3) * EV[1,0] {{=}} (1/3) * 100.00% + (2/3) * 0.00% {{=}} 33.33%|33.33%}}<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
|- <br />
! 3<br />
| {{Hover|EV[1,3] {{=}} EV[1,2] (after no lynch)|33.33%}}<br />
| {{Hover|EV[2,3] {{=}} (2/5) * EV[1,2] + (3/5) * EV[2,1] {{=}} (2/5) * 33.33% + (3/5) * 0.00% {{=}} 13.33%|13.33%}}<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
|- <br />
! 4<br />
| {{Hover|EV[1,4] {{=}} (1/5) * EV[0,4] + (4/5) * EV[1,2] {{=}} (1/5) * 100.00% + (4/5) * 33.33% {{=}} 46.67%|46.67%}}<br />
| {{Hover|EV[2,4] {{=}} EV[2,3] (after no lynch)|13.33%}}<br />
| {{Hover|EV[3,4] {{=}} (3/7) * EV[2,3] + (4/7) * EV[3,2] {{=}} (3/7) * 13.33% + (4/7) * 0.00% {{=}} 5.71%|5.71%}}<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
|- <br />
! 5<br />
| {{Hover|EV[1,5] {{=}} EV[1,4] (after no lynch)|46.67%}}<br />
| {{Hover|EV[2,5] {{=}} (2/7) * EV[1,4] + (5/7) * EV[2,3] {{=}} (2/7) * 46.67% + (5/7) * 13.33% {{=}} 22.86%|22.86%}}<br />
| {{Hover|EV[3,5] {{=}} EV[3,4] (after no lynch)|5.71%}}<br />
| {{Hover|EV[4,5] {{=}} (4/9) * EV[3,4] + (5/9) * EV[4,3] {{=}} (4/9) * 5.71% + (5/9) * 0.00% {{=}} 2.54%|2.54%}}<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
|- <br />
! 6<br />
| {{Hover|EV[1,6] {{=}} (1/7) * EV[0,6] + (6/7) * EV[1,4] {{=}} (1/7) * 100.00% + (6/7) * 46.67% {{=}} 54.29%|54.29%}}<br />
| {{Hover|EV[2,6] {{=}} EV[2,5] (after no lynch)|22.86%}}<br />
| {{Hover|EV[3,6] {{=}} (3/9) * EV[2,5] + (6/9) * EV[3,4] {{=}} (3/9) * 22.86% + (6/9) * 5.71% {{=}} 11.43%|11.43%}}<br />
| {{Hover|EV[4,6] {{=}} EV[4,5] (after no lynch)|2.54%}}<br />
| {{Hover|EV[5,6] {{=}} (5/11) * EV[4,5] + (6/11) * EV[5,4] {{=}} (5/11) * 2.54% + (6/11) * 0.00% {{=}} 1.15%|1.15%}}<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
|- <br />
! 7<br />
| {{Hover|EV[1,7] {{=}} EV[1,6] (after no lynch)|54.29%}}<br />
| {{Hover|EV[2,7] {{=}} (2/9) * EV[1,6] + (7/9) * EV[2,5] {{=}} (2/9) * 54.29% + (7/9) * 22.86% {{=}} 29.84%|29.84%}}<br />
| {{Hover|EV[3,7] {{=}} EV[3,6] (after no lynch)|11.43%}}<br />
| {{Hover|EV[4,7] {{=}} (4/11) * EV[3,6] + (7/11) * EV[4,5] {{=}} (4/11) * 11.43% + (7/11) * 2.54% {{=}} 5.77%|5.77%}}<br />
| {{Hover|EV[5,7] {{=}} EV[5,6] (after no lynch)|1.15%}}<br />
| {{Hover|EV[6,7] {{=}} (6/13) * EV[5,6] + (7/13) * EV[6,5] {{=}} (6/13) * 1.15% + (7/13) * 0.00% {{=}} 0.53%|0.53%}}<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
|- <br />
! 8<br />
| {{Hover|EV[1,8] {{=}} (1/9) * EV[0,8] + (8/9) * EV[1,6] {{=}} (1/9) * 100.00% + (8/9) * 54.29% {{=}} 59.37%|59.37%}}<br />
| {{Hover|EV[2,8] {{=}} EV[2,7] (after no lynch)|29.84%}}<br />
| {{Hover|EV[3,8] {{=}} (3/11) * EV[2,7] + (8/11) * EV[3,6] {{=}} (3/11) * 29.84% + (8/11) * 11.43% {{=}} 16.45%|16.45%}}<br />
| {{Hover|EV[4,8] {{=}} EV[4,7] (after no lynch)|5.77%}}<br />
| {{Hover|EV[5,8] {{=}} (5/13) * EV[4,7] + (8/13) * EV[5,6] {{=}} (5/13) * 5.77% + (8/13) * 1.15% {{=}} 2.93%|2.93%}}<br />
| {{Hover|EV[6,8] {{=}} EV[6,7] (after no lynch)|0.53%}}<br />
| {{Hover|EV[7,8] {{=}} (7/15) * EV[6,7] + (8/15) * EV[7,6] {{=}} (7/15) * 0.53% + (8/15) * 0.00% {{=}} 0.25%|0.25%}}<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
|- <br />
! 9<br />
| {{Hover|EV[1,9] {{=}} EV[1,8] (after no lynch)|59.37%}}<br />
| {{Hover|EV[2,9] {{=}} (2/11) * EV[1,8] + (9/11) * EV[2,7] {{=}} (2/11) * 59.37% + (9/11) * 29.84% {{=}} 35.21%|35.21%}}<br />
| {{Hover|EV[3,9] {{=}} EV[3,8] (after no lynch)|16.45%}}<br />
| {{Hover|EV[4,9] {{=}} (4/13) * EV[3,8] + (9/13) * EV[4,7] {{=}} (4/13) * 16.45% + (9/13) * 5.77% {{=}} 9.06%|9.06%}}<br />
| {{Hover|EV[5,9] {{=}} EV[5,8] (after no lynch)|2.93%}}<br />
| {{Hover|EV[6,9] {{=}} (6/15) * EV[5,8] + (9/15) * EV[6,7] {{=}} (6/15) * 2.93% + (9/15) * 0.53% {{=}} 1.49%|1.49%}}<br />
| {{Hover|EV[7,9] {{=}} EV[7,8] (after no lynch)|0.25%}}<br />
| {{Hover|EV[8,9] {{=}} (8/17) * EV[7,8] + (9/17) * EV[8,7] {{=}} (8/17) * 0.25% + (9/17) * 0.00% {{=}} 0.12%|0.12%}}<br />
| 0.00%<br />
| 0.00%<br />
|- <br />
! 10<br />
| {{Hover|EV[1,10] {{=}} (1/11) * EV[0,10] + (10/11) * EV[1,8] {{=}} (1/11) * 100.00% + (10/11) * 59.37% {{=}} 63.06%|63.06%}}<br />
| {{Hover|EV[2,10] {{=}} EV[2,9] (after no lynch)|35.21%}}<br />
| {{Hover|EV[3,10] {{=}} (3/13) * EV[2,9] + (10/13) * EV[3,8] {{=}} (3/13) * 35.21% + (10/13) * 16.45% {{=}} 20.78%|20.78%}}<br />
| {{Hover|EV[4,10] {{=}} EV[4,9] (after no lynch)|9.06%}}<br />
| {{Hover|EV[5,10] {{=}} (5/15) * EV[4,9] + (10/15) * EV[5,8] {{=}} (5/15) * 9.06% + (10/15) * 2.93% {{=}} 4.97%|4.97%}}<br />
| {{Hover|EV[6,10] {{=}} EV[6,9] (after no lynch)|1.49%}}<br />
| {{Hover|EV[7,10] {{=}} (7/17) * EV[6,9] + (10/17) * EV[7,8] {{=}} (7/17) * 1.49% + (10/17) * 0.25% {{=}} 0.76%|0.76%}}<br />
| {{Hover|EV[8,10] {{=}} EV[8,9] (after no lynch)|0.12%}}<br />
| {{Hover|EV[9,10] {{=}} (9/19) * EV[8,9] + (10/19) * EV[9,8] {{=}} (9/19) * 0.12% + (10/19) * 0.00% {{=}} 0.06%|0.06%}}<br />
| 0.00%<br />
|- <br />
! 11<br />
| {{Hover|EV[1,11] {{=}} EV[1,10] (after no lynch)|63.06%}}<br />
| {{Hover|EV[2,11] {{=}} (2/13) * EV[1,10] + (11/13) * EV[2,9] {{=}} (2/13) * 63.06% + (11/13) * 35.21% {{=}} 39.49%|39.49%}}<br />
| {{Hover|EV[3,11] {{=}} EV[3,10] (after no lynch)|20.78%}}<br />
| {{Hover|EV[4,11] {{=}} (4/15) * EV[3,10] + (11/15) * EV[4,9] {{=}} (4/15) * 20.78% + (11/15) * 9.06% {{=}} 12.18%|12.18%}}<br />
| {{Hover|EV[5,11] {{=}} EV[5,10] (after no lynch)|4.97%}}<br />
| {{Hover|EV[6,11] {{=}} (6/17) * EV[5,10] + (11/17) * EV[6,9] {{=}} (6/17) * 4.97% + (11/17) * 1.49% {{=}} 2.72%|2.72%}}<br />
| {{Hover|EV[7,11] {{=}} EV[7,10] (after no lynch)|0.76%}}<br />
| {{Hover|EV[8,11] {{=}} (8/19) * EV[7,10] + (11/19) * EV[8,9] {{=}} (8/19) * 0.76% + (11/19) * 0.12% {{=}} 0.39%|0.39%}}<br />
| {{Hover|EV[9,11] {{=}} EV[9,10] (after no lynch)|0.06%}}<br />
| {{Hover|EV[10,11] {{=}} (10/21) * EV[9,10] + (11/21) * EV[10,9] {{=}} (10/21) * 0.06% + (11/21) * 0.00% {{=}} 0.03%|0.03%}}<br />
|- <br />
! 12<br />
| {{Hover|EV[1,12] {{=}} (1/13) * EV[0,12] + (12/13) * EV[1,10] {{=}} (1/13) * 100.00% + (12/13) * 63.06% {{=}} 65.90%|65.90%}}<br />
| {{Hover|EV[2,12] {{=}} EV[2,11] (after no lynch)|39.49%}}<br />
| {{Hover|EV[3,12] {{=}} (3/15) * EV[2,11] + (12/15) * EV[3,10] {{=}} (3/15) * 39.49% + (12/15) * 20.78% {{=}} 24.52%|24.52%}}<br />
| {{Hover|EV[4,12] {{=}} EV[4,11] (after no lynch)|12.18%}}<br />
| {{Hover|EV[5,12] {{=}} (5/17) * EV[4,11] + (12/17) * EV[5,10] {{=}} (5/17) * 12.18% + (12/17) * 4.97% {{=}} 7.09%|7.09%}}<br />
| {{Hover|EV[6,12] {{=}} EV[6,11] (after no lynch)|2.72%}}<br />
| {{Hover|EV[7,12] {{=}} (7/19) * EV[6,11] + (12/19) * EV[7,10] {{=}} (7/19) * 2.72% + (12/19) * 0.76% {{=}} 1.48%|1.48%}}<br />
| {{Hover|EV[8,12] {{=}} EV[8,11] (after no lynch)|0.39%}}<br />
| {{Hover|EV[9,12] {{=}} (9/21) * EV[8,11] + (12/21) * EV[9,10] {{=}} (9/21) * 0.39% + (12/21) * 0.06% {{=}} 0.20%|0.20%}}<br />
| {{Hover|EV[10,12] {{=}} EV[10,11] (after no lynch)|0.03%}}<br />
|- <br />
! 13<br />
| {{Hover|EV[1,13] {{=}} EV[1,12] (after no lynch)|65.90%}}<br />
| {{Hover|EV[2,13] {{=}} (2/15) * EV[1,12] + (13/15) * EV[2,11] {{=}} (2/15) * 65.90% + (13/15) * 39.49% {{=}} 43.01%|43.01%}}<br />
| {{Hover|EV[3,13] {{=}} EV[3,12] (after no lynch)|24.52%}}<br />
| {{Hover|EV[4,13] {{=}} (4/17) * EV[3,12] + (13/17) * EV[4,11] {{=}} (4/17) * 24.52% + (13/17) * 12.18% {{=}} 15.09%|15.09%}}<br />
| {{Hover|EV[5,13] {{=}} EV[5,12] (after no lynch)|7.09%}}<br />
| {{Hover|EV[6,13] {{=}} (6/19) * EV[5,12] + (13/19) * EV[6,11] {{=}} (6/19) * 7.09% + (13/19) * 2.72% {{=}} 4.10%|4.10%}}<br />
| {{Hover|EV[7,13] {{=}} EV[7,12] (after no lynch)|1.48%}}<br />
| {{Hover|EV[8,13] {{=}} (8/21) * EV[7,12] + (13/21) * EV[8,11] {{=}} (8/21) * 1.48% + (13/21) * 0.39% {{=}} 0.80%|0.80%}}<br />
| {{Hover|EV[9,13] {{=}} EV[9,12] (after no lynch)|0.20%}}<br />
| {{Hover|EV[10,13] {{=}} (10/23) * EV[9,12] + (13/23) * EV[10,11] {{=}} (10/23) * 0.20% + (13/23) * 0.03% {{=}} 0.10%|0.10%}}<br />
|- <br />
! 14<br />
| {{Hover|EV[1,14] {{=}} (1/15) * EV[0,14] + (14/15) * EV[1,12] {{=}} (1/15) * 100.00% + (14/15) * 65.90% {{=}} 68.17%|68.17%}}<br />
| {{Hover|EV[2,14] {{=}} EV[2,13] (after no lynch)|43.01%}}<br />
| {{Hover|EV[3,14] {{=}} (3/17) * EV[2,13] + (14/17) * EV[3,12] {{=}} (3/17) * 43.01% + (14/17) * 24.52% {{=}} 27.79%|27.79%}}<br />
| {{Hover|EV[4,14] {{=}} EV[4,13] (after no lynch)|15.09%}}<br />
| {{Hover|EV[5,14] {{=}} (5/19) * EV[4,13] + (14/19) * EV[5,12] {{=}} (5/19) * 15.09% + (14/19) * 7.09% {{=}} 9.20%|9.20%}}<br />
| {{Hover|EV[6,14] {{=}} EV[6,13] (after no lynch)|4.10%}}<br />
| {{Hover|EV[7,14] {{=}} (7/21) * EV[6,13] + (14/21) * EV[7,12] {{=}} (7/21) * 4.10% + (14/21) * 1.48% {{=}} 2.36%|2.36%}}<br />
| {{Hover|EV[8,14] {{=}} EV[8,13] (after no lynch)|0.80%}}<br />
| {{Hover|EV[9,14] {{=}} (9/23) * EV[8,13] + (14/23) * EV[9,12] {{=}} (9/23) * 0.80% + (14/23) * 0.20% {{=}} 0.44%|0.44%}}<br />
| {{Hover|EV[10,14] {{=}} EV[10,13] (after no lynch)|0.10%}}<br />
|- <br />
! 15<br />
| {{Hover|EV[1,15] {{=}} EV[1,14] (after no lynch)|68.17%}}<br />
| {{Hover|EV[2,15] {{=}} (2/17) * EV[1,14] + (15/17) * EV[2,13] {{=}} (2/17) * 68.17% + (15/17) * 43.01% {{=}} 45.97%|45.97%}}<br />
| {{Hover|EV[3,15] {{=}} EV[3,14] (after no lynch)|27.79%}}<br />
| {{Hover|EV[4,15] {{=}} (4/19) * EV[3,14] + (15/19) * EV[4,13] {{=}} (4/19) * 27.79% + (15/19) * 15.09% {{=}} 17.76%|17.76%}}<br />
| {{Hover|EV[5,15] {{=}} EV[5,14] (after no lynch)|9.20%}}<br />
| {{Hover|EV[6,15] {{=}} (6/21) * EV[5,14] + (15/21) * EV[6,13] {{=}} (6/21) * 9.20% + (15/21) * 4.10% {{=}} 5.56%|5.56%}}<br />
| {{Hover|EV[7,15] {{=}} EV[7,14] (after no lynch)|2.36%}}<br />
| {{Hover|EV[8,15] {{=}} (8/23) * EV[7,14] + (15/23) * EV[8,13] {{=}} (8/23) * 2.36% + (15/23) * 0.80% {{=}} 1.34%|1.34%}}<br />
| {{Hover|EV[9,15] {{=}} EV[9,14] (after no lynch)|0.44%}}<br />
| {{Hover|EV[10,15] {{=}} (10/25) * EV[9,14] + (15/25) * EV[10,13] {{=}} (10/25) * 0.44% + (15/25) * 0.10% {{=}} 0.23%|0.23%}}<br />
|- <br />
! 16<br />
| {{Hover|EV[1,16] {{=}} (1/17) * EV[0,16] + (16/17) * EV[1,14] {{=}} (1/17) * 100.00% + (16/17) * 68.17% {{=}} 70.05%|70.05%}}<br />
| {{Hover|EV[2,16] {{=}} EV[2,15] (after no lynch)|45.97%}}<br />
| {{Hover|EV[3,16] {{=}} (3/19) * EV[2,15] + (16/19) * EV[3,14] {{=}} (3/19) * 45.97% + (16/19) * 27.79% {{=}} 30.66%|30.66%}}<br />
| {{Hover|EV[4,16] {{=}} EV[4,15] (after no lynch)|17.76%}}<br />
| {{Hover|EV[5,16] {{=}} (5/21) * EV[4,15] + (16/21) * EV[5,14] {{=}} (5/21) * 17.76% + (16/21) * 9.20% {{=}} 11.24%|11.24%}}<br />
| {{Hover|EV[6,16] {{=}} EV[6,15] (after no lynch)|5.56%}}<br />
| {{Hover|EV[7,16] {{=}} (7/23) * EV[6,15] + (16/23) * EV[7,14] {{=}} (7/23) * 5.56% + (16/23) * 2.36% {{=}} 3.33%|3.33%}}<br />
| {{Hover|EV[8,16] {{=}} EV[8,15] (after no lynch)|1.34%}}<br />
| {{Hover|EV[9,16] {{=}} (9/25) * EV[8,15] + (16/25) * EV[9,14] {{=}} (9/25) * 1.34% + (16/25) * 0.44% {{=}} 0.76%|0.76%}}<br />
| {{Hover|EV[10,16] {{=}} EV[10,15] (after no lynch)|0.23%}}<br />
|- <br />
! 17<br />
| {{Hover|EV[1,17] {{=}} EV[1,16] (after no lynch)|70.05%}}<br />
| {{Hover|EV[2,17] {{=}} (2/19) * EV[1,16] + (17/19) * EV[2,15] {{=}} (2/19) * 70.05% + (17/19) * 45.97% {{=}} 48.51%|48.51%}}<br />
| {{Hover|EV[3,17] {{=}} EV[3,16] (after no lynch)|30.66%}}<br />
| {{Hover|EV[4,17] {{=}} (4/21) * EV[3,16] + (17/21) * EV[4,15] {{=}} (4/21) * 30.66% + (17/21) * 17.76% {{=}} 20.22%|20.22%}}<br />
| {{Hover|EV[5,17] {{=}} EV[5,16] (after no lynch)|11.24%}}<br />
| {{Hover|EV[6,17] {{=}} (6/23) * EV[5,16] + (17/23) * EV[6,15] {{=}} (6/23) * 11.24% + (17/23) * 5.56% {{=}} 7.04%|7.04%}}<br />
| {{Hover|EV[7,17] {{=}} EV[7,16] (after no lynch)|3.33%}}<br />
| {{Hover|EV[8,17] {{=}} (8/25) * EV[7,16] + (17/25) * EV[8,15] {{=}} (8/25) * 3.33% + (17/25) * 1.34% {{=}} 1.98%|1.98%}}<br />
| {{Hover|EV[9,17] {{=}} EV[9,16] (after no lynch)|0.76%}}<br />
| {{Hover|EV[10,17] {{=}} (10/27) * EV[9,16] + (17/27) * EV[10,15] {{=}} (10/27) * 0.76% + (17/27) * 0.23% {{=}} 0.43%|0.43%}}<br />
|- <br />
! 18<br />
| {{Hover|EV[1,18] {{=}} (1/19) * EV[0,18] + (18/19) * EV[1,16] {{=}} (1/19) * 100.00% + (18/19) * 70.05% {{=}} 71.62%|71.62%}}<br />
| {{Hover|EV[2,18] {{=}} EV[2,17] (after no lynch)|48.51%}}<br />
| {{Hover|EV[3,18] {{=}} (3/21) * EV[2,17] + (18/21) * EV[3,16] {{=}} (3/21) * 48.51% + (18/21) * 30.66% {{=}} 33.21%|33.21%}}<br />
| {{Hover|EV[4,18] {{=}} EV[4,17] (after no lynch)|20.22%}}<br />
| {{Hover|EV[5,18] {{=}} (5/23) * EV[4,17] + (18/23) * EV[5,16] {{=}} (5/23) * 20.22% + (18/23) * 11.24% {{=}} 13.19%|13.19%}}<br />
| {{Hover|EV[6,18] {{=}} EV[6,17] (after no lynch)|7.04%}}<br />
| {{Hover|EV[7,18] {{=}} (7/25) * EV[6,17] + (18/25) * EV[7,16] {{=}} (7/25) * 7.04% + (18/25) * 3.33% {{=}} 4.37%|4.37%}}<br />
| {{Hover|EV[8,18] {{=}} EV[8,17] (after no lynch)|1.98%}}<br />
| {{Hover|EV[9,18] {{=}} (9/27) * EV[8,17] + (18/27) * EV[9,16] {{=}} (9/27) * 1.98% + (18/27) * 0.76% {{=}} 1.17%|1.17%}}<br />
| {{Hover|EV[10,18] {{=}} EV[10,17] (after no lynch)|0.43%}}<br />
|- <br />
! 19<br />
| {{Hover|EV[1,19] {{=}} EV[1,18] (after no lynch)|71.62%}}<br />
| {{Hover|EV[2,19] {{=}} (2/21) * EV[1,18] + (19/21) * EV[2,17] {{=}} (2/21) * 71.62% + (19/21) * 48.51% {{=}} 50.71%|50.71%}}<br />
| {{Hover|EV[3,19] {{=}} EV[3,18] (after no lynch)|33.21%}}<br />
| {{Hover|EV[4,19] {{=}} (4/23) * EV[3,18] + (19/23) * EV[4,17] {{=}} (4/23) * 33.21% + (19/23) * 20.22% {{=}} 22.48%|22.48%}}<br />
| {{Hover|EV[5,19] {{=}} EV[5,18] (after no lynch)|13.19%}}<br />
| {{Hover|EV[6,19] {{=}} (6/25) * EV[5,18] + (19/25) * EV[6,17] {{=}} (6/25) * 13.19% + (19/25) * 7.04% {{=}} 8.51%|8.51%}}<br />
| {{Hover|EV[7,19] {{=}} EV[7,18] (after no lynch)|4.37%}}<br />
| {{Hover|EV[8,19] {{=}} (8/27) * EV[7,18] + (19/27) * EV[8,17] {{=}} (8/27) * 4.37% + (19/27) * 1.98% {{=}} 2.69%|2.69%}}<br />
| {{Hover|EV[9,19] {{=}} EV[9,18] (after no lynch)|1.17%}}<br />
| {{Hover|EV[10,19] {{=}} (10/29) * EV[9,18] + (19/29) * EV[10,17] {{=}} (10/29) * 1.17% + (19/29) * 0.43% {{=}} 0.68%|0.68%}}<br />
|- <br />
! 20<br />
| {{Hover|EV[1,20] {{=}} (1/21) * EV[0,20] + (20/21) * EV[1,18] {{=}} (1/21) * 100.00% + (20/21) * 71.62% {{=}} 72.97%|72.97%}}<br />
| {{Hover|EV[2,20] {{=}} EV[2,19] (after no lynch)|50.71%}}<br />
| {{Hover|EV[3,20] {{=}} (3/23) * EV[2,19] + (20/23) * EV[3,18] {{=}} (3/23) * 50.71% + (20/23) * 33.21% {{=}} 35.49%|35.49%}}<br />
| {{Hover|EV[4,20] {{=}} EV[4,19] (after no lynch)|22.48%}}<br />
| {{Hover|EV[5,20] {{=}} (5/25) * EV[4,19] + (20/25) * EV[5,18] {{=}} (5/25) * 22.48% + (20/25) * 13.19% {{=}} 15.05%|15.05%}}<br />
| {{Hover|EV[6,20] {{=}} EV[6,19] (after no lynch)|8.51%}}<br />
| {{Hover|EV[7,20] {{=}} (7/27) * EV[6,19] + (20/27) * EV[7,18] {{=}} (7/27) * 8.51% + (20/27) * 4.37% {{=}} 5.44%|5.44%}}<br />
| {{Hover|EV[8,20] {{=}} EV[8,19] (after no lynch)|2.69%}}<br />
| {{Hover|EV[9,20] {{=}} (9/29) * EV[8,19] + (20/29) * EV[9,18] {{=}} (9/29) * 2.69% + (20/29) * 1.17% {{=}} 1.64%|1.64%}}<br />
| {{Hover|EV[10,20] {{=}} EV[10,19] (after no lynch)|0.68%}}<br />
|- <br />
! 21<br />
| {{Hover|EV[1,21] {{=}} EV[1,20] (after no lynch)|72.97%}}<br />
| {{Hover|EV[2,21] {{=}} (2/23) * EV[1,20] + (21/23) * EV[2,19] {{=}} (2/23) * 72.97% + (21/23) * 50.71% {{=}} 52.65%|52.65%}}<br />
| {{Hover|EV[3,21] {{=}} EV[3,20] (after no lynch)|35.49%}}<br />
| {{Hover|EV[4,21] {{=}} (4/25) * EV[3,20] + (21/25) * EV[4,19] {{=}} (4/25) * 35.49% + (21/25) * 22.48% {{=}} 24.56%|24.56%}}<br />
| {{Hover|EV[5,21] {{=}} EV[5,20] (after no lynch)|15.05%}}<br />
| {{Hover|EV[6,21] {{=}} (6/27) * EV[5,20] + (21/27) * EV[6,19] {{=}} (6/27) * 15.05% + (21/27) * 8.51% {{=}} 9.97%|9.97%}}<br />
| {{Hover|EV[7,21] {{=}} EV[7,20] (after no lynch)|5.44%}}<br />
| {{Hover|EV[8,21] {{=}} (8/29) * EV[7,20] + (21/29) * EV[8,19] {{=}} (8/29) * 5.44% + (21/29) * 2.69% {{=}} 3.45%|3.45%}}<br />
| {{Hover|EV[9,21] {{=}} EV[9,20] (after no lynch)|1.64%}}<br />
| {{Hover|EV[10,21] {{=}} (10/31) * EV[9,20] + (21/31) * EV[10,19] {{=}} (10/31) * 1.64% + (21/31) * 0.68% {{=}} 0.99%|0.99%}}<br />
|- <br />
! 22<br />
| {{Hover|EV[1,22] {{=}} (1/23) * EV[0,22] + (22/23) * EV[1,20] {{=}} (1/23) * 100.00% + (22/23) * 72.97% {{=}} 74.15%|74.15%}}<br />
| {{Hover|EV[2,22] {{=}} EV[2,21] (after no lynch)|52.65%}}<br />
| {{Hover|EV[3,22] {{=}} (3/25) * EV[2,21] + (22/25) * EV[3,20] {{=}} (3/25) * 52.65% + (22/25) * 35.49% {{=}} 37.55%|37.55%}}<br />
| {{Hover|EV[4,22] {{=}} EV[4,21] (after no lynch)|24.56%}}<br />
| {{Hover|EV[5,22] {{=}} (5/27) * EV[4,21] + (22/27) * EV[5,20] {{=}} (5/27) * 24.56% + (22/27) * 15.05% {{=}} 16.81%|16.81%}}<br />
| {{Hover|EV[6,22] {{=}} EV[6,21] (after no lynch)|9.97%}}<br />
| {{Hover|EV[7,22] {{=}} (7/29) * EV[6,21] + (22/29) * EV[7,20] {{=}} (7/29) * 9.97% + (22/29) * 5.44% {{=}} 6.53%|6.53%}}<br />
| {{Hover|EV[8,22] {{=}} EV[8,21] (after no lynch)|3.45%}}<br />
| {{Hover|EV[9,22] {{=}} (9/31) * EV[8,21] + (22/31) * EV[9,20] {{=}} (9/31) * 3.45% + (22/31) * 1.64% {{=}} 2.16%|2.16%}}<br />
| {{Hover|EV[10,22] {{=}} EV[10,21] (after no lynch)|0.99%}}<br />
|- <br />
! 23<br />
| {{Hover|EV[1,23] {{=}} EV[1,22] (after no lynch)|74.15%}}<br />
| {{Hover|EV[2,23] {{=}} (2/25) * EV[1,22] + (23/25) * EV[2,21] {{=}} (2/25) * 74.15% + (23/25) * 52.65% {{=}} 54.37%|54.37%}}<br />
| {{Hover|EV[3,23] {{=}} EV[3,22] (after no lynch)|37.55%}}<br />
| {{Hover|EV[4,23] {{=}} (4/27) * EV[3,22] + (23/27) * EV[4,21] {{=}} (4/27) * 37.55% + (23/27) * 24.56% {{=}} 26.48%|26.48%}}<br />
| {{Hover|EV[5,23] {{=}} EV[5,22] (after no lynch)|16.81%}}<br />
| {{Hover|EV[6,23] {{=}} (6/29) * EV[5,22] + (23/29) * EV[6,21] {{=}} (6/29) * 16.81% + (23/29) * 9.97% {{=}} 11.38%|11.38%}}<br />
| {{Hover|EV[7,23] {{=}} EV[7,22] (after no lynch)|6.53%}}<br />
| {{Hover|EV[8,23] {{=}} (8/31) * EV[7,22] + (23/31) * EV[8,21] {{=}} (8/31) * 6.53% + (23/31) * 3.45% {{=}} 4.24%|4.24%}}<br />
| {{Hover|EV[9,23] {{=}} EV[9,22] (after no lynch)|2.16%}}<br />
| {{Hover|EV[10,23] {{=}} (10/33) * EV[9,22] + (23/33) * EV[10,21] {{=}} (10/33) * 2.16% + (23/33) * 0.99% {{=}} 1.35%|1.35%}}<br />
|- <br />
! 24<br />
| {{Hover|EV[1,24] {{=}} (1/25) * EV[0,24] + (24/25) * EV[1,22] {{=}} (1/25) * 100.00% + (24/25) * 74.15% {{=}} 75.18%|75.18%}}<br />
| {{Hover|EV[2,24] {{=}} EV[2,23] (after no lynch)|54.37%}}<br />
| {{Hover|EV[3,24] {{=}} (3/27) * EV[2,23] + (24/27) * EV[3,22] {{=}} (3/27) * 54.37% + (24/27) * 37.55% {{=}} 39.42%|39.42%}}<br />
| {{Hover|EV[4,24] {{=}} EV[4,23] (after no lynch)|26.48%}}<br />
| {{Hover|EV[5,24] {{=}} (5/29) * EV[4,23] + (24/29) * EV[5,22] {{=}} (5/29) * 26.48% + (24/29) * 16.81% {{=}} 18.48%|18.48%}}<br />
| {{Hover|EV[6,24] {{=}} EV[6,23] (after no lynch)|11.38%}}<br />
| {{Hover|EV[7,24] {{=}} (7/31) * EV[6,23] + (24/31) * EV[7,22] {{=}} (7/31) * 11.38% + (24/31) * 6.53% {{=}} 7.63%|7.63%}}<br />
| {{Hover|EV[8,24] {{=}} EV[8,23] (after no lynch)|4.24%}}<br />
| {{Hover|EV[9,24] {{=}} (9/33) * EV[8,23] + (24/33) * EV[9,22] {{=}} (9/33) * 4.24% + (24/33) * 2.16% {{=}} 2.73%|2.73%}}<br />
| {{Hover|EV[10,24] {{=}} EV[10,23] (after no lynch)|1.35%}}<br />
|- <br />
! 25<br />
| {{Hover|EV[1,25] {{=}} EV[1,24] (after no lynch)|75.18%}}<br />
| {{Hover|EV[2,25] {{=}} (2/27) * EV[1,24] + (25/27) * EV[2,23] {{=}} (2/27) * 75.18% + (25/27) * 54.37% {{=}} 55.91%|55.91%}}<br />
| {{Hover|EV[3,25] {{=}} EV[3,24] (after no lynch)|39.42%}}<br />
| {{Hover|EV[4,25] {{=}} (4/29) * EV[3,24] + (25/29) * EV[4,23] {{=}} (4/29) * 39.42% + (25/29) * 26.48% {{=}} 28.27%|28.27%}}<br />
| {{Hover|EV[5,25] {{=}} EV[5,24] (after no lynch)|18.48%}}<br />
| {{Hover|EV[6,25] {{=}} (6/31) * EV[5,24] + (25/31) * EV[6,23] {{=}} (6/31) * 18.48% + (25/31) * 11.38% {{=}} 12.75%|12.75%}}<br />
| {{Hover|EV[7,25] {{=}} EV[7,24] (after no lynch)|7.63%}}<br />
| {{Hover|EV[8,25] {{=}} (8/33) * EV[7,24] + (25/33) * EV[8,23] {{=}} (8/33) * 7.63% + (25/33) * 4.24% {{=}} 5.07%|5.07%}}<br />
| {{Hover|EV[9,25] {{=}} EV[9,24] (after no lynch)|2.73%}}<br />
| {{Hover|EV[10,25] {{=}} (10/35) * EV[9,24] + (25/35) * EV[10,23] {{=}} (10/35) * 2.73% + (25/35) * 1.35% {{=}} 1.74%|1.74%}}<br />
|- <br />
! 26<br />
| {{Hover|EV[1,26] {{=}} (1/27) * EV[0,26] + (26/27) * EV[1,24] {{=}} (1/27) * 100.00% + (26/27) * 75.18% {{=}} 76.10%|76.10%}}<br />
| {{Hover|EV[2,26] {{=}} EV[2,25] (after no lynch)|55.91%}}<br />
| {{Hover|EV[3,26] {{=}} (3/29) * EV[2,25] + (26/29) * EV[3,24] {{=}} (3/29) * 55.91% + (26/29) * 39.42% {{=}} 41.12%|41.12%}}<br />
| {{Hover|EV[4,26] {{=}} EV[4,25] (after no lynch)|28.27%}}<br />
| {{Hover|EV[5,26] {{=}} (5/31) * EV[4,25] + (26/31) * EV[5,24] {{=}} (5/31) * 28.27% + (26/31) * 18.48% {{=}} 20.05%|20.05%}}<br />
| {{Hover|EV[6,26] {{=}} EV[6,25] (after no lynch)|12.75%}}<br />
| {{Hover|EV[7,26] {{=}} (7/33) * EV[6,25] + (26/33) * EV[7,24] {{=}} (7/33) * 12.75% + (26/33) * 7.63% {{=}} 8.72%|8.72%}}<br />
| {{Hover|EV[8,26] {{=}} EV[8,25] (after no lynch)|5.07%}}<br />
| {{Hover|EV[9,26] {{=}} (9/35) * EV[8,25] + (26/35) * EV[9,24] {{=}} (9/35) * 5.07% + (26/35) * 2.73% {{=}} 3.33%|3.33%}}<br />
| {{Hover|EV[10,26] {{=}} EV[10,25] (after no lynch)|1.74%}}<br />
|- <br />
! 27<br />
| {{Hover|EV[1,27] {{=}} EV[1,26] (after no lynch)|76.10%}}<br />
| {{Hover|EV[2,27] {{=}} (2/29) * EV[1,26] + (27/29) * EV[2,25] {{=}} (2/29) * 76.10% + (27/29) * 55.91% {{=}} 57.30%|57.30%}}<br />
| {{Hover|EV[3,27] {{=}} EV[3,26] (after no lynch)|41.12%}}<br />
| {{Hover|EV[4,27] {{=}} (4/31) * EV[3,26] + (27/31) * EV[4,25] {{=}} (4/31) * 41.12% + (27/31) * 28.27% {{=}} 29.93%|29.93%}}<br />
| {{Hover|EV[5,27] {{=}} EV[5,26] (after no lynch)|20.05%}}<br />
| {{Hover|EV[6,27] {{=}} (6/33) * EV[5,26] + (27/33) * EV[6,25] {{=}} (6/33) * 20.05% + (27/33) * 12.75% {{=}} 14.08%|14.08%}}<br />
| {{Hover|EV[7,27] {{=}} EV[7,26] (after no lynch)|8.72%}}<br />
| {{Hover|EV[8,27] {{=}} (8/35) * EV[7,26] + (27/35) * EV[8,25] {{=}} (8/35) * 8.72% + (27/35) * 5.07% {{=}} 5.90%|5.90%}}<br />
| {{Hover|EV[9,27] {{=}} EV[9,26] (after no lynch)|3.33%}}<br />
| {{Hover|EV[10,27] {{=}} (10/37) * EV[9,26] + (27/37) * EV[10,25] {{=}} (10/37) * 3.33% + (27/37) * 1.74% {{=}} 2.17%|2.17%}}<br />
|- <br />
! 28<br />
| {{Hover|EV[1,28] {{=}} (1/29) * EV[0,28] + (28/29) * EV[1,26] {{=}} (1/29) * 100.00% + (28/29) * 76.10% {{=}} 76.93%|76.93%}}<br />
| {{Hover|EV[2,28] {{=}} EV[2,27] (after no lynch)|57.30%}}<br />
| {{Hover|EV[3,28] {{=}} (3/31) * EV[2,27] + (28/31) * EV[3,26] {{=}} (3/31) * 57.30% + (28/31) * 41.12% {{=}} 42.69%|42.69%}}<br />
| {{Hover|EV[4,28] {{=}} EV[4,27] (after no lynch)|29.93%}}<br />
| {{Hover|EV[5,28] {{=}} (5/33) * EV[4,27] + (28/33) * EV[5,26] {{=}} (5/33) * 29.93% + (28/33) * 20.05% {{=}} 21.55%|21.55%}}<br />
| {{Hover|EV[6,28] {{=}} EV[6,27] (after no lynch)|14.08%}}<br />
| {{Hover|EV[7,28] {{=}} (7/35) * EV[6,27] + (28/35) * EV[7,26] {{=}} (7/35) * 14.08% + (28/35) * 8.72% {{=}} 9.79%|9.79%}}<br />
| {{Hover|EV[8,28] {{=}} EV[8,27] (after no lynch)|5.90%}}<br />
| {{Hover|EV[9,28] {{=}} (9/37) * EV[8,27] + (28/37) * EV[9,26] {{=}} (9/37) * 5.90% + (28/37) * 3.33% {{=}} 3.96%|3.96%}}<br />
| {{Hover|EV[10,28] {{=}} EV[10,27] (after no lynch)|2.17%}}<br />
|- <br />
! 29<br />
| {{Hover|EV[1,29] {{=}} EV[1,28] (after no lynch)|76.93%}}<br />
| {{Hover|EV[2,29] {{=}} (2/31) * EV[1,28] + (29/31) * EV[2,27] {{=}} (2/31) * 76.93% + (29/31) * 57.30% {{=}} 58.57%|58.57%}}<br />
| {{Hover|EV[3,29] {{=}} EV[3,28] (after no lynch)|42.69%}}<br />
| {{Hover|EV[4,29] {{=}} (4/33) * EV[3,28] + (29/33) * EV[4,27] {{=}} (4/33) * 42.69% + (29/33) * 29.93% {{=}} 31.47%|31.47%}}<br />
