http://wiki.mafiascum.net/api.php?action=feedcontributions&user=94.192.113.3&feedformat=atomMafiaWiki - User contributions [en]2024-03-28T09:08:28ZUser contributionsMediaWiki 1.39.1http://wiki.mafiascum.net/index.php?title=Talk:Large_Normal&diff=63682Talk:Large Normal2010-11-22T16:19:28Z<p>94.192.113.3: </p>
<hr />
<div>The sentence "When a new game fills up, the List Mod will inform the new moderator, and the moderator can then start the game" does not really reflect the current practice. --[[User:Mr Stoofer|Mr Stoofer]] 11:20, 26 March 2008 (MDT)<br />
<br />
== Article out of date ==<br />
<br />
My name should be where EmpTyger's is. [[User:StrangerCoug|StrangerCoug]] 21:24, 17 July 2010 (PDT)<br />
<br />
Easy fix. [[User:Vi|Vi]] 07:19, 18 July 2010 (PDT)<br />
<br />
== Normal Game Link ==<br />
<br />
Someone who can edit this page should add a link to [[Normal Game]]. [[User:Xdaamno|Xdaamno]] 08:53, 22 November 2010 (EST)<br />
<br />
There is one already. [[User:Vi|Vi]] 09:59, 22 November 2010 (EST)<br />
<br />
Oops, so there is. [[Special:Contributions/94.192.113.3|94.192.113.3]] 11:19, 22 November 2010 (EST)</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=How_to_Mod_Mafia_on_Scumchat_(by_Xdaamno)&diff=63470How to Mod Mafia on Scumchat (by Xdaamno)2010-11-18T16:47:53Z<p>94.192.113.3: </p>
<hr />
<div>I wouldn't call myself a pro at designing setups, but I've modded many games in scumchat and so I have a good idea of the components that go into a fun experience. This is intended as a guide for new scumchat mods (which there are unfortunately few of) or a reference for experienced modders.<br />
<br />
==Signups==<br />
<br />
Games in scumchat are started impromptu. Rather than a mod opening signups for a game, people generally post '/in' to signify that they want to play, and the modder is decided by whoever wants to do it. Next, the group as a whole, or if not, the mod, will decide what <i>type</i> of game to run. The most common type is [[Upick]]. The second most common type would be an open setup, like [[Lyncher Mafia]] or [[Vengeful Mafia]]. These two are played fairly often. You could also run something like [[Kingmaker]] or [[Assassin in the Palace]]. Finally, you could also run a closed setup. Only do so if you are confident you can make, or have made, a very fun game as the lack of novelty might make the game too dry for chat.<br />
<br />
==Upick & Other Setup Considerations==<br />
<br />
If you are running Upick, ask players to send you rolenames when they signup. Then you can begin designing the setup! To please your players, you will want to do this <i>quickly</i>. Modding in scumchat is all about speed! These are a few points that can help you to design quickly and efficiently:<br />
<br />
*<b>Collect all the player names and role names</b> into a text editing document. Arrange them so that you have space to write the roles.<br />
*<b>Get a general picture of your setup.</b> Given your number of players, one way to go about designing a setup is to start your design based on <i>'how much scum'</i> and <i>'how much town power'</i> you want. Note that this may not necessarily be the best way to design setups, but it is a good appromixation that works quickly for what you need. Considering slightly overpowering the town to account for scumchat's often loose play as town. I'll arbitrarily count town player in cops for this section. For example, 7 players could want 2 [[scum]] and 1.5 [[cop]]'s worth of power. The power of a cop is more commonly spread out over weaker roles rather than using an actual cop - similarily other anti-town roles can be used for fractions of a scum. Be careful not to make any faction without hope of winning, though. Deviating from these general formulas below is fine if you know what you're doing.<br />
*<b>General guidelines: </b><b>5-6 players</b> - 1 scum and 1 cop's worth. <b>7 players</b> - 2 scum and 1.5 cop's worth. <b>8 players</b> - 2 scum and 1.75 cop's worth. <b>9 players</b> - 2.25 scum and 1.75 cop's worth. <b>10 players</b> - 2.5 scum and 2 cop's worth. <b>11-12 players</b> - 3 scum and 2.5 cop's worth<br />
*<b>Design your actual roles.</b> I usually first think of any roles that fit with the flavour of any interesting rolenames I have, then add more roles to repeatedly balance the setup. You might be interested in [[Xdaamno/roles]], a page I use as a general reference for roles. You can also use [[night start|night starts]] as a balancing tool. <b>Consider creating stronger roles first and weaker roles later</b>, as the stronger roles will unbalance the setup and the roles you add later can be used to correct this and deal with the extra swing created. The best modder will be able to reduce swing as much as possible while still keeping the setup fair, as the game is only a one-off. A game with many loose players will want to be of extra-low volatility in order to stop the game spiralling out of control. A game with more focused players can sacrifice this in favour of interesting roles. <b>Roles with synergy are fun</b>. Be careful not to have more than one or two themes in the way the roles interact. For example, 'The cop being confusing by the miller', 'the roleblocker hitting scum power roles over town power roles', etc. The players will enjoy chewing through a single idea rather than many at once. <b>Consider using dead-weight roles in order to negatively balance the game</b> - for example, [[post restricted roles]], [[false role|false roles]], [[one-shot roles]]. <b>Factor in 'town confusion' as an element</b> that depowers the town (It is more helpful to think of this in terms of 'reducing the cops' rather than 'increasing the scum'.) Finally, <b>take into account the fact that your roles may [[confirm]] players.</b> As a general rule, the less confirmed players, the better, unless this is in order to balance your setup. This will become easier with experience. [[miller|Millers]] are likely to be seen as town, as are [[Information Roles]], [[Post restricted roles]], [[bulletproof]] roles, [[motivator|motivators]] etc.<br />
<br />
==Modding Duties==<br />
<br />
This is a vital part of a fun game. It's very tough to keep up with a game with a lot of players. You will want to converse privately with the players via im to send out roles and collect actions. These are the things you will need to do:<br />
<br />
*Send out roles simultaneously, then start the game.<br />
*Announce [[Night]] and [[Day]], and provide a brief description at dawn and dusk of the current situation, including players lynched and deaths. This is a good time to add [[flavour]].<br />
*Provide [[votecount|votecounts]]. This is the hardest bit. You need to work fast and be paying attention. I use this template, then keep it on my clipboard to be edited in the chat box: <b>Votes: Player A() Player B() Player C() NL()</b> The votes for each player are in that player's braceket. Writing Player C in Player A's bracket means C is voting for A. NL means no lynch. Typically it takes the majority to lynch, and the majority-1 to no lynch.<br />
*End the game. You might also want to provide the setup afterwards. This is trivial if your roles are saved in a document.<br />
<br />
==Last Paragraph==<br />
<br />