| {{Hover|EV[5,29] {{=}} EV[5,28] (after no lynch)|21.55%}}<br />
| {{Hover|EV[6,29] {{=}} (6/35) * EV[5,28] + (29/35) * EV[6,27] {{=}} (6/35) * 21.55% + (29/35) * 14.08% {{=}} 15.36%|15.36%}}<br />
| {{Hover|EV[7,29] {{=}} EV[7,28] (after no lynch)|9.79%}}<br />
| {{Hover|EV[8,29] {{=}} (8/37) * EV[7,28] + (29/37) * EV[8,27] {{=}} (8/37) * 9.79% + (29/37) * 5.90% {{=}} 6.74%|6.74%}}<br />
| {{Hover|EV[9,29] {{=}} EV[9,28] (after no lynch)|3.96%}}<br />
| {{Hover|EV[10,29] {{=}} (10/39) * EV[9,28] + (29/39) * EV[10,27] {{=}} (10/39) * 3.96% + (29/39) * 2.17% {{=}} 2.63%|2.63%}}<br />
|- <br />
! 30<br />
| {{Hover|EV[1,30] {{=}} (1/31) * EV[0,30] + (30/31) * EV[1,28] {{=}} (1/31) * 100.00% + (30/31) * 76.93% {{=}} 77.67%|77.67%}}<br />
| {{Hover|EV[2,30] {{=}} EV[2,29] (after no lynch)|58.57%}}<br />
| {{Hover|EV[3,30] {{=}} (3/33) * EV[2,29] + (30/33) * EV[3,28] {{=}} (3/33) * 58.57% + (30/33) * 42.69% {{=}} 44.13%|44.13%}}<br />
| {{Hover|EV[4,30] {{=}} EV[4,29] (after no lynch)|31.47%}}<br />
| {{Hover|EV[5,30] {{=}} (5/35) * EV[4,29] + (30/35) * EV[5,28] {{=}} (5/35) * 31.47% + (30/35) * 21.55% {{=}} 22.97%|22.97%}}<br />
| {{Hover|EV[6,30] {{=}} EV[6,29] (after no lynch)|15.36%}}<br />
| {{Hover|EV[7,30] {{=}} (7/37) * EV[6,29] + (30/37) * EV[7,28] {{=}} (7/37) * 15.36% + (30/37) * 9.79% {{=}} 10.84%|10.84%}}<br />
| {{Hover|EV[8,30] {{=}} EV[8,29] (after no lynch)|6.74%}}<br />
| {{Hover|EV[9,30] {{=}} (9/39) * EV[8,29] + (30/39) * EV[9,28] {{=}} (9/39) * 6.74% + (30/39) * 3.96% {{=}} 4.60%|4.60%}}<br />
| {{Hover|EV[10,30] {{=}} EV[10,29] (after no lynch)|2.63%}}<br />
|- <br />
! 31<br />
| {{Hover|EV[1,31] {{=}} EV[1,30] (after no lynch)|77.67%}}<br />
| {{Hover|EV[2,31] {{=}} (2/33) * EV[1,30] + (31/33) * EV[2,29] {{=}} (2/33) * 77.67% + (31/33) * 58.57% {{=}} 59.72%|59.72%}}<br />
| {{Hover|EV[3,31] {{=}} EV[3,30] (after no lynch)|44.13%}}<br />
| {{Hover|EV[4,31] {{=}} (4/35) * EV[3,30] + (31/35) * EV[4,29] {{=}} (4/35) * 44.13% + (31/35) * 31.47% {{=}} 32.92%|32.92%}}<br />
| {{Hover|EV[5,31] {{=}} EV[5,30] (after no lynch)|22.97%}}<br />
| {{Hover|EV[6,31] {{=}} (6/37) * EV[5,30] + (31/37) * EV[6,29] {{=}} (6/37) * 22.97% + (31/37) * 15.36% {{=}} 16.60%|16.60%}}<br />
| {{Hover|EV[7,31] {{=}} EV[7,30] (after no lynch)|10.84%}}<br />
| {{Hover|EV[8,31] {{=}} (8/39) * EV[7,30] + (31/39) * EV[8,29] {{=}} (8/39) * 10.84% + (31/39) * 6.74% {{=}} 7.58%|7.58%}}<br />
| {{Hover|EV[9,31] {{=}} EV[9,30] (after no lynch)|4.60%}}<br />
| {{Hover|EV[10,31] {{=}} (10/41) * EV[9,30] + (31/41) * EV[10,29] {{=}} (10/41) * 4.60% + (31/41) * 2.63% {{=}} 3.11%|3.11%}}<br />
|- <br />
! 32<br />
| {{Hover|EV[1,32] {{=}} (1/33) * EV[0,32] + (32/33) * EV[1,30] {{=}} (1/33) * 100.00% + (32/33) * 77.67% {{=}} 78.35%|78.35%}}<br />
| {{Hover|EV[2,32] {{=}} EV[2,31] (after no lynch)|59.72%}}<br />
| {{Hover|EV[3,32] {{=}} (3/35) * EV[2,31] + (32/35) * EV[3,30] {{=}} (3/35) * 59.72% + (32/35) * 44.13% {{=}} 45.47%|45.47%}}<br />
| {{Hover|EV[4,32] {{=}} EV[4,31] (after no lynch)|32.92%}}<br />
| {{Hover|EV[5,32] {{=}} (5/37) * EV[4,31] + (32/37) * EV[5,30] {{=}} (5/37) * 32.92% + (32/37) * 22.97% {{=}} 24.31%|24.31%}}<br />
| {{Hover|EV[6,32] {{=}} EV[6,31] (after no lynch)|16.60%}}<br />
| {{Hover|EV[7,32] {{=}} (7/39) * EV[6,31] + (32/39) * EV[7,30] {{=}} (7/39) * 16.60% + (32/39) * 10.84% {{=}} 11.88%|11.88%}}<br />
| {{Hover|EV[8,32] {{=}} EV[8,31] (after no lynch)|7.58%}}<br />
| {{Hover|EV[9,32] {{=}} (9/41) * EV[8,31] + (32/41) * EV[9,30] {{=}} (9/41) * 7.58% + (32/41) * 4.60% {{=}} 5.25%|5.25%}}<br />
| {{Hover|EV[10,32] {{=}} EV[10,31] (after no lynch)|3.11%}}<br />
|- <br />
! 33<br />
| {{Hover|EV[1,33] {{=}} EV[1,32] (after no lynch)|78.35%}}<br />
| {{Hover|EV[2,33] {{=}} (2/35) * EV[1,32] + (33/35) * EV[2,31] {{=}} (2/35) * 78.35% + (33/35) * 59.72% {{=}} 60.79%|60.79%}}<br />
| {{Hover|EV[3,33] {{=}} EV[3,32] (after no lynch)|45.47%}}<br />
| {{Hover|EV[4,33] {{=}} (4/37) * EV[3,32] + (33/37) * EV[4,31] {{=}} (4/37) * 45.47% + (33/37) * 32.92% {{=}} 34.28%|34.28%}}<br />
| {{Hover|EV[5,33] {{=}} EV[5,32] (after no lynch)|24.31%}}<br />
| {{Hover|EV[6,33] {{=}} (6/39) * EV[5,32] + (33/39) * EV[6,31] {{=}} (6/39) * 24.31% + (33/39) * 16.60% {{=}} 17.78%|17.78%}}<br />
| {{Hover|EV[7,33] {{=}} EV[7,32] (after no lynch)|11.88%}}<br />
| {{Hover|EV[8,33] {{=}} (8/41) * EV[7,32] + (33/41) * EV[8,31] {{=}} (8/41) * 11.88% + (33/41) * 7.58% {{=}} 8.42%|8.42%}}<br />
| {{Hover|EV[9,33] {{=}} EV[9,32] (after no lynch)|5.25%}}<br />
| {{Hover|EV[10,33] {{=}} (10/43) * EV[9,32] + (33/43) * EV[10,31] {{=}} (10/43) * 5.25% + (33/43) * 3.11% {{=}} 3.61%|3.61%}}<br />
|- <br />
! 34<br />
| {{Hover|EV[1,34] {{=}} (1/35) * EV[0,34] + (34/35) * EV[1,32] {{=}} (1/35) * 100.00% + (34/35) * 78.35% {{=}} 78.97%|78.97%}}<br />
| {{Hover|EV[2,34] {{=}} EV[2,33] (after no lynch)|60.79%}}<br />
| {{Hover|EV[3,34] {{=}} (3/37) * EV[2,33] + (34/37) * EV[3,32] {{=}} (3/37) * 60.79% + (34/37) * 45.47% {{=}} 46.71%|46.71%}}<br />
| {{Hover|EV[4,34] {{=}} EV[4,33] (after no lynch)|34.28%}}<br />
| {{Hover|EV[5,34] {{=}} (5/39) * EV[4,33] + (34/39) * EV[5,32] {{=}} (5/39) * 34.28% + (34/39) * 24.31% {{=}} 25.59%|25.59%}}<br />
| {{Hover|EV[6,34] {{=}} EV[6,33] (after no lynch)|17.78%}}<br />
| {{Hover|EV[7,34] {{=}} (7/41) * EV[6,33] + (34/41) * EV[7,32] {{=}} (7/41) * 17.78% + (34/41) * 11.88% {{=}} 12.88%|12.88%}}<br />
| {{Hover|EV[8,34] {{=}} EV[8,33] (after no lynch)|8.42%}}<br />
| {{Hover|EV[9,34] {{=}} (9/43) * EV[8,33] + (34/43) * EV[9,32] {{=}} (9/43) * 8.42% + (34/43) * 5.25% {{=}} 5.92%|5.92%}}<br />
| {{Hover|EV[10,34] {{=}} EV[10,33] (after no lynch)|3.61%}}<br />
|- <br />
! 35<br />
| {{Hover|EV[1,35] {{=}} EV[1,34] (after no lynch)|78.97%}}<br />
| {{Hover|EV[2,35] {{=}} (2/37) * EV[1,34] + (35/37) * EV[2,33] {{=}} (2/37) * 78.97% + (35/37) * 60.79% {{=}} 61.77%|61.77%}}<br />
| {{Hover|EV[3,35] {{=}} EV[3,34] (after no lynch)|46.71%}}<br />
| {{Hover|EV[4,35] {{=}} (4/39) * EV[3,34] + (35/39) * EV[4,33] {{=}} (4/39) * 46.71% + (35/39) * 34.28% {{=}} 35.55%|35.55%}}<br />
| {{Hover|EV[5,35] {{=}} EV[5,34] (after no lynch)|25.59%}}<br />
| {{Hover|EV[6,35] {{=}} (6/41) * EV[5,34] + (35/41) * EV[6,33] {{=}} (6/41) * 25.59% + (35/41) * 17.78% {{=}} 18.93%|18.93%}}<br />
| {{Hover|EV[7,35] {{=}} EV[7,34] (after no lynch)|12.88%}}<br />
| {{Hover|EV[8,35] {{=}} (8/43) * EV[7,34] + (35/43) * EV[8,33] {{=}} (8/43) * 12.88% + (35/43) * 8.42% {{=}} 9.25%|9.25%}}<br />
| {{Hover|EV[9,35] {{=}} EV[9,34] (after no lynch)|5.92%}}<br />
| {{Hover|EV[10,35] {{=}} (10/45) * EV[9,34] + (35/45) * EV[10,33] {{=}} (10/45) * 5.92% + (35/45) * 3.61% {{=}} 4.12%|4.12%}}<br />
|- <br />
! 36<br />
| {{Hover|EV[1,36] {{=}} (1/37) * EV[0,36] + (36/37) * EV[1,34] {{=}} (1/37) * 100.00% + (36/37) * 78.97% {{=}} 79.53%|79.53%}}<br />
| {{Hover|EV[2,36] {{=}} EV[2,35] (after no lynch)|61.77%}}<br />
| {{Hover|EV[3,36] {{=}} (3/39) * EV[2,35] + (36/39) * EV[3,34] {{=}} (3/39) * 61.77% + (36/39) * 46.71% {{=}} 47.87%|47.87%}}<br />
| {{Hover|EV[4,36] {{=}} EV[4,35] (after no lynch)|35.55%}}<br />
| {{Hover|EV[5,36] {{=}} (5/41) * EV[4,35] + (36/41) * EV[5,34] {{=}} (5/41) * 35.55% + (36/41) * 25.59% {{=}} 26.81%|26.81%}}<br />
| {{Hover|EV[6,36] {{=}} EV[6,35] (after no lynch)|18.93%}}<br />
| {{Hover|EV[7,36] {{=}} (7/43) * EV[6,35] + (36/43) * EV[7,34] {{=}} (7/43) * 18.93% + (36/43) * 12.88% {{=}} 13.87%|13.87%}}<br />
| {{Hover|EV[8,36] {{=}} EV[8,35] (after no lynch)|9.25%}}<br />
| {{Hover|EV[9,36] {{=}} (9/45) * EV[8,35] + (36/45) * EV[9,34] {{=}} (9/45) * 9.25% + (36/45) * 5.92% {{=}} 6.58%|6.58%}}<br />
| {{Hover|EV[10,36] {{=}} EV[10,35] (after no lynch)|4.12%}}<br />
|- <br />
! 37<br />
| {{Hover|EV[1,37] {{=}} EV[1,36] (after no lynch)|79.53%}}<br />
| {{Hover|EV[2,37] {{=}} (2/39) * EV[1,36] + (37/39) * EV[2,35] {{=}} (2/39) * 79.53% + (37/39) * 61.77% {{=}} 62.68%|62.68%}}<br />
| {{Hover|EV[3,37] {{=}} EV[3,36] (after no lynch)|47.87%}}<br />
| {{Hover|EV[4,37] {{=}} (4/41) * EV[3,36] + (37/41) * EV[4,35] {{=}} (4/41) * 47.87% + (37/41) * 35.55% {{=}} 36.75%|36.75%}}<br />
| {{Hover|EV[5,37] {{=}} EV[5,36] (after no lynch)|26.81%}}<br />
| {{Hover|EV[6,37] {{=}} (6/43) * EV[5,36] + (37/43) * EV[6,35] {{=}} (6/43) * 26.81% + (37/43) * 18.93% {{=}} 20.02%|20.02%}}<br />
| {{Hover|EV[7,37] {{=}} EV[7,36] (after no lynch)|13.87%}}<br />
| {{Hover|EV[8,37] {{=}} (8/45) * EV[7,36] + (37/45) * EV[8,35] {{=}} (8/45) * 13.87% + (37/45) * 9.25% {{=}} 10.07%|10.07%}}<br />
| {{Hover|EV[9,37] {{=}} EV[9,36] (after no lynch)|6.58%}}<br />
| {{Hover|EV[10,37] {{=}} (10/47) * EV[9,36] + (37/47) * EV[10,35] {{=}} (10/47) * 6.58% + (37/47) * 4.12% {{=}} 4.65%|4.65%}}<br />
|- <br />
! 38<br />
| {{Hover|EV[1,38] {{=}} (1/39) * EV[0,38] + (38/39) * EV[1,36] {{=}} (1/39) * 100.00% + (38/39) * 79.53% {{=}} 80.06%|80.06%}}<br />
| {{Hover|EV[2,38] {{=}} EV[2,37] (after no lynch)|62.68%}}<br />
| {{Hover|EV[3,38] {{=}} (3/41) * EV[2,37] + (38/41) * EV[3,36] {{=}} (3/41) * 62.68% + (38/41) * 47.87% {{=}} 48.95%|48.95%}}<br />
| {{Hover|EV[4,38] {{=}} EV[4,37] (after no lynch)|36.75%}}<br />
| {{Hover|EV[5,38] {{=}} (5/43) * EV[4,37] + (38/43) * EV[5,36] {{=}} (5/43) * 36.75% + (38/43) * 26.81% {{=}} 27.96%|27.96%}}<br />
| {{Hover|EV[6,38] {{=}} EV[6,37] (after no lynch)|20.02%}}<br />
| {{Hover|EV[7,38] {{=}} (7/45) * EV[6,37] + (38/45) * EV[7,36] {{=}} (7/45) * 20.02% + (38/45) * 13.87% {{=}} 14.83%|14.83%}}<br />
| {{Hover|EV[8,38] {{=}} EV[8,37] (after no lynch)|10.07%}}<br />
| {{Hover|EV[9,38] {{=}} (9/47) * EV[8,37] + (38/47) * EV[9,36] {{=}} (9/47) * 10.07% + (38/47) * 6.58% {{=}} 7.25%|7.25%}}<br />
| {{Hover|EV[10,38] {{=}} EV[10,37] (after no lynch)|4.65%}}<br />
|- <br />
! 39<br />
| {{Hover|EV[1,39] {{=}} EV[1,38] (after no lynch)|80.06%}}<br />
| {{Hover|EV[2,39] {{=}} (2/41) * EV[1,38] + (39/41) * EV[2,37] {{=}} (2/41) * 80.06% + (39/41) * 62.68% {{=}} 63.53%|63.53%}}<br />
| {{Hover|EV[3,39] {{=}} EV[3,38] (after no lynch)|48.95%}}<br />
| {{Hover|EV[4,39] {{=}} (4/43) * EV[3,38] + (39/43) * EV[4,37] {{=}} (4/43) * 48.95% + (39/43) * 36.75% {{=}} 37.89%|37.89%}}<br />
| {{Hover|EV[5,39] {{=}} EV[5,38] (after no lynch)|27.96%}}<br />
| {{Hover|EV[6,39] {{=}} (6/45) * EV[5,38] + (39/45) * EV[6,37] {{=}} (6/45) * 27.96% + (39/45) * 20.02% {{=}} 21.08%|21.08%}}<br />
| {{Hover|EV[7,39] {{=}} EV[7,38] (after no lynch)|14.83%}}<br />
| {{Hover|EV[8,39] {{=}} (8/47) * EV[7,38] + (39/47) * EV[8,37] {{=}} (8/47) * 14.83% + (39/47) * 10.07% {{=}} 10.88%|10.88%}}<br />
| {{Hover|EV[9,39] {{=}} EV[9,38] (after no lynch)|7.25%}}<br />
| {{Hover|EV[10,39] {{=}} (10/49) * EV[9,38] + (39/49) * EV[10,37] {{=}} (10/49) * 7.25% + (39/49) * 4.65% {{=}} 5.18%|5.18%}}<br />
|- <br />
! 40<br />
| {{Hover|EV[1,40] {{=}} (1/41) * EV[0,40] + (40/41) * EV[1,38] {{=}} (1/41) * 100.00% + (40/41) * 80.06% {{=}} 80.55%|80.55%}}<br />
| {{Hover|EV[2,40] {{=}} EV[2,39] (after no lynch)|63.53%}}<br />
| {{Hover|EV[3,40] {{=}} (3/43) * EV[2,39] + (40/43) * EV[3,38] {{=}} (3/43) * 63.53% + (40/43) * 48.95% {{=}} 49.97%|49.97%}}<br />
| {{Hover|EV[4,40] {{=}} EV[4,39] (after no lynch)|37.89%}}<br />
| {{Hover|EV[5,40] {{=}} (5/45) * EV[4,39] + (40/45) * EV[5,38] {{=}} (5/45) * 37.89% + (40/45) * 27.96% {{=}} 29.06%|29.06%}}<br />
| {{Hover|EV[6,40] {{=}} EV[6,39] (after no lynch)|21.08%}}<br />
| {{Hover|EV[7,40] {{=}} (7/47) * EV[6,39] + (40/47) * EV[7,38] {{=}} (7/47) * 21.08% + (40/47) * 14.83% {{=}} 15.76%|15.76%}}<br />
| {{Hover|EV[8,40] {{=}} EV[8,39] (after no lynch)|10.88%}}<br />
| {{Hover|EV[9,40] {{=}} (9/49) * EV[8,39] + (40/49) * EV[9,38] {{=}} (9/49) * 10.88% + (40/49) * 7.25% {{=}} 7.92%|7.92%}}<br />
| {{Hover|EV[10,40] {{=}} EV[10,39] (after no lynch)|5.18%}}<br />
|- <br />
! 41<br />
| {{Hover|EV[1,41] {{=}} EV[1,40] (after no lynch)|80.55%}}<br />
| {{Hover|EV[2,41] {{=}} (2/43) * EV[1,40] + (41/43) * EV[2,39] {{=}} (2/43) * 80.55% + (41/43) * 63.53% {{=}} 64.32%|64.32%}}<br />
| {{Hover|EV[3,41] {{=}} EV[3,40] (after no lynch)|49.97%}}<br />
| {{Hover|EV[4,41] {{=}} (4/45) * EV[3,40] + (41/45) * EV[4,39] {{=}} (4/45) * 49.97% + (41/45) * 37.89% {{=}} 38.96%|38.96%}}<br />
| {{Hover|EV[5,41] {{=}} EV[5,40] (after no lynch)|29.06%}}<br />
| {{Hover|EV[6,41] {{=}} (6/47) * EV[5,40] + (41/47) * EV[6,39] {{=}} (6/47) * 29.06% + (41/47) * 21.08% {{=}} 22.10%|22.10%}}<br />
| {{Hover|EV[7,41] {{=}} EV[7,40] (after no lynch)|15.76%}}<br />
| {{Hover|EV[8,41] {{=}} (8/49) * EV[7,40] + (41/49) * EV[8,39] {{=}} (8/49) * 15.76% + (41/49) * 10.88% {{=}} 11.68%|11.68%}}<br />
| {{Hover|EV[9,41] {{=}} EV[9,40] (after no lynch)|7.92%}}<br />
| {{Hover|EV[10,41] {{=}} (10/51) * EV[9,40] + (41/51) * EV[10,39] {{=}} (10/51) * 7.92% + (41/51) * 5.18% {{=}} 5.71%|5.71%}}<br />
|- <br />
! 42<br />
| {{Hover|EV[1,42] {{=}} (1/43) * EV[0,42] + (42/43) * EV[1,40] {{=}} (1/43) * 100.00% + (42/43) * 80.55% {{=}} 81.00%|81.00%}}<br />
| {{Hover|EV[2,42] {{=}} EV[2,41] (after no lynch)|64.32%}}<br />
| {{Hover|EV[3,42] {{=}} (3/45) * EV[2,41] + (42/45) * EV[3,40] {{=}} (3/45) * 64.32% + (42/45) * 49.97% {{=}} 50.93%|50.93%}}<br />
| {{Hover|EV[4,42] {{=}} EV[4,41] (after no lynch)|38.96%}}<br />
| {{Hover|EV[5,42] {{=}} (5/47) * EV[4,41] + (42/47) * EV[5,40] {{=}} (5/47) * 38.96% + (42/47) * 29.06% {{=}} 30.12%|30.12%}}<br />
| {{Hover|EV[6,42] {{=}} EV[6,41] (after no lynch)|22.10%}}<br />
| {{Hover|EV[7,42] {{=}} (7/49) * EV[6,41] + (42/49) * EV[7,40] {{=}} (7/49) * 22.10% + (42/49) * 15.76% {{=}} 16.66%|16.66%}}<br />
| {{Hover|EV[8,42] {{=}} EV[8,41] (after no lynch)|11.68%}}<br />
| {{Hover|EV[9,42] {{=}} (9/51) * EV[8,41] + (42/51) * EV[9,40] {{=}} (9/51) * 11.68% + (42/51) * 7.92% {{=}} 8.58%|8.58%}}<br />
| {{Hover|EV[10,42] {{=}} EV[10,41] (after no lynch)|5.71%}}<br />
|- <br />
! 43<br />
| {{Hover|EV[1,43] {{=}} EV[1,42] (after no lynch)|81.00%}}<br />
| {{Hover|EV[2,43] {{=}} (2/45) * EV[1,42] + (43/45) * EV[2,41] {{=}} (2/45) * 81.00% + (43/45) * 64.32% {{=}} 65.06%|65.06%}}<br />
| {{Hover|EV[3,43] {{=}} EV[3,42] (after no lynch)|50.93%}}<br />
| {{Hover|EV[4,43] {{=}} (4/47) * EV[3,42] + (43/47) * EV[4,41] {{=}} (4/47) * 50.93% + (43/47) * 38.96% {{=}} 39.98%|39.98%}}<br />
| {{Hover|EV[5,43] {{=}} EV[5,42] (after no lynch)|30.12%}}<br />
| {{Hover|EV[6,43] {{=}} (6/49) * EV[5,42] + (43/49) * EV[6,41] {{=}} (6/49) * 30.12% + (43/49) * 22.10% {{=}} 23.08%|23.08%}}<br />
| {{Hover|EV[7,43] {{=}} EV[7,42] (after no lynch)|16.66%}}<br />
| {{Hover|EV[8,43] {{=}} (8/51) * EV[7,42] + (43/51) * EV[8,41] {{=}} (8/51) * 16.66% + (43/51) * 11.68% {{=}} 12.46%|12.46%}}<br />
| {{Hover|EV[9,43] {{=}} EV[9,42] (after no lynch)|8.58%}}<br />
| {{Hover|EV[10,43] {{=}} (10/53) * EV[9,42] + (43/53) * EV[10,41] {{=}} (10/53) * 8.58% + (43/53) * 5.71% {{=}} 6.26%|6.26%}}<br />
|- <br />
! 44<br />
| {{Hover|EV[1,44] {{=}} (1/45) * EV[0,44] + (44/45) * EV[1,42] {{=}} (1/45) * 100.00% + (44/45) * 81.00% {{=}} 81.42%|81.42%}}<br />
| {{Hover|EV[2,44] {{=}} EV[2,43] (after no lynch)|65.06%}}<br />
| {{Hover|EV[3,44] {{=}} (3/47) * EV[2,43] + (44/47) * EV[3,42] {{=}} (3/47) * 65.06% + (44/47) * 50.93% {{=}} 51.83%|51.83%}}<br />
| {{Hover|EV[4,44] {{=}} EV[4,43] (after no lynch)|39.98%}}<br />
| {{Hover|EV[5,44] {{=}} (5/49) * EV[4,43] + (44/49) * EV[5,42] {{=}} (5/49) * 39.98% + (44/49) * 30.12% {{=}} 31.12%|31.12%}}<br />
| {{Hover|EV[6,44] {{=}} EV[6,43] (after no lynch)|23.08%}}<br />
| {{Hover|EV[7,44] {{=}} (7/51) * EV[6,43] + (44/51) * EV[7,42] {{=}} (7/51) * 23.08% + (44/51) * 16.66% {{=}} 17.55%|17.55%}}<br />
| {{Hover|EV[8,44] {{=}} EV[8,43] (after no lynch)|12.46%}}<br />
| {{Hover|EV[9,44] {{=}} (9/53) * EV[8,43] + (44/53) * EV[9,42] {{=}} (9/53) * 12.46% + (44/53) * 8.58% {{=}} 9.24%|9.24%}}<br />
| {{Hover|EV[10,44] {{=}} EV[10,43] (after no lynch)|6.26%}}<br />
|- <br />
! 45<br />
| {{Hover|EV[1,45] {{=}} EV[1,44] (after no lynch)|81.42%}}<br />
| {{Hover|EV[2,45] {{=}} (2/47) * EV[1,44] + (45/47) * EV[2,43] {{=}} (2/47) * 81.42% + (45/47) * 65.06% {{=}} 65.76%|65.76%}}<br />
| {{Hover|EV[3,45] {{=}} EV[3,44] (after no lynch)|51.83%}}<br />
| {{Hover|EV[4,45] {{=}} (4/49) * EV[3,44] + (45/49) * EV[4,43] {{=}} (4/49) * 51.83% + (45/49) * 39.98% {{=}} 40.95%|40.95%}}<br />
| {{Hover|EV[5,45] {{=}} EV[5,44] (after no lynch)|31.12%}}<br />
| {{Hover|EV[6,45] {{=}} (6/51) * EV[5,44] + (45/51) * EV[6,43] {{=}} (6/51) * 31.12% + (45/51) * 23.08% {{=}} 24.03%|24.03%}}<br />
| {{Hover|EV[7,45] {{=}} EV[7,44] (after no lynch)|17.55%}}<br />
| {{Hover|EV[8,45] {{=}} (8/53) * EV[7,44] + (45/53) * EV[8,43] {{=}} (8/53) * 17.55% + (45/53) * 12.46% {{=}} 13.23%|13.23%}}<br />
| {{Hover|EV[9,45] {{=}} EV[9,44] (after no lynch)|9.24%}}<br />
| {{Hover|EV[10,45] {{=}} (10/55) * EV[9,44] + (45/55) * EV[10,43] {{=}} (10/55) * 9.24% + (45/55) * 6.26% {{=}} 6.80%|6.80%}}<br />
|- <br />
! 46<br />
| {{Hover|EV[1,46] {{=}} (1/47) * EV[0,46] + (46/47) * EV[1,44] {{=}} (1/47) * 100.00% + (46/47) * 81.42% {{=}} 81.82%|81.82%}}<br />
| {{Hover|EV[2,46] {{=}} EV[2,45] (after no lynch)|65.76%}}<br />
| {{Hover|EV[3,46] {{=}} (3/49) * EV[2,45] + (46/49) * EV[3,44] {{=}} (3/49) * 65.76% + (46/49) * 51.83% {{=}} 52.68%|52.68%}}<br />
| {{Hover|EV[4,46] {{=}} EV[4,45] (after no lynch)|40.95%}}<br />
| {{Hover|EV[5,46] {{=}} (5/51) * EV[4,45] + (46/51) * EV[5,44] {{=}} (5/51) * 40.95% + (46/51) * 31.12% {{=}} 32.09%|32.09%}}<br />
| {{Hover|EV[6,46] {{=}} EV[6,45] (after no lynch)|24.03%}}<br />
| {{Hover|EV[7,46] {{=}} (7/53) * EV[6,45] + (46/53) * EV[7,44] {{=}} (7/53) * 24.03% + (46/53) * 17.55% {{=}} 18.40%|18.40%}}<br />
| {{Hover|EV[8,46] {{=}} EV[8,45] (after no lynch)|13.23%}}<br />
| {{Hover|EV[9,46] {{=}} (9/55) * EV[8,45] + (46/55) * EV[9,44] {{=}} (9/55) * 13.23% + (46/55) * 9.24% {{=}} 9.89%|9.89%}}<br />
| {{Hover|EV[10,46] {{=}} EV[10,45] (after no lynch)|6.80%}}<br />
|- <br />
! 47<br />
| {{Hover|EV[1,47] {{=}} EV[1,46] (after no lynch)|81.82%}}<br />
| {{Hover|EV[2,47] {{=}} (2/49) * EV[1,46] + (47/49) * EV[2,45] {{=}} (2/49) * 81.82% + (47/49) * 65.76% {{=}} 66.41%|66.41%}}<br />
| {{Hover|EV[3,47] {{=}} EV[3,46] (after no lynch)|52.68%}}<br />
| {{Hover|EV[4,47] {{=}} (4/51) * EV[3,46] + (47/51) * EV[4,45] {{=}} (4/51) * 52.68% + (47/51) * 40.95% {{=}} 41.87%|41.87%}}<br />
| {{Hover|EV[5,47] {{=}} EV[5,46] (after no lynch)|32.09%}}<br />
| {{Hover|EV[6,47] {{=}} (6/53) * EV[5,46] + (47/53) * EV[6,45] {{=}} (6/53) * 32.09% + (47/53) * 24.03% {{=}} 24.94%|24.94%}}<br />
| {{Hover|EV[7,47] {{=}} EV[7,46] (after no lynch)|18.40%}}<br />
| {{Hover|EV[8,47] {{=}} (8/55) * EV[7,46] + (47/55) * EV[8,45] {{=}} (8/55) * 18.40% + (47/55) * 13.23% {{=}} 13.98%|13.98%}}<br />
| {{Hover|EV[9,47] {{=}} EV[9,46] (after no lynch)|9.89%}}<br />
| {{Hover|EV[10,47] {{=}} (10/57) * EV[9,46] + (47/57) * EV[10,45] {{=}} (10/57) * 9.89% + (47/57) * 6.80% {{=}} 7.34%|7.34%}}<br />
|- <br />
! 48<br />
| {{Hover|EV[1,48] {{=}} (1/49) * EV[0,48] + (48/49) * EV[1,46] {{=}} (1/49) * 100.00% + (48/49) * 81.82% {{=}} 82.19%|82.19%}}<br />
| {{Hover|EV[2,48] {{=}} EV[2,47] (after no lynch)|66.41%}}<br />
| {{Hover|EV[3,48] {{=}} (3/51) * EV[2,47] + (48/51) * EV[3,46] {{=}} (3/51) * 66.41% + (48/51) * 52.68% {{=}} 53.49%|53.49%}}<br />
| {{Hover|EV[4,48] {{=}} EV[4,47] (after no lynch)|41.87%}}<br />
| {{Hover|EV[5,48] {{=}} (5/53) * EV[4,47] + (48/53) * EV[5,46] {{=}} (5/53) * 41.87% + (48/53) * 32.09% {{=}} 33.01%|33.01%}}<br />
| {{Hover|EV[6,48] {{=}} EV[6,47] (after no lynch)|24.94%}}<br />
| {{Hover|EV[7,48] {{=}} (7/55) * EV[6,47] + (48/55) * EV[7,46] {{=}} (7/55) * 24.94% + (48/55) * 18.40% {{=}} 19.23%|19.23%}}<br />
| {{Hover|EV[8,48] {{=}} EV[8,47] (after no lynch)|13.98%}}<br />
| {{Hover|EV[9,48] {{=}} (9/57) * EV[8,47] + (48/57) * EV[9,46] {{=}} (9/57) * 13.98% + (48/57) * 9.89% {{=}} 10.54%|10.54%}}<br />
| {{Hover|EV[10,48] {{=}} EV[10,47] (after no lynch)|7.34%}}<br />
|- <br />
! 49<br />
| {{Hover|EV[1,49] {{=}} EV[1,48] (after no lynch)|82.19%}}<br />
| {{Hover|EV[2,49] {{=}} (2/51) * EV[1,48] + (49/51) * EV[2,47] {{=}} (2/51) * 82.19% + (49/51) * 66.41% {{=}} 67.03%|67.03%}}<br />
| {{Hover|EV[3,49] {{=}} EV[3,48] (after no lynch)|53.49%}}<br />
| {{Hover|EV[4,49] {{=}} (4/53) * EV[3,48] + (49/53) * EV[4,47] {{=}} (4/53) * 53.49% + (49/53) * 41.87% {{=}} 42.75%|42.75%}}<br />
| {{Hover|EV[5,49] {{=}} EV[5,48] (after no lynch)|33.01%}}<br />
| {{Hover|EV[6,49] {{=}} (6/55) * EV[5,48] + (49/55) * EV[6,47] {{=}} (6/55) * 33.01% + (49/55) * 24.94% {{=}} 25.82%|25.82%}}<br />
| {{Hover|EV[7,49] {{=}} EV[7,48] (after no lynch)|19.23%}}<br />
| {{Hover|EV[8,49] {{=}} (8/57) * EV[7,48] + (49/57) * EV[8,47] {{=}} (8/57) * 19.23% + (49/57) * 13.98% {{=}} 14.72%|14.72%}}<br />
| {{Hover|EV[9,49] {{=}} EV[9,48] (after no lynch)|10.54%}}<br />
| {{Hover|EV[10,49] {{=}} (10/59) * EV[9,48] + (49/59) * EV[10,47] {{=}} (10/59) * 10.54% + (49/59) * 7.34% {{=}} 7.88%|7.88%}}<br />
|- <br />
! 50<br />
| {{Hover|EV[1,50] {{=}} (1/51) * EV[0,50] + (50/51) * EV[1,48] {{=}} (1/51) * 100.00% + (50/51) * 82.19% {{=}} 82.54%|82.54%}}<br />
| {{Hover|EV[2,50] {{=}} EV[2,49] (after no lynch)|67.03%}}<br />
| {{Hover|EV[3,50] {{=}} (3/53) * EV[2,49] + (50/53) * EV[3,48] {{=}} (3/53) * 67.03% + (50/53) * 53.49% {{=}} 54.26%|54.26%}}<br />
| {{Hover|EV[4,50] {{=}} EV[4,49] (after no lynch)|42.75%}}<br />
| {{Hover|EV[5,50] {{=}} (5/55) * EV[4,49] + (50/55) * EV[5,48] {{=}} (5/55) * 42.75% + (50/55) * 33.01% {{=}} 33.90%|33.90%}}<br />
| {{Hover|EV[6,50] {{=}} EV[6,49] (after no lynch)|25.82%}}<br />
| {{Hover|EV[7,50] {{=}} (7/57) * EV[6,49] + (50/57) * EV[7,48] {{=}} (7/57) * 25.82% + (50/57) * 19.23% {{=}} 20.04%|20.04%}}<br />
| {{Hover|EV[8,50] {{=}} EV[8,49] (after no lynch)|14.72%}}<br />
| {{Hover|EV[9,50] {{=}} (9/59) * EV[8,49] + (50/59) * EV[9,48] {{=}} (9/59) * 14.72% + (50/59) * 10.54% {{=}} 11.18%|11.18%}}<br />
| {{Hover|EV[10,50] {{=}} EV[10,49] (after no lynch)|7.88%}}<br />
|- <br />
! 51<br />
| {{Hover|EV[1,51] {{=}} EV[1,50] (after no lynch)|82.54%}}<br />
| {{Hover|EV[2,51] {{=}} (2/53) * EV[1,50] + (51/53) * EV[2,49] {{=}} (2/53) * 82.54% + (51/53) * 67.03% {{=}} 67.62%|67.62%}}<br />
| {{Hover|EV[3,51] {{=}} EV[3,50] (after no lynch)|54.26%}}<br />
| {{Hover|EV[4,51] {{=}} (4/55) * EV[3,50] + (51/55) * EV[4,49] {{=}} (4/55) * 54.26% + (51/55) * 42.75% {{=}} 43.58%|43.58%}}<br />
| {{Hover|EV[5,51] {{=}} EV[5,50] (after no lynch)|33.90%}}<br />
| {{Hover|EV[6,51] {{=}} (6/57) * EV[5,50] + (51/57) * EV[6,49] {{=}} (6/57) * 33.90% + (51/57) * 25.82% {{=}} 26.67%|26.67%}}<br />
| {{Hover|EV[7,51] {{=}} EV[7,50] (after no lynch)|20.04%}}<br />
| {{Hover|EV[8,51] {{=}} (8/59) * EV[7,50] + (51/59) * EV[8,49] {{=}} (8/59) * 20.04% + (51/59) * 14.72% {{=}} 15.44%|15.44%}}<br />
| {{Hover|EV[9,51] {{=}} EV[9,50] (after no lynch)|11.18%}}<br />
| {{Hover|EV[10,51] {{=}} (10/61) * EV[9,50] + (51/61) * EV[10,49] {{=}} (10/61) * 11.18% + (51/61) * 7.88% {{=}} 8.42%|8.42%}}<br />
|- <br />
! 52<br />
| {{Hover|EV[1,52] {{=}} (1/53) * EV[0,52] + (52/53) * EV[1,50] {{=}} (1/53) * 100.00% + (52/53) * 82.54% {{=}} 82.87%|82.87%}}<br />
| {{Hover|EV[2,52] {{=}} EV[2,51] (after no lynch)|67.62%}}<br />
| {{Hover|EV[3,52] {{=}} (3/55) * EV[2,51] + (52/55) * EV[3,50] {{=}} (3/55) * 67.62% + (52/55) * 54.26% {{=}} 54.99%|54.99%}}<br />
| {{Hover|EV[4,52] {{=}} EV[4,51] (after no lynch)|43.58%}}<br />
| {{Hover|EV[5,52] {{=}} (5/57) * EV[4,51] + (52/57) * EV[5,50] {{=}} (5/57) * 43.58% + (52/57) * 33.90% {{=}} 34.74%|34.74%}}<br />