Unfortunately, because you're controlling the experience of many other players, you need to take modding pretty seriously. It's not for everyone. But remember that it's scumchat! You're there to have a good time, and don't rob yourself of that. Modding can be rewarding because you get to see your own game played out from start to finish. Being an awful mod can be hilarious but it usually isn't. You don't need to follow this page to the letter, especially if you have your own ideas of what you want to do, so just remember to have fun. :)<br />
<br />
[[Category:Theory]]<br />
[[Category:How to Mod]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=How_to_Mod_Mafia_on_Scumchat_(by_Xdaamno)&diff=63433How to Mod Mafia on Scumchat (by Xdaamno)2010-11-18T08:02:06Z<p>94.192.113.3: </p>
<hr />
<div>I wouldn't call myself a pro at designing setups, but I've modded many games in scumchat and so I have a good idea of the components that go into a fun experience. This is intended as a guide for new scumchat mods (which there are unfortunately few of) or a reference for experienced modders.<br />
<br />
==Signups==<br />
<br />
Games in scumchat are started impromptu. Rather than a mod opening signups for a game, people generally post '/in' to signify that they want to play, and the modder is decided by whoever wants to do it. Next, the group as a whole, or if not, the mod, will decide what <i>type</i> of game to run. The most common type is [[Upick]]. The second most common type would be an open setup, like [[Lyncher Mafia]] or [[Vengeful Mafia]]. These two are played fairly often. You could also run something like [[Kingmaker]] or [[Assassin in the Palace]]. Finally, you could also run a closed setup. Only do so if you are confident you can make, or have made, a very fun game as the lack of novelty might make the game too dry for chat.<br />
<br />
==Upick & Other Setup Considerations==<br />
<br />
If you are running Upick, ask players to send you rolenames when they signup. Then you can begin designing the setup! To please your players, you will want to do this <i>quickly</i>. Modding in scumchat is all about speed! These are a few points that can help you to design quickly and efficiently:<br />
<br />
*<b>Collect all the player names and role names</b> into a text editing document. Arrange them so that you have space to write the roles.<br />
*<b>Get a general picture of your setup.</b> Given your number of players, one way to go about designing a setup is to start your design based on <i>'how much scum'</i> and <i>'how much town power'</i> you want. Note that this may not necessarily be the best way to design setups, but it is a good appromixation that works quickly for what you need. Considering slightly overpowering the town to account for scumchat's often loose play as town. I'll arbitrarily count town player in cops for this section. For example, 7 players could want 2 [[scum]] and 1.5 [[cop]]'s worth of power. The power of a cop is more commonly spread out over weaker roles rather than using an actual cop - similarily other anti-town roles can be used for fractions of a scum. Be careful not to make any faction without hope of winning, though. Deviating from these general formulas below is fine if you know what you're doing.<br />
*<b>General guidelines: </b><b>5-6 players</b> - 1 scum and 1 cop's worth. <b>7 players</b> - 2 scum and 1.5 cop's worth. <b>8 players</b> - 2 scum and 1.75 cop's worth. <b>9 players</b> - 2.25 scum and 1.75 cop's worth. <b>10 players</b> - 2.5 scum and 2 cop's worth. <b>11-12 players</b> - 3 scum and 2.5 cop's worth<br />
*<b>Design your actual roles.</b> I usually first think of any roles that fit with the flavour of any interesting rolenames I have, then add more roles to repeatedly balance the setup. You might be interested in [[Xdaamno/roles]], a page I use as a general reference for roles. You can also use [[night start|night starts]] as a balancing tool. <b>Consider creating stronger roles first and weaker roles later</b>, as the stronger roles will unbalance the setup and the roles you add later can be used to correct this and deal with the extra swing created. The best modder will be able to reduce swing as much as possible while still keeping the setup fair, as the game is only a one-off. A game with many loose players will want to be of extra-low volatility in order to stop the game spiralling out of control. A game with more focused players can sacrifice this in favour of interesting roles. <b>Roles with synergy are fun</b>. Be careful not to have more than one or two themes in the way the roles interact. For example, 'The cop being confusing by the miller', 'the roleblocker hitting scum power roles over town power roles', etc. The players will enjoy chewing through a single idea rather than many at once. <b>Consider using dead-weight roles in order to negatively balance the game</b> - for example, [[post restricted roles]], [[false role|false roles]], [[one-shot roles]]. <b>Factor in 'town confusion' as an element</b> that depowers the town (It is more helpful to think of this in terms of 'reducing the cops' rather than 'increasing the scum'.) Finally, <b>take into account the fact that your roles may [[confirm]] players.</b> As a general rule, the less confirmed players, the better, unless this is in order to balance your setup. This will become easier with experience. [[miller|millers]] are likely to be seen as town, as are [[Information Roles]], [[Post restricted roles]], [[bulletproof]] roles, [[motivator|motivators]] etc.<br />
<br />
==Modding Duties==<br />
<br />
This is a vital part of a fun game. It's very tough to keep up with a game with a lot of players. You will want to converse privately with the players via im to send out roles and collect actions. These are the things you will need to do:<br />
<br />
*Send out roles simultaneously, then start the game.<br />
*Announce [[Night]] and [[Day]], and provide a brief description at dawn and dusk of the current situation, including players lynched and deaths. This is a good time to add [[flavour]].<br />
*Provide [[votecount|votecounts]]. This is the hardest bit. You need to work fast and be paying attention. I use this template, then keep it on my clipboard to be edited in the chat box: <b>Votes: Player A() Player B() Player C() NL()</b> The votes for each player are in that player's braceket. Writing Player C in Player A's bracket means C is voting for A. NL means no lynch. Typically it takes the majority to lynch, and the majority-1 to no lynch.<br />
*End the game. You might also want to provide the setup afterwards. This is trivial if your roles are saved in a document.<br />
<br />
==Last Paragraph==<br />
<br />
Unfortunately, because you're controlling the experience of many other players, you need to take modding pretty seriously. It's not for everyone. But remember that it's scumchat! You're there to have a good time, and don't rob yourself of that. Modding can be rewarding because you get to see your own game played out from start to finish. Being an awful mod can be hilarious but it usually isn't. You don't need to follow this page to the letter, especially if you have your own ideas of what you want to do, so just remember to have fun. :)<br />
<br />
[[Category:Theory]]<br />
[[Category:How to Mod]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=False&diff=63432False2010-11-18T07:58:58Z<p>94.192.113.3: </p>
<hr />
<div>'''False roles''' are roles that, despite what the mod has told the player, do not actually have any effects, including targeted and passive effects. This could be used with [[Protective Roles]], for example, like the [[Doctor]], or manipulative roles, like the [[Roleblocker]].<br />
<br />
The use of False roles falls under the definition of light [[bastard modding]] by lying to the players. However, unlike most roles in this category, they can still be used without unbalance or swing. They generally depower the town, by causing confusion.<br />
<br />
[[Category:Roles]]<br />
[[Category:Glossary]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=False&diff=63431False2010-11-18T07:58:43Z<p>94.192.113.3: </p>
<hr />
<div>'''False roles''' are roles that, despite what the mod has told the player, do not actually have any effects, including targeted and passive effects. This could be used with [[Protective Roles]], like the [[Doctor]], or manipulative roles, like the [[Roleblocker]].<br />
<br />
The use of False roles falls under the definition of light [[bastard modding]] by lying to the players. However, unlike most roles in this category, they can still be used without unbalance or swing. They generally depower the town, by causing confusion.<br />
<br />
[[Category:Roles]]<br />
[[Category:Glossary]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Slaking_master&diff=47678Slaking master2009-12-08T20:11:39Z<p>94.192.113.3: </p>
<hr />
<div>Former player who disrupted [[Mini 373]] in September 2006 by revealing his role as [[Scum]] and outing his partners[http://www.mafiascum.net/forum/viewtopic.php?p=449943#449943]. He [http://www.mafiascum.net/forum/viewtopic.php?t=4078 later apologized] and came back to the forums under the name [[StallingChamp]].<br />
<br />
Then in May 2007, StallingChamp used a second account, [[MidnightSun]], to secure a [[speedlynch]] on Day 1 of a [[Newbie Game]], leading to the player's banishment from the site. StallingChamp also repeatedly attempted to sign up for both [[Mafia game]]s and [[Mish-Mash]] games with multiple usernames.<br />
<br />
In 2009 he returned as [[SensFan]], and was allowed to stay.<br />
<br />
[[Category:Scummers|Scummers]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Slaking_master&diff=47677Slaking master2009-12-08T20:11:33Z<p>94.192.113.3: brief, badly-worded update</p>
<hr />
<div>Former player who disrupted [[Mini 373]] in September 2006 by revealing his role as [[Scum]] and outing his partners[http://www.mafiascum.net/forum/viewtopic.php?p=449943#449943]. He [http://www.mafiascum.net/forum/viewtopic.php?t=4078 later apologized] and came back to the forums under the name [[StallingChamp]].<br />
<br />
Then in May 2007, StallingChamp used a second account, [[MidnightSun]], to secure a [[speedlynch]] on Day 1 of a [[Newbie Game]], leading to the player's banishment from the site. StallingChamp also repeatedly attempted to sign up for both [[Mafia game]]s and [[Mish-Mash]] games with multiple usernames.<br />
<br />
In 2009, he returned as [[SensFan]], and was allowed to stay.<br />
<br />
[[Category:Scummers|Scummers]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Cultist&diff=44602Cultist2009-10-27T15:20:23Z<p>94.192.113.3: </p>
<hr />
<div>{{role<br />
|alias= <br />
|align= Third-party<br />
|type=<br />
|choice= Night<br />
|notes= <br />
}}<br />
:''for more information, see: [[Cult]]''<br />
A cultist is a role that has been recruited into a [[cult]] by a [[Cult Leader]]. Usually, for the interests of balance, a cultist loses any powers they had before they were converted.</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Magnet&diff=44234Magnet2009-10-14T14:52:01Z<p>94.192.113.3: Redirecting to Lightning Rod</p>
<hr />
<div>#REDIRECT:[[Lightning Rod]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Lightning_Rod&diff=44233Lightning Rod2009-10-14T14:51:49Z<p>94.192.113.3: </p>
<hr />
<div>A lesser known role. All night choices are directed to this role instead of the intended targets.<br />
<br />
{{role<br />
|alias=Magnet<br />
|align=Pro-town<br />
|type=Manipulative<br />
|choice=None<br />
}}</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Elimination_%2B_24_hours&diff=44220Elimination + 24 hours2009-10-13T18:23:46Z<p>94.192.113.3: </p>
<hr />
<div>This is a variation on the voting mechanic, first used by [[Zoraster]] and later named by [[Crypto]]. Normally, a round will end when a majority of votes are reached on a particular player. Using Lynch + 24 hours, however, the day will end after a majority is reached PLUS 24 hours for players to continue discussing and changing their votes. At the end of 24 hours, the player with a plurality of votes on them is lynched.<br />
<br />
See: [http://www.mafiascum.net/forum/viewtopic.php?t=12224&postdays=0&postorder=asc&&start=0 Mini 842]<br />
<br />
[[Category:Glossary]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Plurality_voting&diff=44218Plurality voting2009-10-13T18:23:34Z<p>94.192.113.3: </p>
<hr />
<div>Plurality voting is in contrast to the [[majority voting]] mechanic (where someone is lynched when they have 50%+1).<br />
<br />
Plurality, rather, is simply that at the deadline the player with a plurality of voting is lynched.<br />
<br />
A moderator using Plurality Voting will have to decide what happens when there is a tie at the deadline. It is suggested that ties should be treated as a no lynch.<br />
<br />
== Variations ==<br />
<br />
As used by [[Zoraster]] in [http://www.mafiascum.net/forum/viewtopic.php?t=12224&postdays=0&postorder=asc&&start=0 Mini Normal 842], it is combined with the [[Lynch + 24 hours]] Rule. Rather than being straight up plurality, if at any time a player reached majority, the game has 24 hours to change their votes and discuss.<br />
<br />
[[Category:Glossary]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Category:Roles_Main_Page&diff=44170Category:Roles Main Page2009-10-12T20:26:59Z<p>94.192.113.3: </p>
<hr />
<div>{{TOCright}}<br />
== Summary ==<br />
A [[roles|role]] is the specific character a player plays as in a [[game of Mafia]]. Following is a ''partial'' list of various roles that ''can'' be assigned to a player in a [[Mafia game]]. The more common roles are listed first, followed by less common roles. For a comprehensive list of roles added to the wiki, see: [[:Category:Roles]].<br />
<br />
A [http://mikeburnfire.sitesled.com/mscumB.swf Flash compilation of the roles] may be helpful (created by [[mikeburnfire]]).<br />
<br />
New mods may want to look at [[Standardized Role PMs]] for help with making role PMs.<br />
<br />
== Basic ==<br />
=== [[Mafia]] ===<br />
*[[Goon]]<br />
*[[Roleblocker]]<br />
*[[Godfather]]<br />
<br />
=== [[Town]] ===<br />
*[[Townie]]<br />
*[[Cop]]<br />
*[[Doctor]]<br />
*[[Roleblocker]]<br />
*[[Vigilante]]<br />
*[[Mason]]<br />
<br />
=== [[Third-party]] ===<br />
*[[Serial Killer]]<br />
<br />
== Advanced ==<br />
=== [[Anti-Town]] and [[Third-Party Roles|Third-Party Roles]]===<br />
*[[Traitor]]<br />
*[[Poisoner]]<br />
*[[Werewolf (Role)]]<br />
*[[Cult Leader]]<br />
*[[Jester]]<br />
*[[Survivor]]<br />
<br />
=== Town [[Informative Roles]] ===<br />
*[[Tracker]]<br />
*[[Watcher]]<br />
*[[Flavor Cop]]<br />
*[[Friendly Neighbor]]<br />
<br />
=== Town [[Killing Roles]] ===<br />
*[[Paranoid Gun Owner]]<br />
*[[Bomb]]<br />
*[[Army Veteran]]<br />
*[[Super Saint]]<br />
<br />
=== Town [[Linked Roles]] ===<br />
*[[Sibling]]<br />
*[[Lover]]<br />
*[[Arsonist]]<br />
*[[Firefighter]]<br />
*[[Backup]]<br />
<br />
=== Town [[Manipulative Roles]] ===<br />
*[[Bus Driver]]<br />
*[[Jailkeeper]]<br />
*[[Miller]]<br />
*[[Backup]]<br />
<br />
=== Town [[Protective Roles]] ===<br />