| {{Hover|EV[6,52] {{=}} EV[6,51] (after no lynch)|26.67%}}<br />
| {{Hover|EV[7,52] {{=}} (7/59) * EV[6,51] + (52/59) * EV[7,50] {{=}} (7/59) * 26.67% + (52/59) * 20.04% {{=}} 20.83%|20.83%}}<br />
| {{Hover|EV[8,52] {{=}} EV[8,51] (after no lynch)|15.44%}}<br />
| {{Hover|EV[9,52] {{=}} (9/61) * EV[8,51] + (52/61) * EV[9,50] {{=}} (9/61) * 15.44% + (52/61) * 11.18% {{=}} 11.80%|11.80%}}<br />
| {{Hover|EV[10,52] {{=}} EV[10,51] (after no lynch)|8.42%}}<br />
|- <br />
! 53<br />
| {{Hover|EV[1,53] {{=}} EV[1,52] (after no lynch)|82.87%}}<br />
| {{Hover|EV[2,53] {{=}} (2/55) * EV[1,52] + (53/55) * EV[2,51] {{=}} (2/55) * 82.87% + (53/55) * 67.62% {{=}} 68.17%|68.17%}}<br />
| {{Hover|EV[3,53] {{=}} EV[3,52] (after no lynch)|54.99%}}<br />
| {{Hover|EV[4,53] {{=}} (4/57) * EV[3,52] + (53/57) * EV[4,51] {{=}} (4/57) * 54.99% + (53/57) * 43.58% {{=}} 44.38%|44.38%}}<br />
| {{Hover|EV[5,53] {{=}} EV[5,52] (after no lynch)|34.74%}}<br />
| {{Hover|EV[6,53] {{=}} (6/59) * EV[5,52] + (53/59) * EV[6,51] {{=}} (6/59) * 34.74% + (53/59) * 26.67% {{=}} 27.49%|27.49%}}<br />
| {{Hover|EV[7,53] {{=}} EV[7,52] (after no lynch)|20.83%}}<br />
| {{Hover|EV[8,53] {{=}} (8/61) * EV[7,52] + (53/61) * EV[8,51] {{=}} (8/61) * 20.83% + (53/61) * 15.44% {{=}} 16.15%|16.15%}}<br />
| {{Hover|EV[9,53] {{=}} EV[9,52] (after no lynch)|11.80%}}<br />
| {{Hover|EV[10,53] {{=}} (10/63) * EV[9,52] + (53/63) * EV[10,51] {{=}} (10/63) * 11.80% + (53/63) * 8.42% {{=}} 8.96%|8.96%}}<br />
|- <br />
! 54<br />
| {{Hover|EV[1,54] {{=}} (1/55) * EV[0,54] + (54/55) * EV[1,52] {{=}} (1/55) * 100.00% + (54/55) * 82.87% {{=}} 83.18%|83.18%}}<br />
| {{Hover|EV[2,54] {{=}} EV[2,53] (after no lynch)|68.17%}}<br />
| {{Hover|EV[3,54] {{=}} (3/57) * EV[2,53] + (54/57) * EV[3,52] {{=}} (3/57) * 68.17% + (54/57) * 54.99% {{=}} 55.68%|55.68%}}<br />
| {{Hover|EV[4,54] {{=}} EV[4,53] (after no lynch)|44.38%}}<br />
| {{Hover|EV[5,54] {{=}} (5/59) * EV[4,53] + (54/59) * EV[5,52] {{=}} (5/59) * 44.38% + (54/59) * 34.74% {{=}} 35.56%|35.56%}}<br />
| {{Hover|EV[6,54] {{=}} EV[6,53] (after no lynch)|27.49%}}<br />
| {{Hover|EV[7,54] {{=}} (7/61) * EV[6,53] + (54/61) * EV[7,52] {{=}} (7/61) * 27.49% + (54/61) * 20.83% {{=}} 21.59%|21.59%}}<br />
| {{Hover|EV[8,54] {{=}} EV[8,53] (after no lynch)|16.15%}}<br />
| {{Hover|EV[9,54] {{=}} (9/63) * EV[8,53] + (54/63) * EV[9,52] {{=}} (9/63) * 16.15% + (54/63) * 11.80% {{=}} 12.42%|12.42%}}<br />
| {{Hover|EV[10,54] {{=}} EV[10,53] (after no lynch)|8.96%}}<br />
|- <br />
! 55<br />
| {{Hover|EV[1,55] {{=}} EV[1,54] (after no lynch)|83.18%}}<br />
| {{Hover|EV[2,55] {{=}} (2/57) * EV[1,54] + (55/57) * EV[2,53] {{=}} (2/57) * 83.18% + (55/57) * 68.17% {{=}} 68.70%|68.70%}}<br />
| {{Hover|EV[3,55] {{=}} EV[3,54] (after no lynch)|55.68%}}<br />
| {{Hover|EV[4,55] {{=}} (4/59) * EV[3,54] + (55/59) * EV[4,53] {{=}} (4/59) * 55.68% + (55/59) * 44.38% {{=}} 45.15%|45.15%}}<br />
| {{Hover|EV[5,55] {{=}} EV[5,54] (after no lynch)|35.56%}}<br />
| {{Hover|EV[6,55] {{=}} (6/61) * EV[5,54] + (55/61) * EV[6,53] {{=}} (6/61) * 35.56% + (55/61) * 27.49% {{=}} 28.29%|28.29%}}<br />
| {{Hover|EV[7,55] {{=}} EV[7,54] (after no lynch)|21.59%}}<br />
| {{Hover|EV[8,55] {{=}} (8/63) * EV[7,54] + (55/63) * EV[8,53] {{=}} (8/63) * 21.59% + (55/63) * 16.15% {{=}} 16.84%|16.84%}}<br />
| {{Hover|EV[9,55] {{=}} EV[9,54] (after no lynch)|12.42%}}<br />
| {{Hover|EV[10,55] {{=}} (10/65) * EV[9,54] + (55/65) * EV[10,53] {{=}} (10/65) * 12.42% + (55/65) * 8.96% {{=}} 9.49%|9.49%}}<br />
|- <br />
! 56<br />
| {{Hover|EV[1,56] {{=}} (1/57) * EV[0,56] + (56/57) * EV[1,54] {{=}} (1/57) * 100.00% + (56/57) * 83.18% {{=}} 83.47%|83.47%}}<br />
| {{Hover|EV[2,56] {{=}} EV[2,55] (after no lynch)|68.70%}}<br />
| {{Hover|EV[3,56] {{=}} (3/59) * EV[2,55] + (56/59) * EV[3,54] {{=}} (3/59) * 68.70% + (56/59) * 55.68% {{=}} 56.34%|56.34%}}<br />
| {{Hover|EV[4,56] {{=}} EV[4,55] (after no lynch)|45.15%}}<br />
| {{Hover|EV[5,56] {{=}} (5/61) * EV[4,55] + (56/61) * EV[5,54] {{=}} (5/61) * 45.15% + (56/61) * 35.56% {{=}} 36.35%|36.35%}}<br />
| {{Hover|EV[6,56] {{=}} EV[6,55] (after no lynch)|28.29%}}<br />
| {{Hover|EV[7,56] {{=}} (7/63) * EV[6,55] + (56/63) * EV[7,54] {{=}} (7/63) * 28.29% + (56/63) * 21.59% {{=}} 22.34%|22.34%}}<br />
| {{Hover|EV[8,56] {{=}} EV[8,55] (after no lynch)|16.84%}}<br />
| {{Hover|EV[9,56] {{=}} (9/65) * EV[8,55] + (56/65) * EV[9,54] {{=}} (9/65) * 16.84% + (56/65) * 12.42% {{=}} 13.04%|13.04%}}<br />
| {{Hover|EV[10,56] {{=}} EV[10,55] (after no lynch)|9.49%}}<br />
|- <br />
! 57<br />
| {{Hover|EV[1,57] {{=}} EV[1,56] (after no lynch)|83.47%}}<br />
| {{Hover|EV[2,57] {{=}} (2/59) * EV[1,56] + (57/59) * EV[2,55] {{=}} (2/59) * 83.47% + (57/59) * 68.70% {{=}} 69.20%|69.20%}}<br />
| {{Hover|EV[3,57] {{=}} EV[3,56] (after no lynch)|56.34%}}<br />
| {{Hover|EV[4,57] {{=}} (4/61) * EV[3,56] + (57/61) * EV[4,55] {{=}} (4/61) * 56.34% + (57/61) * 45.15% {{=}} 45.88%|45.88%}}<br />
| {{Hover|EV[5,57] {{=}} EV[5,56] (after no lynch)|36.35%}}<br />
| {{Hover|EV[6,57] {{=}} (6/63) * EV[5,56] + (57/63) * EV[6,55] {{=}} (6/63) * 36.35% + (57/63) * 28.29% {{=}} 29.05%|29.05%}}<br />
| {{Hover|EV[7,57] {{=}} EV[7,56] (after no lynch)|22.34%}}<br />
| {{Hover|EV[8,57] {{=}} (8/65) * EV[7,56] + (57/65) * EV[8,55] {{=}} (8/65) * 22.34% + (57/65) * 16.84% {{=}} 17.51%|17.51%}}<br />
| {{Hover|EV[9,57] {{=}} EV[9,56] (after no lynch)|13.04%}}<br />
| {{Hover|EV[10,57] {{=}} (10/67) * EV[9,56] + (57/67) * EV[10,55] {{=}} (10/67) * 13.04% + (57/67) * 9.49% {{=}} 10.02%|10.02%}}<br />
|- <br />
! 58<br />
| {{Hover|EV[1,58] {{=}} (1/59) * EV[0,58] + (58/59) * EV[1,56] {{=}} (1/59) * 100.00% + (58/59) * 83.47% {{=}} 83.75%|83.75%}}<br />
| {{Hover|EV[2,58] {{=}} EV[2,57] (after no lynch)|69.20%}}<br />
| {{Hover|EV[3,58] {{=}} (3/61) * EV[2,57] + (58/61) * EV[3,56] {{=}} (3/61) * 69.20% + (58/61) * 56.34% {{=}} 56.97%|56.97%}}<br />
| {{Hover|EV[4,58] {{=}} EV[4,57] (after no lynch)|45.88%}}<br />
| {{Hover|EV[5,58] {{=}} (5/63) * EV[4,57] + (58/63) * EV[5,56] {{=}} (5/63) * 45.88% + (58/63) * 36.35% {{=}} 37.10%|37.10%}}<br />
| {{Hover|EV[6,58] {{=}} EV[6,57] (after no lynch)|29.05%}}<br />
| {{Hover|EV[7,58] {{=}} (7/65) * EV[6,57] + (58/65) * EV[7,56] {{=}} (7/65) * 29.05% + (58/65) * 22.34% {{=}} 23.06%|23.06%}}<br />
| {{Hover|EV[8,58] {{=}} EV[8,57] (after no lynch)|17.51%}}<br />
| {{Hover|EV[9,58] {{=}} (9/67) * EV[8,57] + (58/67) * EV[9,56] {{=}} (9/67) * 17.51% + (58/67) * 13.04% {{=}} 13.64%|13.64%}}<br />
| {{Hover|EV[10,58] {{=}} EV[10,57] (after no lynch)|10.02%}}<br />
|- <br />
! 59<br />
| {{Hover|EV[1,59] {{=}} EV[1,58] (after no lynch)|83.75%}}<br />
| {{Hover|EV[2,59] {{=}} (2/61) * EV[1,58] + (59/61) * EV[2,57] {{=}} (2/61) * 83.75% + (59/61) * 69.20% {{=}} 69.68%|69.68%}}<br />
| {{Hover|EV[3,59] {{=}} EV[3,58] (after no lynch)|56.97%}}<br />
| {{Hover|EV[4,59] {{=}} (4/63) * EV[3,58] + (59/63) * EV[4,57] {{=}} (4/63) * 56.97% + (59/63) * 45.88% {{=}} 46.59%|46.59%}}<br />
| {{Hover|EV[5,59] {{=}} EV[5,58] (after no lynch)|37.10%}}<br />
| {{Hover|EV[6,59] {{=}} (6/65) * EV[5,58] + (59/65) * EV[6,57] {{=}} (6/65) * 37.10% + (59/65) * 29.05% {{=}} 29.80%|29.80%}}<br />
| {{Hover|EV[7,59] {{=}} EV[7,58] (after no lynch)|23.06%}}<br />
| {{Hover|EV[8,59] {{=}} (8/67) * EV[7,58] + (59/67) * EV[8,57] {{=}} (8/67) * 23.06% + (59/67) * 17.51% {{=}} 18.18%|18.18%}}<br />
| {{Hover|EV[9,59] {{=}} EV[9,58] (after no lynch)|13.64%}}<br />
| {{Hover|EV[10,59] {{=}} (10/69) * EV[9,58] + (59/69) * EV[10,57] {{=}} (10/69) * 13.64% + (59/69) * 10.02% {{=}} 10.55%|10.55%}}<br />
|- <br />
! 60<br />
| {{Hover|EV[1,60] {{=}} (1/61) * EV[0,60] + (60/61) * EV[1,58] {{=}} (1/61) * 100.00% + (60/61) * 83.75% {{=}} 84.02%|84.02%}}<br />
| {{Hover|EV[2,60] {{=}} EV[2,59] (after no lynch)|69.68%}}<br />
| {{Hover|EV[3,60] {{=}} (3/63) * EV[2,59] + (60/63) * EV[3,58] {{=}} (3/63) * 69.68% + (60/63) * 56.97% {{=}} 57.58%|57.58%}}<br />
| {{Hover|EV[4,60] {{=}} EV[4,59] (after no lynch)|46.59%}}<br />
| {{Hover|EV[5,60] {{=}} (5/65) * EV[4,59] + (60/65) * EV[5,58] {{=}} (5/65) * 46.59% + (60/65) * 37.10% {{=}} 37.83%|37.83%}}<br />
| {{Hover|EV[6,60] {{=}} EV[6,59] (after no lynch)|29.80%}}<br />
| {{Hover|EV[7,60] {{=}} (7/67) * EV[6,59] + (60/67) * EV[7,58] {{=}} (7/67) * 29.80% + (60/67) * 23.06% {{=}} 23.76%|23.76%}}<br />
| {{Hover|EV[8,60] {{=}} EV[8,59] (after no lynch)|18.18%}}<br />
| {{Hover|EV[9,60] {{=}} (9/69) * EV[8,59] + (60/69) * EV[9,58] {{=}} (9/69) * 18.18% + (60/69) * 13.64% {{=}} 14.23%|14.23%}}<br />
| {{Hover|EV[10,60] {{=}} EV[10,59] (after no lynch)|10.55%}}<br />
|- <br />
! 61<br />
| {{Hover|EV[1,61] {{=}} EV[1,60] (after no lynch)|84.02%}}<br />
| {{Hover|EV[2,61] {{=}} (2/63) * EV[1,60] + (61/63) * EV[2,59] {{=}} (2/63) * 84.02% + (61/63) * 69.68% {{=}} 70.13%|70.13%}}<br />
| {{Hover|EV[3,61] {{=}} EV[3,60] (after no lynch)|57.58%}}<br />
| {{Hover|EV[4,61] {{=}} (4/65) * EV[3,60] + (61/65) * EV[4,59] {{=}} (4/65) * 57.58% + (61/65) * 46.59% {{=}} 47.26%|47.26%}}<br />
| {{Hover|EV[5,61] {{=}} EV[5,60] (after no lynch)|37.83%}}<br />
| {{Hover|EV[6,61] {{=}} (6/67) * EV[5,60] + (61/67) * EV[6,59] {{=}} (6/67) * 37.83% + (61/67) * 29.80% {{=}} 30.52%|30.52%}}<br />
| {{Hover|EV[7,61] {{=}} EV[7,60] (after no lynch)|23.76%}}<br />
| {{Hover|EV[8,61] {{=}} (8/69) * EV[7,60] + (61/69) * EV[8,59] {{=}} (8/69) * 23.76% + (61/69) * 18.18% {{=}} 18.82%|18.82%}}<br />
| {{Hover|EV[9,61] {{=}} EV[9,60] (after no lynch)|14.23%}}<br />
| {{Hover|EV[10,61] {{=}} (10/71) * EV[9,60] + (61/71) * EV[10,59] {{=}} (10/71) * 14.23% + (61/71) * 10.55% {{=}} 11.06%|11.06%}}<br />
|- <br />
! 62<br />
| {{Hover|EV[1,62] {{=}} (1/63) * EV[0,62] + (62/63) * EV[1,60] {{=}} (1/63) * 100.00% + (62/63) * 84.02% {{=}} 84.27%|84.27%}}<br />
| {{Hover|EV[2,62] {{=}} EV[2,61] (after no lynch)|70.13%}}<br />
| {{Hover|EV[3,62] {{=}} (3/65) * EV[2,61] + (62/65) * EV[3,60] {{=}} (3/65) * 70.13% + (62/65) * 57.58% {{=}} 58.16%|58.16%}}<br />
| {{Hover|EV[4,62] {{=}} EV[4,61] (after no lynch)|47.26%}}<br />
| {{Hover|EV[5,62] {{=}} (5/67) * EV[4,61] + (62/67) * EV[5,60] {{=}} (5/67) * 47.26% + (62/67) * 37.83% {{=}} 38.54%|38.54%}}<br />
| {{Hover|EV[6,62] {{=}} EV[6,61] (after no lynch)|30.52%}}<br />
| {{Hover|EV[7,62] {{=}} (7/69) * EV[6,61] + (62/69) * EV[7,60] {{=}} (7/69) * 30.52% + (62/69) * 23.76% {{=}} 24.45%|24.45%}}<br />
| {{Hover|EV[8,62] {{=}} EV[8,61] (after no lynch)|18.82%}}<br />
| {{Hover|EV[9,62] {{=}} (9/71) * EV[8,61] + (62/71) * EV[9,60] {{=}} (9/71) * 18.82% + (62/71) * 14.23% {{=}} 14.81%|14.81%}}<br />
| {{Hover|EV[10,62] {{=}} EV[10,61] (after no lynch)|11.06%}}<br />
|- <br />
! 63<br />
| {{Hover|EV[1,63] {{=}} EV[1,62] (after no lynch)|84.27%}}<br />
| {{Hover|EV[2,63] {{=}} (2/65) * EV[1,62] + (63/65) * EV[2,61] {{=}} (2/65) * 84.27% + (63/65) * 70.13% {{=}} 70.57%|70.57%}}<br />
| {{Hover|EV[3,63] {{=}} EV[3,62] (after no lynch)|58.16%}}<br />
| {{Hover|EV[4,63] {{=}} (4/67) * EV[3,62] + (63/67) * EV[4,61] {{=}} (4/67) * 58.16% + (63/67) * 47.26% {{=}} 47.91%|47.91%}}<br />
| {{Hover|EV[5,63] {{=}} EV[5,62] (after no lynch)|38.54%}}<br />
| {{Hover|EV[6,63] {{=}} (6/69) * EV[5,62] + (63/69) * EV[6,61] {{=}} (6/69) * 38.54% + (63/69) * 30.52% {{=}} 31.21%|31.21%}}<br />
| {{Hover|EV[7,63] {{=}} EV[7,62] (after no lynch)|24.45%}}<br />
| {{Hover|EV[8,63] {{=}} (8/71) * EV[7,62] + (63/71) * EV[8,61] {{=}} (8/71) * 24.45% + (63/71) * 18.82% {{=}} 19.46%|19.46%}}<br />
| {{Hover|EV[9,63] {{=}} EV[9,62] (after no lynch)|14.81%}}<br />
| {{Hover|EV[10,63] {{=}} (10/73) * EV[9,62] + (63/73) * EV[10,61] {{=}} (10/73) * 14.81% + (63/73) * 11.06% {{=}} 11.58%|11.58%}}<br />
|- <br />
! 64<br />
| {{Hover|EV[1,64] {{=}} (1/65) * EV[0,64] + (64/65) * EV[1,62] {{=}} (1/65) * 100.00% + (64/65) * 84.27% {{=}} 84.51%|84.51%}}<br />
| {{Hover|EV[2,64] {{=}} EV[2,63] (after no lynch)|70.57%}}<br />
| {{Hover|EV[3,64] {{=}} (3/67) * EV[2,63] + (64/67) * EV[3,62] {{=}} (3/67) * 70.57% + (64/67) * 58.16% {{=}} 58.71%|58.71%}}<br />
| {{Hover|EV[4,64] {{=}} EV[4,63] (after no lynch)|47.91%}}<br />
| {{Hover|EV[5,64] {{=}} (5/69) * EV[4,63] + (64/69) * EV[5,62] {{=}} (5/69) * 47.91% + (64/69) * 38.54% {{=}} 39.22%|39.22%}}<br />
| {{Hover|EV[6,64] {{=}} EV[6,63] (after no lynch)|31.21%}}<br />
| {{Hover|EV[7,64] {{=}} (7/71) * EV[6,63] + (64/71) * EV[7,62] {{=}} (7/71) * 31.21% + (64/71) * 24.45% {{=}} 25.12%|25.12%}}<br />
| {{Hover|EV[8,64] {{=}} EV[8,63] (after no lynch)|19.46%}}<br />
| {{Hover|EV[9,64] {{=}} (9/73) * EV[8,63] + (64/73) * EV[9,62] {{=}} (9/73) * 19.46% + (64/73) * 14.81% {{=}} 15.38%|15.38%}}<br />
| {{Hover|EV[10,64] {{=}} EV[10,63] (after no lynch)|11.58%}}<br />
|- <br />
! 65<br />
| {{Hover|EV[1,65] {{=}} EV[1,64] (after no lynch)|84.51%}}<br />
| {{Hover|EV[2,65] {{=}} (2/67) * EV[1,64] + (65/67) * EV[2,63] {{=}} (2/67) * 84.51% + (65/67) * 70.57% {{=}} 70.98%|70.98%}}<br />
| {{Hover|EV[3,65] {{=}} EV[3,64] (after no lynch)|58.71%}}<br />
| {{Hover|EV[4,65] {{=}} (4/69) * EV[3,64] + (65/69) * EV[4,63] {{=}} (4/69) * 58.71% + (65/69) * 47.91% {{=}} 48.54%|48.54%}}<br />
| {{Hover|EV[5,65] {{=}} EV[5,64] (after no lynch)|39.22%}}<br />
| {{Hover|EV[6,65] {{=}} (6/71) * EV[5,64] + (65/71) * EV[6,63] {{=}} (6/71) * 39.22% + (65/71) * 31.21% {{=}} 31.89%|31.89%}}<br />
| {{Hover|EV[7,65] {{=}} EV[7,64] (after no lynch)|25.12%}}<br />
| {{Hover|EV[8,65] {{=}} (8/73) * EV[7,64] + (65/73) * EV[8,63] {{=}} (8/73) * 25.12% + (65/73) * 19.46% {{=}} 20.08%|20.08%}}<br />
| {{Hover|EV[9,65] {{=}} EV[9,64] (after no lynch)|15.38%}}<br />
| {{Hover|EV[10,65] {{=}} (10/75) * EV[9,64] + (65/75) * EV[10,63] {{=}} (10/75) * 15.38% + (65/75) * 11.58% {{=}} 12.09%|12.09%}}<br />
|- <br />
! 66<br />
| {{Hover|EV[1,66] {{=}} (1/67) * EV[0,66] + (66/67) * EV[1,64] {{=}} (1/67) * 100.00% + (66/67) * 84.51% {{=}} 84.75%|84.75%}}<br />
| {{Hover|EV[2,66] {{=}} EV[2,65] (after no lynch)|70.98%}}<br />
| {{Hover|EV[3,66] {{=}} (3/69) * EV[2,65] + (66/69) * EV[3,64] {{=}} (3/69) * 70.98% + (66/69) * 58.71% {{=}} 59.25%|59.25%}}<br />
| {{Hover|EV[4,66] {{=}} EV[4,65] (after no lynch)|48.54%}}<br />
| {{Hover|EV[5,66] {{=}} (5/71) * EV[4,65] + (66/71) * EV[5,64] {{=}} (5/71) * 48.54% + (66/71) * 39.22% {{=}} 39.87%|39.87%}}<br />
| {{Hover|EV[6,66] {{=}} EV[6,65] (after no lynch)|31.89%}}<br />
| {{Hover|EV[7,66] {{=}} (7/73) * EV[6,65] + (66/73) * EV[7,64] {{=}} (7/73) * 31.89% + (66/73) * 25.12% {{=}} 25.77%|25.77%}}<br />
| {{Hover|EV[8,66] {{=}} EV[8,65] (after no lynch)|20.08%}}<br />
| {{Hover|EV[9,66] {{=}} (9/75) * EV[8,65] + (66/75) * EV[9,64] {{=}} (9/75) * 20.08% + (66/75) * 15.38% {{=}} 15.95%|15.95%}}<br />
| {{Hover|EV[10,66] {{=}} EV[10,65] (after no lynch)|12.09%}}<br />
|- <br />
! 67<br />
| {{Hover|EV[1,67] {{=}} EV[1,66] (after no lynch)|84.75%}}<br />
| {{Hover|EV[2,67] {{=}} (2/69) * EV[1,66] + (67/69) * EV[2,65] {{=}} (2/69) * 84.75% + (67/69) * 70.98% {{=}} 71.38%|71.38%}}<br />
| {{Hover|EV[3,67] {{=}} EV[3,66] (after no lynch)|59.25%}}<br />
| {{Hover|EV[4,67] {{=}} (4/71) * EV[3,66] + (67/71) * EV[4,65] {{=}} (4/71) * 59.25% + (67/71) * 48.54% {{=}} 49.14%|49.14%}}<br />
| {{Hover|EV[5,67] {{=}} EV[5,66] (after no lynch)|39.87%}}<br />
| {{Hover|EV[6,67] {{=}} (6/73) * EV[5,66] + (67/73) * EV[6,65] {{=}} (6/73) * 39.87% + (67/73) * 31.89% {{=}} 32.55%|32.55%}}<br />
| {{Hover|EV[7,67] {{=}} EV[7,66] (after no lynch)|25.77%}}<br />
| {{Hover|EV[8,67] {{=}} (8/75) * EV[7,66] + (67/75) * EV[8,65] {{=}} (8/75) * 25.77% + (67/75) * 20.08% {{=}} 20.69%|20.69%}}<br />
| {{Hover|EV[9,67] {{=}} EV[9,66] (after no lynch)|15.95%}}<br />
| {{Hover|EV[10,67] {{=}} (10/77) * EV[9,66] + (67/77) * EV[10,65] {{=}} (10/77) * 15.95% + (67/77) * 12.09% {{=}} 12.59%|12.59%}}<br />
|- <br />
! 68<br />
| {{Hover|EV[1,68] {{=}} (1/69) * EV[0,68] + (68/69) * EV[1,66] {{=}} (1/69) * 100.00% + (68/69) * 84.75% {{=}} 84.97%|84.97%}}<br />
| {{Hover|EV[2,68] {{=}} EV[2,67] (after no lynch)|71.38%}}<br />
| {{Hover|EV[3,68] {{=}} (3/71) * EV[2,67] + (68/71) * EV[3,66] {{=}} (3/71) * 71.38% + (68/71) * 59.25% {{=}} 59.76%|59.76%}}<br />
| {{Hover|EV[4,68] {{=}} EV[4,67] (after no lynch)|49.14%}}<br />
| {{Hover|EV[5,68] {{=}} (5/73) * EV[4,67] + (68/73) * EV[5,66] {{=}} (5/73) * 49.14% + (68/73) * 39.87% {{=}} 40.51%|40.51%}}<br />
| {{Hover|EV[6,68] {{=}} EV[6,67] (after no lynch)|32.55%}}<br />
| {{Hover|EV[7,68] {{=}} (7/75) * EV[6,67] + (68/75) * EV[7,66] {{=}} (7/75) * 32.55% + (68/75) * 25.77% {{=}} 26.40%|26.40%}}<br />
| {{Hover|EV[8,68] {{=}} EV[8,67] (after no lynch)|20.69%}}<br />
| {{Hover|EV[9,68] {{=}} (9/77) * EV[8,67] + (68/77) * EV[9,66] {{=}} (9/77) * 20.69% + (68/77) * 15.95% {{=}} 16.50%|16.50%}}<br />
| {{Hover|EV[10,68] {{=}} EV[10,67] (after no lynch)|12.59%}}<br />
|- <br />
! 69<br />
| {{Hover|EV[1,69] {{=}} EV[1,68] (after no lynch)|84.97%}}<br />
| {{Hover|EV[2,69] {{=}} (2/71) * EV[1,68] + (69/71) * EV[2,67] {{=}} (2/71) * 84.97% + (69/71) * 71.38% {{=}} 71.76%|71.76%}}<br />
| {{Hover|EV[3,69] {{=}} EV[3,68] (after no lynch)|59.76%}}<br />
| {{Hover|EV[4,69] {{=}} (4/73) * EV[3,68] + (69/73) * EV[4,67] {{=}} (4/73) * 59.76% + (69/73) * 49.14% {{=}} 49.72%|49.72%}}<br />
| {{Hover|EV[5,69] {{=}} EV[5,68] (after no lynch)|40.51%}}<br />
| {{Hover|EV[6,69] {{=}} (6/75) * EV[5,68] + (69/75) * EV[6,67] {{=}} (6/75) * 40.51% + (69/75) * 32.55% {{=}} 33.18%|33.18%}}<br />
| {{Hover|EV[7,69] {{=}} EV[7,68] (after no lynch)|26.40%}}<br />
| {{Hover|EV[8,69] {{=}} (8/77) * EV[7,68] + (69/77) * EV[8,67] {{=}} (8/77) * 26.40% + (69/77) * 20.69% {{=}} 21.28%|21.28%}}<br />
| {{Hover|EV[9,69] {{=}} EV[9,68] (after no lynch)|16.50%}}<br />
| {{Hover|EV[10,69] {{=}} (10/79) * EV[9,68] + (69/79) * EV[10,67] {{=}} (10/79) * 16.50% + (69/79) * 12.59% {{=}} 13.08%|13.08%}}<br />
|- <br />
! 70<br />
| {{Hover|EV[1,70] {{=}} (1/71) * EV[0,70] + (70/71) * EV[1,68] {{=}} (1/71) * 100.00% + (70/71) * 84.97% {{=}} 85.18%|85.18%}}<br />
| {{Hover|EV[2,70] {{=}} EV[2,69] (after no lynch)|71.76%}}<br />
| {{Hover|EV[3,70] {{=}} (3/73) * EV[2,69] + (70/73) * EV[3,68] {{=}} (3/73) * 71.76% + (70/73) * 59.76% {{=}} 60.25%|60.25%}}<br />
| {{Hover|EV[4,70] {{=}} EV[4,69] (after no lynch)|49.72%}}<br />
| {{Hover|EV[5,70] {{=}} (5/75) * EV[4,69] + (70/75) * EV[5,68] {{=}} (5/75) * 49.72% + (70/75) * 40.51% {{=}} 41.12%|41.12%}}<br />
| {{Hover|EV[6,70] {{=}} EV[6,69] (after no lynch)|33.18%}}<br />
| {{Hover|EV[7,70] {{=}} (7/77) * EV[6,69] + (70/77) * EV[7,68] {{=}} (7/77) * 33.18% + (70/77) * 26.40% {{=}} 27.02%|27.02%}}<br />
| {{Hover|EV[8,70] {{=}} EV[8,69] (after no lynch)|21.28%}}<br />
| {{Hover|EV[9,70] {{=}} (9/79) * EV[8,69] + (70/79) * EV[9,68] {{=}} (9/79) * 21.28% + (70/79) * 16.50% {{=}} 17.05%|17.05%}}<br />
| {{Hover|EV[10,70] {{=}} EV[10,69] (after no lynch)|13.08%}}<br />
|- <br />
! 71<br />
| {{Hover|EV[1,71] {{=}} EV[1,70] (after no lynch)|85.18%}}<br />
| {{Hover|EV[2,71] {{=}} (2/73) * EV[1,70] + (71/73) * EV[2,69] {{=}} (2/73) * 85.18% + (71/73) * 71.76% {{=}} 72.13%|72.13%}}<br />
| {{Hover|EV[3,71] {{=}} EV[3,70] (after no lynch)|60.25%}}<br />
| {{Hover|EV[4,71] {{=}} (4/75) * EV[3,70] + (71/75) * EV[4,69] {{=}} (4/75) * 60.25% + (71/75) * 49.72% {{=}} 50.29%|50.29%}}<br />
| {{Hover|EV[5,71] {{=}} EV[5,70] (after no lynch)|41.12%}}<br />
| {{Hover|EV[6,71] {{=}} (6/77) * EV[5,70] + (71/77) * EV[6,69] {{=}} (6/77) * 41.12% + (71/77) * 33.18% {{=}} 33.80%|33.80%}}<br />
| {{Hover|EV[7,71] {{=}} EV[7,70] (after no lynch)|27.02%}}<br />
| {{Hover|EV[8,71] {{=}} (8/79) * EV[7,70] + (71/79) * EV[8,69] {{=}} (8/79) * 27.02% + (71/79) * 21.28% {{=}} 21.86%|21.86%}}<br />
| {{Hover|EV[9,71] {{=}} EV[9,70] (after no lynch)|17.05%}}<br />
| {{Hover|EV[10,71] {{=}} (10/81) * EV[9,70] + (71/81) * EV[10,69] {{=}} (10/81) * 17.05% + (71/81) * 13.08% {{=}} 13.57%|13.57%}}<br />
|- <br />
! 72<br />
| {{Hover|EV[1,72] {{=}} (1/73) * EV[0,72] + (72/73) * EV[1,70] {{=}} (1/73) * 100.00% + (72/73) * 85.18% {{=}} 85.38%|85.38%}}<br />
| {{Hover|EV[2,72] {{=}} EV[2,71] (after no lynch)|72.13%}}<br />
| {{Hover|EV[3,72] {{=}} (3/75) * EV[2,71] + (72/75) * EV[3,70] {{=}} (3/75) * 72.13% + (72/75) * 60.25% {{=}} 60.73%|60.73%}}<br />
| {{Hover|EV[4,72] {{=}} EV[4,71] (after no lynch)|50.29%}}<br />
| {{Hover|EV[5,72] {{=}} (5/77) * EV[4,71] + (72/77) * EV[5,70] {{=}} (5/77) * 50.29% + (72/77) * 41.12% {{=}} 41.72%|41.72%}}<br />
| {{Hover|EV[6,72] {{=}} EV[6,71] (after no lynch)|33.80%}}<br />
| {{Hover|EV[7,72] {{=}} (7/79) * EV[6,71] + (72/79) * EV[7,70] {{=}} (7/79) * 33.80% + (72/79) * 27.02% {{=}} 27.62%|27.62%}}<br />
| {{Hover|EV[8,72] {{=}} EV[8,71] (after no lynch)|21.86%}}<br />
| {{Hover|EV[9,72] {{=}} (9/81) * EV[8,71] + (72/81) * EV[9,70] {{=}} (9/81) * 21.86% + (72/81) * 17.05% {{=}} 17.58%|17.58%}}<br />
| {{Hover|EV[10,72] {{=}} EV[10,71] (after no lynch)|13.57%}}<br />
|- <br />
! 73<br />
| {{Hover|EV[1,73] {{=}} EV[1,72] (after no lynch)|85.38%}}<br />
| {{Hover|EV[2,73] {{=}} (2/75) * EV[1,72] + (73/75) * EV[2,71] {{=}} (2/75) * 85.38% + (73/75) * 72.13% {{=}} 72.49%|72.49%}}<br />
| {{Hover|EV[3,73] {{=}} EV[3,72] (after no lynch)|60.73%}}<br />
| {{Hover|EV[4,73] {{=}} (4/77) * EV[3,72] + (73/77) * EV[4,71] {{=}} (4/77) * 60.73% + (73/77) * 50.29% {{=}} 50.83%|50.83%}}<br />
| {{Hover|EV[5,73] {{=}} EV[5,72] (after no lynch)|41.72%}}<br />
| {{Hover|EV[6,73] {{=}} (6/79) * EV[5,72] + (73/79) * EV[6,71] {{=}} (6/79) * 41.72% + (73/79) * 33.80% {{=}} 34.40%|34.40%}}<br />
| {{Hover|EV[7,73] {{=}} EV[7,72] (after no lynch)|27.62%}}<br />
| {{Hover|EV[8,73] {{=}} (8/81) * EV[7,72] + (73/81) * EV[8,71] {{=}} (8/81) * 27.62% + (73/81) * 21.86% {{=}} 22.43%|22.43%}}<br />
| {{Hover|EV[9,73] {{=}} EV[9,72] (after no lynch)|17.58%}}<br />
| {{Hover|EV[10,73] {{=}} (10/83) * EV[9,72] + (73/83) * EV[10,71] {{=}} (10/83) * 17.58% + (73/83) * 13.57% {{=}} 14.05%|14.05%}}<br />
|- <br />
! 74<br />
| {{Hover|EV[1,74] {{=}} (1/75) * EV[0,74] + (74/75) * EV[1,72] {{=}} (1/75) * 100.00% + (74/75) * 85.38% {{=}} 85.58%|85.58%}}<br />
| {{Hover|EV[2,74] {{=}} EV[2,73] (after no lynch)|72.49%}}<br />
| {{Hover|EV[3,74] {{=}} (3/77) * EV[2,73] + (74/77) * EV[3,72] {{=}} (3/77) * 72.49% + (74/77) * 60.73% {{=}} 61.19%|61.19%}}<br />
| {{Hover|EV[4,74] {{=}} EV[4,73] (after no lynch)|50.83%}}<br />
| {{Hover|EV[5,74] {{=}} (5/79) * EV[4,73] + (74/79) * EV[5,72] {{=}} (5/79) * 50.83% + (74/79) * 41.72% {{=}} 42.29%|42.29%}}<br />
| {{Hover|EV[6,74] {{=}} EV[6,73] (after no lynch)|34.40%}}<br />
| {{Hover|EV[7,74] {{=}} (7/81) * EV[6,73] + (74/81) * EV[7,72] {{=}} (7/81) * 34.40% + (74/81) * 27.62% {{=}} 28.20%|28.20%}}<br />
| {{Hover|EV[8,74] {{=}} EV[8,73] (after no lynch)|22.43%}}<br />
| {{Hover|EV[9,74] {{=}} (9/83) * EV[8,73] + (74/83) * EV[9,72] {{=}} (9/83) * 22.43% + (74/83) * 17.58% {{=}} 18.11%|18.11%}}<br />
| {{Hover|EV[10,74] {{=}} EV[10,73] (after no lynch)|14.05%}}<br />
|- <br />
! 75<br />
| {{Hover|EV[1,75] {{=}} EV[1,74] (after no lynch)|85.58%}}<br />
| {{Hover|EV[2,75] {{=}} (2/77) * EV[1,74] + (75/77) * EV[2,73] {{=}} (2/77) * 85.58% + (75/77) * 72.49% {{=}} 72.83%|72.83%}}<br />
| {{Hover|EV[3,75] {{=}} EV[3,74] (after no lynch)|61.19%}}<br />
| {{Hover|EV[4,75] {{=}} (4/79) * EV[3,74] + (75/79) * EV[4,73] {{=}} (4/79) * 61.19% + (75/79) * 50.83% {{=}} 51.35%|51.35%}}<br />
| {{Hover|EV[5,75] {{=}} EV[5,74] (after no lynch)|42.29%}}<br />