*[[Bodyguard]]<br />
*[[Governor]]<br />
*[[Jailkeeper]]<br />
*[[Bulletproof]]<br />
*[[Commuter]]<br />
<br />
=== Town [[Voting Roles]]===<br />
*[[Doublevoter]]<br />
*[[Tree Stump]]<br />
<br />
[[Category:Roles]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Xdaamno/roles&diff=43535Xdaamno/roles2009-10-02T16:11:48Z<p>94.192.113.3: </p>
<hr />
<div>A general list of balanced roles that I often consider using when modding forum or scumchat games:<br />
<br />
===Pro-Town===<br />
*[[Townie]]<br />
*[[Cop]] + sanities<br />
*[[Doctor]]<br />
*[[Roleblocker]]<br />
*[[Vigilante]]<br />
*[[Mason]]<br />
*[[Tracker]]<br />
*[[Jailkeeper]]<br />
*[[Bodyguard]]<br />
*[[Sibling]]<br />
*[[Lover]]<br />
*[[Doublevoter]]<br />
*[[Tree Stump]]<br />
*[[Bulletproof]]<br />
*[[Miller]] (when the player is informed)<br />
*[[Backup]]<br />
*[[Bus Driver]]<br />
*[[Hider]]<br />
*[[Jack-of-all-trades]]<br />
*[[One-shot]] variations<br />
*[[Friendly Neighbor]]<br />
*[[Bulletproof]]<br />
*[[Monolith]]<br />
<br />
===Mafia===<br />
*[[Goon]]<br />
*[[Roleblocker]]<br />
*[[Godfather]]<br />
*[[Poisoner]]<br />
*[[Traitor]]<br />
<br />
===Third-Party===<br />
*[[Serial Killer]]<br />
*[[Werewolf]]<br />
*[[Cult Leader]]<br />
*[[Survivor]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Xdaamno/roles&diff=43534Xdaamno/roles2009-10-02T16:09:38Z<p>94.192.113.3: </p>
<hr />
<div>A general list of balanced roles that I often consider using when modding forum or scumchat games:<br />
<br />
===[[Pro-Town]]===<br />
*[[Townie]]<br />
*[[Cop]] + sanities<br />
*[[Doctor]]<br />
*[[Roleblocker]]<br />
*[[Vigilante]]<br />
*[[Mason]]<br />
*[[Tracker]]<br />
*[[Jailkeeper]]<br />
*[[Bodyguard]]<br />
*[[Sibling]]<br />
*[[Lover]]<br />
*[[Doublevoter]]<br />
*[[Tree Stump]]<br />
*[[Bulletproof]]<br />
*[[Miller]] (when the player is informed)<br />
*[[Backup]]<br />
*[[Bus Driver]]<br />
*[[Hider]]<br />
*[[Jack-of-all-trades]]<br />
*[[One-shot]] variations<br />
*[[Friendly Neighbor]]<br />
*[[Bulletproof]]<br />
*[[Monolith]]<br />
<br />
===[[Mafia]]===<br />
*[[Goon]]<br />
*[[Roleblocker]]<br />
*[[Godfather]]<br />
*[[Poisoner]]<br />
*[[Traitor]]<br />
<br />
===[[Third-Party]]===<br />
*[[Serial Killer]]<br />
*[[Werewolf]]<br />
*[[Cult Leader]]<br />
*[[Survivor]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Template:Role&diff=43532Template:Role2009-10-02T16:06:57Z<p>94.192.113.3: </p>
<hr />
<div><noinclude><br />
<!-- --><br />
<!-- note: when editing the role template, be sure to edit any major changes into the examples --><br />
<!-- --><br />
</noinclude><includeonly>{| cellpadding="0" cellspacing="0" style="clear:right; float:right; margin:0px 5px 5px 5px; padding:5px 5px 0px 0px; width:200px; border:#AAA solid 1px; background-color: #FFF;"<br />
|<br />
{| style="background:#EEE; border:#AAA solid 1px; margin: 0px 0px 5px 5px;" <br />
|- align="center" style="font-size: 11pt;"<br />
| width="200" | '''{{PAGENAME}}''' <br />
|}<br />
{| cellpadding="2" cellspacing="2" style="border:#AAA solid 1px; width: 200px; text-align: left; font-size: 8pt; margin: 0px 0px 5px 5px;"<br />
| style="background:#EEE;" align="center" width="080" | '''Alias{{#if:{{{alias2|}}}|es|}}''':<br />
| width="120" | {{#if:{{{alias|}}}|*[[{{{alias}}}]]|''<small>none</small>''}} {{#if:{{{alias2|}}}|<br />
*[[{{{alias2}}}]]|}}{{#if:{{{alias3|}}}|<br />
*[[{{{alias3}}}]]|}}<br />
|-<br />
| style="background:#EEE;" align="center" | '''Alignment''': <br />
| {{#if:{{{align|}}}|*{{{align}}}|''<small>any</small>''}} {{#if:{{{align2|}}}|<br />
*{{{align2}}}|}}<br />
|-<br />
| style="background:#EEE;" align="center" | '''Role type''': <br />
| {{ #if:{{{type|}}}|*{{{type}}}|''<small>not defined</small>''}} {{#if:{{{type2|}}}|<br />
*{{{type2}}}|}} {{#if:{{{type3|}}}| *{{{type3}}}|}}<br />
|-<br />
| style="background:#EEE;" align="center" | '''Choice''': <br />
| {{ #if:{{{choice|}}}|*{{{choice}}}|''<small>none</small>''}} {{#if:{{{choice2|}}}|<br />
*{{{choice2}}}|}}<br />
|-<br />
{{#if: {{{notes|}}} <br />
{{!}} style="background:#EEE;" align="center" {{!}} '''Notes''':<br />
{{!}} ''<small>{{{notes}}}</small>'' | }}<br />
|} <br />
|}<br />
[[Category:Roles|{{PAGENAME}}]] {{ #if: {{{align|}}} | [[Category:{{{align|}}} roles|{{PAGENAME}}]] }} {{ #if: {{{align2|}}} | [[Category:{{{align2|}}} roles|{{PAGENAME}}]] }} {{ #if: {{{type|}}} | [[Category:{{{type|}}} roles|{{PAGENAME}}]] }} {{ #if: {{{type2|}}} | [[Category:{{{type2|}}} roles|{{PAGENAME}}]] }}{{ #if: {{{type3|}}} | [[Category:{{{type3|}}} roles|{{PAGENAME}}]] }}</includeonly><noinclude>{{TOCright}}<br />
== Summary ==<br />
This [[:Category:Templates|template]] is used to place a box on the right side of role pages with information pertaining to the role. The box displays the following information: <br />
*the [[alias]]es the role may have<br />
*the [[alignment]](s) of the role<br />
*the [[role type|type]] of the role<br />
*the [[phase]] the role submits their choice, if any<br />
<br />
== Syntax ==<br />
<pre><br />
{{role<br />
|alias= <br />
|align= <br />
|type= <br />
|choice= <br />
|notes= <br />
}}<br />
</pre><br />
<br />
== Parameters ==<br />
=== {{{alias}}} ===<br />
:'''other names commonly used for this role'''<br />
::''roles which have more than one alias should list those aliases using the <code>{{{alias2}}}, {{{alias3}}}</code> parameter(s)''<br />
<br />
=== {{{align}}} ===<br />
:'''the faction in which this role is commonly used'''<br />
::''roles which can be used in more than one faction should list those factions using the <code>{{{align2}}}</code> parameter''<br />
<br />
=== {{{type}}} ===<br />
:'''the most common attributes assigned to this role'''<br />
::''roles which can be assigned multiple/dual 'types' should list those types using the <code>{{{type2}}}</code> parameter''<br />
<br />
=== {{{choice}}} ===<br />
:'''the [[phase]] the role commonly submits their [[action]], if any'''<br />
:''roles which can submit their action in multiple/dual phases should list those phases using the <code>{{{choice2}}}</code> parameter''<br />
<br />
=== {{{notes}}} ===<br />
:'''this parameter can be used to note anything else that is ''key to the role'' which is ''not covered'' in the previous parameters'''<br />
::''note: this parameter is optional, and should only be used if necessary; the notes section is not used to describe the role, as this information should be included in the wiki page''<br />
<br />
== Examples ==<br />
{| cellpadding="5" cellspacing="5" style="margin: 1em 1em 1em 0; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse;" border="1"<br />
|- style="background: #f2f2f2; text-align: center;"<br />
! What you type<br />
! What it looks like<br />
|- <br />
|<br />
<pre><br />
{{role<br />
|alias= <br />
|align= <br />
|type= <br />
|choice= <br />
|notes= <br />
}}<br />
</pre><br />
|<br />
{{role<br />
|alias= <br />
|align= <br />
|type= <br />
|choice= <br />
|notes= <br />
}}<br />
|-<br />
|<br />
<pre><br />
{{role<br />
|alias= Seer<br />
|align= Pro-town<br />
|type= Informative<br />
|choice= Night<br />
|notes= <br />
}}<br />
</pre><br />
|<br />
{{role<br />
|alias= Seer<br />
|align= Pro-town<br />
|type= Informative<br />
|choice= Night<br />
|notes= <br />
}}<br />
|-<br />
|<br />
<pre><br />
{{role<br />
|alias= Archangel<br />
|alias2= Sorceror<br />
|align= Pro-town<br />
|align2= Anti-town<br />
|type= Protective<br />
|type2= Informative<br />
|type3= Killing<br />
|choice= Night<br />
|choice2= Day<br />
|notes= this is an example of notes<br />
}}<br />
</pre><br />
|<br />
{{role<br />
|alias= Archangel<br />
|alias2= Sorceror<br />
|align= Pro-town<br />
|align2= Anti-town<br />
|type= Protective<br />
|type2= Informative<br />
|type3= Killing<br />
|choice= Night<br />
|choice2= Day<br />
|notes= this is an example of notes<br />
}}<br />
[[Category:Templates|Role]]<br />
</noinclude></div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Werewolves&diff=43476Werewolves2009-10-01T17:15:40Z<p>94.192.113.3: Redirecting to Werewolf (Role)</p>
<hr />
<div>#REDIRECT [[Werewolf (Role)]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Mafia&diff=43475Mafia2009-10-01T17:15:18Z<p>94.192.113.3: </p>
<hr />
<div>{{role<br />
|alias= Goon<br />
|alias2= Mafioso<br />
|alias3= Werewolf<br />
|align= Anti-town<br />
|type= Killing<br />
|choice= Night<br />
|notes= <br />
}}<br />
This is what the [[Mafia game|game]] gets its name from; obviously, it is one of the most important [[roles]] and is in almost every game. The members of the [[Mafia]] usually [[informed minority|know each other]] and can talk to each other at [[night]]. Each night, they [[night kill|choose a victim]] from the rest of the [[player]]s. Sometimes this is a collective decision, while other times, the kill is dictated by a specific player. When [[day]] breaks, the victim is dead, provided there is no interference. The goal for the Mafia is to survive while killing everyone else in [[town]].<br />
<br />
A very common variation on this role is to have two (or more) [[Mafia]] families, sometimes called [[faction]]s. Each family operates separately, and are not on the same side; a family only wins when everyone else, including the other family, is dead. Sometimes, these factions are not mafia, but [[werewolves]].<br />
<br />
For roles related to the [[Mafia]], see [[Godfather]], [[Siblings]], [[Traitor]]. Basic mafia members are sometimes called [[Goon]]s.</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Poison_Doctor&diff=43474Poison Doctor2009-10-01T17:14:22Z<p>94.192.113.3: </p>
<hr />
<div>{{role<br />
|align= Pro-town<br />
|type= Protective<br />
|choice= Night<br />
|notes= <br />
}}<br />
Each [[night]] the Poison Doctor chooses one [[player]] to antidote, curing that player of any poison inflicted by a [[Poisoner]].<br />
<br />
The Poison Doctor cannot antidote himself.</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Poison_Doctor&diff=43473Poison Doctor2009-10-01T17:14:07Z<p>94.192.113.3: </p>
<hr />
<div>{{role<br />
|align= Pro-town<br />
|type= Protective<br />
|choice= Night<br />
|notes= <br />
}}<br />
Each [[night]], the Poison Doctor contacts the [[Game Moderator]], choosing one [[player]] to antidote, curing that player of any poison inflicted by a [[Poisoner]].<br />
<br />
The Poison Doctor cannot antidote himself.</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Poisoner&diff=43472Poisoner2009-10-01T17:13:44Z<p>94.192.113.3: </p>
<hr />
<div>{{role|align=Anti-town|type=Killing|choice=Night}}<br />
A [[Poisoner]] is a [[Mafia]] role that can choose one player to poison each night. Poison kills players one day later than if they were killed normally, and is cured by the [[Poison Doctor]], not the [[Doctor]].</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Category:Roles_Main_Page&diff=43471Category:Roles Main Page2009-10-01T17:12:05Z<p>94.192.113.3: </p>
<hr />
<div>{{TOCright}}<br />
== Summary ==<br />
A [[roles|role]] is the specific character a player plays as in a [[game of Mafia]]. Following is a ''partial'' list of various roles that ''can'' be assigned to a player in a [[Mafia game]]. The more common roles are listed first, followed by less common roles. For a comprehensive list of roles added to the wiki, see: [[:Category:Roles]].<br />
<br />
A [http://mikeburnfire.sitesled.com/mscumB.swf Flash compilation of the roles] may be helpful (created by [[mikeburnfire]]).<br />
<br />
New mods may want to look at [[Standardized Role PMs]] for help with making role PMs.<br />
<br />
== Basic ==<br />
=== [[Mafia]] ===<br />
*[[Goon]]<br />
*[[Roleblocker]]<br />
*[[Godfather]]<br />
<br />
=== [[Town]] ===<br />
*[[Townie]]<br />
*[[Cop]]<br />
*[[Doctor]]<br />
*[[Roleblocker]]<br />
*[[Vigilante]]<br />
*[[Mason]]<br />
<br />
=== [[Third-party]] ===<br />
*[[Serial Killer]]<br />
<br />
== Advanced ==<br />
=== [[Anti-Town]] and [[Third-Party Roles|Third-Party Roles]]===<br />
*[[Traitor]]<br />
*[[Poisoner]]<br />
*[[Werewolf (Role)]]<br />
*[[Cult Leader]]<br />
*[[Jester]]<br />
*[[Survivor]]<br />
<br />
=== Town [[Informative Roles]] ===<br />
*[[Tracker]]<br />
*[[Watcher]]<br />
*[[Flavor Cop]]<br />
*[[Friendly Neighbor]]<br />
<br />
=== Town [[Killing Roles]] ===<br />
*[[Paranoid Gun Owner]]<br />
*[[Bomb]]<br />
*[[Army Veteran]]<br />
*[[Super Saint]]<br />
<br />
=== Town [[Linked Roles]] ===<br />
*[[Sibling]]<br />
*[[Lover]]<br />
*[[Arsonist]]<br />
*[[Firefighter]]<br />
*[[Backup]]<br />
<br />
=== Town [[Manipulative Roles]] ===<br />
*[[Bus Driver]]<br />
*[[Jailkeeper]]<br />
*[[Miller]]<br />
*[[Backup]]<br />
<br />
=== Town [[Protective Roles]] ===<br />
*[[Bodyguard]]<br />
*[[Governor]]<br />
*[[Jailkeeper]]<br />
*[[Bulletproof]]<br />
<br />
=== Town [[Voting Roles]]===<br />
*[[Doublevoter]]<br />
*[[Tree Stump]]<br />
<br />
[[Category:Roles]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Type&diff=43470Type2009-10-01T17:11:11Z<p>94.192.113.3: </p>
<hr />
<div>A [[type]] is a class of abilities that a role can have. See [[:Category: Types]] for the list of types used to classify roles on mafiawiki.<br />
<br />
[[Category: Glossary]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Type&diff=43469Type2009-10-01T17:10:57Z<p>94.192.113.3: </p>
<hr />
<div>A [[type]] is a class of abilities that a role can have. See [[Category: Types]] for the list of types used to classify roles on mafiawiki.<br />
<br />
[[Category: Glossary]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Third-Party&diff=43467Third-Party2009-10-01T16:50:41Z<p>94.192.113.3: Redirecting to Category:Third-party roles</p>
<hr />
<div>#REDIRECT [[:Category:Third-party roles]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Third-Party_Roles&diff=43466Third-Party Roles2009-10-01T16:50:37Z<p>94.192.113.3: Redirecting to Category:Third-party roles</p>
<hr />
<div>#REDIRECT [[:Category:Third-party roles]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Informative&diff=43463Informative2009-10-01T16:49:13Z<p>94.192.113.3: Redirecting to Category:Informative roles</p>
<hr />
<div>#REDIRECT [[:Category:Informative roles]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Investigative&diff=43462Investigative2009-10-01T16:49:09Z<p>94.192.113.3: Redirecting to Category:Informative roles</p>
<hr />
<div>#REDIRECT [[:Category:Informative roles]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Investigative_role&diff=43460Investigative role2009-10-01T16:48:58Z<p>94.192.113.3: Redirecting to Category:Informative roles</p>
<hr />
<div>#REDIRECT [[:Category:Informative roles]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Investigating&diff=43459Investigating2009-10-01T16:48:55Z<p>94.192.113.3: Redirecting to Category:Informative roles</p>
<hr />
<div>#REDIRECT [[:Category:Informative roles]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Investigation&diff=43458Investigation2009-10-01T16:48:50Z<p>94.192.113.3: Redirecting to Category:Informative roles</p>