| {{Hover|EV[6,75] {{=}} (6/81) * EV[5,74] + (75/81) * EV[6,73] {{=}} (6/81) * 42.29% + (75/81) * 34.40% {{=}} 34.99%|34.99%}}<br />
| {{Hover|EV[7,75] {{=}} EV[7,74] (after no lynch)|28.20%}}<br />
| {{Hover|EV[8,75] {{=}} (8/83) * EV[7,74] + (75/83) * EV[8,73] {{=}} (8/83) * 28.20% + (75/83) * 22.43% {{=}} 22.99%|22.99%}}<br />
| {{Hover|EV[9,75] {{=}} EV[9,74] (after no lynch)|18.11%}}<br />
| {{Hover|EV[10,75] {{=}} (10/85) * EV[9,74] + (75/85) * EV[10,73] {{=}} (10/85) * 18.11% + (75/85) * 14.05% {{=}} 14.53%|14.53%}}<br />
|- <br />
! 76<br />
| {{Hover|EV[1,76] {{=}} (1/77) * EV[0,76] + (76/77) * EV[1,74] {{=}} (1/77) * 100.00% + (76/77) * 85.58% {{=}} 85.76%|85.76%}}<br />
| {{Hover|EV[2,76] {{=}} EV[2,75] (after no lynch)|72.83%}}<br />
| {{Hover|EV[3,76] {{=}} (3/79) * EV[2,75] + (76/79) * EV[3,74] {{=}} (3/79) * 72.83% + (76/79) * 61.19% {{=}} 61.63%|61.63%}}<br />
| {{Hover|EV[4,76] {{=}} EV[4,75] (after no lynch)|51.35%}}<br />
| {{Hover|EV[5,76] {{=}} (5/81) * EV[4,75] + (76/81) * EV[5,74] {{=}} (5/81) * 51.35% + (76/81) * 42.29% {{=}} 42.85%|42.85%}}<br />
| {{Hover|EV[6,76] {{=}} EV[6,75] (after no lynch)|34.99%}}<br />
| {{Hover|EV[7,76] {{=}} (7/83) * EV[6,75] + (76/83) * EV[7,74] {{=}} (7/83) * 34.99% + (76/83) * 28.20% {{=}} 28.78%|28.78%}}<br />
| {{Hover|EV[8,76] {{=}} EV[8,75] (after no lynch)|22.99%}}<br />
| {{Hover|EV[9,76] {{=}} (9/85) * EV[8,75] + (76/85) * EV[9,74] {{=}} (9/85) * 22.99% + (76/85) * 18.11% {{=}} 18.62%|18.62%}}<br />
| {{Hover|EV[10,76] {{=}} EV[10,75] (after no lynch)|14.53%}}<br />
|- <br />
! 77<br />
| {{Hover|EV[1,77] {{=}} EV[1,76] (after no lynch)|85.76%}}<br />
| {{Hover|EV[2,77] {{=}} (2/79) * EV[1,76] + (77/79) * EV[2,75] {{=}} (2/79) * 85.76% + (77/79) * 72.83% {{=}} 73.15%|73.15%}}<br />
| {{Hover|EV[3,77] {{=}} EV[3,76] (after no lynch)|61.63%}}<br />
| {{Hover|EV[4,77] {{=}} (4/81) * EV[3,76] + (77/81) * EV[4,75] {{=}} (4/81) * 61.63% + (77/81) * 51.35% {{=}} 51.86%|51.86%}}<br />
| {{Hover|EV[5,77] {{=}} EV[5,76] (after no lynch)|42.85%}}<br />
| {{Hover|EV[6,77] {{=}} (6/83) * EV[5,76] + (77/83) * EV[6,75] {{=}} (6/83) * 42.85% + (77/83) * 34.99% {{=}} 35.56%|35.56%}}<br />
| {{Hover|EV[7,77] {{=}} EV[7,76] (after no lynch)|28.78%}}<br />
| {{Hover|EV[8,77] {{=}} (8/85) * EV[7,76] + (77/85) * EV[8,75] {{=}} (8/85) * 28.78% + (77/85) * 22.99% {{=}} 23.53%|23.53%}}<br />
| {{Hover|EV[9,77] {{=}} EV[9,76] (after no lynch)|18.62%}}<br />
| {{Hover|EV[10,77] {{=}} (10/87) * EV[9,76] + (77/87) * EV[10,75] {{=}} (10/87) * 18.62% + (77/87) * 14.53% {{=}} 15.00%|15.00%}}<br />
|- <br />
! 78<br />
| {{Hover|EV[1,78] {{=}} (1/79) * EV[0,78] + (78/79) * EV[1,76] {{=}} (1/79) * 100.00% + (78/79) * 85.76% {{=}} 85.94%|85.94%}}<br />
| {{Hover|EV[2,78] {{=}} EV[2,77] (after no lynch)|73.15%}}<br />
| {{Hover|EV[3,78] {{=}} (3/81) * EV[2,77] + (78/81) * EV[3,76] {{=}} (3/81) * 73.15% + (78/81) * 61.63% {{=}} 62.06%|62.06%}}<br />
| {{Hover|EV[4,78] {{=}} EV[4,77] (after no lynch)|51.86%}}<br />
| {{Hover|EV[5,78] {{=}} (5/83) * EV[4,77] + (78/83) * EV[5,76] {{=}} (5/83) * 51.86% + (78/83) * 42.85% {{=}} 43.40%|43.40%}}<br />
| {{Hover|EV[6,78] {{=}} EV[6,77] (after no lynch)|35.56%}}<br />
| {{Hover|EV[7,78] {{=}} (7/85) * EV[6,77] + (78/85) * EV[7,76] {{=}} (7/85) * 35.56% + (78/85) * 28.78% {{=}} 29.33%|29.33%}}<br />
| {{Hover|EV[8,78] {{=}} EV[8,77] (after no lynch)|23.53%}}<br />
| {{Hover|EV[9,78] {{=}} (9/87) * EV[8,77] + (78/87) * EV[9,76] {{=}} (9/87) * 23.53% + (78/87) * 18.62% {{=}} 19.13%|19.13%}}<br />
| {{Hover|EV[10,78] {{=}} EV[10,77] (after no lynch)|15.00%}}<br />
|- <br />
! 79<br />
| {{Hover|EV[1,79] {{=}} EV[1,78] (after no lynch)|85.94%}}<br />
| {{Hover|EV[2,79] {{=}} (2/81) * EV[1,78] + (79/81) * EV[2,77] {{=}} (2/81) * 85.94% + (79/81) * 73.15% {{=}} 73.47%|73.47%}}<br />
| {{Hover|EV[3,79] {{=}} EV[3,78] (after no lynch)|62.06%}}<br />
| {{Hover|EV[4,79] {{=}} (4/83) * EV[3,78] + (79/83) * EV[4,77] {{=}} (4/83) * 62.06% + (79/83) * 51.86% {{=}} 52.35%|52.35%}}<br />
| {{Hover|EV[5,79] {{=}} EV[5,78] (after no lynch)|43.40%}}<br />
| {{Hover|EV[6,79] {{=}} (6/85) * EV[5,78] + (79/85) * EV[6,77] {{=}} (6/85) * 43.40% + (79/85) * 35.56% {{=}} 36.11%|36.11%}}<br />
| {{Hover|EV[7,79] {{=}} EV[7,78] (after no lynch)|29.33%}}<br />
| {{Hover|EV[8,79] {{=}} (8/87) * EV[7,78] + (79/87) * EV[8,77] {{=}} (8/87) * 29.33% + (79/87) * 23.53% {{=}} 24.06%|24.06%}}<br />
| {{Hover|EV[9,79] {{=}} EV[9,78] (after no lynch)|19.13%}}<br />
| {{Hover|EV[10,79] {{=}} (10/89) * EV[9,78] + (79/89) * EV[10,77] {{=}} (10/89) * 19.13% + (79/89) * 15.00% {{=}} 15.47%|15.47%}}<br />
|- <br />
! 80<br />
| {{Hover|EV[1,80] {{=}} (1/81) * EV[0,80] + (80/81) * EV[1,78] {{=}} (1/81) * 100.00% + (80/81) * 85.94% {{=}} 86.12%|86.12%}}<br />
| {{Hover|EV[2,80] {{=}} EV[2,79] (after no lynch)|73.47%}}<br />
| {{Hover|EV[3,80] {{=}} (3/83) * EV[2,79] + (80/83) * EV[3,78] {{=}} (3/83) * 73.47% + (80/83) * 62.06% {{=}} 62.47%|62.47%}}<br />
| {{Hover|EV[4,80] {{=}} EV[4,79] (after no lynch)|52.35%}}<br />
| {{Hover|EV[5,80] {{=}} (5/85) * EV[4,79] + (80/85) * EV[5,78] {{=}} (5/85) * 52.35% + (80/85) * 43.40% {{=}} 43.92%|43.92%}}<br />
| {{Hover|EV[6,80] {{=}} EV[6,79] (after no lynch)|36.11%}}<br />
| {{Hover|EV[7,80] {{=}} (7/87) * EV[6,79] + (80/87) * EV[7,78] {{=}} (7/87) * 36.11% + (80/87) * 29.33% {{=}} 29.88%|29.88%}}<br />
| {{Hover|EV[8,80] {{=}} EV[8,79] (after no lynch)|24.06%}}<br />
| {{Hover|EV[9,80] {{=}} (9/89) * EV[8,79] + (80/89) * EV[9,78] {{=}} (9/89) * 24.06% + (80/89) * 19.13% {{=}} 19.63%|19.63%}}<br />
| {{Hover|EV[10,80] {{=}} EV[10,79] (after no lynch)|15.47%}}<br />
|- <br />
! 81<br />
| {{Hover|EV[1,81] {{=}} EV[1,80] (after no lynch)|86.12%}}<br />
| {{Hover|EV[2,81] {{=}} (2/83) * EV[1,80] + (81/83) * EV[2,79] {{=}} (2/83) * 86.12% + (81/83) * 73.47% {{=}} 73.77%|73.77%}}<br />
| {{Hover|EV[3,81] {{=}} EV[3,80] (after no lynch)|62.47%}}<br />
| {{Hover|EV[4,81] {{=}} (4/85) * EV[3,80] + (81/85) * EV[4,79] {{=}} (4/85) * 62.47% + (81/85) * 52.35% {{=}} 52.83%|52.83%}}<br />
| {{Hover|EV[5,81] {{=}} EV[5,80] (after no lynch)|43.92%}}<br />
| {{Hover|EV[6,81] {{=}} (6/87) * EV[5,80] + (81/87) * EV[6,79] {{=}} (6/87) * 43.92% + (81/87) * 36.11% {{=}} 36.65%|36.65%}}<br />
| {{Hover|EV[7,81] {{=}} EV[7,80] (after no lynch)|29.88%}}<br />
| {{Hover|EV[8,81] {{=}} (8/89) * EV[7,80] + (81/89) * EV[8,79] {{=}} (8/89) * 29.88% + (81/89) * 24.06% {{=}} 24.59%|24.59%}}<br />
| {{Hover|EV[9,81] {{=}} EV[9,80] (after no lynch)|19.63%}}<br />
| {{Hover|EV[10,81] {{=}} (10/91) * EV[9,80] + (81/91) * EV[10,79] {{=}} (10/91) * 19.63% + (81/91) * 15.47% {{=}} 15.92%|15.92%}}<br />
|- <br />
! 82<br />
| {{Hover|EV[1,82] {{=}} (1/83) * EV[0,82] + (82/83) * EV[1,80] {{=}} (1/83) * 100.00% + (82/83) * 86.12% {{=}} 86.28%|86.28%}}<br />
| {{Hover|EV[2,82] {{=}} EV[2,81] (after no lynch)|73.77%}}<br />
| {{Hover|EV[3,82] {{=}} (3/85) * EV[2,81] + (82/85) * EV[3,80] {{=}} (3/85) * 73.77% + (82/85) * 62.47% {{=}} 62.87%|62.87%}}<br />
| {{Hover|EV[4,82] {{=}} EV[4,81] (after no lynch)|52.83%}}<br />
| {{Hover|EV[5,82] {{=}} (5/87) * EV[4,81] + (82/87) * EV[5,80] {{=}} (5/87) * 52.83% + (82/87) * 43.92% {{=}} 44.43%|44.43%}}<br />
| {{Hover|EV[6,82] {{=}} EV[6,81] (after no lynch)|36.65%}}<br />
| {{Hover|EV[7,82] {{=}} (7/89) * EV[6,81] + (82/89) * EV[7,80] {{=}} (7/89) * 36.65% + (82/89) * 29.88% {{=}} 30.41%|30.41%}}<br />
| {{Hover|EV[8,82] {{=}} EV[8,81] (after no lynch)|24.59%}}<br />
| {{Hover|EV[9,82] {{=}} (9/91) * EV[8,81] + (82/91) * EV[9,80] {{=}} (9/91) * 24.59% + (82/91) * 19.63% {{=}} 20.12%|20.12%}}<br />
| {{Hover|EV[10,82] {{=}} EV[10,81] (after no lynch)|15.92%}}<br />
|- <br />
! 83<br />
| {{Hover|EV[1,83] {{=}} EV[1,82] (after no lynch)|86.28%}}<br />
| {{Hover|EV[2,83] {{=}} (2/85) * EV[1,82] + (83/85) * EV[2,81] {{=}} (2/85) * 86.28% + (83/85) * 73.77% {{=}} 74.07%|74.07%}}<br />
| {{Hover|EV[3,83] {{=}} EV[3,82] (after no lynch)|62.87%}}<br />
| {{Hover|EV[4,83] {{=}} (4/87) * EV[3,82] + (83/87) * EV[4,81] {{=}} (4/87) * 62.87% + (83/87) * 52.83% {{=}} 53.29%|53.29%}}<br />
| {{Hover|EV[5,83] {{=}} EV[5,82] (after no lynch)|44.43%}}<br />
| {{Hover|EV[6,83] {{=}} (6/89) * EV[5,82] + (83/89) * EV[6,81] {{=}} (6/89) * 44.43% + (83/89) * 36.65% {{=}} 37.17%|37.17%}}<br />
| {{Hover|EV[7,83] {{=}} EV[7,82] (after no lynch)|30.41%}}<br />
| {{Hover|EV[8,83] {{=}} (8/91) * EV[7,82] + (83/91) * EV[8,81] {{=}} (8/91) * 30.41% + (83/91) * 24.59% {{=}} 25.10%|25.10%}}<br />
| {{Hover|EV[9,83] {{=}} EV[9,82] (after no lynch)|20.12%}}<br />
| {{Hover|EV[10,83] {{=}} (10/93) * EV[9,82] + (83/93) * EV[10,81] {{=}} (10/93) * 20.12% + (83/93) * 15.92% {{=}} 16.37%|16.37%}}<br />
|- <br />
! 84<br />
| {{Hover|EV[1,84] {{=}} (1/85) * EV[0,84] + (84/85) * EV[1,82] {{=}} (1/85) * 100.00% + (84/85) * 86.28% {{=}} 86.45%|86.45%}}<br />
| {{Hover|EV[2,84] {{=}} EV[2,83] (after no lynch)|74.07%}}<br />
| {{Hover|EV[3,84] {{=}} (3/87) * EV[2,83] + (84/87) * EV[3,82] {{=}} (3/87) * 74.07% + (84/87) * 62.87% {{=}} 63.25%|63.25%}}<br />
| {{Hover|EV[4,84] {{=}} EV[4,83] (after no lynch)|53.29%}}<br />
| {{Hover|EV[5,84] {{=}} (5/89) * EV[4,83] + (84/89) * EV[5,82] {{=}} (5/89) * 53.29% + (84/89) * 44.43% {{=}} 44.93%|44.93%}}<br />
| {{Hover|EV[6,84] {{=}} EV[6,83] (after no lynch)|37.17%}}<br />
| {{Hover|EV[7,84] {{=}} (7/91) * EV[6,83] + (84/91) * EV[7,82] {{=}} (7/91) * 37.17% + (84/91) * 30.41% {{=}} 30.93%|30.93%}}<br />
| {{Hover|EV[8,84] {{=}} EV[8,83] (after no lynch)|25.10%}}<br />
| {{Hover|EV[9,84] {{=}} (9/93) * EV[8,83] + (84/93) * EV[9,82] {{=}} (9/93) * 25.10% + (84/93) * 20.12% {{=}} 20.60%|20.60%}}<br />
| {{Hover|EV[10,84] {{=}} EV[10,83] (after no lynch)|16.37%}}<br />
|- <br />
! 85<br />
| {{Hover|EV[1,85] {{=}} EV[1,84] (after no lynch)|86.45%}}<br />
| {{Hover|EV[2,85] {{=}} (2/87) * EV[1,84] + (85/87) * EV[2,83] {{=}} (2/87) * 86.45% + (85/87) * 74.07% {{=}} 74.35%|74.35%}}<br />
| {{Hover|EV[3,85] {{=}} EV[3,84] (after no lynch)|63.25%}}<br />
| {{Hover|EV[4,85] {{=}} (4/89) * EV[3,84] + (85/89) * EV[4,83] {{=}} (4/89) * 63.25% + (85/89) * 53.29% {{=}} 53.74%|53.74%}}<br />
| {{Hover|EV[5,85] {{=}} EV[5,84] (after no lynch)|44.93%}}<br />
| {{Hover|EV[6,85] {{=}} (6/91) * EV[5,84] + (85/91) * EV[6,83] {{=}} (6/91) * 44.93% + (85/91) * 37.17% {{=}} 37.69%|37.69%}}<br />
| {{Hover|EV[7,85] {{=}} EV[7,84] (after no lynch)|30.93%}}<br />
| {{Hover|EV[8,85] {{=}} (8/93) * EV[7,84] + (85/93) * EV[8,83] {{=}} (8/93) * 30.93% + (85/93) * 25.10% {{=}} 25.60%|25.60%}}<br />
| {{Hover|EV[9,85] {{=}} EV[9,84] (after no lynch)|20.60%}}<br />
| {{Hover|EV[10,85] {{=}} (10/95) * EV[9,84] + (85/95) * EV[10,83] {{=}} (10/95) * 20.60% + (85/95) * 16.37% {{=}} 16.82%|16.82%}}<br />
|- <br />
! 86<br />
| {{Hover|EV[1,86] {{=}} (1/87) * EV[0,86] + (86/87) * EV[1,84] {{=}} (1/87) * 100.00% + (86/87) * 86.45% {{=}} 86.60%|86.60%}}<br />
| {{Hover|EV[2,86] {{=}} EV[2,85] (after no lynch)|74.35%}}<br />
| {{Hover|EV[3,86] {{=}} (3/89) * EV[2,85] + (86/89) * EV[3,84] {{=}} (3/89) * 74.35% + (86/89) * 63.25% {{=}} 63.63%|63.63%}}<br />
| {{Hover|EV[4,86] {{=}} EV[4,85] (after no lynch)|53.74%}}<br />
| {{Hover|EV[5,86] {{=}} (5/91) * EV[4,85] + (86/91) * EV[5,84] {{=}} (5/91) * 53.74% + (86/91) * 44.93% {{=}} 45.42%|45.42%}}<br />
| {{Hover|EV[6,86] {{=}} EV[6,85] (after no lynch)|37.69%}}<br />
| {{Hover|EV[7,86] {{=}} (7/93) * EV[6,85] + (86/93) * EV[7,84] {{=}} (7/93) * 37.69% + (86/93) * 30.93% {{=}} 31.44%|31.44%}}<br />
| {{Hover|EV[8,86] {{=}} EV[8,85] (after no lynch)|25.60%}}<br />
| {{Hover|EV[9,86] {{=}} (9/95) * EV[8,85] + (86/95) * EV[9,84] {{=}} (9/95) * 25.60% + (86/95) * 20.60% {{=}} 21.08%|21.08%}}<br />
| {{Hover|EV[10,86] {{=}} EV[10,85] (after no lynch)|16.82%}}<br />
|- <br />
! 87<br />
| {{Hover|EV[1,87] {{=}} EV[1,86] (after no lynch)|86.60%}}<br />
| {{Hover|EV[2,87] {{=}} (2/89) * EV[1,86] + (87/89) * EV[2,85] {{=}} (2/89) * 86.60% + (87/89) * 74.35% {{=}} 74.63%|74.63%}}<br />
| {{Hover|EV[3,87] {{=}} EV[3,86] (after no lynch)|63.63%}}<br />
| {{Hover|EV[4,87] {{=}} (4/91) * EV[3,86] + (87/91) * EV[4,85] {{=}} (4/91) * 63.63% + (87/91) * 53.74% {{=}} 54.17%|54.17%}}<br />
| {{Hover|EV[5,87] {{=}} EV[5,86] (after no lynch)|45.42%}}<br />
| {{Hover|EV[6,87] {{=}} (6/93) * EV[5,86] + (87/93) * EV[6,85] {{=}} (6/93) * 45.42% + (87/93) * 37.69% {{=}} 38.18%|38.18%}}<br />
| {{Hover|EV[7,87] {{=}} EV[7,86] (after no lynch)|31.44%}}<br />
| {{Hover|EV[8,87] {{=}} (8/95) * EV[7,86] + (87/95) * EV[8,85] {{=}} (8/95) * 31.44% + (87/95) * 25.60% {{=}} 26.09%|26.09%}}<br />
| {{Hover|EV[9,87] {{=}} EV[9,86] (after no lynch)|21.08%}}<br />
| {{Hover|EV[10,87] {{=}} (10/97) * EV[9,86] + (87/97) * EV[10,85] {{=}} (10/97) * 21.08% + (87/97) * 16.82% {{=}} 17.26%|17.26%}}<br />
|- <br />
! 88<br />
| {{Hover|EV[1,88] {{=}} (1/89) * EV[0,88] + (88/89) * EV[1,86] {{=}} (1/89) * 100.00% + (88/89) * 86.60% {{=}} 86.75%|86.75%}}<br />
| {{Hover|EV[2,88] {{=}} EV[2,87] (after no lynch)|74.63%}}<br />
| {{Hover|EV[3,88] {{=}} (3/91) * EV[2,87] + (88/91) * EV[3,86] {{=}} (3/91) * 74.63% + (88/91) * 63.63% {{=}} 63.99%|63.99%}}<br />
| {{Hover|EV[4,88] {{=}} EV[4,87] (after no lynch)|54.17%}}<br />
| {{Hover|EV[5,88] {{=}} (5/93) * EV[4,87] + (88/93) * EV[5,86] {{=}} (5/93) * 54.17% + (88/93) * 45.42% {{=}} 45.89%|45.89%}}<br />
| {{Hover|EV[6,88] {{=}} EV[6,87] (after no lynch)|38.18%}}<br />
| {{Hover|EV[7,88] {{=}} (7/95) * EV[6,87] + (88/95) * EV[7,86] {{=}} (7/95) * 38.18% + (88/95) * 31.44% {{=}} 31.94%|31.94%}}<br />
| {{Hover|EV[8,88] {{=}} EV[8,87] (after no lynch)|26.09%}}<br />
| {{Hover|EV[9,88] {{=}} (9/97) * EV[8,87] + (88/97) * EV[9,86] {{=}} (9/97) * 26.09% + (88/97) * 21.08% {{=}} 21.54%|21.54%}}<br />
| {{Hover|EV[10,88] {{=}} EV[10,87] (after no lynch)|17.26%}}<br />
|- <br />
! 89<br />
| {{Hover|EV[1,89] {{=}} EV[1,88] (after no lynch)|86.75%}}<br />
| {{Hover|EV[2,89] {{=}} (2/91) * EV[1,88] + (89/91) * EV[2,87] {{=}} (2/91) * 86.75% + (89/91) * 74.63% {{=}} 74.89%|74.89%}}<br />
| {{Hover|EV[3,89] {{=}} EV[3,88] (after no lynch)|63.99%}}<br />
| {{Hover|EV[4,89] {{=}} (4/93) * EV[3,88] + (89/93) * EV[4,87] {{=}} (4/93) * 63.99% + (89/93) * 54.17% {{=}} 54.59%|54.59%}}<br />
| {{Hover|EV[5,89] {{=}} EV[5,88] (after no lynch)|45.89%}}<br />
| {{Hover|EV[6,89] {{=}} (6/95) * EV[5,88] + (89/95) * EV[6,87] {{=}} (6/95) * 45.89% + (89/95) * 38.18% {{=}} 38.67%|38.67%}}<br />
| {{Hover|EV[7,89] {{=}} EV[7,88] (after no lynch)|31.94%}}<br />
| {{Hover|EV[8,89] {{=}} (8/97) * EV[7,88] + (89/97) * EV[8,87] {{=}} (8/97) * 31.94% + (89/97) * 26.09% {{=}} 26.57%|26.57%}}<br />
| {{Hover|EV[9,89] {{=}} EV[9,88] (after no lynch)|21.54%}}<br />
| {{Hover|EV[10,89] {{=}} (10/99) * EV[9,88] + (89/99) * EV[10,87] {{=}} (10/99) * 21.54% + (89/99) * 17.26% {{=}} 17.69%|17.69%}}<br />
|- <br />
! 90<br />
| {{Hover|EV[1,90] {{=}} (1/91) * EV[0,90] + (90/91) * EV[1,88] {{=}} (1/91) * 100.00% + (90/91) * 86.75% {{=}} 86.90%|86.90%}}<br />
| {{Hover|EV[2,90] {{=}} EV[2,89] (after no lynch)|74.89%}}<br />
| {{Hover|EV[3,90] {{=}} (3/93) * EV[2,89] + (90/93) * EV[3,88] {{=}} (3/93) * 74.89% + (90/93) * 63.99% {{=}} 64.34%|64.34%}}<br />
| {{Hover|EV[4,90] {{=}} EV[4,89] (after no lynch)|54.59%}}<br />
| {{Hover|EV[5,90] {{=}} (5/95) * EV[4,89] + (90/95) * EV[5,88] {{=}} (5/95) * 54.59% + (90/95) * 45.89% {{=}} 46.35%|46.35%}}<br />
| {{Hover|EV[6,90] {{=}} EV[6,89] (after no lynch)|38.67%}}<br />
| {{Hover|EV[7,90] {{=}} (7/97) * EV[6,89] + (90/97) * EV[7,88] {{=}} (7/97) * 38.67% + (90/97) * 31.94% {{=}} 32.42%|32.42%}}<br />
| {{Hover|EV[8,90] {{=}} EV[8,89] (after no lynch)|26.57%}}<br />
| {{Hover|EV[9,90] {{=}} (9/99) * EV[8,89] + (90/99) * EV[9,88] {{=}} (9/99) * 26.57% + (90/99) * 21.54% {{=}} 22.00%|22.00%}}<br />
| {{Hover|EV[10,90] {{=}} EV[10,89] (after no lynch)|17.69%}}<br />
|- <br />
! 91<br />
| {{Hover|EV[1,91] {{=}} EV[1,90] (after no lynch)|86.90%}}<br />
| {{Hover|EV[2,91] {{=}} (2/93) * EV[1,90] + (91/93) * EV[2,89] {{=}} (2/93) * 86.90% + (91/93) * 74.89% {{=}} 75.15%|75.15%}}<br />
| {{Hover|EV[3,91] {{=}} EV[3,90] (after no lynch)|64.34%}}<br />
| {{Hover|EV[4,91] {{=}} (4/95) * EV[3,90] + (91/95) * EV[4,89] {{=}} (4/95) * 64.34% + (91/95) * 54.59% {{=}} 55.00%|55.00%}}<br />
| {{Hover|EV[5,91] {{=}} EV[5,90] (after no lynch)|46.35%}}<br />
| {{Hover|EV[6,91] {{=}} (6/97) * EV[5,90] + (91/97) * EV[6,89] {{=}} (6/97) * 46.35% + (91/97) * 38.67% {{=}} 39.15%|39.15%}}<br />
| {{Hover|EV[7,91] {{=}} EV[7,90] (after no lynch)|32.42%}}<br />
| {{Hover|EV[8,91] {{=}} (8/99) * EV[7,90] + (91/99) * EV[8,89] {{=}} (8/99) * 32.42% + (91/99) * 26.57% {{=}} 27.05%|27.05%}}<br />
| {{Hover|EV[9,91] {{=}} EV[9,90] (after no lynch)|22.00%}}<br />
| {{Hover|EV[10,91] {{=}} (10/101) * EV[9,90] + (91/101) * EV[10,89] {{=}} (10/101) * 22.00% + (91/101) * 17.69% {{=}} 18.12%|18.12%}}<br />
|- <br />
! 92<br />
| {{Hover|EV[1,92] {{=}} (1/93) * EV[0,92] + (92/93) * EV[1,90] {{=}} (1/93) * 100.00% + (92/93) * 86.90% {{=}} 87.04%|87.04%}}<br />
| {{Hover|EV[2,92] {{=}} EV[2,91] (after no lynch)|75.15%}}<br />
| {{Hover|EV[3,92] {{=}} (3/95) * EV[2,91] + (92/95) * EV[3,90] {{=}} (3/95) * 75.15% + (92/95) * 64.34% {{=}} 64.68%|64.68%}}<br />
| {{Hover|EV[4,92] {{=}} EV[4,91] (after no lynch)|55.00%}}<br />
| {{Hover|EV[5,92] {{=}} (5/97) * EV[4,91] + (92/97) * EV[5,90] {{=}} (5/97) * 55.00% + (92/97) * 46.35% {{=}} 46.79%|46.79%}}<br />
| {{Hover|EV[6,92] {{=}} EV[6,91] (after no lynch)|39.15%}}<br />
| {{Hover|EV[7,92] {{=}} (7/99) * EV[6,91] + (92/99) * EV[7,90] {{=}} (7/99) * 39.15% + (92/99) * 32.42% {{=}} 32.90%|32.90%}}<br />
| {{Hover|EV[8,92] {{=}} EV[8,91] (after no lynch)|27.05%}}<br />
| {{Hover|EV[9,92] {{=}} (9/101) * EV[8,91] + (92/101) * EV[9,90] {{=}} (9/101) * 27.05% + (92/101) * 22.00% {{=}} 22.45%|22.45%}}<br />
|- <br />
! 93<br />
| {{Hover|EV[1,93] {{=}} EV[1,92] (after no lynch)|87.04%}}<br />
| {{Hover|EV[2,93] {{=}} (2/95) * EV[1,92] + (93/95) * EV[2,91] {{=}} (2/95) * 87.04% + (93/95) * 75.15% {{=}} 75.40%|75.40%}}<br />
| {{Hover|EV[3,93] {{=}} EV[3,92] (after no lynch)|64.68%}}<br />
| {{Hover|EV[4,93] {{=}} (4/97) * EV[3,92] + (93/97) * EV[4,91] {{=}} (4/97) * 64.68% + (93/97) * 55.00% {{=}} 55.40%|55.40%}}<br />
| {{Hover|EV[5,93] {{=}} EV[5,92] (after no lynch)|46.79%}}<br />
| {{Hover|EV[6,93] {{=}} (6/99) * EV[5,92] + (93/99) * EV[6,91] {{=}} (6/99) * 46.79% + (93/99) * 39.15% {{=}} 39.61%|39.61%}}<br />
| {{Hover|EV[7,93] {{=}} EV[7,92] (after no lynch)|32.90%}}<br />
| {{Hover|EV[8,93] {{=}} (8/101) * EV[7,92] + (93/101) * EV[8,91] {{=}} (8/101) * 32.90% + (93/101) * 27.05% {{=}} 27.51%|27.51%}}<br />
|- <br />
! 94<br />
| {{Hover|EV[1,94] {{=}} (1/95) * EV[0,94] + (94/95) * EV[1,92] {{=}} (1/95) * 100.00% + (94/95) * 87.04% {{=}} 87.18%|87.18%}}<br />
| {{Hover|EV[2,94] {{=}} EV[2,93] (after no lynch)|75.40%}}<br />
| {{Hover|EV[3,94] {{=}} (3/97) * EV[2,93] + (94/97) * EV[3,92] {{=}} (3/97) * 75.40% + (94/97) * 64.68% {{=}} 65.01%|65.01%}}<br />
| {{Hover|EV[4,94] {{=}} EV[4,93] (after no lynch)|55.40%}}<br />
| {{Hover|EV[5,94] {{=}} (5/99) * EV[4,93] + (94/99) * EV[5,92] {{=}} (5/99) * 55.40% + (94/99) * 46.79% {{=}} 47.23%|47.23%}}<br />
| {{Hover|EV[6,94] {{=}} EV[6,93] (after no lynch)|39.61%}}<br />
| {{Hover|EV[7,94] {{=}} (7/101) * EV[6,93] + (94/101) * EV[7,92] {{=}} (7/101) * 39.61% + (94/101) * 32.90% {{=}} 33.36%|33.36%}}<br />
|- <br />
! 95<br />
| {{Hover|EV[1,95] {{=}} EV[1,94] (after no lynch)|87.18%}}<br />
| {{Hover|EV[2,95] {{=}} (2/97) * EV[1,94] + (95/97) * EV[2,93] {{=}} (2/97) * 87.18% + (95/97) * 75.40% {{=}} 75.65%|75.65%}}<br />
| {{Hover|EV[3,95] {{=}} EV[3,94] (after no lynch)|65.01%}}<br />
| {{Hover|EV[4,95] {{=}} (4/99) * EV[3,94] + (95/99) * EV[4,93] {{=}} (4/99) * 65.01% + (95/99) * 55.40% {{=}} 55.79%|55.79%}}<br />
| {{Hover|EV[5,95] {{=}} EV[5,94] (after no lynch)|47.23%}}<br />
| {{Hover|EV[6,95] {{=}} (6/101) * EV[5,94] + (95/101) * EV[6,93] {{=}} (6/101) * 47.23% + (95/101) * 39.61% {{=}} 40.06%|40.06%}}<br />
|- <br />
! 96<br />
| {{Hover|EV[1,96] {{=}} (1/97) * EV[0,96] + (96/97) * EV[1,94] {{=}} (1/97) * 100.00% + (96/97) * 87.18% {{=}} 87.31%|87.31%}}<br />
| {{Hover|EV[2,96] {{=}} EV[2,95] (after no lynch)|75.65%}}<br />
| {{Hover|EV[3,96] {{=}} (3/99) * EV[2,95] + (96/99) * EV[3,94] {{=}} (3/99) * 75.65% + (96/99) * 65.01% {{=}} 65.34%|65.34%}}<br />
| {{Hover|EV[4,96] {{=}} EV[4,95] (after no lynch)|55.79%}}<br />
| {{Hover|EV[5,96] {{=}} (5/101) * EV[4,95] + (96/101) * EV[5,94] {{=}} (5/101) * 55.79% + (96/101) * 47.23% {{=}} 47.65%|47.65%}}<br />
|- <br />
! 97<br />
| {{Hover|EV[1,97] {{=}} EV[1,96] (after no lynch)|87.31%}}<br />
| {{Hover|EV[2,97] {{=}} (2/99) * EV[1,96] + (97/99) * EV[2,95] {{=}} (2/99) * 87.31% + (97/99) * 75.65% {{=}} 75.88%|75.88%}}<br />
| {{Hover|EV[3,97] {{=}} EV[3,96] (after no lynch)|65.34%}}<br />
| {{Hover|EV[4,97] {{=}} (4/101) * EV[3,96] + (97/101) * EV[4,95] {{=}} (4/101) * 65.34% + (97/101) * 55.79% {{=}} 56.17%|56.17%}}<br />
|- <br />
! 98<br />
| {{Hover|EV[1,98] {{=}} (1/99) * EV[0,98] + (98/99) * EV[1,96] {{=}} (1/99) * 100.00% + (98/99) * 87.31% {{=}} 87.44%|87.44%}}<br />
| {{Hover|EV[2,98] {{=}} EV[2,97] (after no lynch)|75.88%}}<br />
| {{Hover|EV[3,98] {{=}} (3/101) * EV[2,97] + (98/101) * EV[3,96] {{=}} (3/101) * 75.88% + (98/101) * 65.34% {{=}} 65.65%|65.65%}}<br />
|- <br />
! 99<br />
| {{Hover|EV[1,99] {{=}} EV[1,98] (after no lynch)|87.44%}}<br />
| {{Hover|EV[2,99] {{=}} (2/101) * EV[1,98] + (99/101) * EV[2,97] {{=}} (2/101) * 87.44% + (99/101) * 75.88% {{=}} 76.11%|76.11%}}<br />
|- <br />
! 100<br />
| {{Hover|EV[1,100] {{=}} (1/101) * EV[0,100] + (100/101) * EV[1,98] {{=}} (1/101) * 100.00% + (100/101) * 87.44% {{=}} 87.56%|87.56%}}<br />
|}<br />
<br />
===Balancing Vanilla Mafia===<br />
The number of Townies needed to balance a given number of Mafia, M, grows quadratically with M (specifically, to balance a setup with M Mafia, about [https://forum.mafiascum.net/viewtopic.php?p=10027427#p10027427 4.1M<sup>2</sup> + 2.3M Townies are needed]). This means that, from a purely EV standpoint, it is impractical to have any Vanilla setup with more than 3 Mafia.<br />
<br />
The counts closest to a 50% EV balance are:<br />
<br />
1:4 (46.67%), 2:19 (50.71%), 3:40 (49.97%)<br />
<br />
Note that, while in most cases it is expected that Town will outperform their EV for a given setup, for Vanilla Mafia the Town has typically underperformed.<br />
|}<br />
|}<br />
<br />
<!-- CATEGORIES --><br />
[[Category:Setups]]<br />
[[Category:Open Setups]]<br />
[[Category:Variable Open Setups]]</div>
Mith
http://wiki.mafiascum.net/index.php?title=Category:Vanilla_(Open_Setup)&diff=131875
Category:Vanilla (Open Setup)
2018-04-09T16:09:29Z
<p>Mith: </p>
<hr />
<div>__NOTOC__<br />
{{Browsebar}}<br />
-----<br />
{{Browsebar|Setups}}<br />
<!-- PORTAL DESCRIPTION --><br />
{| style="width:99%; background:#f9f9f9; margin:auto; margin-top:7px; border:1px solid #ddd; align:center; padding:1px;"<br />
| colspan="2" |<br />
{| style="clear:both; width:100%; border: solid#aaaaaa; border-width:1px 1px 0; background:#444444; color:#f9f9ff; text-align:center; font-size:100%; margin:auto; margin-bottom:0px;"<br />
| style="font-family:sans-serif; font-size:1.1em; font-weight:bold; color:#f9f9ff;" | Vanilla Mafia<br />
|}<br />
{| style="width:100%; border:1px solid #aaaaaa; border-top-width:1px; vertical-align:top; background:white; opacity:1; color:black; text-align:left; padding:1em; padding-top:.3em; padding-bottom:.5em;"<br />
|<br />
'''Vanilla Mafia''' (also referred to as Mountainous) is the most basic setup for a Mafia game, with only [[Goon|Mafia Goons]] and [[Townie|Vanilla Town]], along with standard rules (alternating between [[Day]] lynches by the Town and [[Night]] kills by the Mafia.<br />
<br />
Vanilla setups have been run with different player counts, with each count having a different [[Game Balance|Balance]].<br />
<br />
===EV Calculations===<br />
The [[EV]] of a [[Day Start]] setup with M Goons and T Townies (with total number of players M+T odd) can be calculated as follows:<br />
<br />
*During Day, there are M+T total players. The probability of lynching Mafia is therefore M/(M+T), while the probability of lynching Town is T/(M+T).<br />
*If Mafia is lynched, then after the Mafia kill a Townie at Night, there will be M-1 Mafia and T-1 Townies remaining for the next day.<br />
*If Town is lynched, then after the Mafia kill another Townie at Night, there will be M Mafia and T-2 Townies remaining for the next day.<br />
<br />
Putting this all together gives the following recursive formula:<br />
<br />
EV[M,T] = M/(M+T) * EV[M-1,T-1] + T/(M+T) * EV[M,T-2]<br />
<br />
This formula, combined with the fact that EV[0,T] = 1 (Town wins if there are no Mafia left) and EV[M,X] = 0 if M >= X (Mafia wins if they make up half the town), can be used to calculate any specific size and composition of game.<br />
<br />
If the total number of players is even, Town should [[No Lynch]] - this is because the number of [[Mislynch|mislynches]] is unchanged, while the probability of lynching Mafia is increased with one fewer Townie.<br />
<br />
===EV for Select Setups===<br />
<br />
The EV calculated in this table is the expected win percentage for Town. To calculate for Mafia, subtract each from 100%.<br />
<br />
EV has been calculated up to M {{=}} 1000 (and T > 4000000); a table of values up to 99 Players and up to 10 Mafia can be found [https://forum.mafiascum.net/viewtopic.php?p=8088743#p8088743 here].<br />
<br />
{| class="wikitable mw-collapsible mw-collapsed"<br />
|+ class="nowrap" | Vanilla&nbsp;EV&nbsp;Table<br />
|-<br />
! T \ M<br />
! 0<br />
! 1<br />
! 2<br />
! 3<br />
! 4<br />
! 5<br />
|-<br />
! 0<br />
| N/A<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
|-<br />
! 1<br />
| 100.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
|-<br />
! 2<br />
| 100.00%<br />
| {{Hover|EV[1,2] {{=}} (1/3) * EV[0,1] + (2/3) * EV[1,0] {{=}} 33.33%|33.33%}}<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
|-<br />
! 3<br />
| 100.00%<br />
| {{Hover|EV[1,3] {{=}} EV[1,2] (after no lynch)|33.33%}}<br />
| {{Hover|EV[2,3] {{=}} (2/5) * EV[1,2] + (3/5) * EV[2,1] {{=}} 13.33%|13.33%}}<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
|-<br />
! 4<br />
| 100.00%<br />
| {{Hover|EV[1,4] {{=}} (1/5) * EV[0,3] + (4/5) * EV[1,2] {{=}} 46.67%|46.67%}}<br />
| {{Hover|EV[2,4] {{=}} EV[2,3] (after no lynch)|13.33%}}<br />
| {{Hover|EV[3,4] {{=}} (3/7) * EV[2,3] + (4/7) * EV[3,2] {{=}} 5.71%|5.71%}}<br />
| 0.00%<br />
| 0.00%<br />
|-<br />
! 5<br />
| 100.00%<br />
| {{Hover|EV[1,5] {{=}} EV[1,4] (after no lynch)|46.67%}}<br />
| {{Hover|EV[2,5] {{=}} (2/7) * EV[1,4] + (5/7) * EV[2,3] {{=}} 22.86%|22.86%}}<br />
| {{Hover|EV[3,5] {{=}} EV[3,4] (after no lynch)|5.71%}}<br />
| {{Hover|EV[4,5] {{=}} (4/9) * EV[3,4] + (5/9) * EV[4,3] {{=}} 2.54%|2.54%}}<br />
| 0.00%<br />
|-<br />
! 6<br />
| 100.00%<br />
| {{Hover|EV[1,6] {{=}} (1/7) * EV[0,5] + (6/7) * EV[1,4] {{=}} 54.29%|54.29%}}<br />
| {{Hover|EV[2,6] {{=}} EV[2,5] (after no lynch)|22.86%}}<br />
| {{Hover|EV[3,6] {{=}} (3/9) * EV[2,5] + (6/9) * EV[3,4] {{=}} 11.43%|11.43%}}<br />
| {{Hover|EV[4,6] {{=}} EV[4,5] (after no lynch)|2.54%}}<br />
| {{Hover|EV[5,6] {{=}} (5/11) * EV[4,5] + (6/11) * EV[5,4] {{=}} 1.15%|1.15%}}<br />
|-<br />
! 7<br />
| 100.00%<br />
| {{Hover|EV[1,7] {{=}} EV[1,6] (after no lynch)|54.29%}}<br />
| {{Hover|EV[2,7] {{=}} (2/9) * EV[1,6] + (7/9) * EV[2,5] {{=}} 29.84%|29.84%}}<br />
| {{Hover|EV[3,7] {{=}} EV[3,6] (after no lynch)|11.43%}}<br />
| {{Hover|EV[4,7] {{=}} (4/11) * EV[3,6] + (7/11) * EV[4,5] {{=}} 5.77%|5.77%}}<br />
| {{Hover|EV[5,7] {{=}} EV[5,6] (after no lynch)|1.15%}}<br />
|-<br />
! 8<br />
| 100.00%<br />
| {{Hover|EV[1,8] {{=}} (1/9) * EV[0,7] + (8/9) * EV[1,6] {{=}} 59.37%|59.37%}}<br />
| {{Hover|EV[2,8] {{=}} EV[2,7] (after no lynch)|29.84%}}<br />
| {{Hover|EV[3,8] {{=}} (3/11) * EV[2,7] + (8/11) * EV[3,6] {{=}} 16.45%|16.45%}}<br />
| {{Hover|EV[4,8] {{=}} EV[4,7] (after no lynch)|5.77%}}<br />
| {{Hover|EV[5,8] {{=}} (5/13) * EV[4,7] + (8/13) * EV[5,6] {{=}} 2.93%|2.93%}}<br />
|-<br />
! 9<br />
| 100.00%<br />
| {{Hover|EV[1,9] {{=}} EV[1,8] (after no lynch)|59.37%}}<br />
| {{Hover|EV[2,9] {{=}} (2/11) * EV[1,8] + (9/11) * EV[2,7] {{=}} 35.21%|35.21%}}<br />
| {{Hover|EV[3,9] {{=}} EV[3,8] (after no lynch)|16.45%}}<br />
| {{Hover|EV[4,9] {{=}} (4/13) * EV[3,8] + (9/13) * EV[4,7] {{=}} 9.06%|9.06%}}<br />
| {{Hover|EV[5,9] {{=}} EV[5,8] (after no lynch)|2.93%}}<br />
|-<br />
! 10<br />
| 100.00%<br />
| {{Hover|EV[1,10] {{=}} (1/11) * EV[0,9] + (10/11) * EV[1,8] {{=}} 63.06%|63.06%}}<br />
| {{Hover|EV[2,10] {{=}} EV[2,9] (after no lynch)|35.21%}}<br />
| {{Hover|EV[3,10] {{=}} (3/13) * EV[2,9] + (10/13) * EV[3,8] {{=}} 20.78%|20.78%}}<br />
| {{Hover|EV[4,10] {{=}} EV[4,9] (after no lynch)|9.06%}}<br />
| {{Hover|EV[5,10] {{=}} (5/15) * EV[4,9] + (10/15) * EV[5,8] {{=}} 4.97%|4.97%}}<br />
|-<br />
! 11<br />
| 100.00%<br />
| {{Hover|EV[1,11] {{=}} EV[1,10] (after no lynch)|63.06%}}<br />
| {{Hover|EV[2,11] {{=}} (2/13) * EV[1,10] + (11/13) * EV[2,9] {{=}} 39.49%|39.49%}}<br />
| {{Hover|EV[3,11] {{=}} EV[3,10] (after no lynch)|20.78%}}<br />
| {{Hover|EV[4,11] {{=}} (4/15) * EV[3,10] + (11/15) * EV[4,9] {{=}} 12.18%|12.18%}}<br />
| {{Hover|EV[5,11] {{=}} EV[5,10] (after no lynch)|4.97%}}<br />
|-<br />
! 12<br />
| 100.00%<br />
| {{Hover|EV[1,12] {{=}} (1/13) * EV[0,11] + (12/13) * EV[1,10] {{=}} 65.90%|65.90%}}<br />
| {{Hover|EV[2,12] {{=}} EV[2,11] (after no lynch)|39.49%}}<br />
| {{Hover|EV[3,12] {{=}} (3/15) * EV[2,11] + (12/15) * EV[3,10] {{=}} 24.52%|24.52%}}<br />
| {{Hover|EV[4,12] {{=}} EV[4,11] (after no lynch)|12.18%}}<br />
| {{Hover|EV[5,12] {{=}} (5/17) * EV[4,11] + (12/17) * EV[5,10] {{=}} 7.09%|7.09%}}<br />
|-<br />
! 13<br />
| 100.00%<br />
| {{Hover|EV[1,13] {{=}} EV[1,12] (after no lynch)|65.90%}}<br />
| {{Hover|EV[2,13] {{=}} (2/15) * EV[1,12] + (13/15) * EV[2,11] {{=}} 43.01%|43.01%}}<br />
| {{Hover|EV[3,13] {{=}} EV[3,12] (after no lynch)|24.52%}}<br />
| {{Hover|EV[4,13] {{=}} (4/17) * EV[3,12] + (13/17) * EV[4,11] {{=}} 15.09%|15.09%}}<br />
| {{Hover|EV[5,13] {{=}} EV[5,12] (after no lynch)|7.09%}}<br />
|-<br />
! 14<br />
| 100.00%<br />
| {{Hover|EV[1,14] {{=}} (1/15) * EV[0,13] + (14/15) * EV[1,12] {{=}} 68.17%|68.17%}}<br />
| {{Hover|EV[2,14] {{=}} EV[2,13] (after no lynch)|43.01%}}<br />
| {{Hover|EV[3,14] {{=}} (3/17) * EV[2,13] + (14/17) * EV[3,12] {{=}} 27.79%|27.79%}}<br />
| {{Hover|EV[4,14] {{=}} EV[4,13] (after no lynch)|15.09%}}<br />
| {{Hover|EV[5,14] {{=}} (5/19) * EV[4,13] + (14/19) * EV[5,12] {{=}} 9.20%|9.20%}}<br />
|-<br />
! 15<br />
| 100.00%<br />
| {{Hover|EV[1,15] {{=}} EV[1,14] (after no lynch)|68.17%}}<br />
| {{Hover|EV[2,15] {{=}} (2/17) * EV[1,14] + (15/17) * EV[2,13] {{=}} 45.97%|45.97%}}<br />
| {{Hover|EV[3,15] {{=}} EV[3,14] (after no lynch)|27.79%}}<br />
| {{Hover|EV[4,15] {{=}} (4/19) * EV[3,14] + (15/19) * EV[4,13] {{=}} 17.76%|17.76%}}<br />
| {{Hover|EV[5,15] {{=}} EV[5,14] (after no lynch)|9.20%}}<br />
|-<br />
! 16<br />
| 100.00%<br />
| {{Hover|EV[1,16] {{=}} (1/17) * EV[0,15] + (16/17) * EV[1,14] {{=}} 70.05%|70.05%}}<br />
| {{Hover|EV[2,16] {{=}} EV[2,15] (after no lynch)|45.97%}}<br />
| {{Hover|EV[3,16] {{=}} (3/19) * EV[2,15] + (16/19) * EV[3,14] {{=}} 30.66%|30.66%}}<br />
| {{Hover|EV[4,16] {{=}} EV[4,15] (after no lynch)|17.76%}}<br />
| {{Hover|EV[5,16] {{=}} (5/21) * EV[4,15] + (16/21) * EV[5,14] {{=}} 11.24%|11.24%}}<br />
|-<br />
! 17<br />
| 100.00%<br />
| {{Hover|EV[1,17] {{=}} EV[1,16] (after no lynch)|70.05%}}<br />
| {{Hover|EV[2,17] {{=}} (2/19) * EV[1,16] + (17/19) * EV[2,15] {{=}} 48.51%|48.51%}}<br />
| {{Hover|EV[3,17] {{=}} EV[3,16] (after no lynch)|30.66%}}<br />
| {{Hover|EV[4,17] {{=}} (4/21) * EV[3,16] + (17/21) * EV[4,15] {{=}} 20.22%|20.22%}}<br />
| {{Hover|EV[5,17] {{=}} EV[5,16] (after no lynch)|11.24%}}<br />
|-<br />
! 18<br />
| 100.00%<br />
| {{Hover|EV[1,18] {{=}} (1/19) * EV[0,17] + (18/19) * EV[1,16] {{=}} 71.62%|71.62%}}<br />
| {{Hover|EV[2,18] {{=}} EV[2,17] (after no lynch)|48.51%}}<br />
| {{Hover|EV[3,18] {{=}} (3/21) * EV[2,17] + (18/21) * EV[3,16] {{=}} 33.21%|33.21%}}<br />
| {{Hover|EV[4,18] {{=}} EV[4,17] (after no lynch)|20.22%}}<br />
| {{Hover|EV[5,18] {{=}} (5/23) * EV[4,17] + (18/23) * EV[5,16] {{=}} 13.19%|13.19%}}<br />
|-<br />
! 19<br />
| 100.00%<br />
| {{Hover|EV[1,19] {{=}} EV[1,18] (after no lynch)|71.62%}}<br />
| {{Hover|EV[2,19] {{=}} (2/21) * EV[1,18] + (19/21) * EV[2,17] {{=}} 50.71%|50.71%}}<br />
| {{Hover|EV[3,19] {{=}} EV[3,18] (after no lynch)|33.21%}}<br />
| {{Hover|EV[4,19] {{=}} (4/23) * EV[3,18] + (19/23) * EV[4,17] {{=}} 22.48%|22.48%}}<br />
| {{Hover|EV[5,19] {{=}} EV[5,18] (after no lynch)|13.19%}}<br />
|-<br />
! 20<br />
| 100.00%<br />
| {{Hover|EV[1,20] {{=}} (1/21) * EV[0,19] + (20/21) * EV[1,18] {{=}} 72.97%|72.97%}}<br />
| {{Hover|EV[2,20] {{=}} EV[2,19] (after no lynch)|50.71%}}<br />
| {{Hover|EV[3,20] {{=}} (3/23) * EV[2,19] + (20/23) * EV[3,18] {{=}} 35.49%|35.49%}}<br />
| {{Hover|EV[4,20] {{=}} EV[4,19] (after no lynch)|22.48%}}<br />
| {{Hover|EV[5,20] {{=}} (5/25) * EV[4,19] + (20/25) * EV[5,18] {{=}} 15.05%|15.05%}}<br />
|}<br />
<br />
===Balancing Vanilla Mafia===<br />
The number of Townies needed to balance a given number of Mafia, M, grows quadratically with M (specifically, to balance a setup with M Mafia, about [https://forum.mafiascum.net/viewtopic.php?p=10027427#p10027427 4.1M<sup>2</sup> + 2.3M Townies are needed]). This means that, from a purely EV standpoint, it is impractical to have any Vanilla setup with more than 3 Mafia.<br />
<br />
The counts closest to a 50% EV balance are:<br />
<br />
1:4 (46.67%), 2:19 (50.71%), 3:40 (49.97%)<br />
<br />
Note that, while in most cases it is expected that Town will outperform their EV for a given setup, for Vanilla Mafia the Town has typically underperformed.<br />
|}<br />
|}<br />
<br />
<!-- CATEGORIES --><br />
[[Category:Setups]]<br />
[[Category:Open Setups]]</div>
Mith
http://wiki.mafiascum.net/index.php?title=Category:Vanilla_(Open_Setup)&diff=131874
Category:Vanilla (Open Setup)
2018-04-09T16:07:34Z
<p>Mith: test of collapsing</p>
<hr />
<div>__NOTOC__<br />
{{Browsebar}}<br />
-----<br />
{{Browsebar|Setups}}<br />
<!-- PORTAL DESCRIPTION --><br />
{| style="width:99%; background:#f9f9f9; margin:auto; margin-top:7px; border:1px solid #ddd; align:center; padding:1px;"<br />
| colspan="2" |<br />
{| style="clear:both; width:100%; border: solid#aaaaaa; border-width:1px 1px 0; background:#444444; color:#f9f9ff; text-align:center; font-size:100%; margin:auto; margin-bottom:0px;"<br />
| style="font-family:sans-serif; font-size:1.1em; font-weight:bold; color:#f9f9ff;" | Vanilla Mafia<br />
|}<br />
{| style="width:100%; border:1px solid #aaaaaa; border-top-width:1px; vertical-align:top; background:white; opacity:1; color:black; text-align:left; padding:1em; padding-top:.3em; padding-bottom:.5em;"<br />
|<br />
'''Vanilla Mafia''' (also referred to as Mountainous) is the most basic setup for a Mafia game, with only [[Goon|Mafia Goons]] and [[Townie|Vanilla Town]], along with standard rules (alternating between [[Day]] lynches by the Town and [[Night]] kills by the Mafia.<br />
<br />
Vanilla setups have been run with different player counts, with each count having a different [[Game Balance|Balance]].<br />
<br />
===EV Calculations===<br />
The [[EV]] of a [[Day Start]] setup with M Goons and T Townies (with total number of players M+T odd) can be calculated as follows:<br />
<br />
*During Day, there are M+T total players. The probability of lynching Mafia is therefore M/(M+T), while the probability of lynching Town is T/(M+T).<br />
*If Mafia is lynched, then after the Mafia kill a Townie at Night, there will be M-1 Mafia and T-1 Townies remaining for the next day.<br />
*If Town is lynched, then after the Mafia kill another Townie at Night, there will be M Mafia and T-2 Townies remaining for the next day.<br />
<br />
Putting this all together gives the following recursive formula:<br />
<br />
EV[M,T] = M/(M+T) * EV[M-1,T-1] + T/(M+T) * EV[M,T-2]<br />
<br />
This formula, combined with the fact that EV[0,T] = 1 (Town wins if there are no Mafia left) and EV[M,X] = 0 if M >= X (Mafia wins if they make up half the town), can be used to calculate any specific size and composition of game.<br />
<br />
If the total number of players is even, Town should [[No Lynch]] - this is because the number of [[Mislynch|mislynches]] is unchanged, while the probability of lynching Mafia is increased with one fewer Townie.<br />
<br />
===EV for Select Setups===<br />
<br />
The EV calculated in this table is the expected win percentage for Town. To calculate for Mafia, subtract each from 100%.<br />
<br />
EV has been calculated up to M {{=}} 1000 (and T > 4000000); a table of values up to 99 Players and up to 10 Mafia can be found [https://forum.mafiascum.net/viewtopic.php?p=8088743#p8088743 here].<br />
<br />
{| class="wikitable mw-collapsible mw-collapsed"<br />
|-<br />
! T \ M<br />
! 0<br />
! 1<br />
! 2<br />
! 3<br />
! 4<br />
! 5<br />
|-<br />
! 0<br />
| N/A<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
|-<br />
! 1<br />
| 100.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
|-<br />
! 2<br />
| 100.00%<br />
| {{Hover|EV[1,2] {{=}} (1/3) * EV[0,1] + (2/3) * EV[1,0] {{=}} 33.33%|33.33%}}<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
|-<br />
! 3<br />
| 100.00%<br />
| {{Hover|EV[1,3] {{=}} EV[1,2] (after no lynch)|33.33%}}<br />
| {{Hover|EV[2,3] {{=}} (2/5) * EV[1,2] + (3/5) * EV[2,1] {{=}} 13.33%|13.33%}}<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
|-<br />
! 4<br />
| 100.00%<br />
| {{Hover|EV[1,4] {{=}} (1/5) * EV[0,3] + (4/5) * EV[1,2] {{=}} 46.67%|46.67%}}<br />
| {{Hover|EV[2,4] {{=}} EV[2,3] (after no lynch)|13.33%}}<br />
| {{Hover|EV[3,4] {{=}} (3/7) * EV[2,3] + (4/7) * EV[3,2] {{=}} 5.71%|5.71%}}<br />
| 0.00%<br />
| 0.00%<br />
|-<br />
! 5<br />
| 100.00%<br />
| {{Hover|EV[1,5] {{=}} EV[1,4] (after no lynch)|46.67%}}<br />
| {{Hover|EV[2,5] {{=}} (2/7) * EV[1,4] + (5/7) * EV[2,3] {{=}} 22.86%|22.86%}}<br />
| {{Hover|EV[3,5] {{=}} EV[3,4] (after no lynch)|5.71%}}<br />
| {{Hover|EV[4,5] {{=}} (4/9) * EV[3,4] + (5/9) * EV[4,3] {{=}} 2.54%|2.54%}}<br />
| 0.00%<br />
|-<br />
! 6<br />
| 100.00%<br />
| {{Hover|EV[1,6] {{=}} (1/7) * EV[0,5] + (6/7) * EV[1,4] {{=}} 54.29%|54.29%}}<br />
| {{Hover|EV[2,6] {{=}} EV[2,5] (after no lynch)|22.86%}}<br />
| {{Hover|EV[3,6] {{=}} (3/9) * EV[2,5] + (6/9) * EV[3,4] {{=}} 11.43%|11.43%}}<br />
| {{Hover|EV[4,6] {{=}} EV[4,5] (after no lynch)|2.54%}}<br />
| {{Hover|EV[5,6] {{=}} (5/11) * EV[4,5] + (6/11) * EV[5,4] {{=}} 1.15%|1.15%}}<br />
|-<br />
! 7<br />
| 100.00%<br />
| {{Hover|EV[1,7] {{=}} EV[1,6] (after no lynch)|54.29%}}<br />
| {{Hover|EV[2,7] {{=}} (2/9) * EV[1,6] + (7/9) * EV[2,5] {{=}} 29.84%|29.84%}}<br />
| {{Hover|EV[3,7] {{=}} EV[3,6] (after no lynch)|11.43%}}<br />
| {{Hover|EV[4,7] {{=}} (4/11) * EV[3,6] + (7/11) * EV[4,5] {{=}} 5.77%|5.77%}}<br />
| {{Hover|EV[5,7] {{=}} EV[5,6] (after no lynch)|1.15%}}<br />
|-<br />
! 8<br />
| 100.00%<br />
| {{Hover|EV[1,8] {{=}} (1/9) * EV[0,7] + (8/9) * EV[1,6] {{=}} 59.37%|59.37%}}<br />
| {{Hover|EV[2,8] {{=}} EV[2,7] (after no lynch)|29.84%}}<br />
| {{Hover|EV[3,8] {{=}} (3/11) * EV[2,7] + (8/11) * EV[3,6] {{=}} 16.45%|16.45%}}<br />
| {{Hover|EV[4,8] {{=}} EV[4,7] (after no lynch)|5.77%}}<br />
| {{Hover|EV[5,8] {{=}} (5/13) * EV[4,7] + (8/13) * EV[5,6] {{=}} 2.93%|2.93%}}<br />
|-<br />
! 9<br />
| 100.00%<br />
| {{Hover|EV[1,9] {{=}} EV[1,8] (after no lynch)|59.37%}}<br />
| {{Hover|EV[2,9] {{=}} (2/11) * EV[1,8] + (9/11) * EV[2,7] {{=}} 35.21%|35.21%}}<br />
| {{Hover|EV[3,9] {{=}} EV[3,8] (after no lynch)|16.45%}}<br />
| {{Hover|EV[4,9] {{=}} (4/13) * EV[3,8] + (9/13) * EV[4,7] {{=}} 9.06%|9.06%}}<br />
| {{Hover|EV[5,9] {{=}} EV[5,8] (after no lynch)|2.93%}}<br />
|-<br />
! 10<br />
| 100.00%<br />
| {{Hover|EV[1,10] {{=}} (1/11) * EV[0,9] + (10/11) * EV[1,8] {{=}} 63.06%|63.06%}}<br />
| {{Hover|EV[2,10] {{=}} EV[2,9] (after no lynch)|35.21%}}<br />
| {{Hover|EV[3,10] {{=}} (3/13) * EV[2,9] + (10/13) * EV[3,8] {{=}} 20.78%|20.78%}}<br />
| {{Hover|EV[4,10] {{=}} EV[4,9] (after no lynch)|9.06%}}<br />
| {{Hover|EV[5,10] {{=}} (5/15) * EV[4,9] + (10/15) * EV[5,8] {{=}} 4.97%|4.97%}}<br />
|-<br />
! 11<br />
| 100.00%<br />
| {{Hover|EV[1,11] {{=}} EV[1,10] (after no lynch)|63.06%}}<br />
| {{Hover|EV[2,11] {{=}} (2/13) * EV[1,10] + (11/13) * EV[2,9] {{=}} 39.49%|39.49%}}<br />
| {{Hover|EV[3,11] {{=}} EV[3,10] (after no lynch)|20.78%}}<br />
| {{Hover|EV[4,11] {{=}} (4/15) * EV[3,10] + (11/15) * EV[4,9] {{=}} 12.18%|12.18%}}<br />
| {{Hover|EV[5,11] {{=}} EV[5,10] (after no lynch)|4.97%}}<br />
|-<br />
! 12<br />
| 100.00%<br />
| {{Hover|EV[1,12] {{=}} (1/13) * EV[0,11] + (12/13) * EV[1,10] {{=}} 65.90%|65.90%}}<br />
| {{Hover|EV[2,12] {{=}} EV[2,11] (after no lynch)|39.49%}}<br />
| {{Hover|EV[3,12] {{=}} (3/15) * EV[2,11] + (12/15) * EV[3,10] {{=}} 24.52%|24.52%}}<br />
| {{Hover|EV[4,12] {{=}} EV[4,11] (after no lynch)|12.18%}}<br />
| {{Hover|EV[5,12] {{=}} (5/17) * EV[4,11] + (12/17) * EV[5,10] {{=}} 7.09%|7.09%}}<br />
|-<br />
! 13<br />
| 100.00%<br />
| {{Hover|EV[1,13] {{=}} EV[1,12] (after no lynch)|65.90%}}<br />
| {{Hover|EV[2,13] {{=}} (2/15) * EV[1,12] + (13/15) * EV[2,11] {{=}} 43.01%|43.01%}}<br />
| {{Hover|EV[3,13] {{=}} EV[3,12] (after no lynch)|24.52%}}<br />
| {{Hover|EV[4,13] {{=}} (4/17) * EV[3,12] + (13/17) * EV[4,11] {{=}} 15.09%|15.09%}}<br />
| {{Hover|EV[5,13] {{=}} EV[5,12] (after no lynch)|7.09%}}<br />
|-<br />
! 14<br />
| 100.00%<br />
| {{Hover|EV[1,14] {{=}} (1/15) * EV[0,13] + (14/15) * EV[1,12] {{=}} 68.17%|68.17%}}<br />
| {{Hover|EV[2,14] {{=}} EV[2,13] (after no lynch)|43.01%}}<br />
| {{Hover|EV[3,14] {{=}} (3/17) * EV[2,13] + (14/17) * EV[3,12] {{=}} 27.79%|27.79%}}<br />
| {{Hover|EV[4,14] {{=}} EV[4,13] (after no lynch)|15.09%}}<br />
| {{Hover|EV[5,14] {{=}} (5/19) * EV[4,13] + (14/19) * EV[5,12] {{=}} 9.20%|9.20%}}<br />
|-<br />
! 15<br />
| 100.00%<br />
| {{Hover|EV[1,15] {{=}} EV[1,14] (after no lynch)|68.17%}}<br />
| {{Hover|EV[2,15] {{=}} (2/17) * EV[1,14] + (15/17) * EV[2,13] {{=}} 45.97%|45.97%}}<br />
| {{Hover|EV[3,15] {{=}} EV[3,14] (after no lynch)|27.79%}}<br />
| {{Hover|EV[4,15] {{=}} (4/19) * EV[3,14] + (15/19) * EV[4,13] {{=}} 17.76%|17.76%}}<br />
| {{Hover|EV[5,15] {{=}} EV[5,14] (after no lynch)|9.20%}}<br />
|-<br />
! 16<br />
| 100.00%<br />
| {{Hover|EV[1,16] {{=}} (1/17) * EV[0,15] + (16/17) * EV[1,14] {{=}} 70.05%|70.05%}}<br />
| {{Hover|EV[2,16] {{=}} EV[2,15] (after no lynch)|45.97%}}<br />
| {{Hover|EV[3,16] {{=}} (3/19) * EV[2,15] + (16/19) * EV[3,14] {{=}} 30.66%|30.66%}}<br />
| {{Hover|EV[4,16] {{=}} EV[4,15] (after no lynch)|17.76%}}<br />
| {{Hover|EV[5,16] {{=}} (5/21) * EV[4,15] + (16/21) * EV[5,14] {{=}} 11.24%|11.24%}}<br />
|-<br />
! 17<br />
| 100.00%<br />
| {{Hover|EV[1,17] {{=}} EV[1,16] (after no lynch)|70.05%}}<br />
| {{Hover|EV[2,17] {{=}} (2/19) * EV[1,16] + (17/19) * EV[2,15] {{=}} 48.51%|48.51%}}<br />
| {{Hover|EV[3,17] {{=}} EV[3,16] (after no lynch)|30.66%}}<br />
| {{Hover|EV[4,17] {{=}} (4/21) * EV[3,16] + (17/21) * EV[4,15] {{=}} 20.22%|20.22%}}<br />
| {{Hover|EV[5,17] {{=}} EV[5,16] (after no lynch)|11.24%}}<br />
|-<br />
! 18<br />
| 100.00%<br />
| {{Hover|EV[1,18] {{=}} (1/19) * EV[0,17] + (18/19) * EV[1,16] {{=}} 71.62%|71.62%}}<br />
| {{Hover|EV[2,18] {{=}} EV[2,17] (after no lynch)|48.51%}}<br />
| {{Hover|EV[3,18] {{=}} (3/21) * EV[2,17] + (18/21) * EV[3,16] {{=}} 33.21%|33.21%}}<br />
| {{Hover|EV[4,18] {{=}} EV[4,17] (after no lynch)|20.22%}}<br />
| {{Hover|EV[5,18] {{=}} (5/23) * EV[4,17] + (18/23) * EV[5,16] {{=}} 13.19%|13.19%}}<br />
|-<br />
! 19<br />
| 100.00%<br />
| {{Hover|EV[1,19] {{=}} EV[1,18] (after no lynch)|71.62%}}<br />
| {{Hover|EV[2,19] {{=}} (2/21) * EV[1,18] + (19/21) * EV[2,17] {{=}} 50.71%|50.71%}}<br />
| {{Hover|EV[3,19] {{=}} EV[3,18] (after no lynch)|33.21%}}<br />
| {{Hover|EV[4,19] {{=}} (4/23) * EV[3,18] + (19/23) * EV[4,17] {{=}} 22.48%|22.48%}}<br />
| {{Hover|EV[5,19] {{=}} EV[5,18] (after no lynch)|13.19%}}<br />
|-<br />
! 20<br />
| 100.00%<br />
| {{Hover|EV[1,20] {{=}} (1/21) * EV[0,19] + (20/21) * EV[1,18] {{=}} 72.97%|72.97%}}<br />
| {{Hover|EV[2,20] {{=}} EV[2,19] (after no lynch)|50.71%}}<br />
| {{Hover|EV[3,20] {{=}} (3/23) * EV[2,19] + (20/23) * EV[3,18] {{=}} 35.49%|35.49%}}<br />
| {{Hover|EV[4,20] {{=}} EV[4,19] (after no lynch)|22.48%}}<br />
| {{Hover|EV[5,20] {{=}} (5/25) * EV[4,19] + (20/25) * EV[5,18] {{=}} 15.05%|15.05%}}<br />
|}<br />
<br />
===Balancing Vanilla Mafia===<br />
The number of Townies needed to balance a given number of Mafia, M, grows quadratically with M (specifically, to balance a setup with M Mafia, about [https://forum.mafiascum.net/viewtopic.php?p=10027427#p10027427 4.1M<sup>2</sup> + 2.3M Townies are needed]). This means that, from a purely EV standpoint, it is impractical to have any Vanilla setup with more than 3 Mafia.<br />
<br />
The counts closest to a 50% EV balance are:<br />
<br />
1:4 (46.67%), 2:19 (50.71%), 3:40 (49.97%)<br />
<br />
Note that, while in most cases it is expected that Town will outperform their EV for a given setup, for Vanilla Mafia the Town has typically underperformed.<br />
|}<br />
|}<br />
<br />
<!-- CATEGORIES --><br />
[[Category:Setups]]<br />
[[Category:Open Setups]]</div>
Mith
http://wiki.mafiascum.net/index.php?title=Vanilla_Cop&diff=131835
Vanilla Cop
2018-04-05T17:09:27Z
<p>Mith: a bit of history</p>
<hr />
<div>{{role<br />
|image = |color = |alias = [[Neapolitan]] |align = |type = Informative|choice = Night}}<br />
A '''Vanilla Cop''' is similar to a [[Role Cop]], in that it is an investigative role that can receive the role name of its target, but not an alignment. The difference between the two is that a Vanilla Cop only receives results in the form of "Vanilla" or "Not Vanilla".<br />
<br />
The original Vanilla Cop appeared as a possible role in [[/in-Vitational Game 4]], as the third variant listed below. It did not appear in that game, as the similar [[Goon Cop]] was selected instead.<br />
<br />
== Variations ==<br />
There are three variations of Vanilla Cop:<br />
* "Vanilla" results are given for any role that doesn't have any individual powers (e.g., [[Vanilla Townie]], Mafia [[Goon]], a [[Serial Killer]] with no other powers); "Not Vanilla" results are given on all others.<br />
* "Vanilla" results are given only for Vanilla Townies; "Not Vanilla" is given for all other roles, including Mafia Goons. (This is sometimes called a [[Neapolitan]].)<br />