<hr />
<div>#REDIRECT [[:Category:Informative roles]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Investigative_Roles&diff=43456Investigative Roles2009-10-01T16:48:17Z<p>94.192.113.3: Redirecting to Category:Informative roles</p>
<hr />
<div>#REDIRECT [[:Category:Informative roles]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Category:Investigative_roles&diff=43455Category:Investigative roles2009-10-01T16:48:09Z<p>94.192.113.3: Redirecting to Category:Informative roles</p>
<hr />
<div>#REDIRECT [[:Category:Informative roles]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Category:Roles_Main_Page&diff=43453Category:Roles Main Page2009-10-01T16:01:22Z<p>94.192.113.3: </p>
<hr />
<div>{{TOCright}}<br />
== Summary ==<br />
A [[roles|role]] is the specific character a player plays as in a [[game of Mafia]]. Following is a ''partial'' list of various roles that ''can'' be assigned to a player in a [[Mafia game]]. The more common roles are listed first, followed by less common roles. For a comprehensive list of roles added to the wiki, see: [[:Category:Roles]].<br />
<br />
A [http://mikeburnfire.sitesled.com/mscumB.swf Flash compilation of the roles] may be helpful (created by [[mikeburnfire]]).<br />
<br />
New mods may want to look at [[Standardized Role PMs]] for help with making role PMs.<br />
<br />
== Basic ==<br />
=== [[Mafia]] ===<br />
*[[Goon]]<br />
*[[Roleblocker]]<br />
*[[Godfather]]<br />
<br />
=== [[Town]] ===<br />
*[[Townie]]<br />
*[[Cop]]<br />
*[[Doctor]]<br />
*[[Roleblocker]]<br />
*[[Vigilante]]<br />
*[[Mason]]<br />
<br />
=== [[Third-party]] ===<br />
*[[Serial Killer]]<br />
<br />
== Advanced ==<br />
=== [[Anti-Town]] and [[Third-Party Roles|Third-Party Roles]]===<br />
*[[Traitor]]<br />
*[[Poisoner]]<br />
*[[Werewolf]]<br />
*[[Cult Leader]]<br />
*[[Jester]]<br />
*[[Survivor]]<br />
<br />
=== Town [[Informative Roles]] ===<br />
*[[Tracker]]<br />
*[[Watcher]]<br />
*[[Flavor Cop]]<br />
*[[Friendly Neighbor]]<br />
<br />
=== Town [[Killing Roles]] ===<br />
*[[Paranoid Gun Owner]]<br />
*[[Bomb]]<br />
*[[Army Veteran]]<br />
*[[Super Saint]]<br />
<br />
=== Town [[Linked Roles]] ===<br />
*[[Sibling]]<br />
*[[Lover]]<br />
*[[Arsonist]]<br />
*[[Firefighter]]<br />
*[[Backup]]<br />
<br />
=== Town [[Manipulative Roles]] ===<br />
*[[Bus Driver]]<br />
*[[Jailkeeper]]<br />
*[[Miller]]<br />
*[[Backup]]<br />
<br />
=== Town [[Protective Roles]] ===<br />
*[[Bodyguard]]<br />
*[[Governor]]<br />
*[[Jailkeeper]]<br />
*[[Bulletproof]]<br />
<br />
=== Town [[Voting Roles]]===<br />
*[[Doublevoter]]<br />
*[[Tree Stump]]<br />
<br />
[[Category:Roles]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Category:Roles_Main_Page&diff=43452Category:Roles Main Page2009-10-01T15:59:59Z<p>94.192.113.3: </p>
<hr />
<div>{{TOCright}}<br />
== Summary ==<br />
A [[roles|role]] is the specific character a player plays as in a [[game of Mafia]]. Following is a ''partial'' list of various roles that ''can'' be assigned to a player in a [[Mafia game]]. The more common roles are listed first, followed by less common roles. For a comprehensive list of roles added to the wiki, see: [[:Category:Roles]].<br />
<br />
A [http://mikeburnfire.sitesled.com/mscumB.swf Flash compilation of the roles] may be helpful (created by [[mikeburnfire]]).<br />
<br />
New mods may want to look at [[Standardized Role PMs]] for help with making role PMs.<br />
<br />
== Basic ==<br />
=== [[Mafia]] ===<br />
*[[Goon]]<br />
*[[Roleblocker]]<br />
*[[Godfather]]<br />
<br />
=== [[Town]] ===<br />
*[[Townie]]<br />
*[[Cop]]<br />
*[[Doctor]]<br />
*[[Roleblocker]]<br />
*[[Vigilante]]<br />
*[[Mason]]<br />
<br />
=== [[Third-party]] ===<br />
*[[Serial Killer]]<br />
<br />
== Advanced ==<br />
=== [[Anti-Town]] and [[Third-Party Roles|Third-Party Roles]]===<br />
*[[Traitor]]<br />
*[[Poisoner]]<br />
*[[Werewolf]]<br />
*[[Cult Leader]]<br />
*[[Jester]]<br />
*[[Survivor]]<br />
<br />
=== Town [[Killing Roles]] ===<br />
*[[Paranoid Gun Owner]]<br />
*[[Bomb]]<br />
*[[Army Veteran]]<br />
*[[Super Saint]]<br />
<br />
=== Town [[Informative Roles]] ===<br />
*[[Tracker]]<br />
*[[Watcher]]<br />
*[[Flavor Cop]]<br />
*[[Friendly Neighbor]]<br />
<br />
=== Town [[Protective Roles]] ===<br />
*[[Bodyguard]]<br />
*[[Governor]]<br />
*[[Jailkeeper]]<br />
*[[Commuter]]<br />
*[[Bulletproof]]<br />
<br />
=== Town [[Linked Roles]] ===<br />
*[[Sibling]]<br />
*[[Lover]]<br />
*[[Arsonist]]<br />
*[[Firefighter]]<br />
*[[Backup]]<br />
<br />
=== Town [[Voting Roles]]===<br />
*[[Doublevoter]]<br />
*[[Tree Stump]]<br />
<br />
=== Town [[Manipulative Roles]] ===<br />
*[[Bus Driver]]<br />
*[[Jailkeeper]]<br />
*[[Miller]]<br />
*[[Backup]]<br />
<br />
[[Category:Roles]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Category:Roles_Main_Page&diff=43450Category:Roles Main Page2009-10-01T15:56:31Z<p>94.192.113.3: </p>
<hr />
<div>{{TOCright}}<br />
== Summary ==<br />
A [[roles|role]] is the specific character a player plays as in a [[game of Mafia]]. Following is a ''partial'' list of various roles that ''can'' be assigned to a player in a [[Mafia game]]. The more common roles are listed first, followed by less common roles. For a comprehensive list of roles added to the wiki, see: [[:Category:Roles]].<br />
<br />
A [http://mikeburnfire.sitesled.com/mscumB.swf Flash compilation of the roles] may be helpful (created by [[mikeburnfire]]).<br />
<br />
New mods may want to look at [[Standardized Role PMs]] for help with making role PMs.<br />
<br />
== Basic ==<br />
=== [[Mafia]] ===<br />
*[[Goon]]<br />
*[[Roleblocker]]<br />
*[[Godfather]]<br />
<br />
=== [[Town]] ===<br />
*[[Townie]]<br />
*[[Cop]]<br />
*[[Doctor]]<br />
*[[Roleblocker]]<br />
*[[Vigilante]]<br />
*[[Mason]]<br />
<br />
=== [[Third-party]] ===<br />
*[[Serial Killer]]<br />
<br />
== Advanced ==<br />
=== [[Anti-Town]] and [[Third-Party Roles|Third-Party Roles]]===<br />
*[[Traitor]]<br />
*[[Poisoner]]<br />
*[[Werewolf]]<br />
*[[Cult Leader]]<br />
*[[Jester]]<br />
*[[Survivor]]<br />
<br />
=== Town [[Killing Roles]] ===<br />
*[[Paranoid Gun Owner]]<br />
*[[Bomb]]<br />
*[[Army Veteran]]<br />
*[[Super Saint]]<br />
<br />
=== Town [[Informative Roles]] ===<br />
*[[Tracker]]<br />
*[[Watcher]]<br />
*[[Flavor Cop]]<br />
*[[Friendly Neighbor]]<br />
*[[Jailkeeper]]<br />
<br />
=== Town [[Protective Roles]] ===<br />
*[[Bodyguard]]<br />
*[[Governor]]<br />
*[[Jailkeeper]]<br />
*[[Commuter]]<br />
*[[Bulletproof]]<br />
<br />
=== Town [[Linked Roles]] ===<br />
*[[Sibling]]<br />
*[[Lover]]<br />
*[[Arsonist]]<br />
*[[Firefighter]]<br />
*[[Backup]]<br />
<br />
=== Town [[Voting Roles]]===<br />
*[[Doublevoter]]<br />
*[[Tree Stump]]<br />
<br />
=== Other Town Roles ===<br />
*[[Unlynchable]]<br />
*[[Miller]]<br />
*[[Backup]]<br />
<br />
[[Category:Roles]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Werewolf_(Role)&diff=43449Werewolf (Role)2009-10-01T15:52:11Z<p>94.192.113.3: </p>
<hr />
<div>{{role<br />
|alias= <br />
|align= Anti-town<br />
|type= Killing<br />
|choice= Night<br />
}}<br />
A '''Werewolf''' is a member of the werewolf faction, featured in [[Werewolf]] games. However, games with both Mafia and Werewolves (serving as a second mafia faction) as Informed Minorities have been played on MafiaScum: Mafia #19 is a good example.<br />
<br />