* "Vanilla" results are given for any role that has the word Vanilla in it (including other Vanilla Cops).<br />
<br />
== Normal Guidelines ==<br />
Vanilla Cop is considered [[Normal Game|Normal]] on mafiascum.net. When the role is called "Vanilla Cop", [[Vanilla Townie]]s, [[Mafia Goon]]s, and [[Serial Killer]]s with no additional powers return a "[[Vanilla]]" result, while all other roles return "not Vanilla".<br />
<br />
The [[Neapolitan]] variant is also considered Normal, but must be named "Neapolitan" to distinguish it from the preceding version.<br />
<br />
== Use and Power ==<br />
Although slightly weaker than a Role Cop, a Vanilla Cop can be useful for both [[town]] and [[scum]]; they can help town players catch out a lie or help mafia narrow down the pool of town power roles.<br />
<br />
A Normal Vanilla Cop is considerably weaker than a [[Neapolitan]] in town hands, but the roles are more or less equivalent for scum. As such, a Vanilla Cop claim is often seen as mildly scummy (just like a Roleblocker claim is), despite the fact that the role works for both factions; this means that scum often claim Neapolitan instead, as it's perceived as a more townish claim. Moderators may want to take this tendency into account when determining whether to give scum a Vanilla Cop or Neapolitan, especially if there's also a full [[Role Cop]] in the setup (although this is an unlikely combination except in very large setups).<br />
<br />
[[Category:Normal Roles]]</div>
Mith
http://wiki.mafiascum.net/index.php?title=Polygamist&diff=131826
Polygamist
2018-04-04T21:01:48Z
<p>Mith: </p>
<hr />
<div>__NOTOC__<br />
{{Setups<br />
|Title=Polygamist<br />
|Setup Size=Mini<br />
|Players=12<br />
|Designer=Adel<br />
|Designer2=<br />
|Designer3=<br />
|type=Mini Open<br />
|type2=<br />
|type3=<br />
|type4=<br />
|type5=<br />
|type6=<br />
|Notes=}}<br />
<br />
[[Polygamist]] is an [[Open]] setup which is mainly characterized by a group of four lovers, who happen to be scum. The original idea was created by [[Adel]].<br />
<br />
== Setup ==<br />
*4 {{setuprole|Mafia Goon|Goon}} {{setuprole|Lover|Lovers}}<br />
*8 {{setuprole|Lover|Lovers}}<br />
<br/><br />
*[[Nightless]]<br />
<br />
<br />
== Standard Role PMs ==<br />
<br />
===Polygamist===<br />
You are a member of the mafia, and a lover with XXX, YYY, and ZZZ. If one of you is lynched, all of you will die. The four of you may talk prior to the beginning of Day 1.<br />
<br />
You win if two townspeople are lynched before any of you are<br />
<br />
===Lovers===<br />
You are a member of the town, and a lover with XXX, whom you also know to be a member of the town. If (s)he dies, you will as well. The two of you may talk prior to the beginning of Day 1.<br />
<br />
You win if a mafia member is lynched<br />
<br />
== Notes ==<br />
*The Goon Lovers are all lovers together, so if any one dies they all die.<br />
*The Townie lovers are tied together in pairs. Each pair dies together.<br />
<br />
At the end of [https://forum.mafiascum.net/viewtopic.php?t=9086&postdays=0&postorder=asc&&start=725 Open 88] it was proposed that this setup inherently favors Town. By randomly lynching, the Town has a 60% chance of winning (as it is exactly equivalent to 2:4 [[Lovers Mafia|Lovers Nightless]]). However, truly random lynches will not occur in practice because scum cannot and will not lynch themselves; further, it was noted that scum voting each other up to L-1 would make them consistently look great under vote analysis. It was also discussed that massclaim should occur either early Day 2 or very late Day 1 to keep scum Lover claims as implausible as possible. See also [[White Flag Gambit]].<br />
<br />
A smaller version of this setup with an theoretical 50% win rate per faction is [[True Love]].<br />
<br />
==Completed Games==<br />
(3/8) 37.5% Town win rate<br><br />
(5/8) 62.5% Mafia win rate<br />
{{SetupHistory/Database}}</div>
Mith
http://wiki.mafiascum.net/index.php?title=Black_Flag_Nightless&diff=131825
Black Flag Nightless
2018-04-04T20:57:02Z
<p>Mith: a little bit of history</p>
<hr />
<div>{{Setups<br />
|Title=Black Flag Nightless<br />
|Setup Size=Mini<br />
|Players=10<br />
|Designer=callforjudgement<br />
|Designer2=<br />
|Designer3=<br />
}}<br />
<br />
'''Black Flag Nightless''' is a 10-player [[Open Setup]] that uses a modified White Flag mechanic that applies to both factions: town lose if reduced to 3 members, Mafia if reduced to 1 member. It was designed to avoid the largest problem with non-Nightless games (Mafia can kill the leading members of the town), the largest problem with typical Nightless games (the positive feedback when town lynch correctly), and the largest problem with mountainous games (they can last a long time with nothing much happening, demoralizing both factions).<br />
<br />
==Setup==<br />
*3 [[Mafia Goon]]s (daytalk, no nightkill)<br />
*7 [[Vanilla Townie]]s<br />
<br />
==Mechanics==<br />
* [[Nightless]]<br />
* Modified [[White Flag (Mechanic)|White Flag]]:<br />
** Town lose if reduced to 3 members<br />
** Mafia lose if reduced to 1 member<br />
<br />
==Example Role PMs==<br />
<br />
===Mafia Goon===<br />
Welcome, ''player''. You are a '''Mafia Goon''', along with ''player'' and ''player''.<br />
<br />
;Abilities<br />
*Factional communication: At any time, you may talk with your partners [http://quicktopic.com here].<br />
*Apart from your factional communication and knowledge, your only weapon is your vote. You have no nightkill.<br />
;Win condition<br />
*You win if the town is reduced to 3 town-aligned members before the Mafia are reduced to 1 member.<br />
<br />
Please confirm via PM.<br />
<br />
===Townie===<br />
Welcome, ''player''. You are a '''Vanilla Townie'''.<br />
<br />
;Abilities<br />
* Your only weapon is your vote. You have no night actions.<br />
;Win condition<br />
*You win if the Mafia are reduced to 1 member before the town is reduced to 3 town-aligned members.<br />
<br />
Please confirm via PM.<br />
<br />
==Discussion==<br />
This setup has a similar [[The EV Project|expected value]] to [[White Flag (Open Setup)|White Flag]], 50% rather than 47.8% (slightly higher, because randomly voting towards the start of the game is more likely to hit scum due to the smaller player list). In practice, it's more townsided than White Flag due to the inability for scum to kill leading members of the town, but more scumsided because scum have more control over the lynch vote.<br />
<br />
The mechanic used is similar to the original version of White Flag proposed by [[mith]], though White Flag later came to be associated only with the Mafia loss condition.<br />
<br />
==Play History==<br />
* {{plink|t|23930|Open 463}} (Town Win)</div>
Mith
http://wiki.mafiascum.net/index.php?title=White_Flag_(mechanic)&diff=131824
White Flag (mechanic)
2018-04-04T20:52:07Z
<p>Mith: a little bit of history</p>
<hr />
<div>The '''White Flag mechanic''' is a variation where if there is only one member of the Mafia alive, they surrender. Thus, the last two scum alive cannot [[bus]] each other, but actually protect each other from being lynched.<br />
<br />
Theoretically, White Flag makes it considerably more likely for Town to win, as they only have to get (usually) two out of three scum to die. In practice, the [[White Flag Gambit]] has kept scum win rates high as Towns have tried to hunt for the last two players by association.<br />
<br />
White Flag is also the name of an [[White Flag (Open Setup)|Open Setup]] that uses this mechanic.<br />
<br />
The White Flag mechanic was first suggested by [[mith]] (paired with a similar condition for Town being reduced to 1/3 of their number, which was later used in [[Black Flag Nightless]]), and independently suggested by [[zoraster]] for use in Mini 1030.<br />
<br />
[[Category:Glossary]]<br />
[[Category:How to Mod]]</div>
Mith
http://wiki.mafiascum.net/index.php?title=White_Flag_(Open_Setup)&diff=131823
White Flag (Open Setup)
2018-04-04T20:47:06Z
<p>Mith: a little bit of history</p>
<hr />
<div>__NOTOC__<br />
{{Setups<br />
|Title=White Flag<br />
|Setup Size=Mini<br />
|Players=13<br />
|Designer=mith<br />
|Designer2=zoraster<br />
|Designer3=Equinox<br />
|type=Mini Open<br />
|type2=<br />
|type3=<br />
|type4=<br />
|type5=<br />
|type6=<br />
|Notes=}}<br />
<br />
White Flag is an [[Open Setup]] that uses and is named for the White Flag mechanic. The Town wins when only one Mafia player is alive, as opposed to when all of the Mafia players are dead.<br />
<br />
==Setup==<br />
*3 [[Mafia Goon]]s<br />
*10 [[Vanilla Townie]]s<br />
<br />
==Mechanics==<br />
[[White Flag (Mechanic)]]<br />
<br />
==Role PMs==<br />
<br />
===Mafia Goon===<br />
* Welcome, [Player Name]. You are a Mafia goon, along with [Player Name] and [Player Name]. <br />
<br />
'''Abilities:'''<br />
<br />
-Factional communication: During the night phase you may talk with your partners here[QuickTopic link].<br />
<br />
-Factional kill: Each night phase your faction may choose a player to kill.<br />
<br />
'''Win condition:''' You win when all members of the town have been eliminated or nothing can prevent this from occurring.<br />
<br />
Please confirm via PM.<br />
<br />
===Townie===<br />
* Welcome, [Player Name], you are a Vanilla Townie. <br />
<br />
'''Abilities:''' Your weapon is your vote, you have no night actions.<br />
<br />
'''Win condition:''' You win when only one Mafia Goon remains.<br />
<br />
Please confirm via PM.<br />
<br />
==Discussion==<br />
The White Flag mechanic was originally suggested by [[mith]], paired with a similar win condition change for the Mafia. The simplified mechanic was first used by [[zoraster]] in Mini 1030, while the first White Flag Open Setup (at 3:8) was run by [[Equinox]] in [[Open 268]].<br />
<br />
This setup was selected as the open setup for set of games run by the Team Mafia (2011) organizers.<br />
<br />
According to [[The EV Project]], Town has a 47.8% chance of winning by random lynching. However, this setup seems to have encouraged risky scum gambits that (if successful) preclude the Town from identifying the last two scum as a team. Thus, this setup has become the namesake of the [[White Flag Gambit]].<br />
<br />
==Play History==<br />
(2/7) 28.6% Town win rate<br><br />
(5/7) 71.4% Mafia win rate<br />
<br />
{{SetupHistory/Database}}</div>
Mith
http://wiki.mafiascum.net/index.php?title=White_Flag_Gambit&diff=131821
White Flag Gambit
2018-04-04T20:35:22Z
<p>Mith: </p>
<hr />
<div>The '''White Flag Gambit''' is a [[WIFOM]] gambit in which mafia members deliberately [[bus|bussing]] in setups that heavily discourage [[bussing]] to throw the town's associative reads off.<br />
<br />
==When To Use==<br />
<br />
When a mafia team has a lot to potentially lose from bussing, such as in [[White Flag (Open Setup)|White Flag]], [[Polygamist]], or even many [[C9]]-style [[Category:Micro Setups|micro setups]] in which there are only 2 mafia members.<br />
<br />
==Execution==<br />
<br />
Supposing a setup in which the lynch of either participating mafia member immediately results in a town win, town will often look to identify the living scum through their connections with other living players.<br />
<br />
In these situations, one of the scum performing this gambit will attempt to bus their scumpartner ''anyway'', allowing the Townies a chance to hammer for an assured win. In practice, the Town will not take this opportunity, but rationalize that the scum would not do something so rash as to open the door for some idiot Townie to hammer. As a result, the busser and the bussee are no longer considered a viable pair at all when the Town tries to concoct theories about who is in the scumteam. Thus, the scum can only lose if they are caught via ''incorrect'' association with a Townie, ''and'' get lynched over the Townie they are connected to. The chance of this happening is fairly low.<br />
<br />
==History==<br />
<br />
The gambit was codified by its common use in the [[Open Setup]] [[White Flag (Open Setup)|White Flag]], where the game ends if either of the last two scum die. The first occurrence of this gambit was in [https://forum.mafiascum.net/viewtopic.php?f=54&t=17425 Day 3 of Team Mafia: White Flag] by mith and Llamarble.<br />
<br />
An example of this gambit can be seen on [http://forum.mafiascum.net/viewtopic.php?p=4109948#p4109948 Day 4 of Open 393] (White Flag), when Equinox begins by voting her only remaining scumpartner, SnakePlissken. SnakePlissken is brought to [[L-1]] for a period of time and susceptible to a [[hammer]], but town ultimately decides to lynch a different (town) player for a variety of reasons, one of them being that SnakePlissken was considered unlikely to be partnered with Equinox or the other players voting him.<br />
<br />
[[Category:Gambits]]</div>
Mith
http://wiki.mafiascum.net/index.php?title=Category:Vanilla_(Setup)&diff=131764
Category:Vanilla (Setup)
2018-04-01T22:31:37Z
<p>Mith: Redirected page to Category:Vanilla (Open Setup)</p>
<hr />
<div>#REDIRECT [[Category:Vanilla (Open Setup)]]</div>
Mith
http://wiki.mafiascum.net/index.php?title=Category:Vanilla_(Open_Setup)&diff=131763
Category:Vanilla (Open Setup)
2018-04-01T22:30:17Z
<p>Mith: corrected title</p>
<hr />
<div>__NOTOC__<br />
{{Browsebar}}<br />
-----<br />
{{Browsebar|Setups}}<br />
<!-- PORTAL DESCRIPTION --><br />
{| style="width:99%; background:#f9f9f9; margin:auto; margin-top:7px; border:1px solid #ddd; align:center; padding:1px;"<br />
| colspan="2" |<br />
{| style="clear:both; width:100%; border: solid#aaaaaa; border-width:1px 1px 0; background:#444444; color:#f9f9ff; text-align:center; font-size:100%; margin:auto; margin-bottom:0px;"<br />
| style="font-family:sans-serif; font-size:1.1em; font-weight:bold; color:#f9f9ff;" | Vanilla Mafia<br />
|}<br />
{| style="width:100%; border:1px solid #aaaaaa; border-top-width:1px; vertical-align:top; background:white; opacity:1; color:black; text-align:left; padding:1em; padding-top:.3em; padding-bottom:.5em;"<br />
|<br />
'''Vanilla Mafia''' (also referred to as Mountainous) is the most basic setup for a Mafia game, with only [[Goon|Mafia Goons]] and [[Townie|Vanilla Town]], along with standard rules (alternating between [[Day]] lynches by the Town and [[Night]] kills by the Mafia.<br />
<br />
Vanilla setups have been run with different player counts, with each count having a different [[Game Balance|Balance]].<br />
<br />
===EV Calculations===<br />
The [[EV]] of a [[Day Start]] setup with M Goons and T Townies (with total number of players M+T odd) can be calculated as follows:<br />
<br />
*During Day, there are M+T total players. The probability of lynching Mafia is therefore M/(M+T), while the probability of lynching Town is T/(M+T).<br />
*If Mafia is lynched, then after the Mafia kill a Townie at Night, there will be M-1 Mafia and T-1 Townies remaining for the next day.<br />
*If Town is lynched, then after the Mafia kill another Townie at Night, there will be M Mafia and T-2 Townies remaining for the next day.<br />
<br />
Putting this all together gives the following recursive formula:<br />
<br />
EV[M,T] = M/(M+T) * EV[M-1,T-1] + T/(M+T) * EV[M,T-2]<br />
<br />
This formula, combined with the fact that EV[0,T] = 1 (Town wins if there are no Mafia left) and EV[M,X] = 0 if M >= X (Mafia wins if they make up half the town), can be used to calculate any specific size and composition of game.<br />
<br />
If the total number of players is even, Town should [[No Lynch]] - this is because the number of [[Mislynch|mislynches]] is unchanged, while the probability of lynching Mafia is increased with one fewer Townie.<br />
<br />
===EV for Select Setups===<br />
<br />
The EV calculated in this table is the expected win percentage for Town. To calculate for Mafia, subtract each from 100%.<br />
<br />
EV has been calculated up to M {{=}} 1000 (and T > 4000000); a table of values up to 99 Players and up to 10 Mafia can be found [https://forum.mafiascum.net/viewtopic.php?p=8088743#p8088743 here].<br />
<br />
{| class="wikitable"<br />
|-<br />
! T \ M<br />
! 0<br />
! 1<br />
! 2<br />
! 3<br />
! 4<br />
! 5<br />
|-<br />
! 0<br />
| N/A<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
|-<br />
! 1<br />
| 100.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
|-<br />
! 2<br />
| 100.00%<br />
| {{Hover|EV[1,2] {{=}} (1/3) * EV[0,1] + (2/3) * EV[1,0] {{=}} 33.33%|33.33%}}<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
|-<br />
! 3<br />
| 100.00%<br />
| {{Hover|EV[1,3] {{=}} EV[1,2] (after no lynch)|33.33%}}<br />
| {{Hover|EV[2,3] {{=}} (2/5) * EV[1,2] + (3/5) * EV[2,1] {{=}} 13.33%|13.33%}}<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
|-<br />
! 4<br />
| 100.00%<br />
| {{Hover|EV[1,4] {{=}} (1/5) * EV[0,3] + (4/5) * EV[1,2] {{=}} 46.67%|46.67%}}<br />
| {{Hover|EV[2,4] {{=}} EV[2,3] (after no lynch)|13.33%}}<br />
| {{Hover|EV[3,4] {{=}} (3/7) * EV[2,3] + (4/7) * EV[3,2] {{=}} 5.71%|5.71%}}<br />
| 0.00%<br />
| 0.00%<br />
|-<br />
! 5<br />
| 100.00%<br />
| {{Hover|EV[1,5] {{=}} EV[1,4] (after no lynch)|46.67%}}<br />
| {{Hover|EV[2,5] {{=}} (2/7) * EV[1,4] + (5/7) * EV[2,3] {{=}} 22.86%|22.86%}}<br />
| {{Hover|EV[3,5] {{=}} EV[3,4] (after no lynch)|5.71%}}<br />
| {{Hover|EV[4,5] {{=}} (4/9) * EV[3,4] + (5/9) * EV[4,3] {{=}} 2.54%|2.54%}}<br />
| 0.00%<br />
|-<br />
! 6<br />
| 100.00%<br />
| {{Hover|EV[1,6] {{=}} (1/7) * EV[0,5] + (6/7) * EV[1,4] {{=}} 54.29%|54.29%}}<br />
| {{Hover|EV[2,6] {{=}} EV[2,5] (after no lynch)|22.86%}}<br />
| {{Hover|EV[3,6] {{=}} (3/9) * EV[2,5] + (6/9) * EV[3,4] {{=}} 11.43%|11.43%}}<br />
| {{Hover|EV[4,6] {{=}} EV[4,5] (after no lynch)|2.54%}}<br />
| {{Hover|EV[5,6] {{=}} (5/11) * EV[4,5] + (6/11) * EV[5,4] {{=}} 1.15%|1.15%}}<br />
|-<br />
! 7<br />
| 100.00%<br />
| {{Hover|EV[1,7] {{=}} EV[1,6] (after no lynch)|54.29%}}<br />
| {{Hover|EV[2,7] {{=}} (2/9) * EV[1,6] + (7/9) * EV[2,5] {{=}} 29.84%|29.84%}}<br />
| {{Hover|EV[3,7] {{=}} EV[3,6] (after no lynch)|11.43%}}<br />
| {{Hover|EV[4,7] {{=}} (4/11) * EV[3,6] + (7/11) * EV[4,5] {{=}} 5.77%|5.77%}}<br />
| {{Hover|EV[5,7] {{=}} EV[5,6] (after no lynch)|1.15%}}<br />
|-<br />
! 8<br />
| 100.00%<br />
| {{Hover|EV[1,8] {{=}} (1/9) * EV[0,7] + (8/9) * EV[1,6] {{=}} 59.37%|59.37%}}<br />
| {{Hover|EV[2,8] {{=}} EV[2,7] (after no lynch)|29.84%}}<br />
| {{Hover|EV[3,8] {{=}} (3/11) * EV[2,7] + (8/11) * EV[3,6] {{=}} 16.45%|16.45%}}<br />
| {{Hover|EV[4,8] {{=}} EV[4,7] (after no lynch)|5.77%}}<br />
| {{Hover|EV[5,8] {{=}} (5/13) * EV[4,7] + (8/13) * EV[5,6] {{=}} 2.93%|2.93%}}<br />
|-<br />
! 9<br />
| 100.00%<br />
| {{Hover|EV[1,9] {{=}} EV[1,8] (after no lynch)|59.37%}}<br />
| {{Hover|EV[2,9] {{=}} (2/11) * EV[1,8] + (9/11) * EV[2,7] {{=}} 35.21%|35.21%}}<br />
| {{Hover|EV[3,9] {{=}} EV[3,8] (after no lynch)|16.45%}}<br />
| {{Hover|EV[4,9] {{=}} (4/13) * EV[3,8] + (9/13) * EV[4,7] {{=}} 9.06%|9.06%}}<br />
| {{Hover|EV[5,9] {{=}} EV[5,8] (after no lynch)|2.93%}}<br />
|-<br />
! 10<br />
| 100.00%<br />
| {{Hover|EV[1,10] {{=}} (1/11) * EV[0,9] + (10/11) * EV[1,8] {{=}} 63.06%|63.06%}}<br />
| {{Hover|EV[2,10] {{=}} EV[2,9] (after no lynch)|35.21%}}<br />
| {{Hover|EV[3,10] {{=}} (3/13) * EV[2,9] + (10/13) * EV[3,8] {{=}} 20.78%|20.78%}}<br />
| {{Hover|EV[4,10] {{=}} EV[4,9] (after no lynch)|9.06%}}<br />
| {{Hover|EV[5,10] {{=}} (5/15) * EV[4,9] + (10/15) * EV[5,8] {{=}} 4.97%|4.97%}}<br />
|-<br />
! 11<br />
| 100.00%<br />
| {{Hover|EV[1,11] {{=}} EV[1,10] (after no lynch)|63.06%}}<br />
| {{Hover|EV[2,11] {{=}} (2/13) * EV[1,10] + (11/13) * EV[2,9] {{=}} 39.49%|39.49%}}<br />
| {{Hover|EV[3,11] {{=}} EV[3,10] (after no lynch)|20.78%}}<br />
| {{Hover|EV[4,11] {{=}} (4/15) * EV[3,10] + (11/15) * EV[4,9] {{=}} 12.18%|12.18%}}<br />
| {{Hover|EV[5,11] {{=}} EV[5,10] (after no lynch)|4.97%}}<br />
|-<br />
! 12<br />
| 100.00%<br />
| {{Hover|EV[1,12] {{=}} (1/13) * EV[0,11] + (12/13) * EV[1,10] {{=}} 65.90%|65.90%}}<br />
| {{Hover|EV[2,12] {{=}} EV[2,11] (after no lynch)|39.49%}}<br />
| {{Hover|EV[3,12] {{=}} (3/15) * EV[2,11] + (12/15) * EV[3,10] {{=}} 24.52%|24.52%}}<br />
| {{Hover|EV[4,12] {{=}} EV[4,11] (after no lynch)|12.18%}}<br />
| {{Hover|EV[5,12] {{=}} (5/17) * EV[4,11] + (12/17) * EV[5,10] {{=}} 7.09%|7.09%}}<br />
|-<br />
! 13<br />
| 100.00%<br />
| {{Hover|EV[1,13] {{=}} EV[1,12] (after no lynch)|65.90%}}<br />
| {{Hover|EV[2,13] {{=}} (2/15) * EV[1,12] + (13/15) * EV[2,11] {{=}} 43.01%|43.01%}}<br />
| {{Hover|EV[3,13] {{=}} EV[3,12] (after no lynch)|24.52%}}<br />
| {{Hover|EV[4,13] {{=}} (4/17) * EV[3,12] + (13/17) * EV[4,11] {{=}} 15.09%|15.09%}}<br />
| {{Hover|EV[5,13] {{=}} EV[5,12] (after no lynch)|7.09%}}<br />
|-<br />
! 14<br />
| 100.00%<br />
| {{Hover|EV[1,14] {{=}} (1/15) * EV[0,13] + (14/15) * EV[1,12] {{=}} 68.17%|68.17%}}<br />
| {{Hover|EV[2,14] {{=}} EV[2,13] (after no lynch)|43.01%}}<br />
| {{Hover|EV[3,14] {{=}} (3/17) * EV[2,13] + (14/17) * EV[3,12] {{=}} 27.79%|27.79%}}<br />
| {{Hover|EV[4,14] {{=}} EV[4,13] (after no lynch)|15.09%}}<br />
| {{Hover|EV[5,14] {{=}} (5/19) * EV[4,13] + (14/19) * EV[5,12] {{=}} 9.20%|9.20%}}<br />
|-<br />
! 15<br />
| 100.00%<br />
| {{Hover|EV[1,15] {{=}} EV[1,14] (after no lynch)|68.17%}}<br />
| {{Hover|EV[2,15] {{=}} (2/17) * EV[1,14] + (15/17) * EV[2,13] {{=}} 45.97%|45.97%}}<br />
| {{Hover|EV[3,15] {{=}} EV[3,14] (after no lynch)|27.79%}}<br />
| {{Hover|EV[4,15] {{=}} (4/19) * EV[3,14] + (15/19) * EV[4,13] {{=}} 17.76%|17.76%}}<br />
| {{Hover|EV[5,15] {{=}} EV[5,14] (after no lynch)|9.20%}}<br />
|-<br />
! 16<br />
| 100.00%<br />
| {{Hover|EV[1,16] {{=}} (1/17) * EV[0,15] + (16/17) * EV[1,14] {{=}} 70.05%|70.05%}}<br />
| {{Hover|EV[2,16] {{=}} EV[2,15] (after no lynch)|45.97%}}<br />
| {{Hover|EV[3,16] {{=}} (3/19) * EV[2,15] + (16/19) * EV[3,14] {{=}} 30.66%|30.66%}}<br />
| {{Hover|EV[4,16] {{=}} EV[4,15] (after no lynch)|17.76%}}<br />
| {{Hover|EV[5,16] {{=}} (5/21) * EV[4,15] + (16/21) * EV[5,14] {{=}} 11.24%|11.24%}}<br />
|-<br />
! 17<br />
| 100.00%<br />
| {{Hover|EV[1,17] {{=}} EV[1,16] (after no lynch)|70.05%}}<br />
| {{Hover|EV[2,17] {{=}} (2/19) * EV[1,16] + (17/19) * EV[2,15] {{=}} 48.51%|48.51%}}<br />
| {{Hover|EV[3,17] {{=}} EV[3,16] (after no lynch)|30.66%}}<br />
| {{Hover|EV[4,17] {{=}} (4/21) * EV[3,16] + (17/21) * EV[4,15] {{=}} 20.22%|20.22%}}<br />
| {{Hover|EV[5,17] {{=}} EV[5,16] (after no lynch)|11.24%}}<br />
|-<br />
! 18<br />
| 100.00%<br />
| {{Hover|EV[1,18] {{=}} (1/19) * EV[0,17] + (18/19) * EV[1,16] {{=}} 71.62%|71.62%}}<br />
| {{Hover|EV[2,18] {{=}} EV[2,17] (after no lynch)|48.51%}}<br />
| {{Hover|EV[3,18] {{=}} (3/21) * EV[2,17] + (18/21) * EV[3,16] {{=}} 33.21%|33.21%}}<br />
| {{Hover|EV[4,18] {{=}} EV[4,17] (after no lynch)|20.22%}}<br />
| {{Hover|EV[5,18] {{=}} (5/23) * EV[4,17] + (18/23) * EV[5,16] {{=}} 13.19%|13.19%}}<br />
|-<br />
! 19<br />
| 100.00%<br />
| {{Hover|EV[1,19] {{=}} EV[1,18] (after no lynch)|71.62%}}<br />
| {{Hover|EV[2,19] {{=}} (2/21) * EV[1,18] + (19/21) * EV[2,17] {{=}} 50.71%|50.71%}}<br />
| {{Hover|EV[3,19] {{=}} EV[3,18] (after no lynch)|33.21%}}<br />
| {{Hover|EV[4,19] {{=}} (4/23) * EV[3,18] + (19/23) * EV[4,17] {{=}} 22.48%|22.48%}}<br />
| {{Hover|EV[5,19] {{=}} EV[5,18] (after no lynch)|13.19%}}<br />
|-<br />
! 20<br />