One occasional variation is that the Werewolf Faction is actually a cross between the Mafia and the Cult, starting with one player and recruiting (biting) others, while also killing.</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Judas&diff=43448Judas2009-10-01T15:51:23Z<p>94.192.113.3: </p>
<hr />
<div>{{role<br />
|alias= <br />
|align= Pro-town<br />
|align2= Anti-town<br />
|type= Manipulative<br />
|type2= Linked<br />
|choice= <br />
|notes= linked with [[Saulus]]<br />
}}<br />
== Summary ==<br />
The Judas is originally a [[pro-town]] role, but upon being lynched, instead of dying, converts to the [[mafia]]'s side. He doesn't, however, learn who is in the mafia. The [[town]] is not told of the change in alignment, just that the lynch has failed. This role is often used in conjuction with [[Saulus]], (particularly in [[open setup]] games), so that if a player fails to die from a lynch, it is not clear whether they were Judas or Saulus.<br />
<br />
The best known usage of these roles is probably the two [[Back to Gambits]] games run by [[Cadmium]] and [[Mr Stoofer]].<br />
<br />
Both roles are named after people from the New Testament of the Bible. The name 'Judas' derives from [http://en.wikipedia.org/wiki/Judas_Iscariot Judas Iscariot] while 'Saulus' comes from the German for [http://en.wikipedia.org/wiki/Paul_the_Apostle Saul of Tarsus a.k.a. Paul the Apostle].</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Saulus&diff=43447Saulus2009-10-01T15:51:14Z<p>94.192.113.3: </p>
<hr />
<div>{{role<br />
|alias= <br />
|align= Pro-town<br />
|align2= Anti-town<br />
|type= Manipulative<br />
|type2= Linked<br />
|choice= <br />
|notes= linked with [[Judas]]<br />
}}<br />
== Summary ==<br />
The Saulus is originally an [[anti-town]] role, but upon being lynched, instead of dying, converts to the [[town]]'s side. The rest of the [[town]] is not told of the change in alignment, just that the lynch has failed. This role is often used in conjuction with [[Judas]], (particularly in [[open setup]] games), so that if a player fails to die from a lynch, it is not clear whether they were Judas or Saulus.<br />
<br />
The best known usage of these roles is probably the two [[Back to Gambits]] games run by [[Cadmium]] and [[Mr Stoofer]].<br />
<br />
Both roles are named after people from the New Testament of the Bible. The name 'Judas' derives from [http://en.wikipedia.org/wiki/Judas_Iscariot Judas Iscariot] while 'Saulus' comes from the German for [http://en.wikipedia.org/wiki/Paul_the_Apostle Saul of Tarsus a.k.a. Paul the Apostle].</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Saulus&diff=43446Saulus2009-10-01T15:50:59Z<p>94.192.113.3: </p>
<hr />
<div>{{role<br />
|alias= <br />
|align= Pro-town<br />
|align2= Anti-town<br />
|type= Manipulative<br />
|type2= Linked<br />
|choice= <br />
|notes= linked with [[Judas]]<br />
}}<br />
== Summary ==<br />
The Saulus is originally an [[anti-town]] role, but upon being lynched, instead of dying, converts to the [[town]]'s side. The rest of the [[town]] is not told of the change in alignment, just that the lynch has failed.<br />
<br />
This role is often used in conjuction with [[Judas]], (particularly in [[open setup]] games), so that if a player fails to die from a lynch, it is not clear whether they were Judas or Saulus.<br />
<br />
The best known usage of these roles is probably the two [[Back to Gambits]] games run by [[Cadmium]] and [[Mr Stoofer]].<br />
<br />
Both roles are named after people from the New Testament of the Bible. The name 'Judas' derives from [http://en.wikipedia.org/wiki/Judas_Iscariot Judas Iscariot] while 'Saulus' comes from the German for [http://en.wikipedia.org/wiki/Paul_the_Apostle Saul of Tarsus a.k.a. Paul the Apostle].</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Judas&diff=43445Judas2009-10-01T15:50:53Z<p>94.192.113.3: </p>
<hr />
<div>{{role<br />
|alias= <br />
|align= Pro-town<br />
|align2= Anti-town<br />
|type= Manipulative<br />
|type2= Linked<br />
|choice= <br />
|notes= linked with [[Saulus]]<br />
}}<br />
== Summary ==<br />
The Judas is originally a [[pro-town]] role, but upon being lynched, instead of dying, converts to the [[mafia]]'s side. He doesn't, however, learn who is in the mafia. The [[town]] is not told of the change in alignment, just that the lynch has failed.<br />
<br />
This role is often used in conjuction with [[Saulus]], (particularly in [[open setup]] games), so that if a player fails to die from a lynch, it is not clear whether they were Judas or Saulus.<br />
<br />
The best known usage of these roles is probably the two [[Back to Gambits]] games run by [[Cadmium]] and [[Mr Stoofer]].<br />
<br />
Both roles are named after people from the New Testament of the Bible. The name 'Judas' derives from [http://en.wikipedia.org/wiki/Judas_Iscariot Judas Iscariot] while 'Saulus' comes from the German for [http://en.wikipedia.org/wiki/Paul_the_Apostle Saul of Tarsus a.k.a. Paul the Apostle].</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Cult&diff=43444Cult2009-10-01T15:50:05Z<p>94.192.113.3: </p>
<hr />
<div>{{TOCright}}<br />
== Summary ==<br />
The [[Cult]] recruits players into a [[faction]] similar to a [[Mason]] group. A Cult will usually have a [[Cult Leader]] who 'starts' the cult, and is able to [[recruit]] players (called '[[Cultist|Cultists]]'.)<br />
<br />
== Variations ==<br />
In some variations, the Cult has a [[pro-Town]] [[alignment]], while in other variations, the Cult is a separate [[faction]] trying to take over the [[Town]]. In both variations, the Cult is successful when recruiting a [[pro-Town]] player, while a Cult member dies if they attempt to recruit a player that is part of the [[Mafia]]. [[Cult]]s generally do not have a killing [[night choice|ability]].<br />
<br />
In some variations, if the Cult Leader dies, the role is passed to the oldest living recruited player. In other variations, if the Cult Leader dies then the Cult can no longer recruit. Also, there are some variations that have a [[backup]] Cult Leader that takes charge when the [[Cult Leader]] dies.<br />
<br />
== Criticisms ==<br />
Cults have been criticized for being very hard to balance. For example, in the case of multiple Cults, the Town could lynch Cult members each day but still lose. Cults could also overpower the town if they recruit all of the Town's [[power role]]s. Most players also find it annoying if a Cult Leader targets a member of the [[Mafia]] on the first [[night]]. Some [[moderator]]s will keep the Cult Leader alive if the Cult Leader is the only one alive when an [[anti-Town]] role is targeted.<br />
<br />
Another criticism of Cults is that they can make a player's previous efforts in the game pointless. This criticism usually stems from the ability of a Cult to change a player's [[alignment]].<br />
<br />
[[Category:Glossary]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Cult&diff=43443Cult2009-10-01T15:49:59Z<p>94.192.113.3: </p>
<hr />
<div>{{TOCright}}<br />
== Summary ==<br />
The [[Cult]] recruits players into a [[faction]] similar to a [[Mason]] group. A Cult will usually have a [[Cult Leader]] who 'starts' the cult, and is able to [[recruit]] players (called '[[Cultist|Cultists]]'.<br />
<br />
== Variations ==<br />
In some variations, the Cult has a [[pro-Town]] [[alignment]], while in other variations, the Cult is a separate [[faction]] trying to take over the [[Town]]. In both variations, the Cult is successful when recruiting a [[pro-Town]] player, while a Cult member dies if they attempt to recruit a player that is part of the [[Mafia]]. [[Cult]]s generally do not have a killing [[night choice|ability]].<br />
<br />
In some variations, if the Cult Leader dies, the role is passed to the oldest living recruited player. In other variations, if the Cult Leader dies then the Cult can no longer recruit. Also, there are some variations that have a [[backup]] Cult Leader that takes charge when the [[Cult Leader]] dies.<br />
<br />
== Criticisms ==<br />
Cults have been criticized for being very hard to balance. For example, in the case of multiple Cults, the Town could lynch Cult members each day but still lose. Cults could also overpower the town if they recruit all of the Town's [[power role]]s. Most players also find it annoying if a Cult Leader targets a member of the [[Mafia]] on the first [[night]]. Some [[moderator]]s will keep the Cult Leader alive if the Cult Leader is the only one alive when an [[anti-Town]] role is targeted.<br />
<br />
Another criticism of Cults is that they can make a player's previous efforts in the game pointless. This criticism usually stems from the ability of a Cult to change a player's [[alignment]].<br />
<br />
[[Category:Glossary]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Category:Roles&diff=43442Category:Roles2009-10-01T15:48:05Z<p>94.192.113.3: </p>
<hr />
<div>This is a list of [[roles]] added to the wiki.<br />
<br />
[[Category:Categories|Roles]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Governor&diff=43438Governor2009-10-01T15:46:25Z<p>94.192.113.3: </p>
<hr />
<div>{{role<br />
|alias= Mayor<br />
|align= Pro-town<br />
|align2= Anti-town <br />
|type= Voting<br />
|choice = Twilight<br />
}}<br />
The '''[[Governor]]''' has the ability to prevent a [[lynch]]. During [[twilight]], the Governor may ask the [[moderator]] to stop a lynch. <br />
<br />
=Mod Notes=<br />
Due to the unique time period in which the Governor's ability comes into play, the moderator should take care to allow enough time for the player to make a decision and submit their choice. Twilight periods should last either a minimum of 24 hours or until the player sends a ''Prevent Lynch'' or ''Don't Prevent Lynch'' PM to the moderator. Or whichever comes first. <br />
<br />
It is also important to place limits on how often and on whom the ability can be used. A Governor should not be able to prevent their own lynch more than once (if at all), nor should they be able to prevent the lynch of the same player more than once (or on consecutive days).<br />
<br />
=Examples=<br />
* [[Princess Bride Mafia]] (Mafia Governor)</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Werewolf&diff=43436Werewolf2009-10-01T15:45:44Z<p>94.192.113.3: </p>
<hr />
<div>Werewolf is a themed game of [[Mafia (game)|Mafia]], played with a supernatural enemy (werewolves) instead of organized crime. The [[role]] names are different to those in mafia: there are [[Villager|Villagers]] instead of [[Townie|Townies]], [[Seer|Seers]] instead of [[Cop|Cops]], etc.<br />
<br />
''As the person who came up with the idea of "Werewolf", let me note that I intended it to be the '''same''' game as Mafia, rule-wise. I only changed the role names. I guess that makes it a [[Theme Game]] in the sense used on this wiki, but in the "fictional theme" sense, not the [[game-mechanics]] sense.''<br />
<br />
''Since then, I've heard people refer to "Werewolf" and "Mafia" as related games with slightly different rule mechanics. I didn't hear what they thought the difference was, though. -- Andrew Plotkin''<br />
==Roles Used In Werewolf==<br />
*[[Seer]]<br />
*[[Villager]]<br />
*[[Hunter]]<br />
*[[Werewolf (Role)|Werewolf]]<br />
*[[Village Drunk]]<br />
*[[Magistrate]]<br />
<br />
[[Category:Variations]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Werewolf&diff=43435Werewolf2009-10-01T15:44:08Z<p>94.192.113.3: </p>
<hr />
<div>Werewolf is a game very much like [[Mafia (game)|Mafia]], but played with a supernatural enemy (werewolves) instead of organized crime. Otherwise, it is largely similar; the [[role]] names tend to vary: [[Villager]] instead of [[Townie]], [[Seer]] instead of [[Cop]], etc.<br />
<br />
''As the person who came up with the idea of "Werewolf", let me note that I intended it to be the '''same''' game as Mafia, rule-wise. I only changed the role names. I guess that makes it a [[Theme Game]] in the sense used on this wiki, but in the "fictional theme" sense, not the [[game-mechanics]] sense.''<br />
<br />
''Since then, I've heard people refer to "Werewolf" and "Mafia" as related games with slightly different rule mechanics. I didn't hear what they thought the difference was, though. -- Andrew Plotkin''<br />
==Roles Used In Werewolf==<br />
*[[Seer]]<br />
*[[Villager]]<br />
*[[Hunter]]<br />
*[[Werewolf (Role)|Werewolf]]<br />
*[[Village Drunk]]<br />
*[[Magistrate]]<br />
<br />
[[Category:Variations]]</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Witch&diff=43434Witch2009-10-01T15:43:47Z<p>94.192.113.3: </p>
<hr />
<div>{{role<br />
|align= Pro-town<br />
|type= Manipulative<br />
|choice= Night<br />
}}<br />
Each [[night]], the Witch contacts the [[Game Moderator]], choosing one [[player]] to curse, causing that player to have a 50% chance of failure on any actions they take for the rest of the game. They know they are cursed.</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Werewolf_(Role)&diff=43433Werewolf (Role)2009-10-01T15:43:31Z<p>94.192.113.3: New page: {{role |alias= |align= Anti-town |type= Killing |choice= Night }} A '''Werewolf''' is a member of the werewolf faction, featured in Werewolf games. However, games with both Mafia and ...</p>
<hr />
<div>{{role<br />
|alias= <br />
|align= Anti-town<br />
|type= Killing<br />
|choice= Night<br />
}}<br />
A '''Werewolf''' is a member of the werewolf faction, featured in [[Werewolf]] games. However, games with both Mafia and Werewolves (serving as a second mafia faction) as the Informed Minorities have been played on MafiaScum: Mafia #19 is a good example.<br />
<br />
One occasional variation is that the Werewolf Faction is actually a cross between the Mafia and the Cult, starting with one player and recruiting (biting) others, while also killing.</div>94.192.113.3http://wiki.mafiascum.net/index.php?title=Werewolf&diff=43432Werewolf2009-10-01T15:40:53Z<p>94.192.113.3: </p>
<hr />
<div>Werewolf is a game very much like [[Mafia (game)|Mafia]], but played with a supernatural enemy (werewolves) instead of organized crime. Otherwise, it is largely similar; the [[role]] names tend to vary: [[Villager]] instead of [[Townie]], [[Seer]] instead of [[Cop]], etc.<br />
<br />
''As the person who came up with the idea of "Werewolf", let me note that I intended it to be the '''same''' game as Mafia, rule-wise. I only changed the role names. I guess that makes it a [[Theme Game]] in the sense used on this wiki, but in the "fictional theme" sense, not the [[game-mechanics]] sense.''<br />
<br />
''Since then, I've heard people refer to "Werewolf" and "Mafia" as related games with slightly different rule mechanics. I didn't hear what they thought the difference was, though. -- Andrew Plotkin''<br />
==roles==<br />
*[[Seer]]<br />
*[[Villager]]<br />
*[[Hunter]]<br />
*[[Werewolf (Role)|Werewolf]]<br />
*[[Village Drunk]]<br />
*[[Magistrate]]<br />
<br />
[[Category:Variations]]</div>94.192.113.3