| 100.00%<br />
| {{Hover|EV[1,20] {{=}} (1/21) * EV[0,19] + (20/21) * EV[1,18] {{=}} 72.97%|72.97%}}<br />
| {{Hover|EV[2,20] {{=}} EV[2,19] (after no lynch)|50.71%}}<br />
| {{Hover|EV[3,20] {{=}} (3/23) * EV[2,19] + (20/23) * EV[3,18] {{=}} 35.49%|35.49%}}<br />
| {{Hover|EV[4,20] {{=}} EV[4,19] (after no lynch)|22.48%}}<br />
| {{Hover|EV[5,20] {{=}} (5/25) * EV[4,19] + (20/25) * EV[5,18] {{=}} 15.05%|15.05%}}<br />
|}<br />
<br />
===Balancing Vanilla Mafia===<br />
The number of Townies needed to balance a given number of Mafia, M, grows quadratically with M (specifically, to balance a setup with M Mafia, about [https://forum.mafiascum.net/viewtopic.php?p=10027427#p10027427 4.1M<sup>2</sup> + 2.3M Townies are needed]). This means that, from a purely EV standpoint, it is impractical to have any Vanilla setup with more than 3 Mafia.<br />
<br />
The counts closest to a 50% EV balance are:<br />
<br />
1:4 (46.67%), 2:19 (50.71%), 3:40 (49.97%)<br />
<br />
Note that, while in most cases it is expected that Town will outperform their EV for a given setup, for Vanilla Mafia the Town has typically underperformed.<br />
|}<br />
|}<br />
<br />
<!-- CATEGORIES --><br />
[[Category:Setups]]<br />
[[Category:Open Setups]]</div>
Mith
http://wiki.mafiascum.net/index.php?title=Category:Vanilla_(Setup)&diff=131762
Category:Vanilla (Setup)
2018-04-01T22:25:23Z
<p>Mith: demo of generalized open setup category and EV</p>
<hr />
<div>__NOTOC__<br />
{{Browsebar}}<br />
-----<br />
{{Browsebar|Setups}}<br />
<!-- PORTAL DESCRIPTION --><br />
{| style="width:99%; background:#f9f9f9; margin:auto; margin-top:7px; border:1px solid #ddd; align:center; padding:1px;"<br />
| colspan="2" |<br />
{| style="clear:both; width:100%; border: solid#aaaaaa; border-width:1px 1px 0; background:#444444; color:#f9f9ff; text-align:center; font-size:100%; margin:auto; margin-bottom:0px;"<br />
| style="font-family:sans-serif; font-size:1.1em; font-weight:bold; color:#f9f9ff;" | Vanilla Mafia<br />
|}<br />
{| style="width:100%; border:1px solid #aaaaaa; border-top-width:1px; vertical-align:top; background:white; opacity:1; color:black; text-align:left; padding:1em; padding-top:.3em; padding-bottom:.5em;"<br />
|<br />
'''Vanilla Mafia''' (also referred to as Mountainous) is the most basic setup for a Mafia game, with only [[Goon|Mafia Goons]] and [[Townie|Vanilla Town]], along with standard rules (alternating between [[Day]] lynches by the Town and [[Night]] kills by the Mafia.<br />
<br />
Vanilla setups have been run with different player counts, with each count having a different [[Game Balance|Balance]].<br />
<br />
===EV Calculations===<br />
The [[EV]] of a [[Day Start]] setup with M Goons and T Townies (with total number of players M+T odd) can be calculated as follows:<br />
<br />
*During Day, there are M+T total players. The probability of lynching Mafia is therefore M/(M+T), while the probability of lynching Town is T/(M+T).<br />
*If Mafia is lynched, then after the Mafia kill a Townie at Night, there will be M-1 Mafia and T-1 Townies remaining for the next day.<br />
*If Town is lynched, then after the Mafia kill another Townie at Night, there will be M Mafia and T-2 Townies remaining for the next day.<br />
<br />
Putting this all together gives the following recursive formula:<br />
<br />
EV[M,T] = M/(M+T) * EV[M-1,T-1] + T/(M+T) * EV[M,T-2]<br />
<br />
This formula, combined with the fact that EV[0,T] = 1 (Town wins if there are no Mafia left) and EV[M,X] = 0 if M >= X (Mafia wins if they make up half the town), can be used to calculate any specific size and composition of game.<br />
<br />
If the total number of players is even, Town should [[No Lynch]] - this is because the number of [[Mislynch|mislynches]] is unchanged, while the probability of lynching Mafia is increased with one fewer Townie.<br />
<br />
===EV for Select Setups===<br />
<br />
The EV calculated in this table is the expected win percentage for Town. To calculate for Mafia, subtract each from 100%.<br />
<br />
EV has been calculated up to M {{=}} 1000 (and T > 4000000); a table of values up to 99 Players and up to 10 Mafia can be found [https://forum.mafiascum.net/viewtopic.php?p=8088743#p8088743 here].<br />
<br />
{| class="wikitable"<br />
|-<br />
! T \ M<br />
! 0<br />
! 1<br />
! 2<br />
! 3<br />
! 4<br />
! 5<br />
|-<br />
! 0<br />
| N/A<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
|-<br />
! 1<br />
| 100.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
|-<br />
! 2<br />
| 100.00%<br />
| {{Hover|EV[1,2] {{=}} (1/3) * EV[0,1] + (2/3) * EV[1,0] {{=}} 33.33%|33.33%}}<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
|-<br />
! 3<br />
| 100.00%<br />
| {{Hover|EV[1,3] {{=}} EV[1,2] (after no lynch)|33.33%}}<br />
| {{Hover|EV[2,3] {{=}} (2/5) * EV[1,2] + (3/5) * EV[2,1] {{=}} 13.33%|13.33%}}<br />
| 0.00%<br />
| 0.00%<br />
| 0.00%<br />
|-<br />
! 4<br />
| 100.00%<br />
| {{Hover|EV[1,4] {{=}} (1/5) * EV[0,3] + (4/5) * EV[1,2] {{=}} 46.67%|46.67%}}<br />
| {{Hover|EV[2,4] {{=}} EV[2,3] (after no lynch)|13.33%}}<br />
| {{Hover|EV[3,4] {{=}} (3/7) * EV[2,3] + (4/7) * EV[3,2] {{=}} 5.71%|5.71%}}<br />
| 0.00%<br />
| 0.00%<br />
|-<br />
! 5<br />
| 100.00%<br />
| {{Hover|EV[1,5] {{=}} EV[1,4] (after no lynch)|46.67%}}<br />
| {{Hover|EV[2,5] {{=}} (2/7) * EV[1,4] + (5/7) * EV[2,3] {{=}} 22.86%|22.86%}}<br />
| {{Hover|EV[3,5] {{=}} EV[3,4] (after no lynch)|5.71%}}<br />
| {{Hover|EV[4,5] {{=}} (4/9) * EV[3,4] + (5/9) * EV[4,3] {{=}} 2.54%|2.54%}}<br />
| 0.00%<br />
|-<br />
! 6<br />
| 100.00%<br />
| {{Hover|EV[1,6] {{=}} (1/7) * EV[0,5] + (6/7) * EV[1,4] {{=}} 54.29%|54.29%}}<br />
| {{Hover|EV[2,6] {{=}} EV[2,5] (after no lynch)|22.86%}}<br />
| {{Hover|EV[3,6] {{=}} (3/9) * EV[2,5] + (6/9) * EV[3,4] {{=}} 11.43%|11.43%}}<br />
| {{Hover|EV[4,6] {{=}} EV[4,5] (after no lynch)|2.54%}}<br />
| {{Hover|EV[5,6] {{=}} (5/11) * EV[4,5] + (6/11) * EV[5,4] {{=}} 1.15%|1.15%}}<br />
|-<br />
! 7<br />
| 100.00%<br />
| {{Hover|EV[1,7] {{=}} EV[1,6] (after no lynch)|54.29%}}<br />
| {{Hover|EV[2,7] {{=}} (2/9) * EV[1,6] + (7/9) * EV[2,5] {{=}} 29.84%|29.84%}}<br />
| {{Hover|EV[3,7] {{=}} EV[3,6] (after no lynch)|11.43%}}<br />
| {{Hover|EV[4,7] {{=}} (4/11) * EV[3,6] + (7/11) * EV[4,5] {{=}} 5.77%|5.77%}}<br />
| {{Hover|EV[5,7] {{=}} EV[5,6] (after no lynch)|1.15%}}<br />
|-<br />
! 8<br />
| 100.00%<br />
| {{Hover|EV[1,8] {{=}} (1/9) * EV[0,7] + (8/9) * EV[1,6] {{=}} 59.37%|59.37%}}<br />
| {{Hover|EV[2,8] {{=}} EV[2,7] (after no lynch)|29.84%}}<br />
| {{Hover|EV[3,8] {{=}} (3/11) * EV[2,7] + (8/11) * EV[3,6] {{=}} 16.45%|16.45%}}<br />
| {{Hover|EV[4,8] {{=}} EV[4,7] (after no lynch)|5.77%}}<br />
| {{Hover|EV[5,8] {{=}} (5/13) * EV[4,7] + (8/13) * EV[5,6] {{=}} 2.93%|2.93%}}<br />
|-<br />
! 9<br />
| 100.00%<br />
| {{Hover|EV[1,9] {{=}} EV[1,8] (after no lynch)|59.37%}}<br />
| {{Hover|EV[2,9] {{=}} (2/11) * EV[1,8] + (9/11) * EV[2,7] {{=}} 35.21%|35.21%}}<br />
| {{Hover|EV[3,9] {{=}} EV[3,8] (after no lynch)|16.45%}}<br />
| {{Hover|EV[4,9] {{=}} (4/13) * EV[3,8] + (9/13) * EV[4,7] {{=}} 9.06%|9.06%}}<br />
| {{Hover|EV[5,9] {{=}} EV[5,8] (after no lynch)|2.93%}}<br />
|-<br />
! 10<br />
| 100.00%<br />
| {{Hover|EV[1,10] {{=}} (1/11) * EV[0,9] + (10/11) * EV[1,8] {{=}} 63.06%|63.06%}}<br />
| {{Hover|EV[2,10] {{=}} EV[2,9] (after no lynch)|35.21%}}<br />
| {{Hover|EV[3,10] {{=}} (3/13) * EV[2,9] + (10/13) * EV[3,8] {{=}} 20.78%|20.78%}}<br />
| {{Hover|EV[4,10] {{=}} EV[4,9] (after no lynch)|9.06%}}<br />
| {{Hover|EV[5,10] {{=}} (5/15) * EV[4,9] + (10/15) * EV[5,8] {{=}} 4.97%|4.97%}}<br />
|-<br />
! 11<br />
| 100.00%<br />
| {{Hover|EV[1,11] {{=}} EV[1,10] (after no lynch)|63.06%}}<br />
| {{Hover|EV[2,11] {{=}} (2/13) * EV[1,10] + (11/13) * EV[2,9] {{=}} 39.49%|39.49%}}<br />
| {{Hover|EV[3,11] {{=}} EV[3,10] (after no lynch)|20.78%}}<br />
| {{Hover|EV[4,11] {{=}} (4/15) * EV[3,10] + (11/15) * EV[4,9] {{=}} 12.18%|12.18%}}<br />
| {{Hover|EV[5,11] {{=}} EV[5,10] (after no lynch)|4.97%}}<br />
|-<br />
! 12<br />
| 100.00%<br />
| {{Hover|EV[1,12] {{=}} (1/13) * EV[0,11] + (12/13) * EV[1,10] {{=}} 65.90%|65.90%}}<br />
| {{Hover|EV[2,12] {{=}} EV[2,11] (after no lynch)|39.49%}}<br />
| {{Hover|EV[3,12] {{=}} (3/15) * EV[2,11] + (12/15) * EV[3,10] {{=}} 24.52%|24.52%}}<br />
| {{Hover|EV[4,12] {{=}} EV[4,11] (after no lynch)|12.18%}}<br />
| {{Hover|EV[5,12] {{=}} (5/17) * EV[4,11] + (12/17) * EV[5,10] {{=}} 7.09%|7.09%}}<br />
|-<br />
! 13<br />
| 100.00%<br />
| {{Hover|EV[1,13] {{=}} EV[1,12] (after no lynch)|65.90%}}<br />
| {{Hover|EV[2,13] {{=}} (2/15) * EV[1,12] + (13/15) * EV[2,11] {{=}} 43.01%|43.01%}}<br />
| {{Hover|EV[3,13] {{=}} EV[3,12] (after no lynch)|24.52%}}<br />
| {{Hover|EV[4,13] {{=}} (4/17) * EV[3,12] + (13/17) * EV[4,11] {{=}} 15.09%|15.09%}}<br />
| {{Hover|EV[5,13] {{=}} EV[5,12] (after no lynch)|7.09%}}<br />
|-<br />
! 14<br />
| 100.00%<br />
| {{Hover|EV[1,14] {{=}} (1/15) * EV[0,13] + (14/15) * EV[1,12] {{=}} 68.17%|68.17%}}<br />
| {{Hover|EV[2,14] {{=}} EV[2,13] (after no lynch)|43.01%}}<br />
| {{Hover|EV[3,14] {{=}} (3/17) * EV[2,13] + (14/17) * EV[3,12] {{=}} 27.79%|27.79%}}<br />
| {{Hover|EV[4,14] {{=}} EV[4,13] (after no lynch)|15.09%}}<br />
| {{Hover|EV[5,14] {{=}} (5/19) * EV[4,13] + (14/19) * EV[5,12] {{=}} 9.20%|9.20%}}<br />
|-<br />
! 15<br />
| 100.00%<br />
| {{Hover|EV[1,15] {{=}} EV[1,14] (after no lynch)|68.17%}}<br />
| {{Hover|EV[2,15] {{=}} (2/17) * EV[1,14] + (15/17) * EV[2,13] {{=}} 45.97%|45.97%}}<br />
| {{Hover|EV[3,15] {{=}} EV[3,14] (after no lynch)|27.79%}}<br />
| {{Hover|EV[4,15] {{=}} (4/19) * EV[3,14] + (15/19) * EV[4,13] {{=}} 17.76%|17.76%}}<br />
| {{Hover|EV[5,15] {{=}} EV[5,14] (after no lynch)|9.20%}}<br />
|-<br />
! 16<br />
| 100.00%<br />
| {{Hover|EV[1,16] {{=}} (1/17) * EV[0,15] + (16/17) * EV[1,14] {{=}} 70.05%|70.05%}}<br />
| {{Hover|EV[2,16] {{=}} EV[2,15] (after no lynch)|45.97%}}<br />
| {{Hover|EV[3,16] {{=}} (3/19) * EV[2,15] + (16/19) * EV[3,14] {{=}} 30.66%|30.66%}}<br />
| {{Hover|EV[4,16] {{=}} EV[4,15] (after no lynch)|17.76%}}<br />
| {{Hover|EV[5,16] {{=}} (5/21) * EV[4,15] + (16/21) * EV[5,14] {{=}} 11.24%|11.24%}}<br />
|-<br />
! 17<br />
| 100.00%<br />
| {{Hover|EV[1,17] {{=}} EV[1,16] (after no lynch)|70.05%}}<br />
| {{Hover|EV[2,17] {{=}} (2/19) * EV[1,16] + (17/19) * EV[2,15] {{=}} 48.51%|48.51%}}<br />
| {{Hover|EV[3,17] {{=}} EV[3,16] (after no lynch)|30.66%}}<br />
| {{Hover|EV[4,17] {{=}} (4/21) * EV[3,16] + (17/21) * EV[4,15] {{=}} 20.22%|20.22%}}<br />
| {{Hover|EV[5,17] {{=}} EV[5,16] (after no lynch)|11.24%}}<br />
|-<br />
! 18<br />
| 100.00%<br />
| {{Hover|EV[1,18] {{=}} (1/19) * EV[0,17] + (18/19) * EV[1,16] {{=}} 71.62%|71.62%}}<br />
| {{Hover|EV[2,18] {{=}} EV[2,17] (after no lynch)|48.51%}}<br />
| {{Hover|EV[3,18] {{=}} (3/21) * EV[2,17] + (18/21) * EV[3,16] {{=}} 33.21%|33.21%}}<br />
| {{Hover|EV[4,18] {{=}} EV[4,17] (after no lynch)|20.22%}}<br />
| {{Hover|EV[5,18] {{=}} (5/23) * EV[4,17] + (18/23) * EV[5,16] {{=}} 13.19%|13.19%}}<br />
|-<br />
! 19<br />
| 100.00%<br />
| {{Hover|EV[1,19] {{=}} EV[1,18] (after no lynch)|71.62%}}<br />
| {{Hover|EV[2,19] {{=}} (2/21) * EV[1,18] + (19/21) * EV[2,17] {{=}} 50.71%|50.71%}}<br />
| {{Hover|EV[3,19] {{=}} EV[3,18] (after no lynch)|33.21%}}<br />
| {{Hover|EV[4,19] {{=}} (4/23) * EV[3,18] + (19/23) * EV[4,17] {{=}} 22.48%|22.48%}}<br />
| {{Hover|EV[5,19] {{=}} EV[5,18] (after no lynch)|13.19%}}<br />
|-<br />
! 20<br />
| 100.00%<br />
| {{Hover|EV[1,20] {{=}} (1/21) * EV[0,19] + (20/21) * EV[1,18] {{=}} 72.97%|72.97%}}<br />
| {{Hover|EV[2,20] {{=}} EV[2,19] (after no lynch)|50.71%}}<br />
| {{Hover|EV[3,20] {{=}} (3/23) * EV[2,19] + (20/23) * EV[3,18] {{=}} 35.49%|35.49%}}<br />
| {{Hover|EV[4,20] {{=}} EV[4,19] (after no lynch)|22.48%}}<br />
| {{Hover|EV[5,20] {{=}} (5/25) * EV[4,19] + (20/25) * EV[5,18] {{=}} 15.05%|15.05%}}<br />
|}<br />
<br />
===Balancing Vanilla Mafia===<br />
The number of Townies needed to balance a given number of Mafia, M, grows quadratically with M (specifically, to balance a setup with M Mafia, about [https://forum.mafiascum.net/viewtopic.php?p=10027427#p10027427 4.1M<sup>2</sup> + 2.3M Townies are needed]). This means that, from a purely EV standpoint, it is impractical to have any Vanilla setup with more than 3 Mafia.<br />
<br />
The counts closest to a 50% EV balance are:<br />
<br />
1:4 (46.67%), 2:19 (50.71%), 3:40 (49.97%)<br />
<br />
Note that, while in most cases it is expected that Town will outperform their EV for a given setup, for Vanilla Mafia the Town has typically underperformed.<br />
|}<br />
|}<br />
<br />
<!-- CATEGORIES --><br />
[[Category:Setups]]<br />
[[Category:Open Setups]]</div>
Mith
http://wiki.mafiascum.net/index.php?title=Template:Hover&diff=131761
Template:Hover
2018-04-01T21:33:43Z
<p>Mith: hover template</p>
<hr />
<div><noinclude>This template takes two parameters (link=yes/no and dotted=yes/no), and creates underlined text with a hover box for many modern browsers supporting CSS.</noinclude><includeonly>{{#ifeq:{{{link}}}|yes|[[{{{2}}}|<span title="{{{1}}}" {{#ifeq:{{{dotted|yes}}}|no||style="border-bottom:1px dotted"}}>{{{2}}}</span>]]|<span title="{{{1}}}" {{#ifeq:{{{dotted|yes}}}|no||style="border-bottom:1px dotted"}}>{{{2}}}</span>}}</includeonly></div>
Mith
http://wiki.mafiascum.net/index.php?title=Portal:Open_Setups&diff=131652
Portal:Open Setups
2018-03-29T21:52:00Z
<p>Mith: add category for variable player count setups</p>
<hr />
<div>__NOTOC__<br />
__NOEDITSECTION__<br />
{{Browsebar}}<br />
-----<br />
{{Browsebar|Setups}}<br />
<!-- PORTAL DESCRIPTION --><br />
{| style="width:99%; background:#f9f9f9; margin:auto; margin-top:7px; border:1px solid #ddd; align:center; padding:5px;"<br />
| colspan="2" |<br />
{| style="clear:both; width:100%; border: solid#aaaaaa; border-width:1px 1px 0; background:#444444; color:#f9f9ff; text-align:center; font-size:100%; margin:auto; margin-bottom:0px;"<br />
| style="font-family:sans-serif; font-size:1.1em; font-weight:bold; color:#f9f9ff;" | Official Open Setups:<br />
|}<br />
{| style="width:100%; border:1px solid #aaaaaa; border-top-width:1px; vertical-align:top; background:white; opacity:1; color:black; text-align:left; margin:0 0 10px; padding:1em; padding-top:.3em; padding-bottom:.5em;"<br />
|<br />
<h2 align="center">Categorisation</h2><br />
'''Official Open Setups''' are setups which are approved by the [[ListMod|List Moderator]] (currently [[LlamaFluff]]) to be run in the [[Central Park]] queue on the MafiaScum forums. Some setups however are currently in a trial-phase to test how they play out, these are the '''Untested Open Setups'''.<br />
<br />
<br />
<h2 align="center">Setup Sizes</h2><br />
The setup sizes used on the MafiaScum forums are as followed:<br />
* '''Micro:''' 3-9 players.<br />
* '''Mini:''' 10-13 players.<br />
* '''Large''' 14+ players.<br />
<br />
<h2 align="center">Setup Design Contest 2015</h2><br />
The '''Open Setup Design Contest 2015''' was a setup-design contest run by [[LlamaFluff]] to stimulate players in making new and exciting Open Setups. For more information and results go here: [[:Category:Design Contest Winning Setups|Setup Design Contest 2015]]<br />
|}<br />
|-<br />
<!-- APPROVED SETUPS --><br />
| style="width:50%;" |<br />
{| style="clear:both; width:100%; border: solid#aaaaaa; border-width:1px 1px 0; background:#871520; color:#f9f9ff; text-align:center; font-size:100%; margin-bottom:0px;"<br />
<br />
| style="font-family:sans-serif; font-size:1.1em; font-weight:bold; color:#f9f9ff;" | Approved:<br />
|}<br />
{| style="width:100%; border:1px solid #aaaaaa; border-top-width:1px; vertical-align:top; background:white; opacity:1; color:black; text-align:left; padding:1em; padding-top:.3em; padding-bottom:.5em;"<br />
|<br />
===[[:Category:Micro Open Setups|Micro Open Setups]]===<br />
<br />
===[[:Category:Mini Open Setups|Mini Open Setups]]===<br />
<br />
===[[:Category:Large Open Setups|Large Open Setups]]===<br />
<br />
===[[:Category:Variable Open Setups|Variable Open Setups]]===<br />
|}<br />
<!-- UNTESTED SETUPS --><br />
| style="width:50%;" |<br />
{| style="clear:both; width:100%; border: solid#aaaaaa; border-width:1px 1px 0; background:#871520; color:#f9f9ff; text-align:center; font-size:100%; margin-bottom:0px;"<br />
| style="font-family:sans-serif; font-size:1.1em; font-weight:bold; color:#f9f9ff;" | Untested:<br />
|}<br />
{| style="width:100%; border:1px solid #aaaaaa; border-top-width:1px; vertical-align:top; background:white; opacity:1; color:black; text-align:left; padding:1em; padding-top:.3em; padding-bottom:.5em;"<br />
|<br />
===[[:Category:Untested Micro Setups|Untested Micro Setups]]===<br />
<br />
===[[:Category:Untested Mini Setups|Untested Mini Setups]]===<br />
<br />
===[[:Category:Untested Large Setups|Untested Large Setups]]===<br />
|}</div>
Mith
http://wiki.mafiascum.net/index.php?title=Cards&diff=122645
Cards
2016-11-01T21:38:29Z
<p>Mith: Created page with "This page will soon have rules and other support information for the deck of Mafia cards sold to support the site. Check back in the next few days!"</p>
<hr />
<div>This page will soon have rules and other support information for the deck of Mafia cards sold to support the site. Check back in the next few days!</div>
Mith
http://wiki.mafiascum.net/index.php?title=Mith&diff=120202
Mith
2016-05-18T20:39:33Z
<p>Mith: </p>
<hr />
<div>{{DISPLAYTITLE:mith}}<br />
{{profile|1}}<br />
==About==<br />
<br />
mith is the creator and owner of mafiascum.net, bringing the concept over from the GreyLabyrinth in March 2002 with the help of [[Q]]. See [[Mafia History]] for more details.<br />
<br />
mith currently delegates the day-to-day running of the site, but occasionally pops in for serious issues and updates on the perpetually stalled production of cards. He generally plays by invitation, if at all.<br />
<br />
mith is a Software Engineer in Texas, and holds a PhD in Mathematics from the University of Brighton.<br />
<br />
mith won the [http://www.mafiascum.net/forum/images/scummies/2006/BestNightSceneWriter.jpg Paperback Writer] [[Scummie]] for [[2006 Scummies|2006]] (as [[Mr. Grey]]).<br />
<br />
mith formulated [[Stoofer%27s_Laws#mith.27s_Principle_regarding_Stoofer.27s_Observation_on_Thok.27s_Corollary_to_Stoofer.27s_2nd_Law|mith's Principle regarding Stoofer's Observation on Thok's Corollary to Stoofer's 2nd Law]]<br />
<br />
==Old Articles==<br />
<br />
[[Numbers, Part 1]] - Need to add spreadsheet.<br /><br />
[[Numbers, Part 2]] - Format needs to be updated.<br /><br />
[[And They All Lived Happily Ever After]] - Complete.<br /><br />
[[Happily Ever After, Revisited]] - Complete.<br /><br />
<br />
==Games Played (Outdated)==<br />
<br />
''On mafiascum.net, Theme Games (20):''<br />
<br />
<u>Survived (4)</u><br />
<br />
'''Bible Verse''' - Tie between Cult, Town, and Serial Killer. [Screwed by the SK Mason, part 2... but I finally survived one of these!]<br /><br />
'''[[Famous Women Mafia|Famous Women]]''' - Town wins.<br /><br />
'''Full Communications''' - Cop, Town wins.<br /><br />
'''Viva Las Vegas''' - Town wins.<br />
<br />
<u>Winning side (3)</u><br />
<br />
'''DP14''' (April Fools) - Serial Killers win. Night 1 kill.<br /><br />
'''Penthouse''' - Town wins, Night kill.<br /><br />
'''[[London Mafia 1|London]]''' - Town wins, Night kill.<br />
<br />
<u>Ties (2)</u><br />
<br />
'''Muppet Show''' - Tie between Town and Serial Killer. Night kill.<br /><br />
'''Dune''' - Tie between Town and Tleilaxu. Night kill.<br />
<br />
<u>Losing side (11)</u><br />
<br />
'''Thespival''' - Mafia wins, Night 1 kill. [Targeted by five different roles, and would have survived if the real Doc had protected me instead of the Quack.]<br /><br />
'''BM's Mystery''' - Evil Leaders Mafia wins, Night kill as replacement.<br /><br />
'''Good Omens''' - Satanic Mafia wins, Night kill.<br /><br />
'''Antrax Returns''' - Capone Mafia wins, Night 1 kill.<br /><br />
'''Movie Title''' - Monsters win, Night kill.<br /><br />
'''Intrigue''' - Mafia wins, Endgame night kill as replacement.<br /><br />
'''Twin Peaks''' - Mafia wins, Night kill.<br /><br />
'''[[Discworld Mafia|Discworld]]''' - Town wins, Night kill.<br /><br />
'''Trouble in Haiti''' - Witch Doctors and Zombies win, Night kill.<br /><br />
'''James Bond''' - SPECTRE wins, Night 1 kill.<br /><br />
'''Old West''' - Town wins, Endgame lynch.<br />
<br />
''On mafiascum.net, Normal Games (4):''<br />
<br />
<u>Winning side (2)</u><br />
<br />
'''Mafia 6''' - Town wins, Night kill.<br /><br />
'''[[Mafia 1]]''' - Town wins, Night kill.<br />
<br />
<u>Losing side (2)</u><br />
<br />
'''Mafia 4''' (Focused) - Mafia wins, Endgame lynch.<br /> <br />
'''[[Mafia 2]]''' - Fibonacci Mafia wins, Modkilled for absence. [...despite having mentioned in advance I would be gone.]<br />
<br />
''On mafiascum.net, Mini Games (20):''<br />
<br />
<u>Survived (8)</u><br />
<br />
'''Open 127''' (Lovers) - Town wins.<br /><br />
'''Mini 517''' (Tree Stump) - Town wins.<br /><br />
'''Mini 368''' (Town of Suspicion) - Mafia wins.<br /><br />
'''Mini 360''' (SIHM Math) - Abandoned. [Broken anyway, Town would have won.]<br /><br />
'''Mini 34''' (The Hitchhiker's Guide to the Galaxy) - Town wins.<br /><br />
'''Minvitational 4''' (Blinvitational) - Town wins.<br /><br />
'''Mini 16''' Town wins.<br /><br />
'''[[Mini 4]]''' Cop, Town wins.<br />
<br />
<u>Winning side (2)</u><br />
<br />
'''Minvitational 9''' - Town wins, Night Kill.<br /><br />
'''Mini 49''' (The Restaurant at the End of the Universe) - Town wins, Night Kill.<br />
<br />
<u>Ties (1)</u><br />
<br />
'''Minvitational 3''' - Tie. Night kill.<br />
<br />
<u>Losing side (9)</u><br />
<br />
'''Mini 266''' - Mafia wins, Endgame night kill.<br /><br />
'''Minvitational 5''' - Mafia wins, Night kill. [Screwed by Godfather Mason, part 4.]<br /><br />
'''Minvitational 2''' - Mafia wins, Endgame night kill. [mole lied for no reason, implicating me as the last Mafia.]<br /><br />
'''Minvitational 1''' - Town wins, Endgame lynch, Cop result.<br /><br />
'''Mini 13''' - Mafia wins, Night kill.<br /><br />
'''Mini 7''' - Mafia wins, Prisoner's Dilemma Night kill.<br /><br />
'''Mini 6''' - Mafia wins, Night 1 kill.<br /><br />
'''Mini 3''' - Mafia wins, Deadline lynch.<br /><br />
'''Mini 2''' - Mafia wins, Night 1 kill.<br />
<br />
''On mafiascum.net, Newbie Games (6):''<br />
<br />
<u>Current (1)</u><br />
<br />
'''Newbie 756'''<br />
<br />
<u>Survived (1)</u><br />
<br />
'''Newbie 465''' - Doctor, Town wins.<br /><br />
<br />
<u>Losing side (4)</u><br />
<br />
'''Newbie 624''' - Mafia wins, Endgame kill.<br /><br />
'''Newbie 622''' - Mafia wins, Night kill.<br /><br />
'''Newbie 476''' - Mafia wins, Night 1 kill.<br /><br />
'''Newbie 466''' - Mafia wins, Night 1 kill.<br /><br />
<br />
''On Brunchma.com (5):''<br />
<br />
<u>Survived (1)</u><br />
<br />
'''Mafia 3: Mafia Harder''' - Town wins. [Down 4-1-8, the remaining Masons (myself and daybreaker) lead a comeback, culminating in a Prisoner's Dilemma win.]<br />
<br />
<u>Winning side (2)</u><br />
<br />
'''Mafia 4: A New Hope''' - Lortesta Mafia wins. Night kill.<br /><br />
'''Mafia's Revenge II: The Revenge''' - Town wins. Lynched.<br />
<br />
<u>Losing side (2)</u><br />
<br />
'''Speed Mafia 2''' - Sjo:bergi Mafia wins. Deadline lynch. [I went on a great little The List (tm) based crusade and everyone started voting for me.]<br /><br />
'''Speed Mafia 1''' - Mafia wins. Suicide. [Screwy game, with the Angel (Cop) feeding info to a dead townie, who fed it to the Town.]<br />
<br />
''On the Grey Labyrinth (54):''<br />
<br />
<u>Survived (12)</u><br />
<br />
'''Mafia 127''' (Blighty) - Agreed draw. [In a lost endgame!]<br /><br />
'''Mafia 57''' (Rock and Pop) - Town wins.<br /><br />
'''Mafia 54''' (The Hobbit) - Gollum and Town tie. [But I fulfilled my winning condition.]<br /><br />
'''Mafia 45''' - Corleone Mafia wins. [Traitor.]<br /><br />
'''Mafia 43''' (Bladerunner) - Town wins. [Deckard and Rachael (mole) decide to just kill everyone rather than figure out who is really scum. Fit the movie quite well, I think!]<br /><br />
'''Mafia 41''' (Electoral) - Town wins. [I was the Ninja Serial Killer, but got counted among the Town when they won easily. Yes, twice in four games.]<br /><br />
'''Newbie 4''' - Town wins.<br /><br />
'''Mafia 38''' - Town wins. [I was the Mad Scientist, but since I couldn't kill, this was the best result I could get.]<br /><br />
'''Mafia 36''' (Realtime) - Town wins.<br /><br />
'''Mafia 20''' (Sole Survivor) - Solo Mafia win.<br /><br />
'''Mafia 14''' - Abandoned. Won endgame for the Cult.<br /><br />
'''Mafia 12''' - Town wins.<br />
<br />
<u>Winning side (13)</u><br />
<br />
'''Mafia 125''' (Canine Capers) - Town wins. Night kill.<br /><br />
'''Mafia 51''' (Simpsons) - Town wins. Night 1 kill.<br /><br />
'''Mafia 47''' (MtG) - Town wins. Night kill. [Broken setup.]<br /><br />
'''Mafia 39''' - Town wins. Night kill.<br /><br />
'''Mafia 31''' - Town wins. Cop, Day 1 kill.<br /><br />
'''Mafia 29''' (Russian) - Town wins. Night 1 kill.<br /><br />
'''Mafia 23''' - Alfredo Mafia wins. Suicide.<br /><br />
'''Mafia 21''' - Town wins. Night kill.<br /><br />
'''Mafia 15''' - Town wins. Night kill.<br /><br />
'''Mafia 9''' - Town wins. Night kill.<br /><br />
'''Mafia 8''' - Town wins. Cop, Endgame night kill.<br /><br />
'''Mafia 4''' - Town wins. Night 1 kill.<br /><br />
'''Mafia 3''' - Mafia wins. Suicide. [The infamous Luna traitor game.]<br />
<br />
<u>Ties (3)</u><br />
<br />
'''Mafia 46''' (Blind) - Tie. Night kill.<br /><br />
'''Mafia 11''' - Tie between Town and Guerillas. Night kill. [Screwed by Godfather Mason, part 1.]<br /><br />
'''Mafia 10''' (D&D) - Tie between Town and Monsters. <br />
Endgame night kill. [Should have been won, but dethy tried to help us. ttmd!]<br />
<br />
<u>Losing side (26, 2 as replacement)</u><br />
<br />
'''Mafia ?''' (James Bond) - Blofeld Mafia wins. Night kill. [Screwed by SK Mason, part 1.]<br /><br />
'''Mafia 140''' (Feline Follies) - Mafia wins. Night kill.<br /><br />
'''Mafia 124''' (Belgoody) - Town wins. Lynched, Detective results.<br /><br />
'''Mafia 115''' (Golden Age) - Town wins. Deadline lynch, Cop result.<br /><br />
'''MV Mini''' - Mafia wins. Endgame lynch. [As Black Knight.]<br /><br />
'''Mafia 55''' (Lord of the Rings) - Mafia wins. Night kill.<br /><br />
'''Mafia 53''' (Harry Potter) - Town wins. Endgame lynch as replacement.<br /><br />
'''Mafia 49''' (Star Wars 2) - Dark Side wins. Night 1 kill.<br /><br />
'''Mafia 48''' - Mafia and Vampires tie. Night kill.<br /><br />
'''Mafia 44''' (Verbose) - Town wins. Night 1 kill by insane Doc.<br /><br />
'''Mafia 37''' (Discworld) - Assassins win. Night kill.<br /><br />
'''Mafia 35B''' (Silent Mafia) - Ligurian Satanists win. Lynched.<br /><br />
'''Mafia 34''' (Pokemafia) - Evil Pokemon win. Prisoner's Dilemma Night kill.<br /><br />
'''Mafia 33''' (D&D 2) - Goblins win. Night kill.<br /><br />
'''Mafia 30''' (Veggie) - Town wins (originally Town, turned Traitor). Killed when Turnip died. [Which was unfair to us.]<br /><br />
'''Mafia 28''' (Covenant) - Lord Foul wins. Lynched, Night kill as replacement.<br /><br />
'''Mafia 27''' - Town wins. Lynched (Cop result).<br /><br />
'''Mafia 26''' (Alien) - Mafia wins. Endgame night kill.<br /><br />
'''Mafia 24''' - Mafia wins. Night kill. [Screwed by Godfather Mason, part 2.]<br /><br />
'''Mafia 22''' - Mafia wins. Night kill.<br /><br />
'''Mafia 19''' (Star Wars) - Dark Side wins. Night 1 kill. [Extremely unbalanced.]<br /><br />
'''Mafia 18''' - Town wins. Lynched (Cop result). [Not actually sure about this one, the end is missing in the archive.]<br /><br />
'''Mafia 16''' - Mafia wins. Lynched (Cop result). [First Insane Cop on the forums.]<br /><br />
'''Mafia 6''' - Mafia wins. Lynched. [Lurking pika game.]<br /><br />
'''Mafia 5''' - Mafia wins. Endgame lynch. [An early showcase of how to play as Mafia.]<br />
<br />
==Games Moderated (Outdated)==<br />
<br />
''On mafiascum.net (20):''<br />
<br />
[[Newbie 757]] (F11) - 9 players. Current.<br /><br />
[[Newbie 755]] (F11) - 9 players. Town wins.<br /><br />
[[California Trilogy - Going to San Francisco]] - 20 players. Innocents win.<br /><br />
[[Mini 521]] (SMSM) - Ended due to setup issues and inactivity.<br /><br />
[[California Trilogy - Dantès in Fresno]] - 20 players. Parisian Mafia and BALCO win.<br /><br />
[[Newbie 463]] (C9) - 7 players. Mafia wins.<br /><br />
[[Newbie 462]] (C9) - 7 players. Mafia wins.<br /><br />
[[Newbie 448]] (C9) - 7 players. Mafia wins.<br /><br />
[[Newbie 330]] (C9) - 7 players. Mafia wins.<br /><br />
[[Newbie 312]] (C9) - 7 players. Mafia wins.<br /><br />
[[Newbie 311]] (C9) - 7 players. Mafia wins.<br /><br />
[[MeMeMeet Mafia]] - 19 players. Concerned Parent Mafia wins.<br /><br />
[[Open 1]] (Pie C9) - 7 players. Mafia wins.<br /><br />
[[Verbose Mafia 2]] - 20 players. Mafia wins.<br /><br />
[[Five Year Anniversary Invitational]] - 20 players. Mafia wins.<br /><br />
[[Silent Mafia 2]] - 20 players. Mafia wins.<br /><br />
[[NYPD Mafia]] - 20 players. Town wins.<br /><br />
[[Texas Justice]] - 20 players. Town wins.<br /><br />
[[Padded Wall]] - 30 players. Abandoned due to crash.<br /><br />
[[Mafia 11]] - 20 players. Mafia wins.<br /><br />
[[Mini 1]] - 12 players. Mafia wins.<br /><br />
<br />
''On Brunchma.com (2):''<br />
<br />
'''Speed Mafia 3''' - 26 players. Neilsono Mafia wins.<br /><br />
'''Mafia 1''' - 12 players. Town wins.<br /><br />
<br />
''On the Grey Labyrinth (19):''<br />
<br />
'''Mafia 107''' (Texas Justice) - 20 players. Town wins.<br /><br />
'''Mafia 50''' (The Salem Witch Trials) - Alias. 30 players. Town wins.<br /><br />
'''Mafia 42''' (Wheel of Time) - 36 players. Ishamael's Clan wins.<br /><br />
'''Mafia 40''' (Invitational) - Alias. 28 players. Town wins.<br /><br />
'''Mafia 35A''' (Silent Mafia) - 18 players. Sciavano Mafia wins.<br /><br />
'''Mafia 32''' (Neighborhood Mafia) - 40 players. Town wins.<br /><br />
'''Newbie 3''' - 15 players. Mafia wins.<br /><br />
'''Mafia 25''' - Tournament:<br />
* A - Town wins (OcularGold and Eykir survive).<br />
* B - Town wins (PropagandaMinister, Chuck, Samadhi, and Acer survive).<br />
* C - Town wins (Luna, Sparhawk, Plexer, and Sofis survive).<br />
* D - Mafia wins (Quailman and Internet Stranger survive).<br />
* E - Mafia wins (groza528 survives).<br />
* F - Mafia wins (PropagandaMinister and Zephyr survive).<br />
* G - Corleone Mafia wins (Sparhawk and OcularGold survive).<br />
<br />
'''Mafia 17''' - 20 players. Town wins.<br /><br />
'''Mafia 13''' ("Gang Wars") - 20 players. Town wins.<br /><br />
'''Mafia 7''' - 36 players. Town wins.<br /><br />
'''Mafia 2''' - 31 players. Mafia wins.<br /><br />
'''Mafia 1''' - 12 players. Mafia wins.<br />
<br />
[[Category:GLers]]<br />
[[Category:2002 Scummers]]</div>
Mith
http://wiki.mafiascum.net/index.php?title=Mith&diff=120201
Mith
2016-05-18T20:34:41Z
<p>Mith: Undo revision 62655 by Mikeburnfire (talk|contribs)</p>
<hr />
<div>{{DISPLAYTITLE:mith}}<br />
{{profile|1}}<br />
==About==<br />
<br />
mith is the creator and owner of mafiascum.net, bringing the concept over from the GreyLabyrinth in March 2002 with the help of [[Q]]. See [[Mafia History]] for more details.<br />
<br />
mith dabbles on the technical side of administration, but mostly handles organizational issues and site policy, leaving the rest in the capable hands of [[jeep]].<br />
<br />
mith is currently a PhD student at the University of Brighton, and generally plays by invitation, if at all. However, he stays busy moderating, organizing, and dealing with various site concerns as mafiascum.net continues to grow.<br />
<br />
mith won the [http://www.mafiascum.net/forum/images/scummies/2006/BestNightSceneWriter.jpg Paperback Writer] [[Scummie]] for [[2006 Scummies|2006]] (as [[Mr. Grey]]).<br />
<br />
mith formulated [[Stoofer%27s_Laws#mith.27s_Principle_regarding_Stoofer.27s_Observation_on_Thok.27s_Corollary_to_Stoofer.27s_2nd_Law|mith's Principle regarding Stoofer's Observation on Thok's Corollary to Stoofer's 2nd Law]]<br />
<br />
==Articles==<br />
<br />
[[Numbers, Part 1]] - Need to add spreadsheet.<br /><br />
[[Numbers, Part 2]] - Format needs to be updated.<br /><br />
[[And They All Lived Happily Ever After]] - Complete.<br /><br />
[[Happily Ever After, Revisited]] - Complete.<br /><br />
<br />
==Games Played==<br />
<br />
''On mafiascum.net, Theme Games (20):''<br />
<br />
<u>Survived (4)</u><br />
<br />
'''Bible Verse''' - Tie between Cult, Town, and Serial Killer. [Screwed by the SK Mason, part 2... but I finally survived one of these!]<br /><br />
'''[[Famous Women Mafia|Famous Women]]''' - Town wins.<br /><br />
'''Full Communications''' - Cop, Town wins.<br /><br />
'''Viva Las Vegas''' - Town wins.<br />
<br />
<u>Winning side (3)</u><br />
<br />
'''DP14''' (April Fools) - Serial Killers win. Night 1 kill.<br /><br />
'''Penthouse''' - Town wins, Night kill.<br /><br />
'''[[London Mafia 1|London]]''' - Town wins, Night kill.<br />
<br />
<u>Ties (2)</u><br />
<br />
'''Muppet Show''' - Tie between Town and Serial Killer. Night kill.<br /><br />
'''Dune''' - Tie between Town and Tleilaxu. Night kill.<br />
<br />
<u>Losing side (11)</u><br />
<br />
'''Thespival''' - Mafia wins, Night 1 kill. [Targeted by five different roles, and would have survived if the real Doc had protected me instead of the Quack.]<br /><br />
'''BM's Mystery''' - Evil Leaders Mafia wins, Night kill as replacement.<br /><br />
'''Good Omens''' - Satanic Mafia wins, Night kill.<br /><br />
'''Antrax Returns''' - Capone Mafia wins, Night 1 kill.<br /><br />
'''Movie Title''' - Monsters win, Night kill.<br /><br />
'''Intrigue''' - Mafia wins, Endgame night kill as replacement.<br /><br />
'''Twin Peaks''' - Mafia wins, Night kill.<br /><br />
'''[[Discworld Mafia|Discworld]]''' - Town wins, Night kill.<br /><br />
'''Trouble in Haiti''' - Witch Doctors and Zombies win, Night kill.<br /><br />
'''James Bond''' - SPECTRE wins, Night 1 kill.<br /><br />
'''Old West''' - Town wins, Endgame lynch.<br />
<br />
''On mafiascum.net, Normal Games (4):''<br />
<br />
<u>Winning side (2)</u><br />
<br />
'''Mafia 6''' - Town wins, Night kill.<br /><br />
'''[[Mafia 1]]''' - Town wins, Night kill.<br />
<br />
<u>Losing side (2)</u><br />
<br />
'''Mafia 4''' (Focused) - Mafia wins, Endgame lynch.<br /> <br />
'''[[Mafia 2]]''' - Fibonacci Mafia wins, Modkilled for absence. [...despite having mentioned in advance I would be gone.]<br />
<br />
''On mafiascum.net, Mini Games (20):''<br />
<br />
<u>Survived (8)</u><br />
<br />
'''Open 127''' (Lovers) - Town wins.<br /><br />
'''Mini 517''' (Tree Stump) - Town wins.<br /><br />
'''Mini 368''' (Town of Suspicion) - Mafia wins.<br /><br />
'''Mini 360''' (SIHM Math) - Abandoned. [Broken anyway, Town would have won.]<br /><br />
'''Mini 34''' (The Hitchhiker's Guide to the Galaxy) - Town wins.<br /><br />
'''Minvitational 4''' (Blinvitational) - Town wins.<br /><br />
'''Mini 16''' Town wins.<br /><br />
'''[[Mini 4]]''' Cop, Town wins.<br />
<br />
<u>Winning side (2)</u><br />
<br />
'''Minvitational 9''' - Town wins, Night Kill.<br /><br />
'''Mini 49''' (The Restaurant at the End of the Universe) - Town wins, Night Kill.<br />
<br />
<u>Ties (1)</u><br />
<br />
'''Minvitational 3''' - Tie. Night kill.<br />
<br />
<u>Losing side (9)</u><br />
<br />
'''Mini 266''' - Mafia wins, Endgame night kill.<br /><br />
'''Minvitational 5''' - Mafia wins, Night kill. [Screwed by Godfather Mason, part 4.]<br /><br />
'''Minvitational 2''' - Mafia wins, Endgame night kill. [mole lied for no reason, implicating me as the last Mafia.]<br /><br />
'''Minvitational 1''' - Town wins, Endgame lynch, Cop result.<br /><br />
'''Mini 13''' - Mafia wins, Night kill.<br /><br />
'''Mini 7''' - Mafia wins, Prisoner's Dilemma Night kill.<br /><br />
'''Mini 6''' - Mafia wins, Night 1 kill.<br /><br />
'''Mini 3''' - Mafia wins, Deadline lynch.<br /><br />
'''Mini 2''' - Mafia wins, Night 1 kill.<br />
<br />
''On mafiascum.net, Newbie Games (6):''<br />
<br />
<u>Current (1)</u><br />
<br />
'''Newbie 756'''<br />
<br />
<u>Survived (1)</u><br />
<br />
'''Newbie 465''' - Doctor, Town wins.<br /><br />
<br />
<u>Losing side (4)</u><br />
<br />
'''Newbie 624''' - Mafia wins, Endgame kill.<br /><br />
'''Newbie 622''' - Mafia wins, Night kill.<br /><br />
'''Newbie 476''' - Mafia wins, Night 1 kill.<br /><br />
'''Newbie 466''' - Mafia wins, Night 1 kill.<br /><br />
<br />
''On Brunchma.com (5):''<br />
<br />
<u>Survived (1)</u><br />
<br />
'''Mafia 3: Mafia Harder''' - Town wins. [Down 4-1-8, the remaining Masons (myself and daybreaker) lead a comeback, culminating in a Prisoner's Dilemma win.]<br />
<br />
<u>Winning side (2)</u><br />
<br />
'''Mafia 4: A New Hope''' - Lortesta Mafia wins. Night kill.<br /><br />
'''Mafia's Revenge II: The Revenge''' - Town wins. Lynched.<br />
<br />
<u>Losing side (2)</u><br />
<br />
'''Speed Mafia 2''' - Sjo:bergi Mafia wins. Deadline lynch. [I went on a great little The List (tm) based crusade and everyone started voting for me.]<br /><br />
'''Speed Mafia 1''' - Mafia wins. Suicide. [Screwy game, with the Angel (Cop) feeding info to a dead townie, who fed it to the Town.]<br />
<br />
''On the Grey Labyrinth (54):''<br />
<br />
<u>Survived (12)</u><br />
<br />
'''Mafia 127''' (Blighty) - Agreed draw. [In a lost endgame!]<br /><br />
'''Mafia 57''' (Rock and Pop) - Town wins.<br /><br />
'''Mafia 54''' (The Hobbit) - Gollum and Town tie. [But I fulfilled my winning condition.]<br /><br />
'''Mafia 45''' - Corleone Mafia wins. [Traitor.]<br /><br />
'''Mafia 43''' (Bladerunner) - Town wins. [Deckard and Rachael (mole) decide to just kill everyone rather than figure out who is really scum. Fit the movie quite well, I think!]<br /><br />
'''Mafia 41''' (Electoral) - Town wins. [I was the Ninja Serial Killer, but got counted among the Town when they won easily. Yes, twice in four games.]<br /><br />
'''Newbie 4''' - Town wins.<br /><br />
'''Mafia 38''' - Town wins. [I was the Mad Scientist, but since I couldn't kill, this was the best result I could get.]<br /><br />
'''Mafia 36''' (Realtime) - Town wins.<br /><br />
'''Mafia 20''' (Sole Survivor) - Solo Mafia win.<br /><br />
'''Mafia 14''' - Abandoned. Won endgame for the Cult.<br /><br />
'''Mafia 12''' - Town wins.<br />
<br />
<u>Winning side (13)</u><br />
<br />
'''Mafia 125''' (Canine Capers) - Town wins. Night kill.<br /><br />
'''Mafia 51''' (Simpsons) - Town wins. Night 1 kill.<br /><br />
'''Mafia 47''' (MtG) - Town wins. Night kill. [Broken setup.]<br /><br />
'''Mafia 39''' - Town wins. Night kill.<br /><br />
'''Mafia 31''' - Town wins. Cop, Day 1 kill.<br /><br />
'''Mafia 29''' (Russian) - Town wins. Night 1 kill.<br /><br />
'''Mafia 23''' - Alfredo Mafia wins. Suicide.<br /><br />
'''Mafia 21''' - Town wins. Night kill.<br /><br />
'''Mafia 15''' - Town wins. Night kill.<br /><br />
'''Mafia 9''' - Town wins. Night kill.<br /><br />
'''Mafia 8''' - Town wins. Cop, Endgame night kill.<br /><br />
'''Mafia 4''' - Town wins. Night 1 kill.<br /><br />
'''Mafia 3''' - Mafia wins. Suicide. [The infamous Luna traitor game.]<br />
<br />
<u>Ties (3)</u><br />
<br />
'''Mafia 46''' (Blind) - Tie. Night kill.<br /><br />
'''Mafia 11''' - Tie between Town and Guerillas. Night kill. [Screwed by Godfather Mason, part 1.]<br /><br />
'''Mafia 10''' (D&D) - Tie between Town and Monsters. <br />
Endgame night kill. [Should have been won, but dethy tried to help us. ttmd!]<br />
<br />
<u>Losing side (26, 2 as replacement)</u><br />
<br />
'''Mafia ?''' (James Bond) - Blofeld Mafia wins. Night kill. [Screwed by SK Mason, part 1.]<br /><br />
'''Mafia 140''' (Feline Follies) - Mafia wins. Night kill.<br /><br />
'''Mafia 124''' (Belgoody) - Town wins. Lynched, Detective results.<br /><br />
'''Mafia 115''' (Golden Age) - Town wins. Deadline lynch, Cop result.<br /><br />
'''MV Mini''' - Mafia wins. Endgame lynch. [As Black Knight.]<br /><br />
'''Mafia 55''' (Lord of the Rings) - Mafia wins. Night kill.<br /><br />
'''Mafia 53''' (Harry Potter) - Town wins. Endgame lynch as replacement.<br /><br />
'''Mafia 49''' (Star Wars 2) - Dark Side wins. Night 1 kill.<br /><br />
'''Mafia 48''' - Mafia and Vampires tie. Night kill.<br /><br />
'''Mafia 44''' (Verbose) - Town wins. Night 1 kill by insane Doc.<br /><br />
'''Mafia 37''' (Discworld) - Assassins win. Night kill.<br /><br />
'''Mafia 35B''' (Silent Mafia) - Ligurian Satanists win. Lynched.<br /><br />
'''Mafia 34''' (Pokemafia) - Evil Pokemon win. Prisoner's Dilemma Night kill.<br /><br />
'''Mafia 33''' (D&D 2) - Goblins win. Night kill.<br /><br />
'''Mafia 30''' (Veggie) - Town wins (originally Town, turned Traitor). Killed when Turnip died. [Which was unfair to us.]<br /><br />
'''Mafia 28''' (Covenant) - Lord Foul wins. Lynched, Night kill as replacement.<br /><br />
'''Mafia 27''' - Town wins. Lynched (Cop result).<br /><br />
'''Mafia 26''' (Alien) - Mafia wins. Endgame night kill.<br /><br />
'''Mafia 24''' - Mafia wins. Night kill. [Screwed by Godfather Mason, part 2.]<br /><br />
'''Mafia 22''' - Mafia wins. Night kill.<br /><br />
'''Mafia 19''' (Star Wars) - Dark Side wins. Night 1 kill. [Extremely unbalanced.]<br /><br />
'''Mafia 18''' - Town wins. Lynched (Cop result). [Not actually sure about this one, the end is missing in the archive.]<br /><br />
'''Mafia 16''' - Mafia wins. Lynched (Cop result). [First Insane Cop on the forums.]<br /><br />
'''Mafia 6''' - Mafia wins. Lynched. [Lurking pika game.]<br /><br />
'''Mafia 5''' - Mafia wins. Endgame lynch. [An early showcase of how to play as Mafia.]<br />
<br />
==Games Moderated==<br />
<br />
''On mafiascum.net (20):''<br />
<br />
[[Newbie 757]] (F11) - 9 players. Current.<br /><br />
[[Newbie 755]] (F11) - 9 players. Town wins.<br /><br />
[[California Trilogy - Going to San Francisco]] - 20 players. Innocents win.<br /><br />
[[Mini 521]] (SMSM) - Ended due to setup issues and inactivity.<br /><br />
[[California Trilogy - Dantès in Fresno]] - 20 players. Parisian Mafia and BALCO win.<br /><br />
[[Newbie 463]] (C9) - 7 players. Mafia wins.<br /><br />
[[Newbie 462]] (C9) - 7 players. Mafia wins.<br /><br />
[[Newbie 448]] (C9) - 7 players. Mafia wins.<br /><br />
[[Newbie 330]] (C9) - 7 players. Mafia wins.<br /><br />
[[Newbie 312]] (C9) - 7 players. Mafia wins.<br /><br />
[[Newbie 311]] (C9) - 7 players. Mafia wins.<br /><br />
[[MeMeMeet Mafia]] - 19 players. Concerned Parent Mafia wins.<br /><br />
[[Open 1]] (Pie C9) - 7 players. Mafia wins.<br /><br />
[[Verbose Mafia 2]] - 20 players. Mafia wins.<br /><br />
[[Five Year Anniversary Invitational]] - 20 players. Mafia wins.<br /><br />
[[Silent Mafia 2]] - 20 players. Mafia wins.<br /><br />
[[NYPD Mafia]] - 20 players. Town wins.<br /><br />
[[Texas Justice]] - 20 players. Town wins.<br /><br />
[[Padded Wall]] - 30 players. Abandoned due to crash.<br /><br />
[[Mafia 11]] - 20 players. Mafia wins.<br /><br />
[[Mini 1]] - 12 players. Mafia wins.<br /><br />
<br />
''On Brunchma.com (2):''<br />
<br />
'''Speed Mafia 3''' - 26 players. Neilsono Mafia wins.<br /><br />
'''Mafia 1''' - 12 players. Town wins.<br /><br />
<br />
''On the Grey Labyrinth (19):''<br />
<br />
'''Mafia 107''' (Texas Justice) - 20 players. Town wins.<br /><br />
'''Mafia 50''' (The Salem Witch Trials) - Alias. 30 players. Town wins.<br /><br />
'''Mafia 42''' (Wheel of Time) - 36 players. Ishamael's Clan wins.<br /><br />
'''Mafia 40''' (Invitational) - Alias. 28 players. Town wins.<br /><br />
'''Mafia 35A''' (Silent Mafia) - 18 players. Sciavano Mafia wins.<br /><br />
'''Mafia 32''' (Neighborhood Mafia) - 40 players. Town wins.<br /><br />
'''Newbie 3''' - 15 players. Mafia wins.<br /><br />
'''Mafia 25''' - Tournament:<br />
* A - Town wins (OcularGold and Eykir survive).<br />
* B - Town wins (PropagandaMinister, Chuck, Samadhi, and Acer survive).<br />
* C - Town wins (Luna, Sparhawk, Plexer, and Sofis survive).<br />
* D - Mafia wins (Quailman and Internet Stranger survive).<br />
* E - Mafia wins (groza528 survives).<br />
* F - Mafia wins (PropagandaMinister and Zephyr survive).<br />
* G - Corleone Mafia wins (Sparhawk and OcularGold survive).<br />
<br />
'''Mafia 17''' - 20 players. Town wins.<br /><br />
'''Mafia 13''' ("Gang Wars") - 20 players. Town wins.<br /><br />
'''Mafia 7''' - 36 players. Town wins.<br /><br />
'''Mafia 2''' - 31 players. Mafia wins.<br /><br />
'''Mafia 1''' - 12 players. Mafia wins.<br />
<br />
[[Category:GLers]]<br />
[[Category:2002 Scummers]]</div>
Mith
http://wiki.mafiascum.net/index.php?title=List_Moderator&diff=108250
List Moderator
2014-12-20T03:55:53Z
<p>Mith: Newbie Queue - Mina</p>
<hr />
<div>{{official}}<br />
__notoc__<br />
Each [[Queue|type of game]] has a [[List Moderator]], who maintains the signup lists for that game type. Their usernames will be shown in green.<br />
<br />
==Current List Mods==<br />
<br />
*[[Newbie Game]]s - {{U|Mina}}<br />
*[[Micro Game]]s - {{U|quadz08}}<br />
*[[Open Game]]s - {{U|LlamaFluff}}<br />
*[[Normal]]s ([[Mini Normal|Mini]] and [[Large Normal|Large]]) - {{U|Tierce}}<br />
*[[Mini Theme]]s - {{U|Equinox}}<br />
*[[Large Theme]]s - {{U|zoraster}}<br />
*[[Invitational]]s - {{U|mith}}<br />
<br />
==Past List Mods==<br />
* {{U|Norinel}}<br />
* {{U|mathcam}}<br />
* {{U|mith}}<br />
* {{U|Phoebus}}<br />
* {{U|Flying Dutchman}}<br />
* {{U|Seol}}<br />
* {{U|Mr Stoofer}}<br />
* {{U|Thesp}}<br />
* {{U|Mr. Flay}}<br />
* {{U|Talitha}}<br />
* {{U|EmpTyger}}<br />
* {{U|MeMe}}<br />
* {{U|Vel-Rahn Koon}}<br />
* {{U|Kinetic}}<br />
* {{U|Hoopla}}<br />
* {{U|farside22}}<br />
* {{U|Papa Zito}}<br />
* {{U|hasdgfas}}<br />
* {{U|StrangerCoug}}<br />
* {{U|singersinger}}<br />
<br />
[[Category:Queue]]</div>
Mith
http://wiki.mafiascum.net/index.php?title=Scumleague_Fantasy_Football&diff=80280
Scumleague Fantasy Football
2012-06-28T20:50:03Z
<p>Mith: new page, work in progress</p>
<hr />
<div>===2011 Season===<br />
<br />
====League 1====<br />
<br />
{| class="wikitable"<br />
|-<br />
| #<br />
| User<br />
| Team Name<br />
| W-L-T<br />
| Division<br />
| Pts. For<br />
|-<br />
| 1<br />
| hasdgfas<br />
| The Moo Cows<br />
| 10-4-0<br />
| VET 4-2-0<br />
| 1254.70<br />
|-<br />
| 2<br />
| Mastermind of Sin<br />
| Sinsters<br />
| 12-2-0<br />
| NEW 6-0-0<br />
| 1556.68<br />
|-<br />
| 3<br />
| Internet Stranger<br />
| Team Name MS<br />
| 8-6-0<br />
| ADV 5-1-0<br />
| 1460.10</div>
Mith